Sylph
Fickle
There are currently three IC Threads.
- The Main Hall Thread exists for characters to interact and form their teams. There is a quest board on the first page of the thread (located after the intro post) with ideas and quest rewards, as well as a tab for all the completed missions.
- The first Questing Thread is currently closed to new members, as it is dedicated to the Sacred Isles Expedition.
- The second Questing Thread is for new missions once people have formed their teams and departed from the Main Hall.
Every adventurer is given a set of items once they are formally accepted by the Guild: a waystone, an enchanted map, and a bag of holding.
- The waystone is used for long distance transport. Visualise the place you want to be and it will take you there, so long as it is within the areas on the guild map. When heading into unexplored territory--or where there is interference of some kind--all waystone functions will cease, so keep that in mind when heading outside the border.
- The bag of holding can store anything small enough to fit through the mouth. To retrieve, think of the item and reach inside.
- The enchanted map covers most of the land surrounding Lantana. When travelling to regions outside its borders part of the journey will need to be on foot.
The two guild clerks are Azalea (played by Chinchia) and Kathlyn (played by Key of Stars) and characters may see either of them to register for a new quest. Food and drink are available able to be ordered through NPCs at the bar. There are short term lodgings on the first floor for characters to use, while long-term residents are situated on the second floor.
Out the back of the hall there are the training fields. From the front of the guild a path leads through the forest and farmlands into the city.
Enemy Ranks
Non-guild characters also have ranks, which is how the difficulty of quests are determined. If, at some point throughout the RP, you want to create an enemy character with attributes, the points for each level of difficulty are given below.
Please note that the points for enemies are set much higher than what characters have at the start. This is to account for the characters' growth throughout the RP, and to give an incentive towards starting low and working through the ranks.
None of these point levels are referenced IC. It is purely for reference OOC.
Points assigned to rank:
Copper I: 50
Copper II: 100
Iron I: 200
Iron II: 300
Iron III: 400
Iron IV: 500 (allies cannot be created above this level without permission)
Silver I: 750
Silver II: 1000 (enemies cannot be created above this level without permission)
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All maps were made by me using Inkarnate.
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RulesAll maps were made by me using Inkarnate.
The 'guild map' border represents the rough limits of the waystone's reach. Areas and locations within it can be teleported to, unless there is some kind of noted obstruction.
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- RESPECT THE LORE.
- Specifically, the histories and explanations people create throughout the RP.
- Do not change something without first discussing it with them. - No modern technology, though magic equivalents may be allowed.
- Main characters are to be a part of the guild or intending to join.
- Cannon fodder enemies / random NPCs are fine.
- Antagonists are allowed for storyline purposes. - Race Limitations
- No fandom characters or historic figures.
- No gods or named beings from religious texts.
- No sci-fi extra-terrestrials. - At least one paragraph per post.
- Common RP courtesies and Nation rules apply.
- Questing Thread 1 (Closed)
- Questing Thread 2 (Open)
- OOC
- CS
- Lore
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