Elysium
Nuts
In the land of Gerhard, there exists a group of mercenaries under the employ of the king. These mercenaries roam the land, living the lifestyle of nomadic knights, correcting wrongs and stopping evil that the formal military could not get to in a timely manner. These mercenaries are known as the Guardians, a motley group of people scouted by the royal family, or rather its closest generals, and rewarded for their signing of the contract, whether that reward be coin or promise. Well known about the land, and even beyond its borders, The Guardians are a big part of the relative peace of the country, while the continent around it is embroiled in a large war over territorial rights. No one wants to mess with Gerhard. Gerhard is a peaceful, but strongly militant, country in a relatively out of the way part of the mainland.
However, that peace was recently shattered in an event that shocked the entire continent. King Dreden Gallus, three decade patriarch of the land, was assassinated, shortly after the birth of his second son. Furthermore, the castle was burned throughout with raging hellfire, killing nearly everyone inside, including the queen and seven year old first son. The land was now in chaos, with an heir that wouldn't be ready for over a decade. A retired general took the throne as regent, moving the capitol to the second largest city and taking up residence with the governor. There are currently no leads on who did the deed, but the magical traces contain immense power, even residually.
Upon receiving word of the incident, The Guardians began to double time it back to the new Capitol, when they were waylaid by a Gondar bandit raiding ambush. These raiders have long been a thorn in Gerhards side, but they hadn't met The Guardians yet. The mercenaries, over the course of three days, fought and found the main fortress of these raiders. The bulk of the group kept going to report to the king regent. A select task force was chosen to infiltrate and destroy the bandit clan in their own stronghold. This is the story of that select group, and their adventures that would shake the foundations of the continent for the next several years.
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This is a team based rp, a classic good guys versus bad guys, sword and sorcery plot. Take one of the vague roles below, and create a character however you'd like with that vague description.
This is going to play like a game of dungeons and dragons, or Baldur's Gate 3. I’ll be DM and control the world around, such as exploding castle towers or crumbling cavern floors, as well as the character role I'll play. I don't need to be the leaders of either group, but the leaders will end up becoming my co-gms. I'll be one of the leaders if no one else wants one of those roles. I have a loose story, and the first few chapters have a beginning, middle, and end in mind. However, the details of the chapters will be filled in by the choices the characters make.
I don't need every role to be filled to start the RP, I just need to get about half of both groups to start. If only a few people join, I'll allow extra characters. If the RP blows up, I can add roles. It won't be hard to shoehorn in a new character with a set up like this.
The reward I mentioned for the Guardians can be money or a promise from the royals, such as moving your poor family to a nice setup in the city, or whatever. Steal that example if you want, don't care. Talk to me if you need help with that.
However, that peace was recently shattered in an event that shocked the entire continent. King Dreden Gallus, three decade patriarch of the land, was assassinated, shortly after the birth of his second son. Furthermore, the castle was burned throughout with raging hellfire, killing nearly everyone inside, including the queen and seven year old first son. The land was now in chaos, with an heir that wouldn't be ready for over a decade. A retired general took the throne as regent, moving the capitol to the second largest city and taking up residence with the governor. There are currently no leads on who did the deed, but the magical traces contain immense power, even residually.
Upon receiving word of the incident, The Guardians began to double time it back to the new Capitol, when they were waylaid by a Gondar bandit raiding ambush. These raiders have long been a thorn in Gerhards side, but they hadn't met The Guardians yet. The mercenaries, over the course of three days, fought and found the main fortress of these raiders. The bulk of the group kept going to report to the king regent. A select task force was chosen to infiltrate and destroy the bandit clan in their own stronghold. This is the story of that select group, and their adventures that would shake the foundations of the continent for the next several years.
- - -
This is a team based rp, a classic good guys versus bad guys, sword and sorcery plot. Take one of the vague roles below, and create a character however you'd like with that vague description.
This is going to play like a game of dungeons and dragons, or Baldur's Gate 3. I’ll be DM and control the world around, such as exploding castle towers or crumbling cavern floors, as well as the character role I'll play. I don't need to be the leaders of either group, but the leaders will end up becoming my co-gms. I'll be one of the leaders if no one else wants one of those roles. I have a loose story, and the first few chapters have a beginning, middle, and end in mind. However, the details of the chapters will be filled in by the choices the characters make.
I don't need every role to be filled to start the RP, I just need to get about half of both groups to start. If only a few people join, I'll allow extra characters. If the RP blows up, I can add roles. It won't be hard to shoehorn in a new character with a set up like this.
The reward I mentioned for the Guardians can be money or a promise from the royals, such as moving your poor family to a nice setup in the city, or whatever. Steal that example if you want, don't care. Talk to me if you need help with that.