Elysium
Nuts
This is the Character Thread for the Guardians of Gerhard RP. If you have not been accepted into the RP, please do not post a CS here. DM a CS to me, and once it is all accepted, it can be posted here, for the sake keeping this thread clean and tidy. Thank you all for your interest in this RP.
= = = The Guardians = = =
The Arcanist ( Zearea ) - a innately talented spellcaster that gets their strength from sheer strength of will, or hubris as a formally trained mage would say. A charismatic force of arcane strength that is better on our side, than on our enemies
The Archer (@Humble Shipper) - a survivalist that's as comfortable being on their own, as they are providing cover fire on a team. A skilled tracker that's a crack shot when recon becomes battle.
The Leader - a mid-ranked officer in the main corps, chosen to be commander for this mission. A capable combatant with years of experience, although they may not be quite completely hardened yet.
The Mage (@Noivian) - a mage that dabbles in all types of magic, and knows their stuff when it comes to all things magical, and is well read in general. Have a question, ask the Mage.
The Noble - a youngest child of a large noble family, far removed from being an heir, and promised to the Guardians in return for favor from the royal family. Formally educated in magic, combat, and general knowledge, but short on real experience.
The Priest(ess) - A goodly cleric who found revelation and joined the Guardians as a healer and source of divine knowledge. A source of wisdom and guidance for the mercenaries.
The Rogue - a smooth talking, light fingered, shady scoundrel with a quick wit and a hidden dagger. A fine friend, but keep an eye on your coin purse in their presence.
The Smith (@magic is science) - a veteran warrior who retired from the front lines to build armor and weapons for the military. Took up arms once again when times became tough.
The Soldier - a new talent that impressed all their higher ups during training, and was accepted by the Guardians very early into their career. Untested but shown to be capable during training and early missions.
The Vagabond ( Elysium ) - a proven combatant that constantly looks for new ways to challenge themselves, sometimes leading to headaches. Despite this, their skill and luck has proven them dependable time and time again.
= = = The Hand of Nocturne = = =
The Assassin ( Hard Boiled ) - a deadly killer-for-hire that's feared and respected in the underworld. Their blade never misses its mark, and their soul is tainted with innumerable kills.
The Bandit ( TobiornotTobi ) - The leader of the Gondar bandit clan, with designs on their own Gerhardic throne. Savage and hateful, this merciless beast in mortal skin is a prime suspect in recent events.
The Lich (@Zariah Turner) - a long dead wizard with a powerful ability in darker magics. Seems like they just want to watch the world burn, but could they have a clever ulterior motive lurking in that sadistic, seemingly insane rotted mind?
The Oathbreaker - a former paladin that lost their path after a traumatic life event. A powerful warrior with few remaining morals and a warped sense of honor.
The Warlock (@Stern LuLuLu) - a ruthless spell sword that sold their soul to an abyssal entity for greater power. Enough of a fiend in their own right, this vengeance seeker wields both hellfire and steel.
= = = The Guardians = = =
The Arcanist ( Zearea ) - a innately talented spellcaster that gets their strength from sheer strength of will, or hubris as a formally trained mage would say. A charismatic force of arcane strength that is better on our side, than on our enemies
The Archer (@Humble Shipper) - a survivalist that's as comfortable being on their own, as they are providing cover fire on a team. A skilled tracker that's a crack shot when recon becomes battle.
The Leader - a mid-ranked officer in the main corps, chosen to be commander for this mission. A capable combatant with years of experience, although they may not be quite completely hardened yet.
The Mage (@Noivian) - a mage that dabbles in all types of magic, and knows their stuff when it comes to all things magical, and is well read in general. Have a question, ask the Mage.
The Noble - a youngest child of a large noble family, far removed from being an heir, and promised to the Guardians in return for favor from the royal family. Formally educated in magic, combat, and general knowledge, but short on real experience.
The Priest(ess) - A goodly cleric who found revelation and joined the Guardians as a healer and source of divine knowledge. A source of wisdom and guidance for the mercenaries.
The Rogue - a smooth talking, light fingered, shady scoundrel with a quick wit and a hidden dagger. A fine friend, but keep an eye on your coin purse in their presence.
The Smith (@magic is science) - a veteran warrior who retired from the front lines to build armor and weapons for the military. Took up arms once again when times became tough.
The Soldier - a new talent that impressed all their higher ups during training, and was accepted by the Guardians very early into their career. Untested but shown to be capable during training and early missions.
The Vagabond ( Elysium ) - a proven combatant that constantly looks for new ways to challenge themselves, sometimes leading to headaches. Despite this, their skill and luck has proven them dependable time and time again.
= = = The Hand of Nocturne = = =
The Assassin ( Hard Boiled ) - a deadly killer-for-hire that's feared and respected in the underworld. Their blade never misses its mark, and their soul is tainted with innumerable kills.
The Bandit ( TobiornotTobi ) - The leader of the Gondar bandit clan, with designs on their own Gerhardic throne. Savage and hateful, this merciless beast in mortal skin is a prime suspect in recent events.
The Lich (@Zariah Turner) - a long dead wizard with a powerful ability in darker magics. Seems like they just want to watch the world burn, but could they have a clever ulterior motive lurking in that sadistic, seemingly insane rotted mind?
The Oathbreaker - a former paladin that lost their path after a traumatic life event. A powerful warrior with few remaining morals and a warped sense of honor.
The Warlock (@Stern LuLuLu) - a ruthless spell sword that sold their soul to an abyssal entity for greater power. Enough of a fiend in their own right, this vengeance seeker wields both hellfire and steel.