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Fantasy ๐“๐‡๐„ ๐…๐Ž๐”๐‘ ๐Š๐ˆ๐๐†๐ƒ๐Ž๐Œ๐’ โ€” applications (CLOSED)

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Roleplay Type(s)


  • THE FOUR KINGDOMS

    created by social


โ… .

โ…ก.

โ…ข.

โ…ฃ.

โ…ค.

coded by social (inspo cred. mortemdocs)


THE ROYALS

Basics

Full Name:
Nicknames: Optional
Age: 20+
Gender:
Sexuality:
Magic: Do they have magic? How does this present? (this can range from minor healing to conjuring flames to a certain extent. Do NOT make the character extremely powerful, it will cause an imbalance and put more stress on me to correct it. If you would like help, please privately contact me. Try not to double up on magic types if they are a more specific magic type)
Kingdom:
Role: See tab 3 for available roles!

Appearance
Height:
Hair:
Eyes:
Distinguishing Features:
Scars:
Modifications:
Face Claim: If using one.
Description: If you are not using a face claim, there is a two-paragraph requirement for a physical description of your character! Include whatever you'd like!

Personal Items
Weapon: Optional (if your character would use one. Feel free to list what they are, what they look like, how they got it, etc.)
Dragon: Optional (if your character has one. Feel free to write about their personality, appearance, how they got it, etc. These are going to be similar to the dragons from GOT and HOTD so look there for inspiration.)
Notable Items: Optional (if your character has any notable items on their person that set them apart [ie. special necklace, book, weapon, etc])

Personality
Likes: 4+
Dislikes: 4+
Fears: 2+

Strengths: 3+
Weaknesses: 3+

Vices/Virtues: 3+ each with one sentence explaining how it shows in your character's personality, or you can write out a personality in paragraph form!

Character Questions
How do they feel about the alliances?
Would they marry for the sake of the kingdoms?
How do they feel about previous wars?
Are they willing to put personal feelings aside for the sake of the alliances?

Background
History: Give a brief overview of your character's history from childhood to the present! (a two paragraph minimum)
Family: Optional (you can list your character's family members and their connections to them)
Relationships: Any important relationships that are worth mentioning (not other player characters yet)

Additional Information
Feel free to add anything to the sheet that you feel is important for your character! If you have any questions feel free to PM me or tag me in the OOC! Happy character creating~

THE ROYAL GUARDS

Basics

Full Name:
Nicknames: Optional
Age: 20+
Gender:
Sexuality:
Magic: Do they have magic? How does this present? (this can range from minor healing to conjuring flames to a certain extent. Do NOT make the character extremely powerful, it will cause an imbalance and put more stress on me to correct it. If you would like help, please privately contact me. Try not to double up on magic types if they are a more specific magic type)
Kingdom:
Role: See tab 3 for available roles!

Appearance
Height:
Hair:
Eyes:
Distinguishing Features:
Scars:
Modifications:
Face Claim: If using one.
Description: If you are not using a face claim, there is a two-paragraph requirement for a physical description of your character! Include whatever you'd like!

Personal Items
Weapon: What weapon(s) the guard uses
Dragon: Optional (if your character has one. Feel free to write about their personality, appearance, how they got it, etc. These are going to be similar to the dragons from GOT and HOTD so look there for inspiration.)
Notable Items: Optional (if your character has any notable items on their person that set them apart [ie. special necklace, book, weapon, etc])

Personality
Likes: 4+
Dislikes: 4+
Fears: 2+

Strengths: 3+
Weaknesses: 3+

Vices/Virtues: 3+ each with one sentence explaining how it shows in your character's personality, or you can write out a personality in paragraph form!

Character Questions
When did they become part of the royal guard?
How do they feel about the newfound alliances?
Have they been involved in previous wars?
How do they feel about the royals?

Background
History: Give a brief overview of your character's history from childhood to the present! (a two paragraph minimum)
Family: Optional (you can list your character's family members and their connections to them)
Relationships: Any important relationships that are worth mentioning (not other player characters yet)

Additional Information
Feel free to add anything to the sheet that you feel is important for your character! If you have any questions feel free to PM me or tag me in the OOC! Happy character creating~


---

Available Roles.
The Youngest of Rhaeclyaโ€™s Heirs: 1/1 โ€” Currently the youngest of the siblings and the third in line for the throne before more heirs are produced. They are often able to skirt around their duties due to their older siblings taking the brunt of them. They enjoy having fun and often would be the first to volunteer to be a messenger to other kingdoms, desperate to see more of the world. Sometimes they donโ€™t seem to take wars or the line of inheritance seriously and can be quite bored if they are invited to court to watch how the meetings work.

The Disinherited Cousin: 1/1 โ€” Due to the sins of their father, their line has been disinherited from the throne of Rhaeclya. Still, they are important members of the royal family and therefore are often invited to court or to spend time within the main castle. They may hold complicated feelings about not being able to become heir but they rarely express this. Instead, they do their best to be useful or stay out of the way.

The Rogue Royal: 1/1 โ€” Cousin to the current heir, this royal does not agree with how things have been established and ultimately is angry about it and acts out. They have caused trouble at court, getting into drunken fights, and simply have been a bit of an embarrassment for the royal family. For the last three years, they have been sent away to one of Rhaeclyaโ€™s smaller castles towards the edge of their lands. Their arrival to court after years is met with mixed feelings.

The Heir of Tun: 1/1 โ€” The current heir of this mountaintop kingdom, their position has never been challenged and they are proud of it. They are a strong heir who follows the rules and sticks closely to the morals of their kingdom, often passing judgment on the other kingdoms or heirs if it goes against what Tun would do. They are eager for the alliance to be solidified so that their kingdom does not have to worry about the stress of another war.

The Second-in-line to Tun: 1/1 โ€” The second-in-line to the throne, they are a bit disgruntled by the current heir as they feel they are too stuck in the old ways of Tun. They do not agree with how Tun has been handling itself as they view the other kingdoms as more progressive and ultimately more liked. They try and offer counsel to the current heir but it seems to fall upon deaf ears.

The Newcomer: 0/1 โ€” A relative from another kingdom, they recently returned to Tun to offer their services to the current heir. They have been serving other royals as an advisor, learning more about the continent and the politics. They get along greatly with the second in line for the throne as they have similar ideas when it comes to the future of Tun. However, they will more than likely bite their tongue to earn the favor of the heir.

The Estranged Cousin: 1/1 โ€” Nobody knew of their existence until their family appeared during summer, some years ago. Declaring them a possible contender for the throne, they have been loosely involved within Tunโ€™s court, trying their best to learn about the kingdom and its current affairs. They seem to hold little interest in getting the throne and may simply settle for a marriage to help unite the kingdoms.

The Heir of Nireath: 1/1 โ€” A newly appointed heir, they relish in this new position, finding the power to be quite thrilling. Though they find court boring and many of the current leaders are too caught up in figuring out how to sponge money off other kingdoms, they still have an enjoyable time as heir. They sometimes can abuse this position and use it to get what they want from whoever they want. This can bode poorly for the future of the kingdom or could encourage an uprising against the current line of succession.

The Second-in-line to Nireath: 1/1 โ€” They have been cleaning up the messes of the heir since they were children. They often will make excuses or find a way to help the heir out of trouble so they donโ€™t bring shame to the family. They may have ambitions of their own, but these are drowned out by the responsibility of looking out for the heir and making sure that they donโ€™t get killed.

The Heir Who Never Was: 1/1 โ€” They were the other main contender for the throne and were openly opposing the current heir as their family found the royal unfit to eventually wear the crown. But now a royal that will never rule, they have complicated feelings towards the heir and may possibly help overturn the current ruling. After all, thereโ€™s plenty of time before the heir will have to step up to the throne.

The Hand of the Heir: 0/1 โ€” Since their family was founded, they have always been loyal to the heirs and leaders, lending them their support and advice. They are no different with the current heir. Unlike some within the royals, they fully support the newly appointed heir and are determined to see them ascend the throne. They seem to have pure intentions and simply want to lead their future ruler in the right direction.

The Heir of Araes: 1/1 โ€” The heir of a kingdom filled with jewels, they have grown accustomed to the luxury their life provides them. They are a future ruler who hides any blemishes they find under a painted exterior and confident smile. They know how to charm a crowd and they do just that. However, with the stress of dealing with their new half-siblings and growing pressure from public opinion, their mask is starting to crack.

The Second-in-line to Araes: 0/1 โ€” The cousin of the heir, they were chosen to be second in line due to the heir lacking any blood siblings at the time. They never expected to be thrust into this role so they have approached it a bit apprehensively. They have no desire to try and take the throne from the heir and are simply trying to be an ally for their cousin and provide more support to the heirโ€™s claim to the throne.

The Protector of Araes: 0/1 โ€” The step-sibling of the current heir, they have been actively involved with Araesโ€™ military and have never stopped. They have protected the kingdom for years from any foe that dare approaches the glittering city. They have no desire to be caught up in the drama of who shall inherit the throne and have been trying to peacefully uphold the current alliances that have formed across Nordua.

The Wolf of Araes: 0/1 โ€” A royal but also captain of their own special group of guards, they keep order in Araes and deal with the darkness that the kingdom tries hard to hide under the golden streets. They have seen the underbelly of the kingdom and they seem to share the burden with no one. They are someone who holds the keys to the secrets of the kingdom but the other royals trust them enough not to expose it for it would be the downfall of the whole kingdom.

The Heir of Rhaeclyaโ€™s Guard: 0/1 โ€” The current personal guard of the heir of Rhaeclya. They take this role very seriously and are constantly by her side, assuring her safety. They have ridden into battle with her many times and understand some of the struggles that heirs go through. They are considered a loyal friend to the heir, something that is always acknowledged by those within the guard and other royals.

The Heir of Tunโ€™s Guard: 0/1 โ€” The personal guard of the heir of Tun, they have known them since infancy. They share similar values to that of the heir and will always advocate for them, even if the heirโ€™s sibling does not agree with either of them. They are a talented warrior and will bravely ride into battle to protect the honor of their kingdom and its heir.

The Heir of Araesโ€™ Guard: 1/1 โ€” The current personal guard of the heir of Araes, they have been trying to protect the heir with undying loyalty. They have always been by their side, swearing loyalty to them and their cause even before they were declared heir. Now with the pressures from within the castle walls and the public opinion of the heir, they have been feverishly protecting them, shielding them from conflict and strife if they can.

The Heir of Nireathโ€™s Guard: 1/1 โ€” Newly appointed, they were chosen by the current heir after the kingdomโ€™s tournament. They often are roped into schemes by the heir and sometimes the heir actually slips from their sight, much to their horror. They feel as if they are babysitting the heir and will usually team up with the heirโ€™s sibling in order to keep the heir out of permanent trouble.

The Royal Guard of Rhaeclya: 2/3 โ€” They are the guards of the royals and are personal guards to those within the royal family. While they do not protect the heir personally, they still protect the royal family members and do their best to keep the peace within the kingdom.

The Royal Guard of Tun: 0/4 โ€” They are the guards of the royals and are personal guards to those within the royal family. While they do not protect the heir personally, they still protect the royal family members and do their best to keep the peace within the kingdom.

The Royal Guard of Niraeth: 0/3 โ€” They are the guards of the royals and are personal guards to those within the royal family. While they do not protect the heir personally, they still protect the royal family members and do their best to keep the peace within the kingdom.

The Royal Guard of Araes: 0/3 โ€” They are the guards of the royals and are personal guards to those within the royal family. While they do not protect the heir personally, they still protect the royal family members and do their best to keep the peace within the kingdom.


----

Welcome to ๐“๐‡๐„ ๐…๐Ž๐”๐‘ ๐Š๐ˆ๐๐†๐ƒ๐Ž๐Œ๐’ applications! This is not first-come-first-serve, meaning you will be accepted via PM if I feel your character is a good fit. If you do not receive an invite by the time I specify, that means your character has not been accepted. Please do not reach out asking how to get accepted into the roleplay because this defeats the purpose of it being acceptance-based. Please remember that if you do not get in it is nothing personal, it simply is due to the fact I did not feel the character fit the roleplay. That is the only reason. Discord is required for this roleplay as it will be our ooc/lore since it's far easier for me to keep track there. This roleplay also has an 18+ rule as I simply do not feel comfortable with having minors in this roleplay. Please read through the specific character sheet rules. If you have any questions, feel free to contact me.

Please Note: Familial connections between the royals do not have to be first cousins and things of that sort if you do not want them to be. This is especially true for those wanting to possibly ship their characters. We don't have to pull a GOT or HOTD unless you really want to.

Plot Summary.
This roleplay will focus on the royal families of each kingdom within Nordua and the relationships they are forming with their newfound allies before the war with Lydun commences. This means it will start during the summer solstice where all of the characters will meet for the first time to begin to form relationships and create stronger bonds between the four kingdoms. The characters are unaware of the tensions coming from Lydun as the High Court has not shared this information with anyone outside of the court. But because of the brewing war, the current kings and queens are pushing for their heirs to become more established among the people and their other children to do their best to become important parts of the royal family. This means that there most likely will be some arranged marriages going on in order to achieve this.

As the roleplay progresses, the characters will begin to become aware of what is happening across the ocean and will start to prepare for it. There is a specific time frame that the roleplay will follow and so eventually war will happen and the characters, especially those who are dragon riders, will be involved in the battle itself regardless of how they feel about the conflict. There will be various side stories and adventures the characters will go on before the war happens, meaning there is plenty of time for character development, drama, and even smaller conflicts with other enemies that are targeting Nordua.

Available characters will be those within the royal family and then those within the royal guard. If you have any questions regarding the plot or lore, please DM me! I am simplifying it for now but it will be expanded upon in the server!

Roleplay Rules.
โ€ข This roleplay is 18+!
โ€ข You are allowed only one heir if you are applying for multiple characters
โ€ข More roles may be added but for now, this is all that will be available.
โ€ข Currently keeping everyone who is applying at a two-character limit. This can change at any point.
โ€ข Do not harass anyone over roles or face claims
โ€ข Upon acceptance, arranged marriages between royals (especially heirs) will happen but that does not mean the characters have to be considered romantically involved.
โ€ข KEEP THINGS EVEN. I do not want all heirs to be fem, all guards to be fem, and then like two masc characters. Please please count before applying. This applies to kingdoms as well! Not everyone can be part of Rhaeclya! Sorry! All heirs should not be fem either! Diversity people! Balance it out!
โ€ข If you need an extension CONTACT ME. If you do not contact me about an extension, none will be provided.
โ€ข This is NOT first come first serve
โ€ข No OP characters or dragons. This will be an immediate disqualification for the roleplay
โ€ข Realistic face claims or detailed descriptions will be allowed! (Please refrain from using characters from HOTD or GOT as I don't want a bias towards any characters!)
โ€ข Please keep characters balanced.
โ€ข All of RPN's rules apply
 
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  • NAELYS DORGAERON โ”โ”โ”โ”
    โ”โ”โ”โ” RHAECLYA'S HEIR
    for better or for worse the crown will land on my head.
    Basics โ€”
    title. heir of the dragonfire throne, princess naelys dorgaeron
    full name. naelys taniya dorgaeron
    nickname. little bird
    age. twenty-nine
    gender. cis. female
    pronouns. she/her
    sexuality. bisexual
    birthdate. 12/24
    role. the heir of rhaeclya

    Appearance โ€”
    faceclaim. millie brady
    height. 5'8"
    hair. auburn
    eyes. blue/green
    mods. ear piercings
    scars. she has various battle scars as well as burn scars that wrap around her arms, torso, and legs. these are from her using her magic and connecting with a dragon's fire. they do not hurt and do not get worse. they are a pale color, but turn purple when she uses her magic. because they are so old and have healed completely, they do not limit the usage of her arms or legs and mostly just disrupt the appearance of her skin.

    description. thick dark auburn hair cascades in gentle waves down her shoulders, small pieces pulled back in braids, adorned by metal beadwork. piercing eyes stare down her foes as she stands above them, steel glinting in her hands, fire surrounding her. scars litter her skin alongside freckles, both of which wrap around her toned body having been formed after years of rigorous training and actual combat. unique burn scars twist and turn around her arms and legs, the skin always scarred but never worsening. caused by a dragon's fire, these scars work as a road for the flames when she uses them in her magic. her face is often considered to be plain compared to many of the other royal women, but she does not mind. her expression is usually quite serious, her eyebrows furrowed, lips pressed together, almost as if she is silently judging what goes on around her. on some occasions, a more relaxed expression can be seen, alongside a sarcastic smile and laidback atmosphere. for clothing she usually wears leathers and furs, only going for dresses when the occasion calls for it or when she will not need to be out in the field. pants also make dragon riding much easier.

    Personal Possessions โ€”
    magic. dragon dreamer
    ( this magic allows her to see the future in her dreams but also the dreams of a dragon. by establishing a connection with dragon fire, she is able to enter a dragon's dreams and see their visions which are much clearer than what humans can see. these detailed visions can help her figure out how to avoid calamity or bloodshed. however, these dreams are not always straightforward and can be incredibly confusing, resulting in her being unable to know what will happen regardless of the vision. she can also receives visions at any point in time but these are usually not very direct and could happen at any point. these usually present as flashes and depending on how detailed they are, can leave her a bit light headed. )

    weapons. she primarily uses her sword, dawnbreaker, when she fights as she prefers to engage in two-handed combat. she forgoes a shield in order to do this. however, she keeps a special dagger on her hip as well, in case she is ever in a situation where she needs to use that instead of her sword.

    notable items. dragon bracelet | a thick iron bracelet adorns her right wrist, depicting two dragons who are facing each other, their expressions being that of a dragon who is ready to breathe fire. she got this as a gift for being declared heir to the rhaeclya throne.

    ring | she wears an iron ring on her left index finger which consists of her family's crest. she was given this alongside the bracelet when she was crowned heir of the kingdom.

    journal | during a lot of her free time she can be seen scribbling in a black leather journal. the contents are unknown to anyone outside of naelys.

    Dragon Information โ€”
    dragon name. sorvi, the burner of castles
    age. thirty-five
    sex. female
    notable features. deviated septum. this causes her roars to sound quieter and for her to whistle. some dragons enjoy it while others do not.

    appearance. an average-sized dragon, sorvi's scales are a beautiful and deep black color, except for the accents and underside of her body which are iridescent scales that go between maroon and gold. the colors shift depending on the angle you are looking at her or the lighting that is on her. she is a very elegant-looking dragon, her head being shaped similarly to that of a wolf, giving her a sleek and regal appearance. four large embedded horns protrude from her head, one pair starting underneath her eyes and the other pair on the top of her eye socket. her eyes are a golden color and always seem to be glinting in the darkness before she is able to be spotted. the eggs that she produces are a deep maroon color with a black gradient at the base and they are only given to those within the royal family.

    personality. a dragon bred for war, her personality seems to reflect that. she is quite selective when it comes to humans and dragons, only approving of the company of certain individuals. she does not like to be contained and her temper will flare often if she is restrained or trapped. due to the fact she is bonded to naelys, she does not respond well to people riding her unless her rider is there as well. she can be sweet when she wants to, sometimes enjoying the sunshine with other dragons and humans. when it comes to battle, sorvi seems to come to life. her body is used to the flames, claws, and teeth of other dragons and she proudly fights them off. she does not enjoy being teased when it comes to battle and will respond aggressively if provoked. sorvi's ruthlessness earned her a nickname due to the fact she often would directly burn the castles of those they were fighting, knowing that it would flush humans out. from there she would pick them off on her own, even as her rider was fighting on the ground.

    Persona โ€”
    fears. failing the kingdom, losing her family, her dragon dying

    likes. early mornings, flying, learning languages, history, training, helping people, her family, learning about dragons, magic, winning, books, collecting things, sweets, fruits, summer, sunsets, star gazing, dances, parties, celebrations

    dislikes. slow days, getting injured, storms at sea, failed hunts, losing, funerals, fighting with loved ones, unnecessary drama, headaches, sour things, being bored, losing things, the cold, bad days, hangovers, getting in trouble

    strengths. strategizing, close-quarter combat, public speaking, leading

    weaknesses. long-range combat, forgiveness, relying on others, doesn't know when to quit

    vices. not one who is willing to forgive, she struggles with holding onto ill feelings and grudges towards other people. this stubbornness can be seen in other areas of her life, especially when it comes to her admitting defeat. her temper can run hot, and the words she speaks will feel more like the edge of a sword and can harm someone easily. naelys is outspoken and will be vocal about her disapproval of certain things and how to correct them, often irritating those who are not perfectionists like she is. in battle, she is similar to her brother and can be quite ruthless when the occasion calls for it. however, due to her status as heir, she is very important and often is encouraged not to get involved in fights, but she refuses to listen to people. putting her life on the line is something that she gets scolded for but she has yet to change.

    virtues. despite her stubbornness and harsh words, she is a leader who has been training since her birth to protect and provide for her people. she is able to take control of a raging crowd, redirect them, and even earn their respect and loyalty, just with her words alone. intelligent, she is dedicated to learning and utilizing her intelligence, always doing her best to train her mind as well as her body. she is a brave individual, and despite being an heir she is still plunging headfirst into conflict, wielding nothing but her armor and sword. naelys trusts people deeply and strongly, leading to her defending those she is close to. she can be quite empathetic and understanding when it comes to people's strife, making her a good person to talk to when one is struggling. she can interpret a lot from an individual's face and body language which usually assists her in gauging how to interact with them.

    Background โ€”
    family. immediate family only
    marak โ€” father โ€” alive
    the current king of rhaeclya, he is known as a fierce warlord and leader, ultimately squashing those who opposed them in other continents and leading his people to glory many times over. he is a very proud man and does not take kindly to those who disagree with him. his relationship with his daughter and heir is somewhat complicated. he is kind to her but very critical, almost putting her through tests ever since officially declaring her his heir. while he is the one who decided this, he still seems hesitant to give his throne to his daughter but she is unsure as to why. recently he's been more closed off from her and more determined to have naelys prepared for the event that she ascends the throne.

    aerela โ€” mother โ€” alive
    the queen of rhaeclya, she is similar to her husband where she is fiercely respected, and her opinions on war are not taken lightly. she holds strong opinions and will not hesitate to share them, good or bad. she is proud of her children and will praise them whenever they return from a successful quest or battle. she is more upfront with her feelings and is very transparent with her children and naelys is no exception. since the girl was named heir, aerela has been very dedicated to supporting her in her endeavors, teaching and guiding her however she can.

    malaenys โ€” twin brother โ€” alive
    the opposite of naelys, these two surprisingly get along and seem to understand each other. he takes care of her as he knows nobody else will and she returns the favor. though his jesting and even worse temper can cause them to get into fights, they genuinely enjoy spending time together and understand that sometimes siblings fight. he is a bit overprotective of her which can annoy naelys as she does not like feeling as if she's fragile or delicate, but sometimes she will grin and bear it for him to feel at ease.

    name โ€” younger sibling โ€” alive
    relationship shit here

    history. born within the heart of winter, the screams of agony and distress echoed in the great halls of the kingdom as queen aerela struggled with her labor, her body going through tremendous stress due to the two children that resided within her. at the time, king marak and the maesters that were tending to the queen were unsure if the babies or mother would survive the ordeal. there was great despair and anxiety throughout the kingdom, even the dragon that aerela had bonded with seemed to sense her riderโ€™s pain so greatly she shrieked out in pain in her own stables. the first to be born was malaenys, his cries strong and his heart beating proudly in his chest.

    โ€œa healthy boy! an heir for the kingdom!โ€ the maesters cheered and congratulated their king on the successful birth of his son, but the anxiety and uncertainty were not over. aerela labored for an additional hour before her daughter was born without a sound, her skin a pale blue, her chest barely fluttering with life. the agony of possibly losing one of her children was too much for aerela to bear, causing the maesters to promptly escort the struggling infant away to be treated. her fate was in the hands of the gods.

    there was great uncertainty with the birth of naelys and they could only hope that at least her older brother would survive. but to everyoneโ€™s surprise, the weak babe let out a cry after what felt like ages and was reunited with her queen mother once again. it was at this point that her parents understood that their eldest children would indeed stand strongly against all odds and be the future of the kingdom of rhaeclya.

    as the twins grew older, it was clear that naelys was interested in the kingdom and the way it worked, far more than her brother. he was often off sword fighting and practicing with the guards while she was the cupbearer within the royal court, even when she was a bit too short to see above the pitcher when she would fill a cup. still, she was an impressive child with a bright mind, her young heart taking her deep within a dragon pit where a great she-dragon resided, her onyx scales glinting gold in the fireโ€™s light.

    it was a shocking thing to behold, such a young child eagerly approaching the dragon, the words of old being spoken with great mastery. she was only seven years old when she bonded with sorvi. this caused great shock, envy, and anger (mostly at the dragonkeepers for allowing a child to sneak into the dragonโ€™s lair) but to naelys, it didnโ€™t matter. she felt on top of the world on the back of the great beast, the thrill of riding alongside her in future battles and adventures filled both of their hearts.

    years passed and when naelys was 15 years old, she was crowned the heir of rhaeclya. it came as a shock to many that she was to be named heir, despite malaenys being there, but the royals did not explain it. they did not need to. it was a stressful yet joyful time for the kingdom as they finally had their proper heir and they would be able to support her. however, due to her new position, she was in a place where she would be targeted by those who wished to harm her. so she trained alongside her guards and military, becoming someone who could hold her own on the battlefield and within the castle walls. she has never been one to back down from a fight and even though she is the heir, she has continued to go out and fight, defending her kingdom and her people as much as she can.

    Additional Infomation โ€”
    questions.
    how do they feel about the alliances?
    โ€” "it was bound to happen eventually. i am glad that the continent has entered an era of peace. i hope to continue this when i eventually ascend the throne."

    would they marry for the sake of the kingdoms?
    โ€” "of course. there is only so much i can do alone. producing heirs isn't one of them."

    how do they feel about previous wars?
    โ€” "i am no stranger to war and neither are my people. war is a necessary evil at times in order to establish peace. i wish it did not always come down to it, but when it does, i meet it head-on and i never plan to shy away from it."

    are they willing to put personal feelings aside for the sake of the alliances?
    โ€” "i can and will. i am unsure if others are able to do the same."

    extra. she earned her nickname from whistling songs whenever she spent time with sorvi in her youth. she doesn't drink very often and therefore will get hangovers easily if she drinks too much. she isn't one to resort to violence unless pushed to the brink. she has threatened to feed someone to her dragon before and was serious about it. her magic manifested itself shortly after she bonded with sorvi.
    coded by social
 
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    Despise not death, but welcome it, for nature wills it like all else.


    ๐๐€๐’๐ˆ๐‚๐’

    Full Name:
    William Riven

    Nicknames: Many have unkindly nicknamed him The Hyena, due to a variety of factors: his hideous facial scarring, intense fighting style, and cold personality.

    Age: 30

    Gender: Male

    Sexuality: Heterosexual

    Magic: Heightened sense of hearing, smell, and extremely sharp eyesight, especially at night. At night, his eyes shift from blue to a brilliant gold.

    Kingdom: Rhaeclya

    Role: Heir of Rhaeclya's Guard

    ๐€๐๐๐„๐€๐‘๐€๐๐‚๐„

    Height:
    5'10"

    Hair: Brown, wavy, shoulder length. Often messy and rarely washed.

    Eyes: Crystal blue

    Distinguishing Features: Facial scars.

    Scars: Too fucking many to count.

    Modifications: None.

    Face Claim: Basil Eidenbenz

    Description: Clean shaven, has never been one to sport a beard. Hands roughly calloused from years of training and weapons play.

    A lot stronger than he looks. Isn't big by any means and therefore is often underestimated. Is more lean/muscular. Also, he has zero sense of style and dresses purely for functionality. Armor only when necessary. It should be noted that he will wear the same clothes and boots until they are completely fraying at the seams and are no longer useable. An old force of habit, he supposes.

    ๐๐„๐‘๐’๐Ž๐๐€๐‹ ๐€๐…๐…๐„๐‚๐“๐’

    Weapon:
    Longsword and dagger.

    Dragon: None.

    Notable Items: None.

    ๐๐„๐‘๐’๐Ž๐๐€๐‹๐ˆ๐“๐˜

    Likes:
    fighting, fucking, killing, drinking, not necessarily in that order. knife games. sweets. sleeping in. summer and endless days at the beach. other general likes, since he's no longer a broke ass bitch and has found a taste for the finer things in life: steak bloody, bread freshly baked, and fancy fine wine โ€” but don't get it twisted, he'll still drink the cheap shit.

    Dislikes: braggarts. arrogance. bullies of any kind. mean as he is, he'll still stand up for people when he feels the need to. small talk. when people talk too much or ask too many fucking questions in general, people staring at his face, people that trust too easily, people with naive views on the world and how they think it should be. tldr: pretty much everyone and everything.

    Hobbies: training, eating, sleeping. (does drinking count as a hobby?)

    Strengths: very swift in a fight. hand-to-hand combat, swordsmanship, following orders, compartmentalizing feelings, high physical endurance, reading people, holding his alcohol.

    Weaknesses: extremely reclusive, cynical and hard-hearted, brutally honest, has virtually zero friends as a result.

    Other Personality Notes: very blunt and crass, lacking in manners. dry sense of humor.

    Vices/Virtues: in addition to what's already been mentioned, the man loves to gamble. is he good at it? yes. does he do it way too often? yes. should quit while he's ahead? definitely yes.

    will he though? "absolutely fucking not."

    ๐‚๐‡๐€๐‘๐€๐‚๐“๐„๐‘ ๐๐”๐„๐’๐“๐ˆ๐Ž๐๐’

    When did they become part of the royal guard?

    At the age of eighteen by defeating each of his fellow candidates in single-combat.

    How do they feel about the newfound alliances?
    "Doubt it'll last. They rarely ever do."

    Have they been involved in previous wars?
    "I killed my first man at five and fought my first battle at thirteen. War's all I was made for and all I've ever known."

    How do they feel about the royals?
    "I think as much of them as they do of me."

    ๐๐€๐‚๐Š๐†๐‘๐Ž๐”๐๐ƒ

    Mum was a commoner that fell in love with a drunk โ€” surprise surprise. They fucked seven kids out into the world that they couldn't afford to feed. And of course, with dad gone all the damn time, mum turned to whoring to survive. This went on for a while โ€”years, actually โ€” but then one day there came a bad winter, and with it a horrible pox. And just like that, one by one the members of his family fell. By the time spring came, Will was the only one left.

    He ended up on the streets. It wasnโ€™t easy. He had to fight for everything โ€” food, clothes, a place to fucking sleep. Soon enough, fighting became second nature to him, and by the time he was five he had already killed โ€” over a few crumbs of bread, of all things. He lived like this for another seven years, until eventually, he and a bunch of other boys got rounded up by the Royal Guards for stealing and were given two options: join the army, or end up on a work farm. Well, as you can probably fucking guess, Will chose the army. He was twelve years old at the time. There, he learned to fight properly, but even more importantly, he learned to fall in line.

    Years passed. During that time, Will slowly, painstakingly, climbed his way through the ranks. And, after many years of hard work, he earned himself a position as one of Rhaeclya's royal guards.


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Basics
Full Name
: diablo asher windward
Nicknames: "devil" since its the meaning of his name
Age: 27 - born june 19th and is a gemini
Gender: male
Sexuality: bisexual
Magic: earth magic
earth launch: he is able to throw two rocks (at most) a short distance. he mostly uses this to make someone trip if they are bothering him and he wants to embarrass them
fruit healing: while he cannot heal people, were he to come across a berry or something that had grown outside on a bush/tree/whatever, if it were bruised or dirty he could use his magic to clean it enough for it to be healthy to eat. he regards this as his most boring or useless ability
thorns: this is one that is generally seen as a shame because of his inability to fight well in hand to hand combat; he can cover one of his hands in thorns. were he any better at fighting someone, he could injure them much quicker with this ability. it only lasts about five seconds at a time with a long cooldown, and is his (actually) most useless ability since he cant fight. he forgets he can even do this until someone reminds him
**if any of these are overpowered or doesnt make sense in the world let me know! im not attached to any of these and would love feedback**
Kingdom: rhaeclya
Role: the disinherited cousin

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Appearance
Height
: 6'1
Hair: dirty blonde, going a little blonder in sunny days and darker in the winter
Eyes: bright blue
Distinguishing Features: na
Scars: a faded scar that runs over one of his eyebrows and down to the corner of his eye
Face Claim: lucky blue smith
Description: diablo is a tall and lanky man who stands at six feet one inch, with a skinny figure and just toned muscle. his hair is long, dirty blonde, and he has piercing blue eyes that normally unsettle people due to his habit of holding prolonged eye contact that feels as if he is staring into your soul. he has ivory skin that tans and pales easily in a similar way that his hair will darken or lighten depending on how much sun exposure he receives. he has full lips and a long, straight nose as well as slightly large ears with a point at the top. unlike juniper, he is usually seen with a smile or smirk that always spells trouble for those around him. despite it not being super common knowledge that he is related to the throne, he dresses rather nicely to the point that sometimes he is overly dressed for occasions. he puts a lot of care into his appearance and pays attention to the little details in his outfits

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Personal Items
Weapon
: he prefers long range weapons such as a bow or a slingshot. he has a bow that has been passed down in his family for a few generations that he prefers to use
Dragon: diablo has a dragon named hartol. it is a relatively young dragon and a wild one at that. diablo and hartol are close but is is very much a love/hate relationship between the two
Notable Items: he wears a long, silver necklace that appears similar to a modern day dogtag, however the "charm" on it is much thinner and smaller than that of a tag. on it is his name and birthday, something that he typically wears under his attire and largely goes unnoticed. he also wears a black and purple ring, but this one is much more noticeable since it is on his hand

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Personality
Likes
: being the center of attention, drinking, partying, reading, writing, the wilderness, sleeping in, flirting, pranks, drama, flying, history, magic, learning about magic, the cold
Dislikes: being publicly embarrassed, hangovers, waking up early, the sight and smell of dragon stool, being dismissed, people knowing him too well, being called out, when people lie to him, isolation, weather that is too hot, foods that are too salty or bitter
Fears: losing another dragon, never finding peace (mentally but also in life with the upcoming war and whatnot), and dying alone

Strengths: diablo is an incredible liar. not only is he good at tricking people but he enjoys doing it, often for his own amusement. being a playful and ruthless person means that he often gets away with his lies, the blame usually going on the person who believed him, because "why would you believe him?". he is also really in tune with peoples emotions and what they might be thinking (for this strength ill just call it "social awareness"). he is really good at reading people and guessing what they might be feeling and why. he doesnt need a lot of context to pick up this information, but it doesnt take him very long to get any additional information either. unfortunately, this plays really well into the lies he tells others and himself often, and they both benefit each other with minimal effort on his half. lastly, he is very observant. there isnt a lot that doesnt get past him. one would think that because he loves to hear himself talk so much that he wouldnt listen to those around him or look anywhere else besides his own reflection, but that's far from the case. he picks up on a lot, and not just the emotions and feelings of people
Weaknesses: diablo is arrogant. his confidence doesnt come without reason but he tends to exaggerate a lot in a way that often gets him into trouble. this is mostly done in a way to make him seem more attractive or likeable but.. not everyone loves a tony stark type of attitude. another weakness of his is that he is not a good fighter. there is a reason he prefers to help from a distance and it is for this reason. he is in good shape but is not capable of fighting anyone head on, and mostly hides behind his height and confidence to trick people into thinking that he can and will fight at any given moment. he's not very strong and isnt well coordinated with fighting or any kind of defense. lastly, he desperately needs attention. he craves being accepted by those around him and though what he really wants is for someone to see him for him, he will take any kind of emotion from anyone; even if it is hate

Vices: arrogant, boastful, callous, sometimes cruel, deceitful, dishonest, envious, haughty, hypocrite, impatient
Virtues: acuity, assertive, cleanliness, confident, courageous, creative, curious, daring, detached, enthusiastic, erudite

Personality: diablo is a person that is hard to digest and has more enemies than friends because of how he carries himself. one would think that he was power hungry for the throne, but that accusation is far from the truth. he is a little full of himself because he believes that people will respect him regardless of the title thats stuck to his name - in short, hes satisfied enough with just being important - adjacent. he is a playful person who likes to mess with others and flirt just because he is bored and needs something to do. he isnt very loyal to anything or anyone outside of what needs to be done to protect and serve the kingdom he lives in. he will do the bare minimum and not much else (outside of research and marrying someone if it becomes required). he is confident, self assured, and takes great pleasure in confusing or frustrating the people around him. hes never completely honest with what he says an dances on the line of straight up lying because he fears people getting too close to him emotionally. he craves acceptance but is so used to rejection that he prepares for it and hides his real feelings behind an "i dont care what you think" mask.

he is both playful and sadistic. he can be rather heartless with his attempts to mess with people under the guise of it all being a joke to him. because diablo is so gifted at reading those nearby, he likes to use his keen eye to create chaos, not caring what kind of consequences come once he is satisfied with tormenting his victims. he enjoys putting peple through the ringer. he is used to people not accepting him and tends to hide it behind an overly confident exterior, pretending that he truly thinks he is above those around him. this isnt entirely true, because as stated before he knows that people will notice him regardless of who he is related to, but after so many people accused him of thinking hes better than everyone, its become easy for him to play into that role and make it part of his "brand".

aside from being annoying and hurting people just because he can, diablo is stupidly smart, violently stubborn, and a major control freak. often times he will use people against each other to get whatever it is that he wants, often without them knowing that he is playing a hand in their conflict at all (though sometimes they do, but it doesnt normally matter because either way diablo has gotten what he wants by the time they realize it). he loves to show off his intelligence and even if he knows he is wrong, he will usually have too mcuh pride to admit defeat or that he was wrong. he will even go as far as to gaslight the other person into thinking that they are wrong if he really feels like he cant back down.

he is a troublemaker and a gifted liar. he likes to bend the truth to allow people to draw their own conclusions and play on whatever they think. lying is closely tied to illusive endeavors and he is good at both. he can also be clingy to those he gets better reactions out of from his mind games. he loves attention and will try to get it in any way possible. he is comfortable being the center of attention.

if someone were able to look past all of those difficult aspects of diablo, they would find that he has a sweeter side that is only reserved for the few people he cares about. he is capable of forming deadly loyal alliances to those he loves. he can be thoughtful and use it for good; at the same time, he can be really petty when someone he loves hurts him. he has a way of convincing himself that everyone will eventually betray him, and once hes convinced himself of it already happening, it can take a while to prove that they didnt do anything or that they werent planning on doing anything to hurt him. he tends to punish people for crimes theyve yet to commit.

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Character Questions
When did he become part of the royal guard?
: na
How does he feel about the newfound alliances?: he thinks its a good idea and that there is strength in numbers
Has Diablo been involved in previous wars?: yes, though he fought with a different dragon - the dragon in that war was vayu and she died in that battle
How does he feel about the royals?: i think he feels a little jipped that he isnt on the throne, but not because he actually wants the throne; he just wants recognition and to know that his opinions matter. the royals themselves, he jokes a lot about how he could do better but deep down he doesnt care how theyre doing as long as they dont force him to take over any duties beyond research

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Background
History
: ** tw for domestic violence **

diablo was born to beluar and firfel, who of course lived in rhaeclya due to being part of the royal family. he grew up comfortable, never knowing what it was like to struggle for food or to be poor. he had the best of the best of everything except his parents. beluar, his father, was rather cruel to his wife and son - nobody was happy living there. it didnt do much good to know that diablo's parents werent around a lot because of their duties, because he knew that the abuse was still going on when he wasnt there and that it would explode the second they were alone without prying eyes to see it get worse.

despite this, diablo never struggled to keep up in his private education lessons. he loved learning about the history of his kingdom and because rhaeclya was the oldest kingdom, there was a lot of history to learn. he loved being from a place that was regarded as powerful and leaders. he diablo was never thirsty for the crown, but once it was taken away from him he found that he still did not care for it - he had grown to very much dislike the part of his lessons that included all the "boring diplomatic shit" that he was expected to abide by. this very much angered his father, but her mother was more understanding about it - she wanted diablo to be happy and not have to change himself because of a responsibility he never wanted.

however their family wasnt forced to argue about it for much longer, because beluar got his entire family disinherited from the throne, and they were kicked out. firfel had fretted and worried over her son, concerned that he would not do well with such a drastic change, but quite the opposite happened; when they moved and started their life back up, diablo did well to roll with the punches and by the end of his first week at school, he'd climbed the top of the social food chain. he was doing just fine, taking pleasure in playing and discarding people as if they were mere objects.

his parents, however, never got much better. diablo and firfel are still victims to beluar's angry outbursts and they mostly just try to live around his fury when it happens. diablo isnt a good fighter and even if he could come up with a way to expain away his father's death, he is not skilled enough to end his life. diablo is smart, but beluar is smarter.

at the start of the roleplay diablo still lives at home with his family since he is not married, not liking anyone enough to wed them and wanting to stick around to defend his mother or take hits for her. they still go to court and pretend to be the ideal family, with diablo often being the butt of all his father's jokes and beluar having to pretend to be amused by his son's generally disappointing behavior. but just because they present themselves as a painting perfect family, that doesnt mean that rumors dont start or travel - after all, beluar got them disinherited for a reason

i have no idea why they should have gotten disinherited, so i left it open in case the reason is given to me if/once diablo is approved. so if i need to come up with something i will!

Family:
beluar - father, alive, bad relationship: beluar has never been a good parent. he was cruel and abusive to both diablo and firfel. diablo and beluar have fought multiple times and it will probably continue until one of them croaks
firfel - mother, alive, good relationship: diablo has a good relationship with his mother despite how much she hates his general attitude. they are very similar, however she uses her mischief for good where diablo is a little more cruel with it. she is a very sweet person that diablo has always striven to make proud; it is one of his biggest weaknesses

Relationships: none for the time being; he doesnt play well with others if he isnt attracted to them or if they are bold/smart enough to not put up with his nonsense

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Headcanons
- will flirt with anyone just because hes bored
- hates his dad for reasons that have nothing to do with why they got disinherited
- smiles and laughs when he is nervous (but also does this a lot, so it can be difficult to tell the difference) but otherwise doesn't have any tells that give away his emotions
- hes quick to anger or irritation
- despite being how he is to most people, he is gentle and kind with children (but tells everyone he hates kids)
- likes to get drunk and will do so even when its inappropriate
- he spends the most time in the morning trying to tame his hair and therefore doesn't like when people touch it
- he doesnt like being touched in general
- a current day iced coffee would put him into a coma if he had a sip
- doesnt want the throne and doesnt care to learn about anything going on either (only does so he can look smart as he talks over people to give a grand explanation to anyones questions about the state of things)
- i could see naelys and diablo bickering a lot - if they ever started to get along though maybe diablo could teach her how to use a bow? and she could teach him about the constellations
- okay okay diablo and malaenys are either besties or mortal enemies. they could train together so diablo knows a little more hand to hand combat??
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name: hartol
age: early twenties
gender: female

virtues: energetic, smart, strong, is able to endure a lot
vices: prone to breaking stuff on accident, doesnt always listen on the first command

things to note: overly energetic to the point that she has to be exercised a lot, tends to light a lot of stuff on fire, selective about who she listens to (really only listens to diablo and firfel), eats more daily than a regular dragon would - however this is mostly due to her age, and sleeps a lot
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Basics
Full Name
: juniper ilsa delphine
Nicknames: june or delphine
Age: 24 - born on october 31st and is a scorpio
Gender: female
Sexuality: bisexual
Magic: no magic, as much as she wishes she had it
Kingdom: nireath
Role: heir of nireathโ€™s guard

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Appearance
Height
: 5'6
Hair: juniper has long brown hair, the color being somewhere between hickory and syrup brown. it is dark and long, cascading all the way past her shoulders and down to the top of her ribcage. is isn't exactly straight or curly, which means that it is rather easy for her to make her hair one way or the other. in its natural state it is wavy in texture, but juniper is not a girl who cares to look pretty constantly so it is normally in some sort of updo, ranging from simple braids to a bun or a ponytail
Eyes: she has almond shaped brown eyes. her eyes look more pecan colored in the sunlight, but can look so dark they appear black in the dark
Distinguishing Features: na
Scars: she has a few faded scars in varying places on her body, the most noticeable one being one on one of her hands that runs from the opposite side of her wrist to up part of her thumb
Modifications: nothing interesting besides a few ear piercings
Face Claim: bruna marquezine
Description: juniper stands at five feet and six and a half inches tall, with long brown hair and dark brown eyes. she has a pear shaped body, meaning that her hips are wider than her shoulders. she is rather bottom heavy but still has those delicate curves that women have. as she has gotten older and began training harder and working out more often she has toned most of her muscles. this really shows in her arms and her legs especially; while she is not bulky, there are definitely parts of her body that reflect the hard and repeated training that she puts herself through. juniper has heavy lower lips and a regular sized nose. she is typically seen not wearing anything fancy unless she has to, as she does not care to make herself look nice out of what her standard 'bare minimum' is (which is typically just dressed to some degree so as not to be naked). the only thing she really keeps up with out of her hair, but just enough to brush it out and pull it out of her face. her sisters care far more for getting pretty than juniper ever will. she is capable of smiling and joking around, however she is better known for her cold glare or her expression of indifference. she is normally irritated to some degree around the heir of nireath because they piss her off to no end. with her friends she is a little more smiley and will crack a joke when appropriate

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Personal Items
Weapon
: she heavily prefers bladed weapons for close contact fights. she has a dagger that she keeps on her at all times, as well as a family heirloom sword that she doesnt use very often because it doesnt truly feel like hers. she heavily prefers using her dagger over the family sword, which is brown and silver with much more elaborate details and a few jewels decorating the snakes that sit just below the handle
Dragon: she does not own a dragon herself, but one of the dragons that the royals have is highly considered as "hers" since they have a strong mutual liking of one another; her name is narlor and she is rather prickly to most people after she was neglected outside of the bare minimum requirements necessary for taking care of a dragon. narlor took a quick liking to juniper, likely because in her free time juniper would visit the dragon and read in the same room as narlor. other people can interact with narlor but it isnt a guarantee that she will cooperate every single time because she is just as disobedient as juniper is. like most dragons in nireth, narlor is a fast and thin dragon that requires a lot of exercise to burn out her "zoomies"
Notable Items: she always has her dagger with her - it is a basic one with a brown cloth handle and minor details around the handle. she usually keeps her dagger somewhere on her thigh under her clothes, or sheathed to her person. she does not have anything else that she keeps on her every day like she does her dagger

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Personality
Likes
: training, dueling, people watching, learning, winning, sunrises, sunsets, hiking, adventuring, being trusted, the heir (despite saying otherwise multiple times a day), fishing, napping, puzzles
Dislikes: parties, socializing, mead, most people, breaking her armor or weapons, having to spend a lot of coin on anything for herself, being bested or outsmarted
Fears: depths (it hasnt gotten better despite having a dragon but she hides it well on the rare occasion someone is riding with her) and failure

Strengths: juniper is a very witty and/or intelligent person. she has a very clever and logically based mind that allows her to find herself multiple steps ahead of those around her thanks to her wits and observant tendencies. she thinks things through any and all angles, and while she normally focuses on the logic behind an idea or thought, she stands out because she does not entirely dismiss the emotional aspect of it. she is empathetic (despite how people would probably say otherwise) and uses her reputation against others by thinking about how others feel in order to manipulate a person or situation into playing out how she wants it to. this does leak into how she talks to others, however "mouthy" has its own section in her weaknesses. another strength of hers is that she is very determined. she is incredibly sneaky and does well with close range or hand to hand combat because of spending much of her life training and practicing and learning despite what she was told growing up. once she decides to do something she always sees it through, even at the cost of her health or losing something of significance. juniper is a highly ambitious person who doesnt have the word "give up" in her vocabulary. another strength she has is she is adaptable. she is able to adjust to changing circumstances at the drop of a dime and is able to learn new skills rather quickly. when new challenges come her way she faces them head on and makes sure she can balance everything on her plate without something spoiling or dropping
Weaknesses: juniper is a very prideful person. if she gets herself cornered into a position where she should just admit that she is wrong or incapable, she is unable to do so because she has the need to prove herself to those around her and herself. i imagine this is something the heir uses against her often to get her to help them scheme. she is also incredibly stubborn, which sort of goes with her pride but this also makes it difficult for her to change her mind once it is set on something. she can be convinced that an idea she has is wrong, but when it comes to people it is much harder for her to change her mind - especially if it is changing her bad opinion of someone to a good opinion. the only other weakness that is just as bad as her pride, juniper is terribly mouthy. she doesnt know how to bite her tongue and make herself likeable to those around her. it is one of her worst traits because it makes it hard for her kiss ass when she needs to (though it could be said that this is impossible for her to do). arguably, some people like that she speaks her mind and has that spunk, but it usually does her more bad than good. lastly, she is very impatient when it comes to when something is said about her specifically. she can play the long game and is actually patient in most aspects of her personality, but when there is a minor challenge or something that questions her character, she is unable to just let things be. she also hates when people take forever to do regular things, and this can be blamed on her intelligence and fast thinking

Vices: aggressive, biased, brutal, hubris, impatient, insolence, intemperance, irritable, malice (sometimes), can be manipulative, merciless, murderous, rage, reckless, resentful, secretive, spiteful
Virtues: acuity, altruism, appreciation, assiduousness, attentive, aware, committed, compassionate, dauntlessness, determined, diligent, erudite, loyal, foresighted, fortitude, good, imaginative

Personality: juniper is known to be impatient, independent and passionate. she feels things intensely, which gets her into a trouble a lot even though she normally hides said feelings. in her younger years she succumbed more to her impulsive desires, but with time she learned to control it and that it is better to think strategically for better long term results. she is incredibly ambitious, but is equally talented and a smart ass. she can be snarky at times and can appear arrogant, but the confidence in her skills doesnt come without the talent to back up her words.

she has never been afraid to get her hands dirty and she is so much tougher than she already appears. she is a fantastic guard and she was selected at a younger age to work for the royals because of her hard drive and responsible tendencies. while she feels things deeply, she has emotional armor through her life experiences and can handle a lot mentally and emotionally. she knows when to feel her feelings and when to lock them up to deal with them later; however she is not prone to never not dealing with some things, which can have terrible outcomes down the line. if juniper doesnt like you, she can be ruthless. she is as much stubborn as she is witty and it can take a while to convince her she has the wrong idea about a person.

she is a girl that is full of rage and doesnt hesitate to get into a fight or disagreement if she feels it is necessary. this makes her a good guard or soldier - being willing to fight at a moment's notice but also not starting fights just because she is bloodthirsy (and thirsty she is). she is very cutthroat in a way that usually surprises strangers despite the way juniper doesnt seem very approachable. but if she likes you, she can be charismatic and confident, which hints that she would make a natural leader if she were ever given the chance. at work she doesnt mind helping out other soldiers or guards with whatever they may need to learn because she's good and passionate about her career.

juniper loves a challenge and enjoys problem solving. once she sets her sights on something, she doesnt stop until she gets it. despite being logical and realistic, she is imaginative too and will always consider different possibilities. she highly values those that can teach her new things and doesnt mind lively debates with others. she is highly organized and likes to plan in advance - mostly because she can usually guess what other people are up to and anticipates being right. she doesnt have many friends, but the few she has she takes care of and loves with all of her heart. she values the relationships she has and makes sure they feel appreciated in what little ways she knows how to show it.

however, juniper doesnt trust easily; but once someone gains her trust, they will have it until they break it. she cares for her friends deeply and while she isnt very forgiving, if the trust has been there for a long time and has never been called into question before, she is highly likely to try to forgive and forget, which points to her actually being more trusting than what she portrays herself to be.

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Character Questions
When did Juniper become part of the royal guard?
: six years ago when she was eighteen - which is rather young for someone to join the royal guard. she didnt become in charge of the heir until recently though, within the past six months. she is very new to that position
How does she feel about the newfound alliances?: she is suspicious and wary. it is a good idea to form an alliance in theory, but that just leaves a lot of room for betrayals and killings to happen. she suspects that one of the kingdoms will get power hungry and make an attempt for the other thrones to rule everything. june can only see how opportune this situation is for a slight of hand such as that
Has she been involved in previous wars?: no, but her family was
How does she feel about the royals?: she respects them. they took a chance on her when she was young and she is very appreciative of it. however, the heir themselves is a handful; its very much a hate/tolerate relationship on her end

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Background
History
: juniper and jarin were born and raised in the kingdom of the east, on the coast of nireath. there isnt much that she remembers from her early childhood, only that her mother was kind, her father was a very hands on parent, and that they lived in a small home close to the black and red sands next to the ocean. she doesnt know a lot about her parents besides what they looked like when she was young and that something happened for her and her twin to have to be taken away. they could have died and she wouldnt know any different - only that one day she lived in a home, and the next she didnt. but being only three years old at the time, it wasnt like she had the ability to question the circumstances and pay attention to the finer details.

whatever those reasons were, she was quickly moved into the local orphanage where she remained until her stepparents, bastion and zoela took them in. they moved to the opposite side of nireath, to the west, where they remained for most of their adolescence.

bastion and zoela were fierce parents who did their best to raise the large household. they already had their own kids, a son named blaise who was older than juniper and blaise, and a daughter who was born a few years after the twins were adopted, her name being electra. all of their kids, save for electra as she was too young, were raised to fight hard and love hard. bastion was a soldier who had fought in many wars and was generally seen as a hero and someone who was good at strategically planning out battles that mostly ended in success. zoela was a stay at home mother like most were, however she really had her hands full with electra and blaise, both of whom liked to stir up trouble and mess with the twins. out of everyone in their family, juniper and jarin were the only ones unable to cast magic, which only made them look worse to those around them.

a lot of people in the area looked down on june and jarin because they went from basically being nobodies to to living with a highly respected war general and living a lavish life in comparison to the one they'd left behind. they didnt have magic, they werent actually blood kin of bastion or zoela, and clearly didnt settle in right away to their new life. it took both twins a while to adjust to things, as they werent used to going to parties to make their parents look good or the medium to high class schools they went to instead of the regular schools kids were going to. they stuck out like sore thumbs for a long time.

jarin had an easier time conforming to the expectations of their family, but it still took him a while and juniper found herself unable to change herself just because it was expected of her. where jarin was soft and timid, juniper was outspoken and prickly. where he was scared of confrontation, juniper was being held back from fighting other kids because she had no fear. in that way, she was a lot like her stepfather - she was always the one ready to defend herself, the one who couldnt put down her anger, the one who was always more determined and driven than her twin.

the two of them got bullied a lot in a way that really put a strain on the siblings. blaise was old enough that he didnt go to the same school as the twins, and electra was too little to ever be in the same building as the twins, so it was really just juniper and jarin together. jarin got angry with june a lot for not just taking the bullying and june got upset with her brother for just rolling over and accepting the treatment. neither one wanted to get bastion or zoela involved, knowing that tattling to their dad wouldnt help in the long run, and so they continually debated this amongst themselves for years.

bastion was a complicated parent. he preached that family is everything and that a person's name was only as good as the people they were surrounded by, but he was also power hungry in a way that was difficult to ignore. he cared far too much about their reputations, to the point of teaching his kids some questionable things. juniper and jarin were forced to learn how to defend themselves at a young age, and whether it was because he knew of the upcoming war or because he was just a control freak, he forced the twins to keep up with the exercises that he, as a war general, did daily. it was really taxing for young kids to do, but juniper found that as she got older, she liked working out and learning that stuff. jarin hated it, never being one for violence or anything that wasnt plush and comforting, so june excelled at it whereas jarin fell off and let down their step-dad.

but bastion was also power hungry. because of this, he wanted perfection from all of his kids and could be cruel when it wasnt achieved. he saw his kids as an extention of himself and used the twins especially to show off that he was a good person for taking in more children when he didnt have to, that he loved them all the same, etc. as juniper got older, she began to notice the cracks in the facade and eventually came to learn that bastion wanted to overthrow the current rulers. she didnt know if it was just a desire or if there was a plan in the works, but she didnt care; because shortly after she learned that he had killed oanez and valerian simply because he was in love with oanez years ago and was furious that she moved on. being a general, he was able to cover it up and basically got away with it. oanez was her mom, and bastion was her real dad all along - the man she'd thought was her and jarin's birth father was just oanez's boyfriend.

juniper was angry by all of this, feeling jipped out of the life she could have had and furious that her father was far worse than she grew up believing him to be. she'd always known something wasnt quite right with the family, but it was frustrating being the only one in the house who had a backbone. jarin was too soft, blaise didnt care enough about anything to get involved, electra was too young to be caught up in anything going on, and zoela complied with whatever bastion wanted because she blindingly trusted him.

she was angry. she wanted revenge. she wanted out of the life she'd hated so much and to find a way to make sure people like her dad (and including him) couldnt succeed.

juniper decided to play the long game. she allowed her dad to think she didnt know anything different than what he'd told her and jarin growing up, and was able to convince him to teach her more advanced fighting styles and coach her through things that would give her an edge when it came time for her to try and work for the royals directly; something that bastion had more or less tried to forbid her from entering. eventually, he allowed her to try simply because he thought she wouldnt be successful, but he didnt know that she was training without him while he was working. he rather would have had her settle for an easy marriage with someone of his choosing so that she could continue to make him look good.

but soon she was close to eighteen and passed the tournament with flying colors, much to the shock of zoela and bastion. he pretended to be happy, but juniper could see the gears turning behind his head as he realized he underestimated her and that she was determined, for whatever reason, to shoot for the stars. she had always been ambitious but hadnt expressed a desire before to work for the kingdom directly. as expected, he tried to make her success all about him and how proud she had made him.

juniper decided to leave, revealing to bastion that she knew his plan and that she was leaving him behind. he didnt like this and a few weeks after she won the tournament, a few days before she was to leave for the castle, they got into a fight about it - one that resulted in the nasty scar on her hand and in bastion losing a finger. she fled shortly after, not having much time to explain to her step-mother or siblings why she was leaving, but she promised to write them letters and left with little more than the clothes on her back and the sword that bastion had given her before their relationship mutually soured. since then, she has been working at the castle for the royals, bumping into her father on occasion and sharing rude remarks or outright ignoring him. she recently became a guard to the heir, something she thought would be easier to do in theory until she actually started hanging around them long enough to realize what a pain in her ass they are. she refuses to leave though, fearing that there are more people than just her father who might want a member of the royals dead.

she exchanges letters with her siblings and has run into them at a few social gatherings, but otherwise tries to avoid bastion. she doesnt have many friends at the castle aside from other guards or soldiers, but she is far happier and feels like she is where she is meant to be.

Family:
oanez: birth mother, unknown: juniper doesnt know anything about her mom or why she was abandoned
valerian: oanez's boyfriend, unknown: juniper doesnt know anything about him or why she was abandoned
bastion - step-father, alive, bad relationship:
zoela - step-mother, alive, bad relationship:
blaise - older step-brother, alive, good relationship:
electra - younger step-sister, alive, good relationship:
jarin - twin brother, alive, strained relationship:

Relationships:
lyla - friend, alive, good relationship: lyla is juniper's only sort of friend. they don't hang out outside of work save for the occasional drinking night, but they get along well and try to work together during drills when they can
willow - friend, alive, no relationship: willow and juniper met during their training days back when she still lived with her stepparents. she moved on to get a job with the royals at the castle while willow went to work elsewhere. if they met again they would likely continue their friendship right where it left off, however they havent spoken in years
gavriel - friend, alive, good relationship: gavriel is the other guard that watches the heir when juniper isnt working. they see each other a lot because of this, but they never get to hang out because one of them is always working due to their jobs. they get along well and bond over the heir being a nightmare to keep tabs on
magor - enemy, alive, bad relationship: magor is an enemy that juniper had growing up. magor was one of her bullies growing up and magor got angry when she was unable to best juniper in the duel that decided who would get to work for the royals and who wouldnt. juniper kicked her ass and though they havent seen each other in nearly six years, were they to come face to face once more, it would be very far from rainbows and butterflies

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Headcanons
- has joked about putting the heir on a lasso (or whatever the equivalent of a modern day child leash) in order to keep them within eyesight
- isnt a fan of a lot of sweets or desserts, preferring fruits to cake
- doesnt drink very often either, but when she does she gets trashed
- isnt a huge fan of forced socializing since she is generally bad at meeting people
- is superstitious
- has a difficult time getting good quality rest
- probably has never owned a dress that she picked out or bought herself
- cant figure out when someone loves her or loves another person; it is the only thing she cant guess or pick out in a person's face. someone could be looking at her or someone else with that "disney prince" look thats full of adoration and she wouldnt know that it was love because shes never experienced it or seen it
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name: narlor
age: 28
gender: female

virtues: cunning, really fast (physically), and mindful of its surroundings
vices: disobedient, aggressive/not friendly to most people, cant stay underwater as long as other dragons in the kingdom can

things to note: this is not jude's personal dragon, this is just one that the royals have. narlor has streaks where she doesnt listen to anyone, even juniper, and she is skinny to the point she appears to be underweight - however she is not, she is just a very active dragon
 
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the heir of araes.








the joyful prince.






Ilustre Vito.


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the basics.

name
Ilustre Hiad Vito
title
prince Ilustre Vito, heir to the crystal throne of araes. the prince who always smiled, the blood diamond of araes.
nickname
vito, itโ€™s hard to make a nickname from his name so calling him by his last is close enough. sometimes called smiles by close individuals.
date of birth
summer solstice, june 24th.
age
thirty-six
sexuality
bisexual
gender
cisgender male
role
prince of araes
magic

GEMSTONES, CRYSTALS, GOLDS & SILVERS, Iโ€™M THE CREATOR OF THEM ALL - vito can create and form any type of precious gemstone, metal or crystal at his will. vito must have immense knowledge of what he is trying to createโ€” simply looking at a ruby to create it simply does not work, knowing what makes a ruby a true ruby is the only way he is able to conjure a real one. when it comes to precious metals, vito is able to manipulate it at will and create inanimate objects or even alter it to the point of throwing melted gold into someoneโ€™s face (a crown fit for a king.) Can morph them into whatever shape, but it takes a lot out of him (take a look at his crystal swords, he made them himself)



MY HOUNDS WILL RIP YOU APART AND BRING ME YOUR HEART, WATCH ME TURN IT INTO A BRICK OF RUBIES- has two crystal hounds that he can recreate, they are the only 'living' thing that carlisle has ever been able to make and they are the light of his life. they can be killed if you shatter them, high heats can 'melt' them; however it takes a mass amount of heat to be able to do that to them. feral and dangerous, they are answer to no one but carlisle and are just down right intense when they are sent out to battle. (he can also create white marble cats if he really wanted too)
dragon
Radiance, Mother of Gems, the Queen of Dragons, Pearl of araes, Teeth of the Frost, the Frozen Mourner, Lady of the White and the Voiceless.

a dragon of grace, beauty and regality. radiance is the physical embodiment of everything that is royalty, her long, slender body wraps around crystallized rock as if it were a coat. scales as white as pure pearls, like most dragons within this region she is covered in both pearls and clear crystals that glitter underneath sunlightโ€” blinding if shined just right, in which she takes full advantage. a set of ram like horns sit upon her head like a crown, wrapping into themselves. they also covered in gems, that of pearls and rubies lay waste to what were black hornsโ€” now as if she has a crown sitting upon her head, a physical claim to her right as queen of dragons. on-top of her long body, she also has a long neck, often seeing her head before the rest of her body can emerge from her mountain home. often considered an oddly shaped dragon compared to the most commonly bulky shaped onesโ€” it only amplified her unique beauty.

a more friendly dragon compared to her counterparts, radiance keeps herself prick and proper 80% of the time. some might consider her a spoiled brat, sitting upon her own crystal throne within the heart of the biggest mountain of all araes. a queen thatโ€™s reigned for over 95 years, perhaps she had earned her right to be spoiledโ€” practically an unchallenged rule, the mostly docile lady in white as earned the respect and loyalty of her dragonkind throughout her life which has allowed her to keep her title. though perhaps itโ€™s because of the 20% that keeps them tame, the beast underneath her sweet persona has laid waste to thousands of both men and dragon.

silent within the skies, radiance obtained herself as an assassin within wars and battles. attacking from above without notice, taking down dragons even larger then she is by act of surprise. while soft and sweet, radiance is a force of nature that will swallow you whole is you dare undermine her or disrespect both her loyal dragons and rider.

a long reign queen whoโ€™s both sweet as sugar and deadly as poison, many have learned to keep to her good side if they wished to not be in her belly. often times if you are to approach her, a simple bow of your head will keep her docile and allow you to approachโ€” even allowing you to touch her regal scales. the bond between her and vito is something that cannot be broken, in-tuned with each other on every level there can be. like a mother lion, radiance protectโ€™s vito as if he was her own egg and has been known to take off heads to those that speak in ill-tongue when she is around. vito loves radiance above anything else, perhaps he is a root cause to her spoiled nature.
weapons
longsword โ€” gifted to him by his guard when he turned fourteen, a carbon-steel sword with a golden handle (from his own making) and a pearl that sits where the blade and handle meet. the pearl is from radiance, when they first bonded and became one she allowed vito to take one of her pearls, in a sense of that she would always be with him. named the sword โ€˜tbdโ€™
notable item

pearl ring โ€” another pearl from the crown of radiance, he was able to take one off upon her crown of gems when they took their first flight together. he had the jewelry makers turn the pearl into a ring, wrapped in gold. itโ€™s one of his most prized possessions, always seen on his pinkie finger on his left hand.











the visage.


height
6โ€™2

weight
195

hair
curly short, black.

eyes
black, a deep sadness hides behind them that no one can figure out. a lavish prince with more money then anyone could dream of, and yet those eyes of coal are on the brick of tears.

features
ears are fashioned with several piercings with gems of both rubies and pearls, similar to how his dragon has a crown of them on her horns. besides that, the most notable thing on him is the assortment of scars that cover his body from the years of โ€˜disciplineโ€™ he received from teachers and his own father, an excuse to physically abuse the young heir. several deep scars run along both forearms from being hit with a switch.

body type
tba

face claim
denzel washington

















the beginning of the end.












the personality.


charming, extroverted, friendly, unwavering in belief, easy going, sophisticated & proper, just & humble. insecure, vengeful, distrusting, serious, hyperfixation, paranoid, petty & emotional, distracted & secretive.


the virtues.


Charming


a man with flashy words, vito is a man that can light up a room with his pearly white smile and flattering words. the text book case of friendly, polite & affectionateโ€” a breath of fresh air within a room full of smoke and mirrors. while heโ€™s been beaten down and made to feel smaller then he truly is, vito has always stood back up onto his own feet and keep his head up high. unwilling to breakdown and become what they wish he was, bjt he would never give them that satisfaction. a broken smile masked by his own friendly disposition, vito always extends his bruised hand out to anyone in needโ€” even at the expense of his own sanity.



Cautious


always three steps ahead, vito never follows through with something without knowing everything before hand. he is someone that takes no chances when it comes to those he cares about and having the upper hand in most situations keeps it that wayโ€” an eye in the sky, vito has adapted himself to keep himself aware of everything that is happening around himself and others.



Extroverted


a ray of sunlight, the ability to put a smile on just about anyoneโ€™s face is a feat all in their own right. pulling people out of their shell and showing them a life workout insecurityโ€” a friendly disposition that he can never shake, vito is able to talk to anyone about anything. no stranger is a stranger for long, a blooming flower underneath light. a beauty that no one dare pick, a genuine sense that no matter what vito will make you feel like the center of his attention.



Easy-Going


when his guard is down, he is a very laid back and easy going prince youโ€™d ever meet. is someone who is very easy to speak with, as if you were talking to an old friend. a safe place to not feel judged or embarrassed, vito is a friend to all that needs one.


the vices


Distrusting


has a hard time trusting anyone, often believes everyone has some arterial motive to something so will keep most of
his cards do his chest. doesnโ€™t allow people close to his own, he will appear that he trusts but will always have a backup plan or people in his corner to watch what you do. makes it hard to delegate anything to anyone if he feels the need to do everything because he trusts no one, but itโ€™s hard to break the constant cycle in his own head.



Insecure


belittled all throughout his life to even now, vito is riddled with hidden insecurities that are hard to navigate. sometimes clouded by it, he will retreat within himself and become a darker version of who he truly is. insecurity turn into rage and rage turns into burned cities, he will unleash a ball of destruction upon you if you catch him at a bad time. the insecurities run rampant through his mind, voices of those he should be turning to for guide echo throughout the holes of his heart. shackled to his own mind and aching heart, depression wraps around him like a widows shawl.



Paranoid


worried about everything and anything at all times of the day, everyday. the center of his mental illness makes him feel as though there is someone out to get him, to kill him through the means of food. so because of this paranoia, vito makes all his own food and will not eat food made by people he doesnโ€™t know let alone not see where they make the food.



Impatient


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likes.


pearls, lemon tarts, sunbathing, sword fighting, jousting, self care, cherry turnovers, storytelling, star gazing, fancy clothes,



dislikes.


public speaking, the rain, archery, wild game hunting, sleeping in late, the feeling of sand in his shoes, silver jewelry, saucey desserts & meals, war, most foods (not bc heโ€™s picky.)



strengths.


diplomatic โ€” taught by the best teachers and his father as well as a nature ability, vito has a keen eye and tongue for everything diplomacy. he is able to handle anything political for their kingdom, create smoke and make horrible things look goodโ€” in order to keep their people happy and secure their safety, vito will do anything to not allow them to hold any burdens they do not need. vito is strong amongst advisors and other counselors, very articulate and knowledgeable as he has been put to the books at the moment he could look at passages.

combat โ€” taught at a very young age, vito is proficient in welding a long sword or spear. a battle ax when he needs to be, vito is constantly training with his royal guard and other soldiers in order to keep himself well trained in case he were to find himself alone or outnumbered. physically strong as well as mental, both equally as importantโ€” but sometimes picking up a sword over a pen will keep him and others from slaughter.

crystal medicineโ€” because of his constant studies and lectures, vito picked up on the interest of medicine. though because of his gemstone magic, he wanted to learn and see if crystals had any sort of medicinal properties or potentials so heโ€™s been studying as much as he canโ€” currently has a limited abilities in healing, at about 35% of achievement.

horse riding, battle strategy, jewlery making.

weaknesses.


mental illness โ€” some believe him to be crazy, some think of his as esentric but thereโ€™s nothing that can hide that there is something happening to the prince. vito suffers from some unknown mental disorder, something that causes him to hear voices that are not there and see people that do not existโ€” caught in the act of speaking to someone who was not there by a servant, word spread to others quickly but was squashed by the heel of the king. now itโ€™s only speculation, a cruel rumor that follows the prince but no oneโ€™s had the balls to speak their minds. it causes vito great pain, instances of great anxiety and horrible panic attacks hit him like a freight trainโ€” days worrying that people are out to get him, that everything is poisoned. the prince of joy has gotten better over the past few years, a solid foundation of people that he truly trusts have gifted him the ability to see through the clouds of what is truly there and what is not.

emotional restraintโ€” vito is the type of person to speak his mind in any situation, no matter if his opinion is needed or not. he will speak up to injustice and abuse at every turn, no matter if it causes tension amongst the massesโ€” or even going against the grain of tradition and politics if he deems them as shameful and unacceptable. rebellious in the nature, vito has proven that when he becomes king he has his heart and mind in the right place but for sure needs some guidance when it comes to speaking out in the right moment.

distrustingโ€” has limited true trust with anyone, unable to let go and let someone handle something important. has to be the one to do it or the few that he does trust must oversee it for him to believe it was done right. this limits him to having any true connection or honest relationship/partnerships.

stamina, brain fog/amneisa, arthritis in hands.



fears.


becoming like his father, stripped of his birthright, failing his kingdom, starving to death.











the broken little prince.


  • born to be the only child of the current monarchy, the sixth pregnancy that made it past the first month. only heir to the crystal throne, but was not meet with such satisfactions.
  • his father was never truly accepting of his son, seeing him as disgrace to his bloodline because of the mental health problems vito began to display at the age of 12. was taught by strict and abusive teachers and advisors, constantly in some sort of study or activity to force him to never have a moment to himselfโ€” thought if he was to distracted, that he would soon forget of his troubles.
  • the only positive he had was his mother, a loving woman who cared deeply for her only living child. kept her husband at bay and away from the child, while he never laid a finger on his son it was always a fear that he would. raised mainly by his mother and advisors appointed by the king, he never got much praise from him.
  • an excellent student and much potential to be a great ruler, vito spent as much time as possible to be better, to be perfect. anything less then that was received by lashes or cruel words. spent a lot of his childhood seeking his fathers approval that he neglected things he truly loved to become proficient in his dads hobbies and interests to maybe have something in common with, a middle ground. it never happened, simply put as much effort in studies to maybe ignore the pain.
  • became aware that his cousin was declared the next line of succession behind vito, a potential threat to his birthright. wasnโ€™t open to her, harsh and angry that she was there. the added whispers to his ear that she was a threat, that she should not be trusted was an often brought up. tried his hardest to play nice with lottie, but a heat within his chest would spark as soon as they were near. however those feelings began to die away the more they became close, now a power duo within the crystal kingdom.





blood is thicker then water, but even blood can thin


saelanera vito โ€”
queen saelanera vito of araes, she is someone who has a mixed reaction of the people. by the common folk, she is adored and loved, her constant presence amongst them and her charitable donations to the lesser have always caused her to have extreme favor. however, amongst the royals of their kingdom she is considered pointlessโ€” a barren womb has left the throne vulnerable, a lack of spare heirs to keep the family name from dying out. itโ€™s caused her great pain, a wave of depression that has latched its ugly claws into her flawless skin. a woman of class and high honor, she has done her best to hide her sadness from her only son who she completely adoresโ€” her pride and joy, the heir to their crystal throne and above all else, a prince of the people. saelanera has taught her son everything there is to be a kind and generous ruler, to share their own wealth and privilege upon those of less fortune and keeping the peace among masses.

sinestro vito โ€”
king sinestro vito of araes, a harden father and even harder king. while he is loved by his people, they fear him more than they loveโ€” an imbalance of how it should be, but who would dare challenge the king? sinestro is a war harden, hotheaded man who has the patience as long as a candle wick. a greedy man accustomed to his lavish life, sinestro is the complete opposite of his wife in regards to the poor and less fortunate (but the people donโ€™t know that, has his wife makes sure to keep the peace between them.)

lavinia vito โ€”
princess lavinia or araes, a potential threat to his claim to the throne. when vito was first told that his father had picked a second heir, he had distaste on his tongue. was he not enough to his father that he needed a spare, that he wasnโ€™t a good enough son? so itโ€™s safe to say that their relationship started off extremely rocky, angry and untrusting of her at the beginning. vito was spewed half truths and vile things, causing him to grow further and further from her, wanting nothing to do with the newly named spare. it was hard, but as they grew older and spent more and more time togetherโ€” their relationship only grew further from the bed of weeds, creating a powerful duo within the kingdom of araes. cares for her deeply and wishes for her to have everything she desires, her constant support of his claim and friendship has sealed her place by his side.


questions.


How do they feel about the alliances?
vito feels as though an alliance will strengthen their bonds and friendships between each of the kingdoms, but is also not naรฏveโ€” alliances break under false pretenses, so one must be cautious of who they befriend and always have a backup plan. he feels as though some might try and befriend his kingdom simon for what they have, an endless stream of income they can exploit, but heโ€™ll never allow that to happen.

Would they marry for the sake of the kingdoms?
if it was the only way, he would do anything for his kingdom.

How do they feel about previous wars?
war will always happen, whether he agrees with them or not.

Are they willing to put personal feelings aside for the sake of the alliances?
in some instances, yes he would. but if he feels as though something is wrong for his kingdom and his people, vito will put a foot down and stop it from happeningโ€” no matter what others might think, heโ€™s here for the better of his people and family, no matter what.













/* ------ credit -- do not remove ------ */



ยฉ weldherwings.



 
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- I -
Reus the Highbane
'Reus Ironforge' - The Heir to Araes' Royal Guard

latest

~ Swordmaster Reus Ausar Ironforge ~

Face Claim
Idris Elba

Alias - 'Reus the Highbane'

Gender - Male

Role - Heir of Araes' Royal Guard

Magic - Sentinel Sense

Age - 44

Sexuality - Heterosexual

Kingdom - Araes

Alignment - Lawful Good


- I -
Appearance


"As long as the soul is unfettered, so is the body."

Height
6'4

Hair
Black, uneven half-dreads.

Eyes
'Piercing Orange'


Distinguishing Features
Distinct gait, bright eyes, steeled gaze.

Scars
Left leg - An old battle wound that healed wrong.

Modifications
N/A

- II -
Magic


"I will pluck my eyes before I turn them blind to your crimes."

Sentinel Sense
A slightly uncommon innate magic ability passed down through the generations of House Ironforge, it grants enhanced sensory perception. Reus can make out detail at great distance, hear the softest footstep, taste blood in the air, smell the sweat of fear and feel one's heart thudding in their chest from paces away. His sixth sense may detect magic.

Finally, taking away a sense can temporarily boost the remaining others.



- III -
Equipment


"On the blades of my ancestors; I swear this steel will find your throat!"
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'Carnifex' - The Force Sword
An ornate greatsword akin to a Zweihander that Reus often has strapped to his back. The blade is 5'6", unevenly serrated and covered in beautiful detail. It has an enchantment that allows it to take in mana to be expelled either as an attack or barrier.

Given to Reus by his father, the previous Ironforge Swordmaster. The name translates as 'Executioner'.





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'Warhorse' - Hand & A Half Sword
A gilded bastard sword with a 4ft blade, worn in a scabbard at the waist. While it has no enchantments, it is particularly durable and perfectly balanced.

Reus forged this sword himself, signifying his coming of age as a man.






'Five-Fangs' - Throwing Blades
Although uncommon for someone of his station, Reus has always kept up to five daggers of a set on his person at all times. Despite being common weapons, they have proved handy during more than one surprise altercation.

Reus forged these daggers for himself after finally tiring from the paranoia espionage brought.

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- IV -
Personality


"Mostly it is loss which teaches us about the worth of things."

Likes

Dislikes

Honour
Duty
Strength
Valour​

Tenacity
Endurance
Skill
Grace​

Stability
Stillness
Meditation
Quiet​

Honesty
Curiosity
Students
Hot Tea​

Betrayal
Deceit
Hate
Chaos​

Greed
Gluttony
Power
Abuse​

Arrogance
Bias
Politics
Loudness​

Ignorance
Rashness
Surprises
Disrespect​

Fears
Failing to protect his charge from harm and bringing shame on House Ironforge.


Strengths
Swordmaster - Reus has fought with many weapons, but remains most proficient with the sword. He surpassed his father long before he was granted the title of 'Swordmaster'. There are few that would face him in an even match.

Perceptive - Perhaps thanks to his innate magic, Reus has acutely aware senses and picks up on the smallest of hints or concerns. He is not easily deceived.

Tactician - Combining his martial and perceptive prowess; Reus is known to have a good head for organisation and planning. He has led many men to battle before.

Fame - Reus is an old veteran that has already embarked on many adventures in his life. Along with much experience, Reus is well known throughout the kingdoms for his skill, strength and unyielding resolve. There are friends that would welcome him in lands beyond the Kingdom of Araes.


Weaknesses
Guardian - As Royal Guard to the Heir of Araes, it is Reus' sworn duty to protect his charge. One may easily take advantage of his priorities to thrust cruel choices upon him.

Paranoia - Understandably, Reus is under a lot of pressure. Spies are everywhere and war looms, not to mention humans are very 'creatively' deceitful creatures when given the opportunity.

The Heel - Some years ago Reus suffered an injury to his lower left-calf and ankle. It healed improperly and now he struggles to keep weight on it for long durations.

& Glory - The sword swings two ways. Many of Reus' exploits are publicly known, as well as what his magic is. His enemies will use this information to put him at a disadvantage.


Virtues
Spiritual - It is the belief of the most sage of Ironforge's wisdom that there are multiple planes or layers to reality, that ours is merely one of physical material. The soul, mind & body make up a person, meaning one's spirit and mana will ascend to another plane to live another life when you die. Reus is a firm believer of these esoteric teachings and incorporates it into his martial discipline; as such he does not fear dying or loss of material possessions.

Patient - Years of gruelling journeys and near-death experiences taught Reus that chasing after glory is a pointless task. The true honour of a warrior is sometimes staying your blade, always staying true to your word.

Empathetic - โ€œKnow thy enemy and know thyself; in a hundred battles, you will never be defeated.โ€ Reus holds no hate in his heart for anyone and understands the struggles of others well, regardless of status. He honours his foe just as he would the dead, for they will soon join them.


Vices
Stern - Having seen many talents young and old be slain where they stood, Reus has adopted a somewhat stricter outlook on life and chastises others accordingly. He is only harsh because he cares.

Isolationist - While the Swordmaster has no issue with and even enjoys the company of others, he much prefers his peace alone. A quiet, remote space is ideal and the presence of people often infringes on that comfort.

Driven - Reus has always been ready to lay down his life for what he believes is just, but at times he is almost a little too willing to shoulder too much of the responsibility. This is going to get him killed some day, likely soon.


- V -
History


โ€œOnly one man ever understood me, and he did not understand me.โ€

~~~

"When did you become part of the royal guard?"


"I joined the guard officially at sixteen, promoted by my father: Sir Aurelius. When I became Swordmaster, I was appointed the honour of protecting the Heir."

"How do you feel about the newfound alliances?"

"Much like a blade, the power of alliances swing both ways; you may strike down your foe, or you may find a blade in your back."

"Have you been involved in previous wars?"

"Ah... Too many, I'm sure you'd say, if we had the time. Alas, these are memories I prefer not to dwell on..."

"How do you feel about the royals?"

"My family has always had close ties to the crown of Araes. We are nobility, though I know not all of our kind share the same ideals."


~~~

House Ironforge was and still is amongst the most prestigious of Araes' nobility.

With the family having had close relations with the crown for many generations, their responsibilities have long been upholding the duty of providing the indispensable service of training, equipping and leading the Araes military. They are the most well-funded for the job. House Ironforge was able to secure a large stake in the craftsman and smithy guilds within the kingdom, allowing them to represent a number of cities with personal stores. Many official weapons and armour sets in Araes are of Ironforge design, though the rarest schematics are kept from public eye.

The current Head of House Ironforge is Sir Aurelius Ausar Ironforge, Reus' father and the previous Swordmaster - a role bestowed upon their most talented fighter. The Swordmaster oversees the foot-soldier/guard training regimens and instructs squires or nobles directly in matters of combat. They are also expected to lead the Ironforge personal regiments unless otherwise indisposed.

Reus was born with three brothers, all younger, named Ald, Merin and Daniel respectively. Ald, the eldest of the three, trained under their father dutifully alongside Reus to fulfil the roles he would step into for House Ironforge. Following in his brother's footsteps, the two often trained together with dreams of honour and glory.

Merin turned out to show greater aptitude in the smithing skills their family were also known for, taking residence as the Master Smith in later days. Daniel, the youngest, showed the same strength and courage his eldest brothers did and also trained with the sword. He was more quiet than his brothers, but equally driven toward their collective duty.

As the childhood years turned to coming of age, Master Aurelius would send them out on quests or the occasional skirmish to test their mettle. It was on one such occasion that Reus and Ald were deep in the north, cut off and chased by roaming patrols. Reus had been dealt a grievous injury; blocked by Drak Vaele, Prince of the North, from saving his brother in the midst of combat with Drak's father.

Ald died that day, and although Reus bested Drak and won the right to duel his father, he was cut down all the same.

. . .​

It was some time before he regained consciousness. A Tun prison dungeon. There were fleeting moments of lucidity, feelings of hot and cold, a lot of pain. Sometimes he heard angry shouting, sometimes stone silence. It would be a few months before he was released, dragged to a guarded wagon where he was to be transported. He later found his ransom had been bought, and not for a paltry price.

About a decade passed while Reus recovered and got back into the field. The loss of his brother cut deep, so he immersed himself in training and vowed to become stronger for the sake of those he could still protect. Tournaments and wars went by as Reus continued his mission. Day in, day out, tirelessly he formed himself like the blade; sharp, balanced, deadly. He trained the new recruits just as relentlessly - he was not be certain how many of them he could bear to watch die. So he could not afford to be soft.

His younger brother Merin saw this obsession with some worry, concerned Reus would fall down a path of ruin one day. Daniel however, whom had felt the same sting of losing Ald as Reus had, was inspired to follow in his footsteps. They would spar for hours on end; harder and more aggressively until it looked and felt almost real. But as brothers-in-arms, bonds thicker than their shared blood, there was a mutual respect that Reus had felt a few rare times before.

The honour of a true warrior.

More time passed and Reus was older. His father, Master Aurelius, had retired as Swordmaster to focus on his clerical duties as head of the family and his duties as Hand to the crown. As eldest and most martially skilled of his brothers, Reus became the new Swordmaster. In time he was assigned to guard the Heir to the Crown of Araes, an honour bestowed to one that was thought best for the role. He knew the prince, they were old friends in days where they still trained with wooden swords. Now a man himself and named heir, there were many that would seek advantage in using him and it was for this purpose that Reus felt he had spent all this time for.


He would protect the Heir to Araes; and any assailant shall die trying to stop him.​




Summary

  • Reus is the Swordmaster of House Ironforge and Royal Guard to the Heir of the Kingdom of Araes.
  • He is a master swordsman, very perceptive and has a talent for tactics.
  • Sentinel Sense is an innate magic that enhances the user's sensory abilities.
  • His weapons are 'Carnifex' the Force Sword, the 'Warhorse' blade and the 'Five-Fangs'.
  • Reus is a temperate man, only harsh during training and generally easy to get along with. He likes respectful people.
  • Dubbed 'Highbane' after preventing numerous assassination attempts against the crown. Young squires joke he is the 'bane' of young nobles.
  • This is a man who will DIE for you.
 
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Full Name: Drak Vaele

Nicknames: Prince of the North, Flame of the North, Drak the Scarred

Age: 27

Gender:Male

Sexuality:Heterosexual

Magic: Pyrokinesis -,Drak is capable of conjuring flames that coat the weapons heโ€™s wielding, and has a slight immunity to fire( he can walk through a burning building, but isnโ€™t capable of withstanding direct dragon fire.

Kingdom: Tun

Role: Heir of Tun



Appearance

Height: 6โ€™2

Hair:Brown

Eyes:Green

Distinguishing Features: the scar on his face

Scars:He has a scar that runs from the inside of his right eyebrow to the right side of his cheek just missing his eye, along with many minor scars from training.

Modifications: None

Face Claim: Alexander Dreymon



Personal Items

Weapon:Two short swords with his families sigil engraved along the blade, that were gifted to him by his father when he was 14.

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Dragon:

Name: Draxes the Cannibal

Age 52

Appearance:

Personality: Draxes has always been known to be a fierce dragon ever since he was young and, while growing up, this ferocity of his got even greater. As such, the color red suits Draxes perfectly. Draxes has belonged to house Vaele since Drakโ€™s grandfather obtained the beast, he is heartily battle tested and has earned the name Cannibal after eating the remains of fallen dragons on the battlefield. For a while Draxes was unclaimed and feared, locked away underneath the castle of Tun until Drak came along, when he was 15 he began visiting Draxes daily for 5 years, bonding, building trust until the day he was unchained and was mounted by Drak and once again allowed to wander freely. Over the next 7 years Draxes became more tolerable to human interaction but he still has a feral temperament but the bonds heโ€™s had with the Vaele family in the past to current has made him protective over Drak.





Notable Items: A fine necklace with his houseโ€™s sigil peacemaker and Ratifier his twin sword.


A collection of Weapons that he has mounted on his wall of either great warriors heโ€™s faced or assassinโ€™s that failed.




Personality

Likes:

Training- Drakโ€™s favorite outlet is physical Training whether that be sparring practicing his swordsmanship or going for a run through the mountains it is one of the most effective ways for him clearing his mind

Reading - he is very studious from war tactics, to royal family history of the four kingdoms Drakโ€™s finds interest in it all living in a kingdom known for its warriors it isnโ€™t necessarily easy to come across informative literature.

Flying - Draxes and Drak have a unique bond when atop his mount he can feel the presence of his grandfather feel some of the memories he and Draxes had shared, then the loyalty and love that he shared with Draxes the connection they share grows each time the duo takes to the sky

Peace- safe to say that everyone loves a bit of peace, war is an inevitable occurrence, and with war comes death and enough death will weaken any kingdom.



Dislikes:

Lying- there are times where lies are necessary but those lies arenโ€™t the problem itโ€™s the lies that are used to obtain an upper hand, or keep secrets.

Abuse- with great power comes great responsibility, knowing there is a line between justice and cruelty and still crossing it anyway must be handled accordingly with no mercy.

Cowardice- fear is a natural response but how you handle the fear is another topic.

Betrayal - Your word is a representation of who you are and if you canโ€™t uphold that than the prince has no interest whatsoever in your presence, rather than to see you pay for your actions.

Fears:

Failing his Kingdom, the prince wants nothing more than to see best for Tun and will give his life to do so



Losing Draxes, the Dragon is his best friend and his closest companion and to see him perish would cut him to his core.



Strengths:

Swordsmanship he is an accomplished swordsman spending most of his life training with different teachers Drak has became a formidable warrior.



Strategizing - Drak is very calculating and very selective on how he approaches each decision sitting in on many military and trade discussions throughout his life he has picked up a thing or two on how to proceed with difficult decisions.



Negotiating - Drak excels at finding a middle ground for opposing parties usually putting himself in their position,while hunting for a compromise.



Weaknesses:



Lover boy - Drak has a weakness for those he loves finding himself gullible to those he rather not see hurt



Deception- He lives by the morals of his kingdom and tries his best to stay honest no matter how often it may hinder his cause causing him to be as deceitful as a rock( not at all)



Untrusting: Drak fails at fully connecting to others due to harsh reality that most people only get along when a relationship is beneficial, but will turn their back on you at the earliest convenience.







Virtues: Drak is a very charming individual, not your common rotten prince, he much rather be loved by his people rather than feared, but the latter will do if need beโ€ข He stands by his word and morals no matter those honoring his word and facing what ever comes with his decisionsโ€ข he is as brave as they come come he doesnโ€™t pick his battles or whisper in ears thereโ€™s right and thereโ€™s wrong and he will always fight for the side with the more righteous cause even if it may be an uphill battle.



Vices: To say stubborn would be an understatement Drak will fight tooth and nail for what he believes inโ€ข And in those cases he can be a bit brash and unyielding to protect those he represents โ€ข when those he cares about are wronged heโ€™s been called over protective and merciless in their defense.





Character Questions

How do they feel about the alliances?

They are usually short lived occurrences letโ€™s wait and see what ends them this time.

Would they marry for the sake of the kingdoms?

In his eyes heโ€™s seen arranged marriages be beneficial for the realm and also detrimental for some royal families so he would do what is needed of him in that regard.

How do they feel about previous wars? Numb thereโ€™s been war his entire life and he doesnโ€™t suspect thatโ€™ll change without a common enemy.

Are they willing to put personal feelings aside for the sake of the alliances?

As long as everyone is treated with respect he will do the same and may even embrace the idea of it.



Background

History:Drak was born into royalty, The firstborn son of a King,there wasnโ€™t a material want in the world for the young prince that he couldnโ€™t have, but there were wants that became needs. The night Drak was born there was an assassination attempt on his mothers life she was shot in the heart with a bow, in an attempt to prevent an Heir to the North and for retribution towards his father. She managed to survive the shot for a little while, long enough for her and the best healers in Tun to cut Drak out of his mothers stomach before the mortally wounded woman came to pass.



Growing up Drak spent a lot of time training and Studying, the boy became infatuated with knowledge, whether it be learning about magic, fighting, or just about the history of the four kingdoms so it wouldnโ€™t be long before he learned of the true dangers of being a prince. He eventually learned of what truly happened to his mother, his father always told him that his mother died so he could live that she was sickly and the pregnancy was too much for her, by the time Drak was 16 he learned what really happened, the same assassin that nearly killed him and his mother returned to finish the job. The Assassin had been watching him for sometime learning his routine, what time the young man would be alone, the timing of the castle patrols and felt that they had a window of opportunity. One day Drak was guiding three cows down to Draxes lair at the entrance he was confronted wielding a greatsword smiling liking the odds of having the Heir alone, Drak hadnโ€™t been in a situation like this the castle was fortified, there have never been enemies this close to home so he thought, but there was no room for cowardice drawing peacemaker and Ratifier he faced his opposition.



Keeping his distance Drak calculated his attacks, avoiding striking to hastily knowing that the only way for him to win this fight was to close the distance but so did the Assassin, using the great sword to their advantage. Waiting for the Assassin to make a wrong move Drak finally had his opening dipping underneath a reach swing of the great sword Drak swiftly sliced the manโ€™s right hand clean off watching the sword fall into the snow and drove his other sword into the assassinโ€™s stomach, in that moment Drak got overly confident and began to stare into the Assassinโ€™s eyes believing that they would just fall over and die,but before doing so they with his left hand and and took a dagger across Drakโ€™s face nearly taking his eye, screaming in agony the young princes body began to fill with a different sensation, as if it was burning from the inside, an energy burning through him as if it was looking for an exit, releasing that energy he watched as the assassin who was still smiling burst into flames, collapsing from blood loss Drak crawled deeper into the home of Draxes until he made it to the dragons feet before passing out.



Waking up the next day face wrapped in bandages he began to feel as if he were hallucinating it was his father waiting for him to come to โ€œ Your first taste of war, youโ€™ve fought for your life, there will always be whispering of doubt into the ears of those who will listen, there will be people who rather see you dead than drawing breath, some enemies grow up in a far away land, some underneath your your nose in a kingdom in which you devote your life to, you are no longer Drak prince in the north, your now Drak the scarred, flame of the north. Over the next decade Drak would watch his father maneuver alliances, defend the north, manage fair trading in a war torn land while he noted what he would do differently, build his own image with the people, make military advances, as he prepared to one day ascend the throne in the north.

Family: Optional (you can list your character's family members and their connections to them)

Relationships: Any important relationships that are worth mentioning (not other player characters yet)



Additional Information

Feel free to add anything to the sheet that you feel is important for your character! If you have any questions feel free to PM me or tag me in the OOC! Happy character creating~
 
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BA57A4CE-41B8-4C9A-AF1F-9BDA661C4187.jpegBasics

Full Name: Alexander Stormborn

Nicknames: Sea Storm, Storm

Age:27

Gender: Male

Sexuality: Heterosexual

Magic: Electricity manipulation - Alexander can fill his body with ectricity, and can expell it from whatever point of his body that he focuses it at, and with enough energy and focus he can Discharge it in the form of lightning.

Kingdom: Rhaeclyaโ€™s

Role: Heir to Rhaeclyaโ€™s Gaurd/Royal Guard



Appearance:

Height:6โ€™3

Hair:dirty blonde

Eyes:Icy Blue

Distinguishing Features: His Eyes, theyโ€™re an unusual shade of blue

Scars: He has multiple scars along his chest and back.

Modifications: none

Face Claim: Charlie Hunnam

Description: If you are not using a face claim, there is a two-paragraph requirement for a physical description of your character! Include whatever you'd like!



Personal Items

Weapon:
3BCA1380-7202-4591-87BA-8CE8323D6CE9.jpeg
Stormreaper - a Spear made of copper and silver a highly conductive weapon that extends the range of his magic.



Lightning and thunder -twin copper swords with blue Dunes in the hilt.



A pet falcon he has had for 5 years that has a spiritual link to Alexander giving them the ability to understand one anotherโ€™s life thoughts without being able to communicate
E4219163-395B-41A7-9C1A-11C3E27CFC4A.gif
Dragon: Storm ripper

Age: 22

Alexander was gifted Storm Ripper when his familyโ€™s dragon Vader died 3 years ago in a battle with threats against the throne, their relationship is fresh but it is strong, Ripper is a loyal and obedient companion with an level Temperament.



Notable Items: a fluorescent blue, and gold ring representing the last of his house.

Personality

Likes:

Drinking - Alexander spends his little free time relaxing cutting loose and is fond of whatever intoxicating beverage thatโ€™ll take the edge off



Laughing- Alexander has a great sense of humor (often dark) and tries make light of any situation even if itโ€™s in the heat of battle.



Making Coin - Although he is loyal to the crown first he doesnโ€™t mind doing shadow work for the right price as long as itโ€™s in favor to the crown.



Fighting - Itโ€™s in his blood, the excitement, the adrenaline rush, the feeling of protecting the life of what you hold dear.



Dislikes:

Politics-Alexander is far from a scholar and grows far too bored with politics much rather everyone mind their own business or just fight and get it over with



Self pity - it happened, and life is still going on, yes it may be hard, and or scary, but your still alive so get up and kick lifeโ€™s ass!



Band wagoners - donโ€™t fight for a side because now they seem to be the favorites side to succeed, stand by who and what you believe in until youโ€™ve been wronged or your loyalty has been abused, faith is key.



Discrimination - anyone can be and do anything with enough dedication and effort, he believes no matter what everyone deserves the same level of respect until they show you otherwise.

Fears: 2+



Strengths: 3+

  • Hand to hand combat
  • Close quarters combat
  • Battle planning
  • Deception
  • Tracking
Weaknesses: 3+

  • Diplomacy
  • Impatient
  • Sometimes overly confident
  • Emotionally distant
  • Bloodthirsty at times


Vices/Virtues:

Virtues: Alexander is a fun loving man enjoying his younger years while, having a great responsibility of protecting the Future Queen, it is never a dull moment with him โ€ข he is also someone you can count on in jam who knows his way around a blade , but can also lighten your mood with jokes, and laughter or just lending an ear or a shoulder when you need someone to lean on and talk to โ€ข As long as he draws breath he will defend what he holds dear, and will eliminate any threat that doesnโ€™t eliminate him.



Vices: merciless, rowdy and Vindictive,are words commonly used to describe Alexander by those who doesnโ€™t understand him and what heโ€™s been throughโ€ข he lacks the desire of being let down and often times pushes people away rather than making himself vulnerable, but with time he will open up just be patientโ€ข which is something he isnโ€™t, Alexander has little to no patience, he is not a fan of the long game, and would rather go and get results, than to play the waiting game, while hoping for a solution.



Character Questions

When did they become part of the royal guard? Alexander became apart of the royal guard at age twenty fairly young but his nack for killing made him a great choice.

How do they feel about the newfound alliances? It doesnโ€™t change much for him they usually come and go whatโ€™s different about this one.

Have they been involved in previous wars?

Yes it is how he made a name for himself.

How do they feel about the royals?

He believes in the ones he protects but doesnโ€™t care for any other royals.



Background

History:Alexander was born in northern Rhaeclya to house Stormborn, a Respected house known for their usage of electricity magic, and for being efficient warriors, theyโ€™re a fairly new house to Rhaeclya only being established about 30 years. Alexander was raised under a militant Father, from the moment he could run he was introduced to a blade, House Stormborn was a house of sell swords fighting for the highest bidder until three years before Alex was born the King of Rhaeclya offered them land and compensation along the northern edge of the land as long as they bent the knee, swore fealty to the crown, and relinquish their best warrior to the Kings Guard which so happened to be Alexโ€™s Father the the Stormborn became the first line of defense for Rhaeclya. Growing up Alexander was exposed to great amounts of bloodshed whether it was with discrimination against the other houses who didnโ€™t necessarily agree with the Stormborn being allowed to be established as a true house, with the war crimes, and their untraditional ways of life, that eventually turned into battles, or from keeping to their promise to the royal family.



By the time Alexander had turned 15 he had seen his first war, shocking the boy, the smell of thousands of gallons of blood soaking the battlefield, the charred remains of soldiers, huge dragon corpses, screams of mercy, but then there was the after party drinking, music, games, and women. The Stormborn fought as if they welcomed death,and if death didnโ€™t come the would party as if they were going to die tomorrow, thatโ€™s where Alexander developed his work hard play harder attitude that every victory deserved a celebration. When Alexander turned twenty he was made a member of the royal guard rotating between the twins apart of both of their security detail, while also fighting with his family whenever the time came,that was until his father died when he was 24 and left his house shaken.



At his fathers funeral service the Stormborn house was ambushed fighters on all sides, neighboring houses, with sellsword that waited for the death of Alerrik knowing it left the House without their leader and so they fell every last Stormborn was riddled with Arrows, and if it wasnโ€™t for Vader swooping in and carrying him to the capital Alex wouldโ€™ve died out there along with his entire family, but clinging to life Alexander managed to catch a glimpse of one of the banners that were being flown and has never forgotten it. Being treated at the castle Alex was unconscious for nearly three days presumably brain dead but the royal family didnโ€™t give up on him when he woke he was made aware that everyone in his house was dead along with Vader who took a great deal of damage rescuing him.



Family: Optional (you can list your character's family members and their connections to them)

Relationships: Any important relationships that are worth mentioning (not other player characters yet)



Additional Information

Feel free to add anything to the sheet that you feel is important for your character! If you have any questions feel free to PM me or tag me in the OOC! Happy character creating~
 
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She is finished! Hope you like her <3

VASILYSSA DORGAERON
The Youngest of Rhaeclyaโ€™s Heirs
full name
Princess Vasilyssa Isabella Dorgaeron
nicknames
Lyssa or Lyss, she is only called by her full name during formal events... or by her parents
age
24
birthday
July 16
gender
Cisgender Female (she/her)
sexuality
Heterosexual
place of birth
Kingdom of Rhaeclya
role
The Youngest of Rhaeclya's Heirs
appearance
height
Lyssa stands at an average 5'5"




weight
On the slimmer side at 125 pounds




hair
She has long and thick strawberry blonde hair that is naturally wavy and always impeccably styled. If it is not glamorously cascading down to her mid back then it is pulled into intricate braids or updos, but needless to say, there is NEVER a hair out of place.




eyes
Lyssa has steely blue eyes that look almost grey in some lights. Framed by thick lashes and delicate, angular features, her eyes are one of the first things that people so often compliment her about. Vasilyssa has her mother's eyes and is very frequently told she looks just like her mother.




build
Lyssa is a petite little thing, she lacks the muscle and definition that her older siblings possess, however she was blessed with curves in all the right places, with rounded shoulders and perky attributes cloaked in porcelain skin. She tries her very hardest to conform her body to the objective standards of feminine beauty.




modifications
Her ears are pierced, but she has no tattoos, scars or other piercings. While she appreciates the beauty and individuality others often find through expressing themselves via body modifications, Lyssa was a carefully cultivated specimen meant to appear beautiful and untouched so as to attract politically adventacious suitors.




face claim
Kristine Froseth




โ All you care about when people look at me is what they think of you โž
persona
personality
Lyssa was born to be a lover, not a fighter... but that doesn't mean she's necessarily complied to that expectation. She gets easily frustrated when she's told she can't do something and feels she's spent her whole life being underestimated. Honest to a fault, she's never been shy about voicing her protests to her duties which often causes strife between her and her parents. Despite this, she has always been a kind person. She strives to see the best in people and is more interested in someone's morals than their title. She lets her heart lead her actions, especially when her heart is telling her to fight for something. She's compassionate and empathetic, however those traits are often taken advantage of. Lyssa has an insatiable taste for adventure and wants to be so much more than just a bride.





Likes and Dislikes
Likes:
  • Sweets and cheese
  • Wine (the sweetest she can find)
  • Dancing
  • Flying with Nymellia
  • Exploring
  • Meeting new people
Dislikes:
  • Sexism... and consequently sexist people
  • High heels
  • Being told she can't do something
  • Being followed around by guards or watched too closely
  • Boats




Fears

  • Water
  • Being forced into a miserable marriage with a man who either abuses her or doesn't care for her
  • Someone dying as a result of her not being able to control her healing magic when needed




Strengths and Weaknesses
Strengths:
  • She can be a very persuasive conversationalist when she wants to be and is well spoken
  • Her healing abilities
  • Seduction (she's not proud of this one)
  • She's very likable and makes friends easily
Weaknesses:
  • Fighting - she has little to no experience or training in any forms of combat. Without Nymellia she is relatively defenseless.
  • Swimming - Lyssa cannot swim and is terrified of water. This is where her dislike of boats stems from.
  • Doesn't cope well under pressure, her magic fails her if she is too emotional.
  • Politics - she has very little sway over her parents and elder siblings when it comes to political strategies.




Vices and Virtues
Vices:
  • Lyssa can be incredibly stubborn. She picked this up from her mother and her elder sister. She's the type of person that would burn a bridge while she's standing on it just to make a point.
  • Sometimes the young princess will go out of her way to start an argument with her mother. She consistently pushes the limits of the royal family's patience in an effort to try and free herself of some of the many expectations that have been placed on her.
  • Lyssa has never much cared for politics. If it's happening right in front of her she's obviously aware of it and wants to help, but due to her lack of power to actually change anything she's never really taken an interest in it.
Virtues:
  • Lyssa is exceptionally compassionate - she's the type of royal who would give her last bit of bread to a peasant in need... or to lay her neck on the line to protect a stranger.
  • She is relatively intelligent and values knowledgeable ruling over blind power. She believes the best way to properly lead is to understand your subjects... and your enemies.
  • She has a sense of adventure and wants to see the world. She believes you can't really know a place until you've been there.
  • Lyssa is not quick to pass judgement. Instead, she will barter her time and wait, acquiring as much information as possible before forming an opinion on someone.





background

Family:
Father - Marak Dorgaeron
Mother - Aerela Dorgaeron
Elder Sister - Naelys Dorgaeron
Elder Brother - Malaenys Dorgaeron

History:
We've all heard the phrase "the heir and the spare" but Vasilyssa grew up knowing she was never intended to take the throne, nor was she the back up plan. The youngest princess of Rhaeclya was born solely to secure an adventitious marriage alliance should the need arise, her parents had always made that abundantly clear to her. Growing up she was not watched as closely as her elder siblings. When Naelys and Malaenys we're off studying politics or practicing swordsmanship, Queen Aerela was teaching Vasilyssa far more practical skills like dancing, planning celebrations and speaking foreign languages, all attributes that would serve to make her a more appealing wife one day. Where Naelys was allowed to wear pants for ease of riding her dragon, Vasilyssa was required to wear beautiful gowns and high heeled shoes, to keep her hair in intricate styles and always wear the finest jewelry. Naelys was a future ruler... and Lyssa was a political advantage. Needless to say it grew tedious, and the princess became restless. She frequently snuck out to ride Nymellia, often tearing her gowns or losing a shoe in the process. She begged and begged her elder siblings to teach her how to wield a weapon but the king and queen were always there to remind them that Vasilyssa was a princess, not a warrior or a future ruler. When there were parties hosted at the palace, Lyssa often partook in drinking and dancing until she could barely walk straight, much to her mother's dismay. It was the only time she felt free, when the eyes of the royal family were so busy on everyone else that Lyssa could disappear into the crowd of jovial peasants and dancers.

When Lyssa was nineteen, she began to form a friendship with one of the dragon keepers, a 21 year old man named Aiden with absolutely no noble heritage to speak of. They spent hours together that summer, bonding over their shared love of dragons and a yearning to see the rest of the world, and eventually their friendship blossomed into something more. Lyssa was head over heels, and perhaps things would've gone further between them had her mother not found them sharing a kiss in the dragon keep. Furious, Queen Aerela forbid Lyssa from leaving the castle for the rest of the summer and banished Aiden from the palace grounds. Lyssa wasn't entirely sure what happened to Aiden after that, but she hasn't been the same since. Her mother and the royal guards keep a closer eye on her now, and although her mother always tries to be supportive, Lyssa clashes with her. The young princess twists and pulls against her duties at every chance she gets. She knows her mother means well but she resents the idea of being used a pawn in their grapple for peace.

Additional Information:
How do they feel about the alliances?
"The four kingdoms have always had their differences, but an alliance for the good of all Nordua seems inevitable. I believe it would be in our best interest to work together against a common enemy... but then again what do I know about politics?"

Would they marry for the sake of the kingdoms?
"... I wasn't really aware that part was optional."

How do they feel about previous wars?
"It all seems rather cyclical. War is followed by peace and so on and so forth until there's no one left to wage war against. It's never really made any sense to me."

Are they willing to put personal feelings aside for the sake of the alliances?
"No. Just because I'm a princess doesn't mean I'm not a human being. I have opinions and desires and fears just like everyone else. Those don't go away just because I'm high born."
DRAGON
NYMELLIA

Name: Nymellia (Nym)
Age: 24
Sex: Female
Notable Features: Darkened ridges that trail down her spine and spike out at her tail, making her tail one of her most deadly weapons.
Appearance: Nym is a very young dragon and her size reflects that. She has barely started to grow into her wings and at the moment is only large enough to carry Lyssa. She has pearly white scales that often cast an opalescent sheen when caught by the light. Her wings are almost translucent when fully stretched. Despite her youth, it is very evident that she will grow into a very beautiful and admirable dragon with some time and experience. Nym has heterochromia, her irises are incredibly dark, almost black, however her left eye has honey colored specks that make it appear almost amber in the light. Her talons are still exceedingly sharp like that of a kitten who has not yet blunted their claws through excessive use, making them one of her favorite weapons.
Personality: Nym comes from a very long line of dragons bred for battle, and as such she contains all the carefully preserved traits that the royal family desired. Nym was bonded with Vasilyssa at the princess's birth, placed in her crib while the queen mother was carrying the youngest heir. As such, she bonded with Lyssa at the earliest opportunity, causing her to have a soft spot not only for the princess, but for most of the royal family as well. She is still learning her "battle manners" and is often revered as "dog like" when with Lyssa, much friendlier than one would expect from a dragon, but also does not hesitate to bare her teeth when her girl is threatened. She has yet to see any real battle as she is still considered too young and Lyssa herself was not raised to be a fighter, which didn't leave much cause for Nym to serve as anything other than a glorified guard dog.

MAGIC
HEALING
Lyssa has mild healing abilities. She can mend flesh enough to stop excessive bleeding or prevent fatalities from serious wounds. For example, if someone was brought to her with a stab wound, she would be able to heal the flesh enough to prevent the person from bleeding out, but wouldn't be able to heal it completely and there would definitely still be scars. Additionally, she cannot heal a severed limb or cure disease. She uses her powers by channeling strength from her dragon and doing so weakens both her and Nymellia. Lyssa has yet to discover the extent of her powers, her only true experience with them being when she was younger and used to mend butterflies wings after a late frost had torn them, or healing the occasional paper cut or scraped knee. She also has extensive trouble using her powers when under extreme stress or in emergency situations, which makes using her powers when necessary challenging to say the least.

PERSONAL ITEMS
AND WEAPONS

Dragon Pendant Necklace: (pictured above) the necklace was a gift from her elder siblings that was bestowed to her at birth. It is a golden chain with a dainty golden pendant of a dragon taking flight. She never takes it off.
Dagger: Lyssa has a small, jewel encrusted dagger that she keeps strapped on her leg underneath her gowns in case of emergencies. She has never used it, but her father and elder siblings insist she keep it for protection.
Mother's Hair Pin: The queen of Rhaeclya passed down an intricate hair pin to her youngest daughter with pearls and diamonds set into the golden metal. She only wears it for special occasions.





coded by natasha.
 
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Briar
The Second In Line to Tun
  • i
    ii
    iii
    iv
    full name
    Briar Vaele
    age
    25
    date of birth
    6th July
    gender
    Female
    sexuality
    Heterosexual
    Kingdom
    Tun
    Role
    Second-in-line
coded by natasha.
 
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THALIA RAITH
Second-in-Line to Nireath
full name
Princess Thalia Aurelia Raith
nicknames
N/A
age
27
birthday
October 5
gender
Cisgender Female
sexuality
Heterosexual
place of birth
Kingdom of Nireath
occupation
Second-in-Line to Nireath
appearance
height
Thalia is on the taller side at around 5'7"




weight
Thin and lengthy at 130 pounds




hair
Long honey blonde hair falls down past her shoulders towards the middle of her back. It is naturally straight, though she sometimes curls it or braids it for special occassions.




eyes
Thalia's eyes are a turquoise color often compared to the waters surrounding Nireath.




build
Thalia is on the thinner side, though you'd likely get a slap across the face if you called her 'skinny' to her face. She prides herself on the muscle definition she's obtained through years of training and exercise. Though one would never call her 'curvy' she does have the definition in her waist, hips and chest expected of a woman her age. She has very rounded shoulders and her collarbones are clearly visible.




modifications
Pierced ears and a burn mark on her left wrist with an eerily familiar shape...




face claim
Cara Delevigne




โ A ship is safe in harbor but that's not what ships are built for โž
persona
Personality
Thalia can be a bit intimidating when you first meet her, with an attitude that makes her seem like she belongs in every room and a devious smirk that commands attention. She absolutely hates being dismissed or talked down to (which can be hard if you know her elder sibling...) She's honest to a fault and unwaveringly stubborn, which is often evidence by her unsolicited comments in court. However, her demeanor is often coated in honey making her quite the unpredictable adversary. If you are lucky enough to call her a friend though, she'll be loyal to you until her last breath. She's secretly very hard on herself and pushes herself harder than most in an effort to gain personal validation and protect her elder siblings reputation as there are those who would claim their family does not belong in the line of successions. However, to the public eye, Thalia is a confident young woman with a knack for public speaking and a charismatic charm that tends to sway people in her favor. She wants to be the best at everything that she does and is very competitive, especially when racing her dragon. That being said, Thalia also likes to have fun and let loose and has a very playful demeanor about her (when she's not babysitting her older sibling). She tends to hold her romantic interests at a distance as she knows she can't get too attached to anyone since her parents or her uncle will likely arrange a suitable marriage on her behalf.




Likes and Dislikes
LIKES:
  • Racing Dragons
  • Swimming
  • Archery
  • Dancing
  • The finer things (expensive wine, gowns, imported sweets)
  • Sunbathing
DISLIKES:
  • The cold (Tun - oop didn't mean to name drop but she's not a fan)
  • Being belittled or spoken to in a condescending tone
  • Having to wear her hair up
  • People questioning her about her burn mark
  • Losing (she's really competitive)




Fears

  • Her elder sibling being usurped as heir to Nireath
  • Losing her dragon
  • Her father
  • Having to leave Nireath for a marriage




Vices and Virtues
VICES:
  • She is exceptionally competitive
  • Unreasonably stubborn
  • An exception to the stubbornness stated above... Thalia will submit to her father if he pushes her on something
  • Brutally honest but definitely has her secrets
  • Overindulges in expensive luxuries
VIRTUES:
  • She wants to do the right thing for her people and truly wants to help her sibling be a good ruler, but deep down she fears they may not be right for the job
  • Playful and Flirty
  • Selfless, she will put the needs of others before her own





Strengths and Weaknesses
STRENGTHS:
  • Water Magic
  • Speed
  • Archery
  • Charisma
  • Sex appeal
WEAKNESSES:
  • Her father and elder sibling
  • Swordsmanship
  • Brute strength
  • Her heart can be easily swayed






background
DISCLAIMER - I know her family intertwines heavily with some NPCs so if any of this needs to be modified to fit an overarching plot I'm fine with that - additionally, for Thalia's background I'm just going to say her elder sibling is a brother for ease of using pronouns when writing, but if the Heir of Nireath ends up being a female I can change the language to reflect that

FAMILY:
Maesyn Raith - Father (Hand of the King of Nireath)
Calista Raith - Mother
Older Sibling - Heir of Nireath
King Aelon of Nireath - Maternal Uncle
Queen Elaella of Nireath - Maternal Aunt
Daemond Velaeris - Cousin

Trigger Warning - Mild Graphic Violence/Abuse

The second born of the second born, Thalia never stood a chance in the line of sucession. The current king of Nireath is her maternal uncle, her mother's older brother. However, her elder brother had a better claim. Thalia herself never had any ambitions of climbing the ladder of succession, she much preferred racing her dragon over concerning herself with politics. But when the rightful heir, her cousin Daemond, disappeared, her uncle was quick to name her elder brother as his successor. Thalia frequently questioned whether her brother was named heir solely to spite the bastard son of the king. That being said, she was no stranger to the public outrage at the change in the line of succession. The people had developed a strong liking for her cousin during his time as heir and Thalia didn't blame them. Daemon and Thalia had always been close as children and she cared deeply for him. But he had been raised for the job and Thalia's brother had always exhibited reckless, arrogant and disinterested behavior unbefitting of the future King of Nireath. But any dreams Thalia had of convincing her brother to abdicate the throne were ripped from her at their father's behest. Their father had always been an ambitious man, first getting himself appointed as hand of the king, and then marrying into the royal family by convincing King Aelon to grant him his younger sister's hand in marriage. Now that his son had been named as heir, the full power of Nireath was so close he could almost taste it. So naturally, when Thalia came to him expressing her doubts about her brothers qualifications, her father was outraged.

Your son will burn this city to the ground if left unchecked. Daemond was raised for this... Father, we both know Daemond is the rightful heir to the throne.
His hand had collided with the smooth skin of her cheek faster than she could process, the taste of blood springing from a split lower lip before she could even fully comprehend what had happened. And then, as if continuing an entirely uneventful conversation with his cherished daughter, "That's not up to you, Thalia." The anger in his voice simmered behind a cloak of mild disinterest, as if slapping his daughter across the face had been a mere inconvenience to him. It had sent a chill down her spine, awoke a primal fear in her that made her want to flee from the room and never confront him again. But when she turned to go her father latched onto her left wrist. The insignia on his ring, which he had been heating over a flame to imprint on a wax seal, singed into her skin as she cried out in pain, but he refused to let go. Her father glared at her, tightening his grip as the acrid smell of her own burning flesh nauseated her. "As his sister it is part of your responsibility to ensure he is prepared to ascend the throne. Am I understood?" Thalia hadn't responded, tears pricking in her eyes as she silently stared back at the man who dared call himself her father.


It became clear to Thalia that day that her only role as Princess of Nireath was to serve as her brother's keeper. Still, she held her head high as she carried out such duties, always one step behind her brother to clean up any messes he left in his wake. She always tried to encourage him to take his studies more seriously, to invest more time in enhancing his public image and less time drinking and gambling, but he was a man of his own inclinations. Her brother was frequently accused of being arrogant and irresponsible, of lacking any real understanding of the people's economic reality or even trying to create a substantial public following, but Thalia did what she could behind the scenes to clean up his image. She would frequently make donations to local shelters in his name, coach him on what to say during public addresses, even pick out his clothes before royal appearances so that he looked the part. Of course, her brother rarely appreciated any of this, if he even realized she was doing it for him. Now, Thalia just wants to focus on racing with Castillion and surviving the conflict with this new enemy, though her brother often takes up more of her attention than she would like.

CHARACTER QUESTIONS:

How do they feel about the alliances?
The kingdoms of Nordua are stronger together, uniting against a common enemy is the most rational course of action.

Would they marry for the sake of the kingdoms?
Perhaps... as long as he's handsome.

How do they feel about previous wars?
Men will do anything to enjoy the thrills of violence, I suppose that makes war inevitable, but it does not make it right.

Are they willing to put personal feelings aside for the sake of the alliances?
I've already done so for the sake of my brother, it's nothing new to me.


MAGIC
WATER MANIPULATION
Thalia has the ability to 'bend' water. She cannot manifest water out of thin air, but if she is near water she can heavily influence it's direction, even to the point of using it as a weapon or speeding up a boat by directing the currents. Her ability does not work on other liquids (i.e. blood or wine... believe me she's tried multiple times with the wine)
DRAGON
CASTILLION
Name: Castillion (Cas)
Age: 38
Sex: Male
Appearance: Castillion has a longer body and his head is almost bird like. His scales are brilliant shades of turquoise and blue with accents of sunset orange around his face. He is built for speed and swimming.
Personality: Cas is overall quite docile if a bit aloof. He does not display the aggression typical of most dragons as he was bred for racing and not combat. A champion racer, he was passed down to the princess as a gift from her uncle (the current King of Nireath) for her 10th name day, their bond (though on the newer side) is strong.

PERSONAL ITEMS
AND WEAPONS
Bow & Arrows: Thalia has a dark wooden bow with golden accents on the grip. She prefers archery over hand-to-hand combat as she finds it easier to launch arrows from a distance on the back of her dragon rather than getting too close to the heat of the action.
Multiple Pieces of Jewelry and Custom Made Gowns
Dragon Whistle:
Castillion is trained to come to Thalia when he hears the sound of her whistle, which was gifted to her with Castillion himself.





coded by natasha.
 
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  • scroll








    scroll





    โ
    It's so hard to forget pain, but it's even harder to remember sweetness. We have no scar to show for happiness.





    Chuck Palahniuk
















    estranged cousin



    Aelina.







    full name

    Aelina Neasa Braelor






    nicknames

    Lina






    age

    23






    gender

    Cis Female






    sexuality

    Unlabled






    kingdom

    Tun






    Role

    The Estranged Cousin

































    Primavera


    Ludovico Einaudi




















    01.



    visage

















    height

    5โ€™7






    hair

    Red






    eyes

    Brown






    scars

    One on her right forearm from an accident as a child






    mods

    Standard ear piercings






    faceclaim

    Daisy Ridley






    description

    The first thing most people notice about Aelina is her long red hair. It is often left loose, with small pieces braided and/or twisted to keep it from falling in her face. Though it is naturally straight, it often appears wavy as she sleeps with it braided. If it is worn up, it is usually in some sort of intricate braided style. Her skin is unmarked and quite fair, which is due in part to not being exposed to the sun on a regular basis. Her eyes are sharp and inquisitive, taking everything in around her. In cold weather, she dresses in very heavy furs, as the cold can make it difficult for her to breathe. However, she prefers lighter dresses that allow her to move more comfortably and freely. Typically she dresses in shades of blues, purples, and creams that are frequently accented by gold.























    02.



    psyche









    vices

    โœฟ Reticent: While Aelina is confident in her thoughts and ideas, she often is hesitant to share her opinions and thoughts due to her inexperience in the court and society.
    โœฟ Defensive: She struggles with criticism, and will often try to challenge it or excuse it.
    โœฟ Emotional: Her decisions are not always ruled by logic as her emotions can get the best of her.






    virtues

    โœฟ Adaptive: Aelina is very quick to catch on to what is going on around her. She is a fast learner and works extremely hard to understand the complexities of court and royal rules.
    โœฟ Patient: Aelina is not easily annoyed or upset by difficult people or problems and can maintain her composure quite well.
    โœฟ Just: Like most people of Tun, she strongly believes in equality and fairness. She has a strong set of morals she sticks by.







    strengths

    Reading people, quick learner, adaptable, planning






    weaknesses

    Physically weak, speaking her mind, inexperienced, emotions can lead over logic occasionally







    likes

    Clear nights, reading, learning new things, warm breezes, flowers, socializing, music, animals






    dislikes

    Being ill, the cold, cloudy and hazy weather, being confined, early mornings, silence, bitter flavors, being underestimated






    fears

    Dying, ending up alone, losing loved ones


















    03.



    history









    Owain and Isolde Braelor had given up on having children long before Aelina ever came along. For years they tried, but none of their six children before her were ever born alive, even the few that did not come too early. Hope dwindled after each loss and as they aged. In all honestly, Isolde didnโ€™t realize she was pregnant with Aelina for some time as she believed she was too old to carry any more children.

    This pregnancy was difficult, like the others. Isolde was sick and bed-bound for most of it and the couple assumed it would end in loss and heartbreak like all the rest, especially since she came too early. They were wrong. The labor was long and intense, but Aelina was born alive and breathing. She came into the world face-upโ€” a stargazer.

    However, she was quite small and weak. From infancy through her teenage years, Aelina was rather sickly. The harsh Tun climate was rough on the girl, but she always pushed through. Not only was she prone to severe illnesses, but she also had breathing difficulties. The cold air, exertion, and humidity often triggered wheezing, shortness of breath, and coughing. Owain and Isolde watched over their only child very carefully. They had withdrawn from society after losing their first child, intending to return as a family, but even once they had Aelina, they were too concerned about her health to parade her around. So, the family remained sequestered at their home. Over the years, their family was slowly forgotten.

    It was lonely for Aelina, of course. Her family oversaw a remote Tun mining village. Aelinaโ€™s health was always at its best during the short period when the weather was mild. Those were the only times she could leave her home and interact with others outside of her household and household staff. Private tutors educated her and anything that required physical exertion, like fighting, was expressly forbidden. She spent much of her time reading, painting, and learning to play the harp. She always begged to travel, to meet others her age. To visit the Tun court, to see the other kingdoms. She wanted to be like others of her age and her status. As she grew older, her health got stronger, though even today it isnโ€™t quite as strong as the average person. Finally, as she approached nineteen, her parents finally gave in and once again took their place in Tun society.

    It was overwhelming, to say the least. However, Aelina began to absorb it all. She paid attention to all the boring council meetings, and every discussion both official and unofficial. She had missed out on so much in her absence, that it felt near impossible to catch up with her peers, but she sure as hell was going to try.



















    04.



    gallery


































    05.



    connections

















    Owain Braelor



    Owain is Aelina's father. While the pair have a good relationship, she finds him, along with her mother, a bit overbearing. While her mother is more focused on her health, Owain is now concerned with securing her future. He guides her in court, even when she doesn't necessarily need it. Now, he is looking to find her a suitable husband, which is a rather difficult task due to her lack of a reputation. As a child, Aelina loved the stories he would tell her of the different kingdoms.

















    Isolde Braelor



    Aelina loves her mother dearly, but often feels smothered by her. She would constantly forbid things that could negatively affect her health and safety and would often hover nearby when she was feeling the slightest bit sick. Being out in the cold for too long, riding dragons, and running around were all expressly prohibited. She still often turns to her mother for guidance and advice as she respects her judgment and opinions.




















    06.



    miscellaneous

















    Magic

    โœฟ Star-reading: Aelina can read people very well and get a feel for their personalities based on astrological attributes. If she is physically touching someone, with both hands while under the stars, she can get more specific information, though it is still limited. Of course, she does not know what is going on in someone's head. This has completely saved her from being socially inept from her years of seclusion. Additionally, when skies are clear at night, she can navigate perfectly using the stars. The clarity of the skies correlates with the precision. So, if the skies are only partially obstructed she can still navigate, but would be less precise.






    Personal Items

    โœฟ Weapon: Aelina has never been trained in combat or self-defense, however, she has been given a dagger for protection once she started appearing in court with her family.

    โœฟ Notable Items: A necklace with a sun and moon pendant made of silver and gold. She also has a rock from outside her home that she keeps with her when she is away.






    Questions

    How do they feel about the alliances?
    "I believe that it is a wise decision to ensure peace and prosperity for all of Nordua."

    Would they marry for the sake of the kingdoms?
    "I would, though I am uncertain who would be willing to match with me considering I am relatively unknown."

    How do they feel about previous wars?
    "It is a bit difficult to generalize as there are many reasons for war. However, I believe war should only be the last resort and far too often it could have easily been avoided. It is a true shame to bring bloodshed and loss of lives for something that could have been settled by other means."

    Are they willing to put personal feelings aside for the sake of the alliances?
    "I am. I am willing to do whatever I can to maintain peace with the other kingdoms."




















    โ™กcoded by uxieโ™ก

 
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TERITHEON FEYD
The Rogue Royal
full name
Teritheon Alexander Feyd
nicknames
Theo
age
26
birthday
October 27
gender
Cisgender Male
sexuality
Heterosexual
place of birth
Kingdom of Rhaeclya
occupation
The Rouge Royal
appearance
height
6'2"




weight
190 pounds




hair
Theo sports dark curls with russet highlights. His hair is usually kept short, but there are some unavoidably disheveled pieces that occasionally fall in his face. (Most resembling the upper left photo)




eyes
Theo's irises are a dark forest green with hints of stormy grey. Notoriously, there is a mischievous glint in his eyes.




build
Theo is lean and muscular, his strength perhaps only rivaled by his speed. He has broad shoulders and thick, corded muscles that run the length of his arms and abdomen. In his spare time he enjoys practicing his swordsmanship and frequenting pleasure houses. Due to his regular strenuous activity he has an excellent physique and it shows.




modifications
N/A




face claim
Josha Stradowski




โ The child who is not embraced by the village will burn it down to feel its' warmth โž
Persona
personality

In a word, abrasive. Teritheon runs hot, often drawing attention to himself when he enters a room, he is not afraid to show others that he is, in fact, a genuine threat and sometimes goes out of his way to start a fight. His anger drives him, and he carries with him a resentment for any and all things royal. While his cool exterior and relatively devil may care attitude may persuade some to believe otherwise, Theo is incredibly closed off and guarded when it comes to the more personal aspects of his life. Most of his relationships, whether romantic or plutonic, are incredibly superficial. His loyalty runs deep, though it is not granted to anyone at the moment besides his younger sister. If you're on his side, he'll tolerate you, but if you're not on his side you should hope you don't catch his attention. While he strives to exude control over all things in his life, he fails miserably when it comes to throttling his anger. Underneath his facade, Theo is actually very perceptive and even feels great empathy for those who are worse off than himself, but he would never let anyone see that lest risk being called weak. Despite all of this, socializing comes fairly easy to him. He is charismatic and charming when he wants to be, which is likely why he's had so much "success" in the field of women so far, though he would never voluntarily allow himself to develop any genuine feelings.





Likes and Dislikes
LIKES:
  • Women
  • Drinking
  • Pleasure Houses
  • Violence
  • Hearing people beg
  • He's a dom

DISLIKES:
  • Nagging
  • Formal events and politics in general
  • The Kingdom of Tun - but more on that later folks
  • When someone can resist his magic




Fears

  • Actually falling in love, true feelings can be so unpredictable and have a tendency to make him feel overwhelmed
  • Rythax betraying him or leaving. To be without a dragon is to be without any real power
  • Something happening to his mother or younger sister (and it being his fault)





Strengths and Weaknesses
STRENGTHS:
  • He excels at hand to hand combat, he'd rather throw a punch than wield a sword
  • His magic has always been exceptionally useful in battle
  • Manipulation, despite his reputation he can be very persuasive and charismatic when he wants to be
WEAKNESSES:
  • Easily provoked (hot headed) which frequently gets him into trouble
  • Women .... he just can't say no to a pretty face
  • Rythax, he often struggles to control his dragon
  • Reputation, many know him only as the disgrace of Rhaeclya which leaves his political presence wanting




Vices and Virtues
VICES:
  • Theo is quick to anger and easily provoked
  • He displays unprecedented levels of arrogance, which more often than not leave him unprepared for the realities of his duties
  • A complete and utter womanizer, Teritheon struggles to form any real connections (romantic or plutonic) and often feels isolated
VIRTUES:
  • Teritheon is unfailingly courageous (though some may claim this amounts to a level of stupidity rather than bravery)
  • Once he's decided that he likes you, he is exceptionally loyal. His opinions and values are not swayed easily.
  • He's very protective of those that are younger than him or weaker than him, especially young children. He had some rather unpleasant experiences as a child and does not want to see anyone else suffer the way he did.




background
FAMILY:
Prince Aedyn Feyd - Father (Deceased)
Aurelia Feyd- Mother
Lyana Feyd - Younger Sister
Naelys, Malaenys and Vasilyssa Dorgaeron - Distant Cousins

Despite what others might believe, Teritheonโ€™s magic made his life difficult from the start. In his early childhood, he was quite a normal child if not a bit of a troublemaker. Theo would often roam the halls practicing his swordsmanship or sneaking into the dragon keep to rile up some of the more aggressive dragons. He was closest with his cousin, Vasilyssa, as they were most similar in age. In fact, Lyssa, Diablo and Teritheon were thick as thieves until Teritheonโ€™s magic began to grow beyond his own control. By the time he was 18 Theo still had very little control over his abilities. He would frequently (and accidentally) cause others to collapse in pain with a single touch, the very fear that he might cause pain unintentionally triggering his magic. The only saving grace being that if it happened once, his body was usually too exhausted to unintentionally do so again that same day. Soon enough though, Theo became accustomed to slanderous accusations from other nobles at court and even some of the servants and guards. The little demon does it on purpose, heโ€™s out of control. Something needs to be done about Prince Teritheon. He kept his head down, knowing that no matter how he tried to justify himself he would face repercussions for his magic. After a while, he became withdrawn, refusing to touch anyone unless he was wearing his glovesโ€ฆ but this was an isolated existence.

It grew harder and harder for Theo to watch his cousins and his younger sister continue to grow and socialize, to see how the people of Rhaeclya adored the rest of his family but so often spurned him. So he sought comfort elsewhere, more often than not at the bottom of a glass of ale. He began frequenting pleasure houses, which overtime helped him to repress his magic. The key was becoming accustomed to physical touch while still being able to keep the focus of pain out of his mind. Though many a maiden suffered unintentionally in the process, Theo was eventually able to finetune repress his abilities so much so that he had to actively focus on pain to trigger his magic. Still, the years between had caused quite a rift between Theo and the rest of his family. He grew to resent his cousins, the beloved heirs to the throne who could do no wrong. After his father passed, his only true connection was with his younger sister, Lyana. Lyana always tried to bring out the best in Teritheon, but even she had her limits. The day of his fatherโ€™s funeral, in a drunken stupor, Theo had gallivanted into the royal throne room with a glass of ale in hand. A guard had approached him, but the words exchanged between the two of them remain a mystery to this day. Most people only know that swords were drawn and after a few swings, Theo had left the guard shaking in pain on the floor of the royal throne room. After that incident, Teritheon, Lyana and their mother were sent to a castle on the edge of Rhaeclyaโ€™s territory, far away from the perfect, polished life of the royal family. But now that all of Nordua is threatened, he has been called to Nireath to join the rest of the royals in their budding alliance, much to his own dismay.

CHARACTER QUESTIONS:

How do they feel about the alliances?
I never particularly enjoyed the company of the other kingdoms, especially Tun. A frigid wasteland if you ask me. Nireath though... Nireath is always a good time.

Would they marry for the sake of the kingdoms?
Marriage is just a political formality. I have no intentions of being faithful to one woman if that's what you mean.

How do they feel about previous wars?
Those who have challenged Rhaeclya have learned their lessons in the past. If they must be taught the same lesson again then so be it.

Are they willing to put personal feelings aside for the sake of the alliances?
Not particularly, no.

MAGIC
PAIN
Theo has the ability to induce an extreme, though completely illusory, pain in other people's minds. Typically, he must make physical contact with his victim and maintain extreme focus. Any breach of his focus will inevitably render his magic ineffective. The levels of pain the victim experiences vary greatly depending on Theo's focus and the victims resistance to mental attacks. Typically, those who are more familiar with his abilities are more resistant to them, and will experience far less excruciating (though still uncomfortable) pain. His magic works best on unsuspecting victims or those who don't know of his abilities. Theo can only use this attack on one victim at a time, and his mental control rarely lasts for more than a minute. Even then, using his magic causes him great exhaustion meaning he is not likely to be able to use it more than once a day.

DRAGON
Rythax
Name: Rythax
Age: 46
Sex: Male
Appearance: Rythax is a slightly above average sized dragon with jet black coloring. Some of his scales have crimson undertones along his stomach and around his face, although that is far from his most distinguishing feature. The beast is littered with protruding spikes and horns that make him quite the lethal weapon.
Personality: Notably aggressive, Rythax has been known to cause quite a bit of trouble wherever he comes to rest. He's quick to anger, and sometimes requires more experienced dragon keepers to handle him, which makes him a somewhat undesirable mount. Teritheon is able to ride him and give him some basic commands, but even the rogue prince occasionally struggles to keep him at bay.
PERSONAL ITEMS
AND WEAPONS
Sword and Dual Blades: Teritheon has a long sword with a crimson and gold hilt in true Rhaeclyan fashion, though it's mostly decorative. When actively involved in conflict Theo prefers to use his dual blades, two far shorter weapons that he keeps tediously sharpened. His favor for two blades has left him almost ambidextrous though he still favors his right hand.

Handkerchief: Teritheon's younger sister, Lyana, gifted him her own favorite handkerchief before he left for Nireath to "keep him safe" on his travels, a white scrap of fabric with her initials "LD" embroidered on it. The sixteen-year-old girl stayed at home with their mother while Theo took off to represent their branch of the Dorgaeron family at the gathering in Nireath for the Summer Solstice. Theo keeps the handkerchief tucked in his saddlebag for safekeeping, though occasionally takes it out in private when he's feeling homesick. He would never let anyone know that he possesses it lest he be viewed as weak, but it is likely one of his most cherished possessions.






coded by natasha.
 
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Dunik Marason



  • Dunik 1.jpgFull Name: Dunik Wreath Marason
    Nicknames: The Torrent of the East
    Age: 28
    Gender: Male
    Sexuality: Heterosexual
    Magic: Water Breathing: Due to his familiarity with water, he sought out ways to give himself a little bit of an edge when it comes to water combat. His answer was to use magic to help him breathe under water. Of course, as with any magic, it drains his stamina and he can't hold it forever, but he has a good 3 minutes of water breathing in him before he needs to resurface.
    Kingdom: Nireath
    Role: The heir who never was
 

Attachments

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  • THE JEWEL OF THE WEST.
































    # SO LOVED, SO ABSENT, SO CRUELLY DEAD








    # SECOND IN LINE TO ARAES




















    โ™กcoded by uxieโ™ก



 
Finn Finnson
Nicknames: Finn

Age: 25

Gender: Male

Sexuality: Heterosexual

Magic: Physical Enhancement: Finnโ€™s strength and speed becomes increased 2 times over , this ability pulls on his stamina drastically draining it every minute that it is activated,if he is in this state over 10 minutes he will be rendered useless barely able to stand on his own, too long and he will be on deaths doorstep.

Kingdom: Tun

Role: The Stranger



Appearance

Height:6โ€™6

Hair:slightly longer brown hair with the sides shaven, he either wears it with one long braid down the middle or a ponytail

Eyes:Brown

Distinguishing Features: A tattoo above his right eye reading uniter in Cizarian

Scars: many minuscule scars

Modifications: none

Face Claim:Jaakko Ohtonen.

Description: Finn a mountain of a man with a long framse, lean muscle, and a heavily accented voice, he is covered with scars and tattoos alike
Weapon:War hammer named Hefnd meaning revenge,the hammer a gift from King Tarik.
F4022E61-B063-49DA-B3F9-182F922989B1.jpeg


Dragon: He doesnโ€™t have one as of now but he has been spending time getting accustomed to Flying riding with his mother atop her old mount mountain crawler a fairly large Dragon



Notable Items: A necklace with two rings hang tethered by a silver chain.
Likes:
  • Fighting
  • Drinking
  • Working out
  • Hiking
  • Exploring
  • New food
Dislikes: 4+

  • Court
  • Politics
  • Swimming
  • arguments
  • Lying
Fears:

  • Him never avenging his family, and destroying the usurper in his home land
  • His rightful claim to the throne in Cizari will be forgotten or ignored
  • His followers will lose faith in him
  • That Tun will not assist in the reclaiming of his Kingdom.


Strengths: 3+

  • Trap laying
  • Intimidation
  • Cunning
  • Unyielding
  • Combat expertise
  • Tracking
Weaknesses: 3+

  • Diplomacy
  • Dragon combat
  • Negotiating
  • Short tempered
  • Ambition


Vices/Virtues:

Vices:

  • Merciless - Finn now knows no mercy see a snake kill a snake, they way it canโ€™t bite you when your asleep
  • Ambitious - his loss and his survival has left him with a great chip on his shoulder that he feels he must finish his fathers work and then some
  • Vengeful - he has developed a rage for all who has wronged him and sometimes clouds his judgement and may drive him into aggressive spats at times.
  • Heart broken - losing everything has dimmed his light, making him untrusting, emotionally distant, and abrasive on occasion


Virtues:

  • honorable: he holds true to any oath he has given and would die rather than give an oath he knows he wonโ€™t keep
  • Loyal: true loyalty has no price, it is unmeasurable so if your loyal to him he will always keep your best interest
  • Loving: the ones he holds dear heโ€™d do anything to see them smile and wonโ€™t hesitate to question their well being if he notices anything off
  • Courageous: Finn has no reverse, he meetโ€™s everything head on, feeling thereโ€™s no glory in fighting a one sided battle
Character Questions

How do they feel about the alliances?

He believes that they will be short lived until they are united and protected under one king.

Would they marry for the sake of the kingdoms?

He has sworn fealty to King Tarik and Prince Drak and will honor their decisions whether he like them or not.

How do they feel about previous wars?

Finn is very new to Nordua, but feels they are apart of life whenever power meets power there will be a clash.

Are they willing to put personal feelings aside for the sake of the alliances?

As of now Finnโ€™s ambitions are set on a land far away so these alliances matter little to him.

History: Finn was born the son of Cizarian King Finn Kjartan and a noble lady of Tun to usher in a peace between the northern waters along Cizarian territory. In the early years of King Tarikโ€™s reign he arranged the offering of Lady Tara of house Brennan a house loyal, and highly favored by the crown, but due to war, nearly all the men in her family were lost those within fighting age at least. Her elderly grandfather began offering all the young women of house Brennan as wives to those who shall have them for the right price, and could give them the best possible care, Lady Tara just so happened to be the one shipped off to Cizari.



Just a year into their marriage Lady Tara now Queen Tara gave birth to Finn her first child and the heir of a king, but this wasnโ€™t Nordua, Cizari was war torn and kings and lords alike led their men into battle, so when heirs came of age they were to accompany their fathers into war to show their worth and valor in battle. Dragons did not align themselves with humans, dragons of Cizari only protected their territories from other dragons, and would follow great human armies only for the sacrifices they would leave for them along the road to battle and for the abundance of fresh flesh left in the wake of war.



Finn grew fast and so did their royal family by the time he was four his mother was pregnant with twins Finnan and Finnria his younger brother and sister, the kings blood line now stronger than ever and so was his army, opening their water brought good fortune tun now in alliance with the Skasia has opened trading with them, an opportunity for better building materials along with weaponry. The king of Ashil began to grow envious of this new alliance with Tun, the rival king having the ambition to try and uproot it sent word that war would come if the Alliance with the foreigners did not come to an end. This war will go on for nearly a decade young Finn would spend this time training, learning to manipulate his abilities, growing as a warrior training with his fathers most loyal warrior, Otto who stayed to upkeep defenses within the kingdom. Amongst his fathers return he informed them that he still controlled half of Cizari and came to the realization that all both kingdoms must become one, united under one king, him.



Finn now sixteen his fatherโ€™s conquest was underway and they began their March on Ashil, leading up to their first stand anticipation began to grow thick, dragons flying overhead, the drum of thousands of warriors marching at his back, Finns reaction to it was against his fatherโ€™s expectations but to his pleasure, there was no fear, no nervousness, but only naive excitement. It wasnโ€™t long before the fighting began, arriving at a fortress just within Ashilโ€™s border. At the sight of Skasiaโ€™s army Ashil knew that the time for words had long passed and the first battle began. The screams of agony, the the stench of blood so strong it hung to the roof of Finns mouth, the Skasian army began to drive them back Finn, his Father, and uncle in the vanguard gave pursuit to the remaining Ashil troops who were now retreating to their fortress in an attempt to escape, Young Finn separated from his father and uncle managed to slip a small number of guards within the fortress walls before they could close and seal the gates. Dividing the few men he had in half ordered some to get the gate open and the rest to defend them knowing their army was on the other side, outnumbered three to one Finn was sure this would be the end, but the gods were on their side as he crushed enemies one after another before the screams of the Skasian army surrounded him capturing the fort. That is where his legacy began, his father may be the man to conquer Cizari, but Finn will be the king to unite the peopleOnce the praise of Finn and his father

started to spread and grow, so did the hatred within his uncles heart.



Their conquests would go on to last for five years, occupying Ashilian territories, the commoners actually favored the company of The Skasian army and soon gained their support, a lot of these people farmers, hunters, fishermen, craftsmen could only dream of the idea of open trading across the continent with there only being one kingdom. The Ashilian king knew he was bested and death surely coming he surrendered, offering his daughter up for peace to marry Finn and upon this marriage they will unite the lands. At the Wedding Finns uncle had been seen drinking and eating with those from Ashil who openly opposed the marriage all with distaste written over their faces, the king ignored it but not Finn, calling for a meeting the heir confronted his uncle for associating with the crownโ€™s enemies, his uncle denying it and pleaded with the king who would finally break his silence โ€œ Brother I have ignored your ambitions for far too long you are banished from the capital,you are no longer welcome here. โ€œ and with that the king turned and walked away ending the meeting.



Two years of peace would go on the king now growing old and diminishing due to the battles of his past, Finn enjoying his role of Commander and Heir his wife now pregnant with their first child soon to give birth the Twins now adults his younger brother a fine warrior and his sister a princess, the unification of the land brought great prosperity for those of Cizari farmers crafters, and traders alike banded together to work as one sharing their knowledge with one another, everything was well until the night fire took the capital, the royal family under attack, as sell swords stormed the castle catching Finn and the royal guard by surprise, ordering a good number to escort the women and children out then send reinforcements. Gathering the remainder the men made their way to the kings chambers to find his brother uncle and a band of sell swords exiting the chamber, swords wet with blood and his fathers crown in his brothers hand. Letting out a battle cry Finn charged them and the bloodshed began swinging at his uncle, beginning to overwhelm him broke his uncles sword swinging the hammer again at his head but was stunned as Finn felt the cold steel of his brothers blade in his stomach, jumping back Finn ordered them to retreat the smoke getting too thick and their numbers continued to rise. Arriving to the docks he seen a massacre his sister, his wife m, and unborn child killed along with their guard, l his mother severely wounded barely clinging to life. There was only one place they could go now across the sea to Tun his mother had birth rights there and they could possibly seek refuge and regroup there.



Arriving in Tun it was a new world meeting the King and his heirs were odd Finn had never bent the knee to any man, but yet here he was doing it for a family he had never met and he had no relation, but they did offer to restore his mother nobility and his in turn being her rightful son, so in turn he felt grateful and honored to do so. Finn would spend the three years getting accustomed to life in Nordua the fact that people mounted dragons took him nearly a year to come to terms with alone.



Family: Optional (you can list your character's family members and their connections to them)

Relationships: Any important relationships that are worth mentioning (not other player characters yet)
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