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Fantasy The Fairy War Locations

Dawn is a Changeling

Junior Member
Our homes, caves, etc.
The cavern we share is large at full of stalagmites and tites. We hang lanterns and have glowing mushrooms glowing on the stalactites and some of the stalagmites we use as legs for chairs, tables, and low walls. One wall is a hidden entrance to the outside of the island, from inside it looks like a window, from outside it's disguised as rocks and plants which are invisible from some angles. The wall to the right of that is covered in spring plants and flowers, some of which are poisonous. It also contains the secret entrances to Winnies and Kearneys rooms. The far wall is winter and is covered in snow, ice, and maybe some paintings (up to world), and the left wall is blanketed in warm furs and leaves and has the secret entrance to Maples kitchens. The cavern has some spaces divided out by stalagmites but the main area has a table and some chairs. the whole area is full of cozy chairs, tall chairs, hard chairs, beanbags, etc in a bit of a hodgepodge way. There are also a few cabinets and tables at random places. You can't fly inside for fear of hitting a stalagmite. There are several traps, including joke floors and hidden holes in the floor that everyone who frequents the area is familiar with but any intruder would fall prey to. Kearney occasional hides new tricks to get her friends but they're never very nasty and she usually takes them out pretty quick.
Outside the cavern is the garden. It has a few small mountains or large rocks sticking out of the lush non-poisonous gardens, but its mostly tall, green plants in vivid hues, some perpetually flowering. Nothing is ever dead or withering and nothing is treated as a weed. There are some animals in there, all were considered thoughtfully and brought in by fairies from all over the world (Kearney flies all over to collect her plants and grabs anything that looks cute for consideration. She also got some ugly gross or weird things but they were shot down). There are rabbits, squirrels, foxes, otters, red pandas, a few deer, lemurs, spider monkeys, weasels, some unicorns, pixies (a small animalistic variant of fairies that have low intelligence and often have animal features like fur or whiskers but are usually very pretty and some people keep pixie gardens or some such), gnomes, cat sith, and every kind of bird imaginable with bright plumage and proud countenances. There are also some more common song bird varieties.
The island used to be volcanic but has long since cooled (the winter fairy might even continually visit a magma chamber below and use cooling magic to keep it in check). The top is mostly closed by stone, though there is a window that lets in a bit of light, and the main magma chamber became the cavern. Smaller magma chambers off to the sides became great side caves. There is also plenty of mineral water running through everything.
(Let me know if you want anything changed)
IC:
OOC:
Characters:
 
Kearney
Kearneys apothecary is lit by glowing flowers. It has a sick bay with beds and a small underground waterfall for fresh water. It's full of weird magical plants. Near the sickbay is a workspace full of strange potions and poultices that are sitting on a table beside equipment, pestles, herbs, and illegible notes. It doesn't have any candles, all the lighting is flowers except over some of the plants, which have glowing crystals for light. Not super well lit, but enough to see by. Her workspace has potted glowing flowers to see by. It's not very high but there's plenty of shallow space for growing plants, many of which most fairies have never seen before (she keeps them here because they're very illegal and probably dangerous and foreign). Some are from places no living being has ever reached because she can fly and is willing to risk the danger and spend the time to find them.
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Art is AI generated
 
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Kearney
Kearneys home is inside a large orchid. The leaves at the base house her labs, plants, workshops, and a few rooms for Sionnach (she's a very devoted mother and gives her princess everything she could possibly want. If you call her baby spoiled there is a very good chance you will be poisoned or find yourself with one less limb than you previously had. Or maybe even an extra limb, she might know a plant for that). The rooms are between, under, or in leaves. At the stem there's a secret door which opens to the inside of the stem and allows you to fly up until you reach the top, which is a cluster of flowers. One flower is Kearneys bedroom. Another is the kitchen, the larder, the guest room, the dining room, etc. You can't fly into the orchds because the outer petals are coated in a slippery substance that makes landing impossible and the entrance to the main rooms is too tight to fit through unless you can tuck in your wings, but they are exits that you can fly out of (or slide down then fly, which is loads of fun and has been known to entertain Kearney for a few hours when she was bored) if you're inside. It's not remotely accessible if you don't have wings, so if Kearney ever has an accident and loses the ability to fly, she better have a plant that regrows limbs (she might).
 

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