Sovereign
We Glorious Fallen
@Apollogy8
@Sovereign
In the modern world, people don't quite believe in anything that extends beyond the reaches of what science can reproduce. Religion is for sheep, superstition is for schizophrenics, and magic is the remnants of an age without scholars. Everything that happens has an explanation, and because modern science cannot prove the existence of something, it does not exist. Funny how that works; just a couple hundred years ago the earth sat at the center of the universe, the globe was flat, and flight was impossible for man to achieve. Science still has much to learn.
Delsin Morrow for example, suffered what people in the old age might have considered demonic possession. Though of course, in the modern age we refer to these demons as 'mental health disorders', Post-Traumatic Stress Disorder the flavor with which Delsin found himself afflicted. A former soldier, Morrow's memories haunted him invasively --intruding into his waking thoughts like nightmares to a dream. These episodes caused panic and nervous ticks, sometimes sweating and hallucination.
Anxiety often overwhelmed him in crowds, and though the stoic former warrior could usually wear a mask of measured calm, he preferred to remain in the comfort of his own home without companionship. Ironically, companionship might be the most effective method of slaying his demons. To further the irony, one might recognize the parallels of an eccentric recluse now to that of the witches and warlocks burned in olden times. Funny how we go from hunting down those different from us when we do not understand them, to leaving them behind and ostracized when we realize they're not a threat to our way of life.
So, Delsin stuck to that which he felt actually helped him cope: video games. They provided him vast, open worlds where he did not need to be himself, he could find strength in being someone else --at least for a short while. Hunkered down in his apartment, he'd stick to a regimented schedule of exercise before gaming until he could no longer stay awake; intermittent meals dotted the timeline of his day. His current game of choice? Fire Emblem: Awakening. The strategy made him feel useful, and the roleplay aspect sated his craving to be someone else.
As humans, our power for denial is strong. We don't want to believe in what exists beyond the veil, so we work to disprove it. What we fail to realize is that while it may no longer haunt under the same name, some old evils remain. In a world guided by rationale and science, the most dangerous forces are the demons you keep.
@Sovereign
In the modern world, people don't quite believe in anything that extends beyond the reaches of what science can reproduce. Religion is for sheep, superstition is for schizophrenics, and magic is the remnants of an age without scholars. Everything that happens has an explanation, and because modern science cannot prove the existence of something, it does not exist. Funny how that works; just a couple hundred years ago the earth sat at the center of the universe, the globe was flat, and flight was impossible for man to achieve. Science still has much to learn.
Delsin Morrow for example, suffered what people in the old age might have considered demonic possession. Though of course, in the modern age we refer to these demons as 'mental health disorders', Post-Traumatic Stress Disorder the flavor with which Delsin found himself afflicted. A former soldier, Morrow's memories haunted him invasively --intruding into his waking thoughts like nightmares to a dream. These episodes caused panic and nervous ticks, sometimes sweating and hallucination.
Anxiety often overwhelmed him in crowds, and though the stoic former warrior could usually wear a mask of measured calm, he preferred to remain in the comfort of his own home without companionship. Ironically, companionship might be the most effective method of slaying his demons. To further the irony, one might recognize the parallels of an eccentric recluse now to that of the witches and warlocks burned in olden times. Funny how we go from hunting down those different from us when we do not understand them, to leaving them behind and ostracized when we realize they're not a threat to our way of life.
So, Delsin stuck to that which he felt actually helped him cope: video games. They provided him vast, open worlds where he did not need to be himself, he could find strength in being someone else --at least for a short while. Hunkered down in his apartment, he'd stick to a regimented schedule of exercise before gaming until he could no longer stay awake; intermittent meals dotted the timeline of his day. His current game of choice? Fire Emblem: Awakening. The strategy made him feel useful, and the roleplay aspect sated his craving to be someone else.
As humans, our power for denial is strong. We don't want to believe in what exists beyond the veil, so we work to disprove it. What we fail to realize is that while it may no longer haunt under the same name, some old evils remain. In a world guided by rationale and science, the most dangerous forces are the demons you keep.
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