• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fantasy The Dehunters guild// cs page

NeonFlow

More toxic less flow
Supporter
Roleplay Availability
Roleplay Type(s)
My Interest Check
Heyo the minimum I need is below, add more if you wanna. Ask questions in a pm or on the check, please don't get offended if I ask for a change, I only do so to make things fit the lore or if it seems BS/OP

===================

Name :
Age:
Appearance:
(picture is nice but give a brief description anyway, height, hair colour... anything notable)

Gear:
(whatever this person has on them while questing. You can have one demonic/magic artefact/weapon depending on what it is and does. Can't own the "world ending sword" or "Shen's Sealing Staff")

Mana:
(say no if you do not have mana, if you do have mana list what type it is and give a example of how its used. This could be anything from Sealing, telekinesis, firebending, turning invisible, boosts to speed or strength... If it seems to BS I may ask you tone it down or change it. Time magic is a no for example. Controlling multiple things such as thunder an ice is a no etc etc)

Talents:
(have up to five or less, a talent is something this character excels at naturally or from practice. Be it cooking, knitting, hunting whatever)

flaws:
(for every two talents list a flaw. This can be as simple as missing a eye or being nervous around strangers. Keep in mind if your some sort of antisocial murder hobo incapable of etiquette or basic manners you probably arnt a member of the guild.)

quirks:
(not necessary but add more if you like, no a flaw or a talent, a quirk is just something unique to them. Perhaps they refuse to hurt cute animals but enjoy murdering people, maybe they like there ale warm instead of cold. Have fun idk)

Brief history:
(What this person did before they got recruited into the Dehunters. Maybe they were training as a magic knight, or quit after some trouble... Maybe your a sly thief who made the mistake of stealing off a guild member who proceeded to make a game of your escape to prove yourself.... Maybe your a well regarded rookie sealer who found out the hard way how the kingdom sees the population as a resource and etc etc.... remember to pm me if you have any questions or want to kick a idea about)
 
Name : Yahno Naza
Age: 28
Appearance:
gintoki.jpg
White/grey hair like most from the Naza clan, Under 6ft with a decent frame/build. Seeming like a lush Yahno's deceptively strong. "Dead" eyes with a face that usually appears bored/sleepy or drunk as he's usually tired or drunk.

Gear:
Yahno's clothes are simple robes, his armor is made from the skins and furs of monsters, his sword is a katana cause I'm unoriginal and he carries three metal boomerangs. A satchel/sack carries a few bottles and a supply of food/basic cooking equipment with enough space for clothes and valuables.

Mana:
Void mana, basically teleportation. A user of void mana can warp themselves or a person/object they are touching any place in their eye view or any location pictured clearly.
(provided they have enough mana for the distance.)
This mana is one of the rare sought after magic, it's power alone is tremendously useful as a means of transportation but one trained for combat can utilize this mana to its greatest potential.

Talents:
Hunting- hiding and killing something from a distance, most of Yahno's childhood to be honest.
Combat- from a young age Yahno was taught to defend himself, though it was Waboe Shrouda who taught the young man how to properly handle a sword.
Strings- Without much practice at all Yahno is great with stringed instruments.
Odd charm- could be the smile or the way he speaks. Some people like him alot, some don't...
Cooking- in no way a chef but more than competent when it comes to preparing something he has killed.

flaws:
Addict- Yahno will drink smoke and eat anything for a buzz whenever possible.
Lazy- Yahno prefers his challenges done quickly and easy.
Competitive- drinking, hunting, killing, music, whatever... Yahno is the best at it or wants to prove it anyway.
Afraid of deep water- shit swimmer, even shitter when he can't see the bottom.
(Maybe becomes a cyclops- Yahno loses a eye sooner than later maybe idk.)

quirks:
Abbrievates names whenever possible,
Likes sarcasm and poking fun,
Fiercly loyal depending on the situation,
Shares money, advice, drink... but never food off his plate.

Brief history:
Born and raised by a clan of nomads, Yahno learned how to survive and thrive in the wilds at a young age. Leaving the clan as a teenager with the goal of becoming a knight in the kings army worthy of land and titles... unfortunately it was never ment to be as the boy was found by a man named Waboe Shrouda. A respected member of the Dehunters guild, Waboe trounced the boy in combat then offered to help Yahno improve. The two became fast friends and over ten years have rose up the ranks of the guild. Waboe is presently guild master and Yahno is first captain, together they have killed/subdued more than twenty demons. (Five of them being BIG level demons)
 
Last edited:

Users who are viewing this thread

Back
Top