Abilities: A Kindred's disciplines, diluted, pass on to her Ghoul companion...
Animalism [The Gangrel's feral blood allows them to come into contact with nature's critters much more easily than the usual Kindred, whom animals avoid and are usually frightened by. Calcutta is able to communicate with and command most animals to her will. Cole has found that the neighbor's dog stopped growling at him.]
Fortitude [A vampire with Fortitude is granted unearthly toughness, dead flesh becoming resilient as stone. Calcutta has grown used to relying on her unnatural resilience to carry her through violent confrontations, becoming a bit of a daredevil. Cole has had his nose busted too many times to notice, but he doesn't bruise as easily anymore.]
Protean [The discipline of shape-changers, allowing Kindred to turn into beasts and living weapons. Calcutta can see in total darkness, grow wicked claws, and is slowly working her way towards stranger forms. Cole has not felt any outward biological changes from his condition... Yet.]
Skills:
The couple is bound by a shared aptitude for survival, considering themselves "outsiders" who trawled at the edges of society, unwanted by others and uninterested in earning their approval, even before meeting eachother.
Cole has gained a number of useful skills throughout his life, having often rubbed shoulders with lowlives and night folk. He is decently athletic and has experience with going hand-to-hand, having trained and worked as a night club bouncer before settling with his current occupation as a night-shift security guard.
He's developed some good wits about him, having a nose for danger and enough streetwise knowledge to know when a situation looks sketchy. Despite his build, he knows how to step softly and stick to the shadows. He has a cursory knowledge of security systems from his job, and has learned the art of stone-walling assertiveness to make up for his lack of charisma.
Regular doses of Kindred blood make him a ghoul, and give him the physical edge when dealing with normal folk.
Calcutta has always been a wild child, outdoorsy and adventurous by necessity. She has a good sense of direction in urban or natural environments, and generally knows how to fend for herself. She's jumpy and quick on her feet, acting on split-second decisions that are surprisingly hot-blooded for a dead thing. She was good with animals even before her embrace, and now finds them specially receptive. When the need arises, she has practiced playing the part of the frightened damsel in distress to get out of danger, only to show her fangs at a moment's notice.
Being a vampire makes her resilient, and a natural predator to humans.
Personality:
The two of them are a perfect pair, and perfectly opposed.
Cole's cold-blooded, almost reptilian outlook clashes and completes Calcutta as she grasps for her lost life, still clinging to the remnants of her humanity in strong passions and old emotions.
Cole is often deadpan, uncaring and giving himself a slight air of superiority. He interacts with others only as long as he needs to, before returning to his serene misantrophy. Calcutta is the sole exception. He prefers the comfort of his own mind, zoning out often and going to god knows what dark place Cole thinks his thoughts in.
Calcutta is fiery and vital to an obsessive degree, constantly chasing the high, frightened by the slow loss of her all-too-present humanity. She still doesn't consider herself "dead" dead, being barely a fledgling vampire, and forces herself into awkward socialization with kine despite an introverted nature. Prone to outbursts, fits of rage and anxiety when she realizes she's not feeling her heartbeat, or has stopped breathing. Only Cole's glacial, firm presence brings her a modicum of reassurance.
Biography:
The circumstances of Calcutta's embrace are still mysterious, with her own hazy recollection giving scant clues on why she had been chosen to become kindred. Her sire drained her, turned her and left her to fend for herself in some sick kind of initiation ritual, typical to the Gangrel. Confused, afraid and with what felt like a burning fever fueled by a thirst for blood, the girl snuck to the nearest hospital... Looking for the morgue.
Cole was doing his rounds, his mind in a faraway place when he found the disheveled, wild, pale thing biting on a corpse, her front soaked in dark-red, congealed blood. Curious, interested and then enamored by the strange sight, he took his hand off of the handheld radio, stepped closer, and in doing so saved both of their lives.
Strange acquaintances, friends, partners, lovers. In two years the two of them tied themselves in a twisted, symbiotic relationship of mutual nurturing: growing stronger off eachother, feeding off eachother, living off eachother. Passion, Affection, Addiction and intoxication, the lines of their romance are blurry and it is unclear if what keeps them together is the blood-bond or a genuine connection. Nonetheless, they are a pair of unlikely survivors who found eachother, and have scraped a corner of their own in the World of Darkness.
Assets:
A run-down apartment
Access to blood-bags (Cole's job)
An old beat-up Toyota
Territory: None (Calcutta has never been formally introduced to Kindred society)
Appearance Description:
Yağmur’s homid appearance is best described by the word ‘large.’ He is large of body, waistline, personality, temper and power. He sports well-kept long dark hair and a much less well-kept sprout of facial hair. He tends not to wear shirts, earning him a more tribal appearance as a result of the Crow tattoo across his chest, which dictates his loyalty to the Crow totem. His habit of being shirtless is partly due to him finding it easier to adopt his beastly form with fewer outer restrictions. The types of clothes he does wear regularly include loose-fitting, comfortable trousers (of a tremendous size to cope with his weight of course), and a longcoat worn over the shoulders. He might wear jewellery on his wrists or around his neck, but this is infrequent - he forgets about it sometimes. His eyes twinkle in even the most minimal light and are of a chilling blue. Even in his regular form, a trace of his potential remains: he possesses thick hair upon his head, and his body hair is hardly worth shaving, since it'll have grown right back within a couple of days.
Personality:
Upon first meeting Yağmur, you may consider him intimidating but jolly. He is well-spoken, often using analogy, and can speak very persuasively with his unusual brand of charisma. He can even come across as short-sighted and foolish, often leading adversaries to believe he will be easy to out-think. Those who know Yağmur know he possesses an intense cold streak, more frigid than the blue of his eyes.
Biography:
A Turk in the battleground of the City, Yağmur had to find unusual methods to survive. He used to be much more conservative about the use of his Ajaba form, aiming to fit in with the general public while he built up a small empire of his own in the background. Through methods of varying degrees of legality, Yağmur began to find his feet, and took steps from the light of his human forme to the darkness and strength the werewolf lent him.
Clan/Tribe/Class: Lycanthrope
Glabro Appearance:
A form he is particularly prone to slip into while feasting, intimidating someone or just because it might give him sharper senses, Yağmur’s teeth change, he develops dark grey fur on his arms, back and encroaching onto his torso. He can still talk in this form.
Crinos Appearance:
The ‘war-form.’ The true definition of werewolf.
Hispo Appearance:
He resembles a dire wolf with not inconsiderable bulk. He is athletic, fast and powerful. Larger than modern-day wolf, and standing at a metre tall at the shoulder, the dire wolf has massive hunting potential.
Lupine Appearance:
Indistinguishable from a wolf.
Abilities: (Disciplines, Traditions, Totem powers, etc) - The totem of the Crow…
Skills: (Non-supernatural skillsets)
cooking (gotta know a thing or two if you own a buffet restaurant, right? He doesn’t do the cooking himself, but appreciates good cuisine. Or, at the very least, abundant cuisine); intimidation; tracking; people skills (you might be surprised); juggernaut-style fighting while in human forme (he take take a lot of hits and, while maybe not the fastest fighter, can hit like a truck because he knows how to use his weight);
Assets: A popular buffet-style restaurant - named BackAgain! - with fairly large square-footage. It is, of course, a front, but it’s pretty good value. The logo is a happy little crab wearing a chef’s hat. Try it sometime!
NPCs: (if running a coterie/gang/band)
Commands a small pack that follows the Crow totem. Loyalty is second only to cunning. The aliases, species and personalities of the members are:
Zaran - male (he/him) - a complete human who yearned for something 'more' to life, Zaran was brought into the pack to act as the 'face' when dealing with other humans. Away from Yağmur, Zaran is charismatic and calculating; around Yağmur, he is more meek.
Capo - male (he/him) - an ajaba shapeshifter, Capo is highly devoted to the Crow totem. He is multitalented, a jack-of-all-trades type. He comes across as immature in some ways, but gets serious when the chips are down.
Dolly - female (she/her) - Dolly is also an werewolf. Yağmur offered her a place to go upon finding out what she was. Although Dolly was not in dire need of a pack, Yağmur was persuasive enough that her talents could find a home with him, and so she accepted. Dolly trains in the darker things, and knows where a man's vital spots are.
Parakeet - female (she/her) - unlike the others, Parakeet is a corax shapeshifter. She is an over-the-top punk type, on the surface seeming to revel in the chaos of Los Angeles. Get to know her, though, and you find she has insecurities about her own power. However, her stealth and lead-finding cannot be beat. If big news occurs in LA, Parakeet will know it before it hits the press.