AlannaTrebond
Fear the Fluff
1. I prefer quality over quantity. As long as you use complete sentences, I don't mind. I don't care how bad your spelling is, as long as it's still understandable.
2. We do allow romance, but keep it PG-13. If clothes start coming off, fade to black. Also, love at first sight...please don't. Getting a crush on someone right away, I understand. But, don't do this. Guy: "Hey." Girl: "Hello." Guy: "I love you." Girl: "Oh, I love you, too! Let's get married!" No. Not romance.
3. Cursing is fine by me, but I do not want to see “Oh, ****! He ***** did not ****** do that!”. I just might rage. Basically, as long as it's not every other word, we're good.
4. Do NOT Godmod. It ruins the fun.
5. For the love of all that is holy, do not use blinding colors for posts or profiles.
6. Don’t kill off other characters unless both rpers agree. (Just let me know ahead of time so that there‘s no misunderstandings.)
7. I'm skipping this number because I can.
8. If it starts to feel like a chore to post, then liven it up a little. You can jump off of a building. You can go crazy and try to kill someone with your instrument. You can cheat on someone with your mom. Enjoy yourself!
9. FOLLOW ALL RP NATION RULES AND REGS!!!!
Full Name
Nickname
(Picture Here)
"Quote"
►βasic ɨnformation
Age: Self explanatory. Be reasonable.
Date of Birth: Month and Day Please
Gender: The Famous Question... Boy or Girl?
Race: Human, elf, dwarf, etc.
Height: How tall are you?
From: Home kingdom, Why Not?
Occupation: How does he/she make money?
Alignment: Good, bad?
Role: Chosen, condemned, ruler, random baker living down the street?
Item: Each chosen and condemned have an enchanted item that is completely uniqe. Others may have enchanted items, but they should be rare.
Personality:Personality, 2-6 sentences please
Biography: Bio, One Paragraph(7 sentences) or more
Magic: Briefly describe your character's magic abilities, if they have any.
Weapons: Max of three
Likes: Likes
Dislikes: Dislikes
Fear: At least one
Theme Song(s): Theme song max is five, add URL
The Crescent Islands is a kingdom nothing short of beautiful. As the name implies, the kingdom calls a chain of islands shaped like a crescent moon home. People come from all corners of the world to visit this beautiful place just once, but the navy is nothing to anyone wants to see coming their way. These warriors- mostly women- are skilled water and ice element mages as well. The culture is very much centered around the women. They are the ones most likely to inherit, and the ones that rule the country. The legend of the Loreley speaks of the main deity of the Crescent Islands, and implies that men are the weaker of the two genders, which is why the women lead. They are allied against Corona, which isn't surprising.
Corona is a kingdom in an unexpected place, a vast desert. They are known mostly for their incredible horses and spicy foods, but have the most fire-elemental mages. They trade mostly in glassware, jewels, and horses. Corona is mostly villages, with only one major city, which is actually taken down, moved, and rebuilt, depending on the time of year. In most places, including the city, homes are nothing more than tents. The people wear airated clothing to keep cool. Men often wear jewels or other ornaments to flaunt wealth, while the women are veiled and undecorated. Corona is a patriarch society, meaning that only men are in power. However, choosing a king is not based on bloodline. Instead, about ten or more men are chosen, then a prisoner in jail is selected. This prisoner is usually convicted of an offence punishable by death, regardless of gender. The way the king is chosen is by competition: they give the prisoner one day to prepare to 'escape'. They are given only a one-hour head start and must find (and ring) a bell before one of the competitors catches and kills him or her. If they succeed, he or she is freed, and given pardons to any crimes he or she might commit in the future, except for murder. However, female survivors tend to be killed by assassins, for in a male-dominated society, it is unacceptable for a woman to 'win'. If the prisoner 'wins', the process will be repeated until they have a successor. Corona rivals the Crescent Islands, as their cultures seem to be completely opposite from each other. Although there has been no open aggression yet, there has been a lot of tension, and preparations for war on both sides.
Tal'lial is a vast kingdom, covered with plains and mountains. However, it is completely walled. The mages are the ones in charge- as a group, they advise the Arch-Mage, who is, in theory at least, the most powerful mage in Tal'lial. The spells, despite the fact that they're mostly wind and lighting based, are extremely structured for the most part. There is a small group of mages, called the Stormsingers, are more wild with their magic, which is more powerful during storms or windy days. Stormsingers have been labeled as illegal, the Arch-Mage claiming that they were chaotic and dangerous. The Arch-Mage is chosen by an assembly of mages, so there is no rule of inheritance for the title.
Seikaitsu is a land ruled based on the idea that the most skilled people should be the ones to have rank. The mages there are all light or dark element-based, and there are even rumors of psychics and necromancy. Being the king or queen, depending on who is actually doing the work as monarch, can be risky. Anyone has the right to challenge the monarch's leadership, except in a state of a national emergency, by challenging him or her to some kind of battle. The ruler chooses what type of battle- it can be anything from bread-eating to sword fighting. The infantry of Seikaitsu is never to be underestimated. Shapeshifters are very few in Saikaitsu, averaging at about three every generation. Strangely, in this country, the few shapeshifters they have change into creatures of myth and legend, such as griffins. Each one is considered almost sacred and given a place in the castle. To disobey a Seikaitsu shapeshifter's command is to be seen as one would see disobeying their king or queen, and punishable in the same way.
Valhalla is the dwarven kingdom, under the kingdom of Forlock, and accessible only by tunnels closely guarded by the dwarves. To be able to enter unnoticed is very unlikely, if not impossible. Dwarves are an old race- about as old as the elves. The tallest dwarves are about four feet tall, and the oldest dwarf was somewhere in the three-thousand year range. The dwarves do their best to stay out of the fighting between the human kingdoms, although they do have trade agreements with many of the kingdoms. Their only real allies are the elves, although they have no real enemies. The dwarves are divided into thirteen clans. Each clan has two representatives to create an assembly. They help guide the Great Chieftain, which is what they call the dwarven ruler. They also choose the Great Chieftain by popular vote. If there is a tie, the candidates must fight in a battle called a 'Proving'. The first one to give up -or, in extreme cases, die- relinquishes his or her right to rule.
Delmah is near Forlock, although infinitely more well-hidden. The elven homes are disguised in trees and caves; if an outsider doesn't have a guide, one might not even notice where a rock ended and a home began. The elves choose their monarch by choosing the child of the last that is best-suited to the job, if they are willing to accept it. They see the humans fighting among each other as ridiculous, and aren't allied with any of the human kingdoms, although they are allied with Vahalla.
Forlock is the forest kingdom, well-known for its mages of earth and plants, druids, and shapeshifters. The land is covered with mostly forests, although there are some cities. The kingdom itself is known as the religious capital of the world. They are the most tolerant when it comes to people expressing different religions. The ruling system is simple- the oldest child, regardless of gender, inherits the throne when the time comes.
The Chosen:
Integrity l Respect l Courage (taken by AlannaTrebond) l Honor l Compassion (taken by Noyeh) l Honesty l Loyalty (taken by Jayden)
The Condemned:
Lust l Envy l Wrath (taken by NetherLightGod) l Blasphemy l Greed (taken by Vengeance Spirit) l Gluttony l Sloth
The Rulers:
Crescent Islands (taken by AlannaTrebond) l Forlock l Vahalla l Corona (taken by
Robertaka123) l Tal'lial l Seikaitsu l Delmah (taken by JaydenKisubo)
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