Squad141
Royal Historian
- Group
- Dice
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- Off-site


The hour looms,
the time is near-
All Hallow's Eve
will soon be here.
the time is near-
All Hallow's Eve
will soon be here.
October 31st, 2007. It is not night just yet, but the sky has begun to darken for most of the western hemisphere. The moon peaks through greying clouds as children on porches. Creatures stick to storefront windows, soon to peel after the holiday ends.
Last month, a number of users on a forum managed to pick up a copy of an old video game based on an old card game, Tatterdemalion. The company that made the game, Solennial, was gone bankrupt, and the card game is no longer in print (as well as unavailble on any re-sale sites). A rumor began to circulate in conversation space after the game was digitized, that there was some kind of ritual that could be done with the original card game. Some reasoned that they should give it a try, but oddly, the ritual requires participants to be both alone and in a group of four.
One week ago, a hacked client for the game was released on the same forum, allowing players to take the place of computer-controlled rivals on each other's machines.
Today, four teenagers have decided to give the ritual a try, when the veil between fiction and fantasy is weakest. The cold wind blowing across the west is no longer the lone chill that permeates the air, and something stirs amongst the clouds.
Last month, a number of users on a forum managed to pick up a copy of an old video game based on an old card game, Tatterdemalion. The company that made the game, Solennial, was gone bankrupt, and the card game is no longer in print (as well as unavailble on any re-sale sites). A rumor began to circulate in conversation space after the game was digitized, that there was some kind of ritual that could be done with the original card game. Some reasoned that they should give it a try, but oddly, the ritual requires participants to be both alone and in a group of four.
One week ago, a hacked client for the game was released on the same forum, allowing players to take the place of computer-controlled rivals on each other's machines.
Today, four teenagers have decided to give the ritual a try, when the veil between fiction and fantasy is weakest. The cold wind blowing across the west is no longer the lone chill that permeates the air, and something stirs amongst the clouds.