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Fantasy The Blacklist - A Fantasy/Punk Post-Apocalypse

Eshspoyeofdoom Eshspoyeofdoom Idea Idea

Oh? I wasn't aware another sheet was done. Please notify me, especially on WIP sheets. I don't always have to the time to scan for sheets. And sometimes I plain forget. Thanks in advance.

And while that is true, the Feedback of a mage prevents unwanted effects from hitting them, they are as strong as a mage's Will. As such, stronger willed mages can overcome another's feedback through sheer force of mind. Though again, it's easier said than done. And not all people are mages, so it's fine to have such an ability. It's only common amongst our characters, and some of our adversaries, because of the 'occult' nature of the Blacklist itself. But most of the population hasn't the mental strength to overcome the Willful Threshold to cast magic, so most people don't have a Feedback to prevent such things. Of course, it's illegal, but you know.

We don't give a fuck, to put it nicely. :^D

And again, because of the mechanical nature of the character, not only will their natural Feedback be weaker (in this case, very weak) than a normal mage, but sometimes, if the mechanics are poor quality, it might affect the fluidity of their magic and such.

Euclid Leaf Euclid Leaf , I stuck to the magical rules as much as possible but I might've broke a few. Besides that, I suppose it's done...
 
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Usually they have a choice, but sometimes people just take what others give them. Really depends on the personality.

Eshspoyeofdoom Eshspoyeofdoom And nah you didn't break any rules, just a few hiccups here and there regarding lore, but nothing too major. I didn't state this earlier, but your application was -Accepted- Just like all the others, I just included a bit of warning towards the relation of mechanical implants and magic. Since, it's a smaller amount, it shouldn't be that bad. The only contingency is regarding 'schooling', again that is my own fault. There is a difference between magical schools and normal schools, the former obviously whose established more around magic. I''ll begin to flesh out the rest of the factions and tabs as I begin to steady out my workflow from Thanksgiving.

Idea Idea At first glance, your character looked a bit chunky and it scared me a bit. But that's probably because I was looking through my phone. Haha. Anyway, there are no problems here. You are -Accepted- too.
 
Usually they have a choice, but sometimes people just take what others give them. Really depends on the personality.

Eshspoyeofdoom Eshspoyeofdoom And nah you didn't break any rules, just a few hiccups here and there regarding lore, but nothing too major. I didn't state this earlier, but your application was -Accepted- Just like all the others, I just included a bit of warning towards the relation of mechanical implants and magic. Since, it's a smaller amount, it shouldn't be that bad. The only contingency is regarding 'schooling', again that is my own fault. There is a difference between magical schools and normal schools, the former obviously whose established more around magic. I''ll begin to flesh out the rest of the factions and tabs as I begin to steady out my workflow from Thanksgiving.

Idea Idea At first glance, your character looked a bit chunky and it scared me a bit. But that's probably because I was looking through my phone. Haha. Anyway, there are no problems here. You are -Accepted- too.
Chunky? And wow, thanks!
 
Soviet Panda Soviet Panda by "realistic" do you perhaps mean "skeptic"? A skeptic is someone who doubts/questions the new information they receive, or has that kind of tendency to distrust new information whereas a realistic is someone who actively searches for reality- something which wouldn't stop your character from accepting magic seeing as how it is an everyday occurrence in this world.

Sorry for being nitpicky, just a bit of a pet peeve for me. Of course you don't have to change it or anything I merely wanted to point it out.
 

Our first non-mage! Very simple and easy to understand too. But that's not a bad thing. And with the presence of bullets, I'm surprised you're the only person to equip themselves with any ability to protect themselves against such a threat. I hope no one here thinks magic is instantaneous. Willing a spell through the Arcane Law takes at least a split second. Let alone an illegal spell that requires bypassing. Anyways, you are -Accepted- Welcome aboard, I hope you're ready to bash heads, because you're probably the only other 'tanky' person in the crew aside from me.
 
Our first non-mage! Very simple and easy to understand too. But that's not a bad thing. And with the presence of bullets, I'm surprised you're the only person to equip themselves with any ability to protect themselves against such a threat. I hope no one here thinks magic is instantaneous. Willing a spell through the Arcane Law takes at least a split second. Let alone an illegal spell that requires bypassing. Anyways, you are -Accepted- Welcome aboard, I hope you're ready to bash heads, because you're probably the only other 'tanky' person in the crew aside from me.
A good balance requires every member to have strengths and weaknesses. XD
 
A good balance requires every member to have strengths and weaknesses. XD
Well, obviously being made majorly of augments, makes the character more susceptible to magical influence. But there are a lot of non-mages in the world too. I'm just surprised. Out of all the mages I've seen, a lot of people seem to be downplaying their own abilities more than I expected. There is no elemental imbalance or separated spell list, say like Black or White mages, so there isn't any reason not to learn both offense and defense abilities.

But then again, now that I think about it, the only full mage is actually your character... so that might be the reason why. X^D

Following a theme is more important than power-playing anywho.
 
Well, obviously being made majorly of augments, makes the character more susceptible to magical influence. But there are a lot of non-mages in the world too. I'm just surprised. Out of all the mages I've seen, a lot of people seem to be downplaying their own abilities more than I expected. There is no elemental imbalance or separated spell list, say like Black or White mages, so there isn't any reason not to learn both offense and defense abilities.

But then again, now that I think about it, the only full mage is actually your character... so that might be the reason why. X^D

Following a theme is more important than power-playing anywho.
The market finds a way
 
Indeed, there is still some room before I kick things off.

Also, I supposed all of the current characters are specialists, as differentiating would mean less potency in their main area. And given the half-mage/melee thing, it would've only limited their spell pool even more. So I guess I over-reacted a little. Or maybe I didn't expect everyone to have such a good understanding of limits. I'm impressed. That said, I will await for the next full mage character to see how they will spin things for a loop. For everyone, just because your sheet may be accepted, feel free to change your sheets whenever you want. I know sometimes people think of something new they want to add after hearing some things. So long as it's before the first in-character post, I will check back and re-evaluate them.
 
Indeed, there is still some room before I kick things off.

Also, I supposed all of the current characters are specialists, as differentiating would mean less potency in their main area. And given the half-mage/melee thing, it would've only limited their spell pool even more. So I guess I over-reacted a little. Or maybe I didn't expect everyone to have such a good understanding of limits. I'm impressed. That said, I will await for the next full mage character to see how they will spin things for a loop. For everyone, just because your sheet may be accepted, feel free to change your sheets whenever you want. I know sometimes people think of something new they want to add after hearing some things. So long as it's before the first in-character post, I will check back and re-evaluate them.
Yeah I was gonna ask about that. Honestly, I may yet want to tweak the persona and backstory a little since I did force some things... But I don't know how yet.

Hope ya'll liked the character by the way. You guys have some fun ones, it seems
 
Yeah I was gonna ask about that. Honestly, I may yet want to tweak the persona and backstory a little since I did force some things... But I don't know how yet.

Hope ya'll liked the character by the way. You guys have some fun ones, it seems
From the concept you told me about aside, it definitely surprised me the angle you took it in and how it turned out. But of course I like it, otherwise I would've asked for changes. Maybe knowing what goes on behind the scenes helps out in appreciating the odd things. Though I have to refrain from showing favoritism towards any particular one. And if you are not satisfied, feel free to do so. There is no rush here. :^D
In short, I like all the current submitted characters in their own ways. That's why, even if I find some sort of issue, I try my best to work with people to integrate the core concept of their character into the roleplay.
 
So far...

Support- Janus ( Kloudy Kloudy )
Melee DPS- Atlas ( Prizzy Kriyze Prizzy Kriyze )
Tank- Mule ( Soviet Panda Soviet Panda )
Crowd Control- Kingfisher ( Eshspoyeofdoom Eshspoyeofdoom )
Glass Cannon + Situational key - Princess Shakespearana ( Idea Idea )

we don't have a healer, ranged DPS or emotional support yet
'Emotional Support', LOL Might as well slap a big ol' sign that said 'Useless' on their back. XD
And I think it'd be a stretch to call the energy sword wielding child-groomed assassin a 'support'. X^D If anything, he is just that; an assassin, with the teleporting used for more flanking and ambushing.

The others seem pretty correct though. Stealth and espionage plays a big role in the setting, as some missions might require, so I'm glad people chose sneakier, but still stylish abilities. Not that I'm against big explosions and flashy techniques in anyway. As one of the NPCs will have you know.

As for roles we lack, my NPCs (many of which are still yet to be revealed), should be able to compensate for whatever we lack. But just like in an RPG; while they might have a storyline to follow and their own distinct personalities, don't depend on them to think for you guys. Or offer anything more than alternatives. Some might be more hands on and direct than others, but they are mainly supplementary, as this story is focused on this rag-tag group and their achievements. Most of the time too, the Blacklist operations involve working on the fly, with a lot of improv and quick-thinking. They don't have a lot of resources or many allies to call upon, so they have to use their wits to outplay their opponents. Many of the members aren't exactly professionals either, sometimes simply ordinary people with the heart and sacrifice willing to make a change.

A strong group dynamic should be felt here when considering the design of characters, I hope.
 
Indeed, there is still some room before I kick things off.

Also, I supposed all of the current characters are specialists, as differentiating would mean less potency in their main area. And given the half-mage/melee thing, it would've only limited their spell pool even more. So I guess I over-reacted a little. Or maybe I didn't expect everyone to have such a good understanding of limits. I'm impressed. That said, I will await for the next full mage character to see how they will spin things for a loop. For everyone, just because your sheet may be accepted, feel free to change your sheets whenever you want. I know sometimes people think of something new they want to add after hearing some things. So long as it's before the first in-character post, I will check back and re-evaluate them.
I might go back and alter it some, depending entirely on how much free time I have. When Idea Idea put as much time as they seem to have into theirs, then I almost feel embarrassed about my 20 minute whip-up. (Even despite the fact that the first half of the first paragraph of their personality is one long sentence with no less than SEVEN commas REEEEEEEEEE)

So far...

Support- Janus ( Kloudy Kloudy )
Melee DPS- Atlas ( Prizzy Kriyze Prizzy Kriyze )
Tank- Mule ( Soviet Panda Soviet Panda )
Crowd Control- Kingfisher ( Eshspoyeofdoom Eshspoyeofdoom )
Glass Cannon + Situational key - Princess Shakespearana ( Idea Idea )

we don't have a healer, ranged DPS or emotional support yet
Boi. Did you even read Atlas' magic style?

On the other hand it might be a fair assessment. I'm not 100% sure on what the gimmick with him is yet.
 
I might go back and alter it some, depending entirely on how much free time I have. When Idea Idea put as much time as they seem to have into theirs, then I almost feel embarrassed about my 20 minute whip-up. (Even despite the fact that the first half of the first paragraph of their personality is one long sentence with no less than SEVEN commas REEEEEEEEEE)


Boi. Did you even read Atlas' magic style?

On the other hand it might be a fair assessment. I'm not 100% sure on what the gimmick with him is yet.
You describe him as a destructive force and his powers include fire, lightning, and two giant weapons, I think DPS is a good assessment for a skip at 1 in the morning ;)
 
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I would also say that you shouldn't feel bad about the time you spent on it, I mean, if you can whip up something faster, welll good for you! :)

So long as the character is solid and complete and you are satisfied with it, I see no reason to alter much of anything XD
 
So long as the character is solid and complete and you are satisfied with it, I see no reason to alter much of anything XD
I'm not satisfied though. He lacks a lot of things like personal motivations and what-not.

Ooooh... Well, I mean he carried around two giant weapons, if you weren't gonna aim for meles fighting why would you ever do that?
The rule of cool explicitly says he has to. Also to prevent collateral damage with weaker targets.

Prizzy Kriyze Prizzy Kriyze well, never mind. I guess your character's battle plan's first success was on another player lol
What?
 

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