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Fantasy The Blacklist - A Fantasy/Punk Post-Apocalypse

Idea Idea Yeah, I just wanted to elaborate because you said it didn't work at all on mages, which is only half true. I didn't want any misconceptions. You'd be right about the Nightmares though. Won't work. Don't even try hallucinating one. Will not recommend.
Oh by the way, how long was the period before the arcana, like after finding magic until the universe basically imploded?
 
Oh by the way, how long was the period before the arcana, like after finding magic until the universe basically imploded?

Real fast, I think I said it all happened in a few days... hold on, let me check.

Yeah, "In the final days leading to the apocalypse..." so it only took a few days for everything to be destroyed by uncontrolled creation and destruction brought about by thought alone.
 
Real fast, I think I said it all happened in a few days... hold on, let me check.

Yeah, "In the final days leading to the apocalypse..." so it only took a few days for everything to be destroyed by uncontrolled creation and destruction brought about by thought alone.
Just to be sure, a few days could be like, a couple weeks, no?
 
Idea Idea Yeah, the word 'Few' could technically mean any amount, since it is unspecified. But I'd say that's going too much into excessive semantics to suggest 'few' means any more than just a small handful in quantity, as is how the term is commonly used. At least, where I'm from.

I used 'Few', as apposed to a specific amount, when describing the amount of days because we, as in those in current, have only an approximation, a notion, of what happened. As those exact details would only be known by those who would have seen the apocalypse as it unfolded and ended. Which only amount to the One. And they aren't exactly the most vocal sort, considering exerting planetary-wide magical law might require just a 'bit' of focus. Silliness aside, I don't think the exact detail of days should matter in any sort of circumstance. So even if it does tie into the conceit of your character in some way, don't worry too much about it.
 
Prizzy Kriyze Prizzy Kriyze

Oh, sorry. I will look over them now...

Your character follows all of the correct procedure, though I will have to give some warning. Possessing a metal jacket hampers with a mage's affinity towards conjuring some forms of magic. Imagination and Willpower is core in magic, but certain enhancement spells, such as physical must be cast separate and two-fold for the metal and the body. As they are not the 'same'. Thus it is more difficult to maintain such things, unless one were to forgo one for the other. This split focus also makes it easier for another mage to break such a spell.

Other than that, welcome aboard.
Awesome! I was thinking that my character would naturally be predisposed to fighting non-magic opponents after rereading him, but the way you're putting it sounds more interesting, what with having to consider a few extra steps and what-not.

Besides, it's a cock-up from the past and I'd rather have a character building flaw that hampers him rather than a straight power up!

Now the rest of y'all are going to have to finish your wips, I'm excited :*
 
Awesome! I was thinking that my character would naturally be predisposed to fighting non-magic opponents after rereading him, but the way you're putting it sounds more interesting, what with having to consider a few extra steps and what-not.

Besides, it's a cock-up from the past and I'd rather have a character building flaw that hampers him rather than a straight power up!

Now the rest of y'all are going to have to finish your wips, I'm excited :*
Well, my WIP's still in my head so far.
 
Kloudy Kloudy

Well, since your character is actually the only finished one, I can only comment on him. As if stands, I think Kypher is on -Hold- as his history and powers seem to be misaligned and lacking key details. If you make the changes according to my advice, notify me and I will re-assess the character again.

This is by no means an attack towards you. I'm only being so critical because he is a veteran character and, as such, is held at a higher standard. My main concern is that his magical ability, which does not fall into the conventional subjects, and is considered very experimental. Even for Alchemy standards. I understand you must know the volatile nature of dimensional magic. Which is probably why you only gave him the one power, but magic is more complicated than simply using one's 'imagination' to create things. There are certain laws that must be followed. And if not, requires immense mental fortitude in order to bypass said laws. And then the processes of managing proper mental focus afterwards. I will not blame this on you. I think there must be some clarity issue somewhere that I will look into later.

Anyway, I might I'd like to re-clarify that the Edict Arcana prevents unlawful, chaotic magic in the first place. And by performing illegal magic, through somehow bypassing the arcane law, is a difficult feat for most studied mages by itself. Not only that, but a magic essentially capable of warping space/time also requires a character to also possess extensive knowledge of numerous experimental and 'established' scientific laws, as well with what they are tampering with and how. Not to mention where, as just a look alone doesn't provide enough information as to where a place is. Now, I'm not asking everyone to be a physics genius or demonstrate proper scientific knowledge in any manner in the roleplay, as I do not know everything 100% myself. But the character's history does not suggest adequate knowledge, or understanding, to use, let alone control such a difficult craft at the level noted. Through intense practice maybe, but certainly not over 2 years.

Unique magic specific to users can exist, as 'Naturals', but should not be seen as an easy way to bypass arcane law. It certainly helps, but beyond basic use, there is still a steep learning curve needed to perform greater feats.

Now, to bring things back to a more positive note, as I do not think the character is bad in any way. A simple solution to this problem, while keeping the core design of the character the same, is limiting the effectiveness of the ability. Blinking short distances, or bypassing physical terrain, such as a wall or two, through portals is much simpler than transversing long distances, miles even, through one by vision alone. And over two years, it would certainly be easy to do these shorter portals rapidly. Feel free to throw in another spell or two in there to compensate for the loss of power, and if this so happens to be his unique talent, please label it also.

Sorry I hadn't replied sooner! ^_^;;

Here's a bunch of limitations I've got to balance/further expand upon my power:

-Fatiguing
Excessively sustaining numerous small portals or a very large portal will drain the user to the point of unconsciousness, to which every currently opened portal will close aside from a designated "anchor portal" that will remain open regardless but may only be able to fit a person.

-Distance
The further away a location is, the longer it will take to create a portal there. A portal can be created no further than within a 100ft radius of the user. Portals within the user's immediate vicinity are made instantaneously, however portals at the edges of this range will take up to 10 minutes to create.

-Sight
The user must be able to see the location where they desire a portal to be placed. Whilst the power will work anywhere within the user's peripheral vision, its effectiveness is reduced in low light and is completely negated in complete darkness. The same is true if the user is somehow blinded. Prolonged constant eye-contact is not required to create portals that require a long creation-time, so long as the initial portal 'mark' is there.

In terms of making sense with your rp and my character himself, how about we say he's a natural then? Bare in mind he had been using his magic for more than 2 years, a good few years before he joined the Blacklist. Perhaps that would aid with some of the learning curve?

Other than that, is there anything else you'd suggest? I don't particularly want to excessively limit my character and I really dislike the idea of blinking short distances (because then I could have just used normal teleportation). At no point did I intend on blinking miles and stuff however, and I think I'll be removing the picture idea from the power altogether so that, again, it balances the power and does not allow for too-long distance travel.
 
Sorry I hadn't replied sooner! ^_^;;

Here's a bunch of limitations I've got to balance/further expand upon my power:

-Fatiguing
Excessively sustaining numerous small portals or a very large portal will drain the user to the point of unconsciousness, to which every currently opened portal will close aside from a designated "anchor portal" that will remain open regardless but may only be able to fit a person.

-Distance
The further away a location is, the longer it will take to create a portal there. A portal can be created no further than within a 100ft radius of the user. Portals within the user's immediate vicinity are made instantaneously, however portals at the edges of this range will take up to 10 minutes to create.

-Sight
The user must be able to see the location where they desire a portal to be placed. Whilst the power will work anywhere within the user's peripheral vision, its effectiveness is reduced in low light and is completely negated in complete darkness. The same is true if the user is somehow blinded. Prolonged constant eye-contact is not required to create portals that require a long creation-time, so long as the initial portal 'mark' is there.

In terms of making sense with your rp and my character himself, how about we say he's a natural then? Bare in mind he had been using his magic for more than 2 years, a good few years before he joined the Blacklist. Perhaps that would aid with some of the learning curve?

Other than that, is there anything else you'd suggest? I don't particularly want to excessively limit my character and I really dislike the idea of blinking short distances (because then I could have just used normal teleportation). At no point did I intend on blinking miles and stuff however, and I think I'll be removing the picture idea from the power altogether so that, again, it balances the power and does not allow for too-long distance travel.
I can't help but imagine you got inspiration from that one dude in my hero academia.
 
Sorry I hadn't replied sooner! ^_^;;

Here's a bunch of limitations I've got to balance/further expand upon my power:

-Fatiguing
Excessively sustaining numerous small portals or a very large portal will drain the user to the point of unconsciousness, to which every currently opened portal will close aside from a designated "anchor portal" that will remain open regardless but may only be able to fit a person.

-Distance
The further away a location is, the longer it will take to create a portal there. A portal can be created no further than within a 100ft radius of the user. Portals within the user's immediate vicinity are made instantaneously, however portals at the edges of this range will take up to 10 minutes to create.

-Sight
The user must be able to see the location where they desire a portal to be placed. Whilst the power will work anywhere within the user's peripheral vision, its effectiveness is reduced in low light and is completely negated in complete darkness. The same is true if the user is somehow blinded. Prolonged constant eye-contact is not required to create portals that require a long creation-time, so long as the initial portal 'mark' is there.

In terms of making sense with your rp and my character himself, how about we say he's a natural then? Bare in mind he had been using his magic for more than 2 years, a good few years before he joined the Blacklist. Perhaps that would aid with some of the learning curve?

Other than that, is there anything else you'd suggest? I don't particularly want to excessively limit my character and I really dislike the idea of blinking short distances (because then I could have just used normal teleportation). At no point did I intend on blinking miles and stuff however, and I think I'll be removing the picture idea from the power altogether so that, again, it balances the power and does not allow for too-long distance travel.
Like I said, it was just a few suggestions, and ultimately it is up to you what you want to do. It all boils down to long-distance teleportation being highly illegal, therefore is much harder to pull off. Some people spend decades to develop enough skill to break arcane law, so it's hard to say how long it took for yours considering he only spent less than half the time. They might be a 'main character', so they stand out among regular people. But there is still a limit to how much someone can learn in a given time. Those first two limitations were already self-implied in using this sort of magic in the first place, I believe, so I don't think they would qualify as proper newer limitations. I like the idea of the power revolving around his sight, and if you want the picture idea, it could be better explained if the character had been there or at least seen it for himself before so he can have an idea of how to connect the two locations. Like it might help complete his memory instead of working from pure mental scratch.
 
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Like I said, it was just a few suggestions, and ultimately it is up to you what you want to do. It all boils down to long-distance teleportation being highly illegal, therefore is much harder to pull off. Those first two limitations were already self-implied in using this sort of magic in the first place, I believe, so I don't think they would qualify as proper limitations. I like the idea of the power revolving around his sight, and if you want the picture idea, it could be better explained if the character had been there or at least seen it for himself before so he can have an idea of how to connect the two locations. Like it might help complete his memory instead of working from pure mental scratch.

The things I've listed are still limitations, regardless of whether they were mentioned/implied before or not. xP

But yes, it mainly revolves around if he has seen the place recently or not. I'm not too fussed about the picture thing, but I don't mind leaving it in if it's okay.
So, supposing it works off of sight, is my power good to go?
 
The things I've listed are still limitations, regardless of whether they were mentioned/implied before or not. xP

But yes, it mainly revolves around if he has seen the place recently or not. I'm not too fussed about the picture thing, but I don't mind leaving it in if it's okay.
So, supposing it works off of sight, is my power good to go?
Yeah, you should definitely keep the picture idea. The reason I said that those aren't 'proper limitations' is because I don't really want to quantify such a power in that way, down to the absolute. Especially when it's common for harder things to be more straining and require more time. Such things is seen all the time in 'magic' roleplays, so I don't want to be redundant in that respect. Unless his power was to create a ton of portals specifically, it's safe to assume he'd get fatigued from projecting multiple. But mainly, I want limitations that are more imaginative than simply numbers in range. Such is the theme of magic in this setting. So saying it is based on his own sight range covers the weaknesses front already and allows for more creative freedom in just one statement. Like I can already imagine some mirror shenanigans for such an ability, to see things 'outside of his sight', which is very hype.

I'm not a stickler for ensuring every detail is right. Like I'm not going to call someone out for warping/shooting like a few yards further than they are supposed to, or manifest something a few seconds earlier. So long as they know how to handle self-consequence. I'd like to believe my players have the ability to know the limits of their own character and distinguish when they are crossing them and how to punish themselves accordingly.

Prizzy Kriyze Prizzy Kriyze I suppose I could turn one of those NPCs into a fleshed out character sheet. They were more for lore/world set-up, but I don't see why I shouldn't do that to help give some sort of example. I just didn't want people to copy my sheet as though it was some sort of formula. I want people to be creative on their own. As you've all seen, I'm not going to throw someone out if I don't like something. I am more than happy to work out a something both parties are satisfied to compromise with.
 
Idea Idea Very nice and well thought-out RP, but I barely have the free time to do the RPing I already am. Not to mention that I don't have energy, passion nor interest sufficient to even drag myself all the way through the rules. I also have an issue with most of everyone's ability to manage information content. (Damn, most people are dragging out sentences to ridiculous lengths just to satisfy a limit rather than to actually add anything.) Thanks for the invitation though, anyone who'll be joining this are likely to stick around for a while. It's a refreshingly optimistic approach.
 
Idea Idea Very nice and well thought-out RP, but I barely have the free time to do the RPing I already am. Not to mention that I don't have energy, passion nor interest sufficient to even drag myself all the way through the rules. I also have an issue with most of everyone's ability to manage information content. (Damn, most people are dragging out sentences to ridiculous lengths just to satisfy a limit rather than to actually add anything.) Thanks for the invitation though, anyone who'll be joining this are likely to stick around for a while. It's a refreshingly optimistic approach.
Why thank you. It's a shame you don't wanna join, but hey if life's not you on a leash, not like any of us can run, so not gonna try to pressure it. Let's enjoy each other's work in this roleplay :)
 

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