allure
angel eyes ♡
yeet
CHARACTER SHEET
FULL NAME
NICKNAMES // If they have any.
AGE // The age range is 21-25. Students can enter GAMES at any age as long as they pass the entrance tests and are at least 18 when they apply, but typically no one older than 22 gets in as a freshman.
GENDER
ORIENTATION
RANKING // Your character’s ranking should be out of 100. This team is only called the “best” team by GAMES because #1 is on the team. It’s highly unlikely that ALL of the other team members are in the top 10, or even in the top 30. The GAMES instructors specifically tried to vary the range of skills and ability on every team. If the character rankings are too skewed in one direction, you may be asked to change your character's rank. The bodyguards and assassins are more likely to be high-ranked than the other roles.
ROLE
Include at least one picture of your character. Faceclaims must be realistic.
ETHNICITY
HEIGHT // in feet and inches
WEIGHT // in pounds
HAIR
EYES
MODS
PERSONALITY // Should be at least two paragraphs; include their good qualities and flaws (of course), the kind of people they tend to hang out with, and how well they work with others.
BIOGRAPHY // Make sure to include why they wanted to attend GAMES
THE DECEASED // What was your character’s relationship with the team member who was killed (Amaya Mikaelson)? How are they affected by her death?
SPECIALTIES // Describe the skills that your character excels at. Are they an exceptional shot? Are they good at hand to hand combat? Are they good with technology? Can they speak a different language? Which weapons do they handle best? Etc.
WEAKNESSES // Describe your character's underdeveloped areas, such as weapons they don’t know how to use/aren’t good with and skills they haven't learned. Also include any physical or mental disabilities they have that might cause them trouble in this section.
NICKNAMES // If they have any.
AGE // The age range is 21-25. Students can enter GAMES at any age as long as they pass the entrance tests and are at least 18 when they apply, but typically no one older than 22 gets in as a freshman.
GENDER
ORIENTATION
RANKING // Your character’s ranking should be out of 100. This team is only called the “best” team by GAMES because #1 is on the team. It’s highly unlikely that ALL of the other team members are in the top 10, or even in the top 30. The GAMES instructors specifically tried to vary the range of skills and ability on every team. If the character rankings are too skewed in one direction, you may be asked to change your character's rank. The bodyguards and assassins are more likely to be high-ranked than the other roles.
ROLE
Include at least one picture of your character. Faceclaims must be realistic.
ETHNICITY
HEIGHT // in feet and inches
WEIGHT // in pounds
HAIR
EYES
MODS
PERSONALITY // Should be at least two paragraphs; include their good qualities and flaws (of course), the kind of people they tend to hang out with, and how well they work with others.
BIOGRAPHY // Make sure to include why they wanted to attend GAMES
THE DECEASED // What was your character’s relationship with the team member who was killed (Amaya Mikaelson)? How are they affected by her death?
SPECIALTIES // Describe the skills that your character excels at. Are they an exceptional shot? Are they good at hand to hand combat? Are they good with technology? Can they speak a different language? Which weapons do they handle best? Etc.
WEAKNESSES // Describe your character's underdeveloped areas, such as weapons they don’t know how to use/aren’t good with and skills they haven't learned. Also include any physical or mental disabilities they have that might cause them trouble in this section.
RULES / OTHER
1) Be polite and respectful. As this is a fairly heavy plot, the characters will for sure get into disagreements. Don't let in-character arguments affect out-of-character discussions.
2) Obey all RPN rules!
3) No god-modding, making OP characters, etc. All major twists that you want to implement should be shared beforehand so that everyone can agree.
4) Character death IS a possibility in the roleplay, especially if you play two characters. If you want that to happen, please let me know beforehand.
5) This is a literate roleplay. I expect detail and at least two paragraphs per reply (can be less in fast-paced scenes).
6) I will not be taking reservations for spots. However, I will accept characters that I find satisfactory once they are finished, so it is still in your best interest to finish your characters quickly. There is no deadline for character sheets - the roleplay will be open until all roles are filled. Two characters max per player.
2) Obey all RPN rules!
3) No god-modding, making OP characters, etc. All major twists that you want to implement should be shared beforehand so that everyone can agree.
4) Character death IS a possibility in the roleplay, especially if you play two characters. If you want that to happen, please let me know beforehand.
5) This is a literate roleplay. I expect detail and at least two paragraphs per reply (can be less in fast-paced scenes).
6) I will not be taking reservations for spots. However, I will accept characters that I find satisfactory once they are finished, so it is still in your best interest to finish your characters quickly. There is no deadline for character sheets - the roleplay will be open until all roles are filled. Two characters max per player.
THE TEAM
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THE BODYGUARDS -
These students are expected to be hired by companies or even private families as personal security due to their skill in martial arts and a wide variety of weapons, from knuckledusters to hand axes. They especially excel at close range combat and know how to use basically anything in the vicinity as a weapon if needed. One of them is the #1 ranked student in the senior class, and has been designated as the “leader” of the team.
‣ #1, Alexei Fitzpatrick: allure
‣ #71, Finn Halliday: springtime
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THE GENIUS -
With the highest IQ of the senior class, eidetic memory, and an uncanny ability to connect the dots and immediately decide a course of action, everyone at GAMES expects Samuel Sano to become a high profile detective in the future. He's also pretty handy with a knife. He is #1’s right hand man.
‣ #54, Samuel Sano: girl blue
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THE ASSASSINS -
These two excel at taking out their targets efficiently - no mess, no one the wiser. Their weapons of choice are guns, of course. Self-proclaimed sharpshooters are hit or miss (har har) at GAMES. When marksmanship is listed as the student's specialty, they should either be extremely talented and/or extremely versatile due to the fact that most of the other students at GAMES are at least proficient with guns.
‣ #17, Amelia Dumont: xserendipitously
‣ #14, Evelyn Madora: amethysty
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THE TECHIE -
Her strongest weapon is her laptop. Sydney Lane spends more time dismantling security systems at GAMES (and playing actual videogames) than actually training, but her knowledge of hacking is sure to prove useful. One of her close friends was Amaya Mikaelson.
‣ #37, Sydney Lane: ShadyAce
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THE BOMB SPECIALIST -
Park is known for being a little (or a lot) bomb-crazy, with a love of explosions to rival Michael Bay’s. He knows how to create an explosive with a couple of wires and baking soda. Rather than a sparkle, it’s more of a burnt-out flash in his eyes. When a little manic turns into raging pyromaniac, he needs someone to keep him in check.
‣ #62, Seungeun Park: saturday shorts
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THE SPIES -
The spies are compelling actors and masters of disguise. They have high marks in less conventional classes such as Psychology and The Art of Manipulation. They are smooth, charismatic, and able to blend into most situations without pause. Languages and vocal mimicry are among their specialties.
‣ #31, Elaine Rauch: frumpkinisgod
‣ #33, Murdoc Banks: nymphadora.
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THE DECEASED -
‣ #70, Amaya Mikaelson: Amaya was a well-rounded fighter. She insisted on being at the front of the group in order to be the first to brave their surroundings, not fueled so much by bravery but instead by the desire to keep her teammates safe. She was one of the lower ranked students on the team, but it was clear that the instructors put her with them to make sure the other members cooperated with each other. She was friendly yet stern, and perhaps overbearing to some, but she also cared greatly for the well-being of her teammates. In the end, it was this protectiveness that killed her, as she was the first to trigger the motion-activated trap that gunned her down.
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