Casey Jewels
Junior Member
RP: Fantasy - The Beast of Tarulos
CS: Fantasy - The Beast of Tarulos CS
OOC: Fantasy - The Beast of Tarulos OOC
Hopefully I'm doing this right. I've RPed on two other (long-dead) sites that kept everything to a single thread, so this multiple thread thing is new to me.
Plot:
Four cities on the continent of Tarulos have been destroyed by a fearsome beast.
First it was the city of Okar in the kingdom of Akerta to the northwest.
Second it was the city of Pendilor in the kingdom of Sworbrent to the northeast.
Third it was the city of Norview in the kingdom of Moava to the southeast.
Each time the beast appeared without warning and vanished without a trace.
With a pattern emerging, the leaders of the five kingdoms and their elite forces gathered near the next possible target—the city of Castershire in the kingdom of Tireth to the south—to slay the beast; yet it was they who were killed, and the city was subsequently destroyed.
One city per country, in a circle around—that has been the pattern thus far. If the pattern holds, the kingdom of Varnor in the southwest would be the next to have a city destroyed—most likely Shenvale. However, with the loss of the kingdom leaders and their elite forces, there seems to be little that can be done to defend against future attacks.
In Kestmore, the capitol city of Varnor, a young mage has sent out the call for those who dare to face the beast. If wanting to defend the land isn’t reason enough, a large reward is also being offered.
The world of Tarulos will fall without heroes. No matter the reason, are you willing to fight?
World/Other info:
I know I threw out a lot of place names in the plot, but hopefully it isn’t too confusing.
Feel free to create characters from any of the five countries, good or bad. While my two good characters will be starting out in Kestmore, yours don’t have to start there. However, I would suggest coordinating with someone else if your character is going to start elsewhere, just so you’re not RPing alone.
I’m playing two of the three main villains, but there is a third I would appreciate someone taking. She’s unnamed, but (once I get the CS thread going) you’ll want to reference the profile for my character Makita. I am willing to make some changes to Makita (mostly her history) in terms of this third villain, so don’t feel like you have to fit her into a box.
On the note of villains, it is thought by most in the land that there is only one beast/main villain. Also, I specified I'm playing main villains for the fact I have no problem with people creating unrelated minor villains.
I did create a map to help keep things straight, but I want to be very clear in that this map is flexible. The map itself is very sparse on info, just listing the places mentioned in the plot/my character’s profiles (again, once I create that thread). I don’t plan on constantly updating the map, but if you come up with important locations you want me to add, feel free to ask.
One note, with the map, though. I am picturing a warm climate for the south (there being a swamp and a ring of volcanoes). Other than that, I’m basically making things up as I go, so don’t be afraid to do the same.
Map:
(hopefully this link works, as the website I uploaded it on is acting weird for me)
Magic:
Magic starts out as a murky gray, gaining a color as one’s skills and power grows. The purer the color, the more powerful the magic/mage. Color can be determined by one’s personality, family, race, or branch/specialty, though there is no hard rule to it. Words are not needed but can be used to focus the spell.
Many races have an innate specialty (a siren will always have the ability to bewitch others with their voice), but others simply have branches of magic they are more likely to be skilled with (many sirens are skilled with water or storm magic, but it is not a guarantee). Even with these branches, though, one’s magic can still be weaker—it is simply the type of magic one is best at. Along with this, not all those born with a large potential reach it, as becoming skilled in magic takes hard work and study. It also isn’t unheard of to be born with no magic at all (outside of innate abilities).
While all races must work to reach their magic potential, those born with one of their race’s natural branches will display signs of it at a younger age than those who have a branch unrelated to their race.
Humans have no specialty and no pre-determined branches. Despite their large population, humans have one of the lowest percentages of magic users, and even fewer become truly powerful. With no natural branches and with weaker magic overall, many never discover a branch. Also, with this weaker magic, they take longer to gain a color to their magic, if they gain one at all.
An important note, while I’ve talked a lot about branches, the magic system is meant to be simple. If one has magic, one can do any type of magic. As mentioned, a branch is simply what one is better at. Also, items can be used to help enhance magic.
Rules:
- I prefer no swearing, but don’t go past the PG level. I’m more lenient on violence, but I don’t need every graphic detail. No sexual content.
- With the pace, try to check in at least once a day, but if nobody is waiting on you to post, you can go a few days in-between. As for the length, at least a short paragraph (about 4 sentences). I’m not expecting anything crazy, as I do work full-time and it’s been awhile since I’ve RPed, but I don’t want to be waiting days for a one sentence response.
Any questions or the like?
I'd like to know at least one person is interested before posting up the Character Sheet thread, as I don't want the awkwardness of creating the thread just for nobody to care.
CS: Fantasy - The Beast of Tarulos CS
OOC: Fantasy - The Beast of Tarulos OOC
Hopefully I'm doing this right. I've RPed on two other (long-dead) sites that kept everything to a single thread, so this multiple thread thing is new to me.
Plot:
Four cities on the continent of Tarulos have been destroyed by a fearsome beast.
First it was the city of Okar in the kingdom of Akerta to the northwest.
Second it was the city of Pendilor in the kingdom of Sworbrent to the northeast.
Third it was the city of Norview in the kingdom of Moava to the southeast.
Each time the beast appeared without warning and vanished without a trace.
With a pattern emerging, the leaders of the five kingdoms and their elite forces gathered near the next possible target—the city of Castershire in the kingdom of Tireth to the south—to slay the beast; yet it was they who were killed, and the city was subsequently destroyed.
One city per country, in a circle around—that has been the pattern thus far. If the pattern holds, the kingdom of Varnor in the southwest would be the next to have a city destroyed—most likely Shenvale. However, with the loss of the kingdom leaders and their elite forces, there seems to be little that can be done to defend against future attacks.
In Kestmore, the capitol city of Varnor, a young mage has sent out the call for those who dare to face the beast. If wanting to defend the land isn’t reason enough, a large reward is also being offered.
The world of Tarulos will fall without heroes. No matter the reason, are you willing to fight?
World/Other info:
I know I threw out a lot of place names in the plot, but hopefully it isn’t too confusing.
Feel free to create characters from any of the five countries, good or bad. While my two good characters will be starting out in Kestmore, yours don’t have to start there. However, I would suggest coordinating with someone else if your character is going to start elsewhere, just so you’re not RPing alone.
I’m playing two of the three main villains, but there is a third I would appreciate someone taking. She’s unnamed, but (once I get the CS thread going) you’ll want to reference the profile for my character Makita. I am willing to make some changes to Makita (mostly her history) in terms of this third villain, so don’t feel like you have to fit her into a box.
On the note of villains, it is thought by most in the land that there is only one beast/main villain. Also, I specified I'm playing main villains for the fact I have no problem with people creating unrelated minor villains.
I did create a map to help keep things straight, but I want to be very clear in that this map is flexible. The map itself is very sparse on info, just listing the places mentioned in the plot/my character’s profiles (again, once I create that thread). I don’t plan on constantly updating the map, but if you come up with important locations you want me to add, feel free to ask.
One note, with the map, though. I am picturing a warm climate for the south (there being a swamp and a ring of volcanoes). Other than that, I’m basically making things up as I go, so don’t be afraid to do the same.
Map:
Magic:
Magic starts out as a murky gray, gaining a color as one’s skills and power grows. The purer the color, the more powerful the magic/mage. Color can be determined by one’s personality, family, race, or branch/specialty, though there is no hard rule to it. Words are not needed but can be used to focus the spell.
Many races have an innate specialty (a siren will always have the ability to bewitch others with their voice), but others simply have branches of magic they are more likely to be skilled with (many sirens are skilled with water or storm magic, but it is not a guarantee). Even with these branches, though, one’s magic can still be weaker—it is simply the type of magic one is best at. Along with this, not all those born with a large potential reach it, as becoming skilled in magic takes hard work and study. It also isn’t unheard of to be born with no magic at all (outside of innate abilities).
While all races must work to reach their magic potential, those born with one of their race’s natural branches will display signs of it at a younger age than those who have a branch unrelated to their race.
Humans have no specialty and no pre-determined branches. Despite their large population, humans have one of the lowest percentages of magic users, and even fewer become truly powerful. With no natural branches and with weaker magic overall, many never discover a branch. Also, with this weaker magic, they take longer to gain a color to their magic, if they gain one at all.
An important note, while I’ve talked a lot about branches, the magic system is meant to be simple. If one has magic, one can do any type of magic. As mentioned, a branch is simply what one is better at. Also, items can be used to help enhance magic.
Rules:
- I prefer no swearing, but don’t go past the PG level. I’m more lenient on violence, but I don’t need every graphic detail. No sexual content.
- With the pace, try to check in at least once a day, but if nobody is waiting on you to post, you can go a few days in-between. As for the length, at least a short paragraph (about 4 sentences). I’m not expecting anything crazy, as I do work full-time and it’s been awhile since I’ve RPed, but I don’t want to be waiting days for a one sentence response.
Any questions or the like?
I'd like to know at least one person is interested before posting up the Character Sheet thread, as I don't want the awkwardness of creating the thread just for nobody to care.
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