salem.
inactive, hiatus
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So, before I get started on the plot 'n all, I'd like to give some heads up about what's gonna happen 'ere. It ain't pretty.
1- It's going to be dark. This is rather obvious, if you've seen the MC (Mandela Catalogue), you know how disturbing it can get. It's going to be about death, fear, religion, etc. There will of course be a warning/heads up, things will be spoilered if requested and/or needed. There will also be a link at the end of the Interest Check. It's a google form, PLEASE fill it out, for it will help me know what you're ok with and what makes you uncomfortable.
2- Gore level is around 6.7/10. If only absolutely needed, there'll be a lengthy description of a gore-y scene. Otherwise, it's a more detailed Warrior Cats version of gore. In my writing, physical pain will be written in detail unless someone is uncomfortable with it. I want this to be a dark environment, but I am open to Nos.
3- Despite this being a relatively grim setting and plot, there will be places for positive character interactions, development, and scenes. I will do my best to make a balance between character cuteness and unspeakable terrors. No promises, though.
4- While we're on the topic of characters, yours can and WILL suffer. A lot if they aren't smart. So make sure to make backup characters in case of death. We WILL need to kill off some characters for the sake of knowledge, so be prepared. (Permission to kill will ALWAYS be asked, either by other players or by me. ALTERNATES DO NOT REQUIRE A PERMISSION TO KILL.*)
(*: If played by a fellow player, alternates will require PTK. If they can even be killed, I should research that.)
...
Still there? Good! I'm glad. Let's move on to the plot! fingers crossed it isn't too generic...
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First of all, hello!
This is a spoiler for those who either need a recap, or an introduction to The Mandela Catalogue.
TW For su1c-de mention. This roleplay WILL be considerably dark, spoilers, warnings, and TWs will be given.
The Mandela Catalogue is an analog horror series created by Alex Kister in 2021, It is comprised of 6 episodes, each a series of VHS tapes. The story is set in the alternate universe of Mandela County, the residents are being plagued by a group of hostile, seemingly supernatural organisms known as "Alternates" which utilize psychological warfare to force the victim to utilize suicide to escape their torment, just to take their place shortly afterwards.
I recommend you watch the series, as I found it incredibly enjoyable and spooky.
This is a spoiler for those who either need a recap, or an introduction to The Mandela Catalogue.
TW For su1c-de mention. This roleplay WILL be considerably dark, spoilers, warnings, and TWs will be given.
The Mandela Catalogue is an analog horror series created by Alex Kister in 2021, It is comprised of 6 episodes, each a series of VHS tapes. The story is set in the alternate universe of Mandela County, the residents are being plagued by a group of hostile, seemingly supernatural organisms known as "Alternates" which utilize psychological warfare to force the victim to utilize suicide to escape their torment, just to take their place shortly afterwards.
I recommend you watch the series, as I found it incredibly enjoyable and spooky.
So, before I get started on the plot 'n all, I'd like to give some heads up about what's gonna happen 'ere. It ain't pretty.
1- It's going to be dark. This is rather obvious, if you've seen the MC (Mandela Catalogue), you know how disturbing it can get. It's going to be about death, fear, religion, etc. There will of course be a warning/heads up, things will be spoilered if requested and/or needed. There will also be a link at the end of the Interest Check. It's a google form, PLEASE fill it out, for it will help me know what you're ok with and what makes you uncomfortable.
2- Gore level is around 6.7/10. If only absolutely needed, there'll be a lengthy description of a gore-y scene. Otherwise, it's a more detailed Warrior Cats version of gore. In my writing, physical pain will be written in detail unless someone is uncomfortable with it. I want this to be a dark environment, but I am open to Nos.
3- Despite this being a relatively grim setting and plot, there will be places for positive character interactions, development, and scenes. I will do my best to make a balance between character cuteness and unspeakable terrors. No promises, though.
4- While we're on the topic of characters, yours can and WILL suffer. A lot if they aren't smart. So make sure to make backup characters in case of death. We WILL need to kill off some characters for the sake of knowledge, so be prepared. (Permission to kill will ALWAYS be asked, either by other players or by me. ALTERNATES DO NOT REQUIRE A PERMISSION TO KILL.*)
(*: If played by a fellow player, alternates will require PTK. If they can even be killed, I should research that.)
...
Still there? Good! I'm glad. Let's move on to the plot! fingers crossed it isn't too generic...
Oh, funny! How the sea goes round.
It's the mid '80-'90s, because of course it is.
Everything's rad! Arcades, big malls, VHS Tapes, great music! Everybody's having a good time.
Wait a second, VHS Tapes?...
Oh, right. VHS Tapes.
This roleplay will take place in the stated year(s). All of our characters are this oddball, ragtag, mischievous friend group. Infamous for being the weird kids of their Highschool: Maplewood Academy of Excellence, a Highschool known to be full of rich prick kids, mean teachers, and overwhelming subjects. But it's still deemed the best in Canada, because of its quality and the grades the (pressured) students have shown.
Out of the blue, one of our characters (Roles at the end of the Interest Check, one of 'em is the one who found the tapes.) found a stack of VHS tapes in [REDACTED (AKA I have no idea what place to put here)], and after a good watch, the thing revealed are horrifying. A set of tapes that seemed to be made in the Mandela County, where an outbreak of said 'Alternates' created grim, disgusting things. All of these occurrences, they just HAD to show this to their friend group, who were equally horrified, but brushed it off, assuming that some sick rando created these tapes as a way to scare bystanders.
Until...
The Trip.
Y'know, it seemed like a fun activity at first, the school was taking each class on a small trip, either a museum, beach place, or camping activity in a whole another place. Just a day out of school to relax with friends and have fun.
But, it just happened that they not only got the worst activity (Camping, ew.), but the WORST PLACE.
Mandela County. More specifically, the countryside of Mandela.
What made it even worse, was that they weren't told where the trip was going to be until they WERE IN THE GOD DAMNED BUS! Our characters, of course, were extremely scared and paranoid (Yes, the chaos friends are in the same class/periods whatever you call it for the pure plot) about what awaited them at the stated place. Let the horrors ensue, or prove themselves fake?...
It's the mid '80-'90s, because of course it is.
Everything's rad! Arcades, big malls, VHS Tapes, great music! Everybody's having a good time.
Wait a second, VHS Tapes?...
Oh, right. VHS Tapes.
This roleplay will take place in the stated year(s). All of our characters are this oddball, ragtag, mischievous friend group. Infamous for being the weird kids of their Highschool: Maplewood Academy of Excellence, a Highschool known to be full of rich prick kids, mean teachers, and overwhelming subjects. But it's still deemed the best in Canada, because of its quality and the grades the (pressured) students have shown.
Out of the blue, one of our characters (Roles at the end of the Interest Check, one of 'em is the one who found the tapes.) found a stack of VHS tapes in [REDACTED (AKA I have no idea what place to put here)], and after a good watch, the thing revealed are horrifying. A set of tapes that seemed to be made in the Mandela County, where an outbreak of said 'Alternates' created grim, disgusting things. All of these occurrences, they just HAD to show this to their friend group, who were equally horrified, but brushed it off, assuming that some sick rando created these tapes as a way to scare bystanders.
Until...
The Trip.
Y'know, it seemed like a fun activity at first, the school was taking each class on a small trip, either a museum, beach place, or camping activity in a whole another place. Just a day out of school to relax with friends and have fun.
But, it just happened that they not only got the worst activity (Camping, ew.), but the WORST PLACE.
Mandela County. More specifically, the countryside of Mandela.
What made it even worse, was that they weren't told where the trip was going to be until they WERE IN THE GOD DAMNED BUS! Our characters, of course, were extremely scared and paranoid (Yes, the chaos friends are in the same class/periods whatever you call it for the pure plot) about what awaited them at the stated place. Let the horrors ensue, or prove themselves fake?...
Excuse me if it's rather lacking, wrote this at almost midnight, and my brain is off.
Are you still there? Darn nice! Just a bit more reading and we're done. I'm tired, too.
For now, we'll just get around the rules, extras, roles, and the form. (Remember to finish it if you'd like to help me! It's completely optional, but it aids me in avoiding making anyone uncomfortable.
RULES:
1- Basic RPN rules apply.
2- Please, no real-life politics/conflict in OOC. I'm supposing most of us are here for some sort of escape, and I wouldn't like to be reminded of what's happening out there.
3- Look, I ADORE mean, angsty, anti-hero characters, feed them to me! But, toxic behavior outside of character is prohibited. Be as nice as your temper lets you.
4- Semi-Literate to Literate. No one-liners, minimum 3 paragraphs. I get that sometimes you have to get to the point, but try to be as detailed as possible!
5- Be as active as you can be. There is absolutely zero pressure if real life gets in the way to post. But make sure to give a heads up.
6- I will not tolerate any hate towards things like races, LGBTQ, and any other minority outside of character. All genders and sexualities are valid here.
7- Have fun!
EXTRAS:
1- Any, (And I mean any) species is allowed AS LONG AS THEY'RE ANTHROPOMORPHIC (Act like a human, in short.) And as long as no power is involucrated. Extra limbs and things like that are fine! I love the variety. Play whatever your imagination lets you. Be a furry, I dare you.
2- Alternates are either an almost-perfect replica of our characters or a disfigured and uncanny version of them. If you'd like, you can choose, or even illustrate the alternate! I'd love to see your art.
3- Despite my seriousness in the first parts of this post, I like cutesy character development and interactions. Planning for this roleplay to start as a chill school trip with a hint of paranoia, but that evolves into horrible things.
ROLES:
1: The Tape Holder (CLOSED, TAKEN by Blobs ): 'Main character' of the group, found (and has) the tapes, leads most hangouts, helps out with homework, and is considered a pretty rad guy.
2: The brawn (TAKEN by ME.): The buffest out of the dorks, and the one who is always tasked to carry and reach anything out of the group's league.
3: The brains (TAKEN by ME.): The more distant of the group, usually away at arcades or their home, browsing whatever the 'World Wide Web' is. But keeps in contact by SMS. Has a photo book of pictures they take with their polaroid camera.
4: The 'Deer' (CLOSED, TAKEN by Blobs ): Weakest out of the group, but the heart of it. Overall the most caring, lots of hugs and good times with them.
5: The 'Gizmo' (CLOSED, TAKEN by KaramelKarma ): Smartest out of the group, always manages to make some sort of new creation out of whatever they find, be it scrap or metal. Very creative and helpful.
6: 'Probably Knows Too Much McGee' (CLOSED, TAKEN by PatriasLover ): Despite going to more hangouts than THE BRAINS, 'Probably Knows Too Much McGee' is your usual horror trope of the oddly knowledgable, distant, lone wolf guy that nobody knows why they still keep them around apart from the fact that they know mathematics.
7: The Hatchet (CLOSED, TAKEN by KaramelKarma ): Pretty similar to THE BRAWN, but instead of using their strength for good, they're alarmingly violent, resorting to 'Fight first, ask questions later.'. Gladly, they aren't mean to the group, being more like a 'protector' to them with THE BRAWN, if they would get along for once.
8: The Sun (CLOSED, TAKEN by PatriasLover ): The brightest out of the group, in all senses. They're smart, jolly, and are rather off from the group, being one of the many stereotypes of Maplewood. But they manage to fit some of them in, being the second heart of the group.
FORM (IMPORTANT!!!!):
THAT ME IS NOT ME- FORM (Just click those capital letters. Tell me if the link doesn't work, google is funky sometimes.)
Are you still there? Darn nice! Just a bit more reading and we're done. I'm tired, too.
For now, we'll just get around the rules, extras, roles, and the form. (Remember to finish it if you'd like to help me! It's completely optional, but it aids me in avoiding making anyone uncomfortable.
RULES:
1- Basic RPN rules apply.
2- Please, no real-life politics/conflict in OOC. I'm supposing most of us are here for some sort of escape, and I wouldn't like to be reminded of what's happening out there.
3- Look, I ADORE mean, angsty, anti-hero characters, feed them to me! But, toxic behavior outside of character is prohibited. Be as nice as your temper lets you.
4- Semi-Literate to Literate. No one-liners, minimum 3 paragraphs. I get that sometimes you have to get to the point, but try to be as detailed as possible!
5- Be as active as you can be. There is absolutely zero pressure if real life gets in the way to post. But make sure to give a heads up.
6- I will not tolerate any hate towards things like races, LGBTQ, and any other minority outside of character. All genders and sexualities are valid here.
7- Have fun!
EXTRAS:
1- Any, (And I mean any) species is allowed AS LONG AS THEY'RE ANTHROPOMORPHIC (Act like a human, in short.) And as long as no power is involucrated. Extra limbs and things like that are fine! I love the variety. Play whatever your imagination lets you. Be a furry, I dare you.
2- Alternates are either an almost-perfect replica of our characters or a disfigured and uncanny version of them. If you'd like, you can choose, or even illustrate the alternate! I'd love to see your art.
3- Despite my seriousness in the first parts of this post, I like cutesy character development and interactions. Planning for this roleplay to start as a chill school trip with a hint of paranoia, but that evolves into horrible things.
ROLES:
1: The Tape Holder (CLOSED, TAKEN by Blobs ): 'Main character' of the group, found (and has) the tapes, leads most hangouts, helps out with homework, and is considered a pretty rad guy.
2: The brawn (TAKEN by ME.): The buffest out of the dorks, and the one who is always tasked to carry and reach anything out of the group's league.
3: The brains (TAKEN by ME.): The more distant of the group, usually away at arcades or their home, browsing whatever the 'World Wide Web' is. But keeps in contact by SMS. Has a photo book of pictures they take with their polaroid camera.
4: The 'Deer' (CLOSED, TAKEN by Blobs ): Weakest out of the group, but the heart of it. Overall the most caring, lots of hugs and good times with them.
5: The 'Gizmo' (CLOSED, TAKEN by KaramelKarma ): Smartest out of the group, always manages to make some sort of new creation out of whatever they find, be it scrap or metal. Very creative and helpful.
6: 'Probably Knows Too Much McGee' (CLOSED, TAKEN by PatriasLover ): Despite going to more hangouts than THE BRAINS, 'Probably Knows Too Much McGee' is your usual horror trope of the oddly knowledgable, distant, lone wolf guy that nobody knows why they still keep them around apart from the fact that they know mathematics.
7: The Hatchet (CLOSED, TAKEN by KaramelKarma ): Pretty similar to THE BRAWN, but instead of using their strength for good, they're alarmingly violent, resorting to 'Fight first, ask questions later.'. Gladly, they aren't mean to the group, being more like a 'protector' to them with THE BRAWN, if they would get along for once.
8: The Sun (CLOSED, TAKEN by PatriasLover ): The brightest out of the group, in all senses. They're smart, jolly, and are rather off from the group, being one of the many stereotypes of Maplewood. But they manage to fit some of them in, being the second heart of the group.
FORM (IMPORTANT!!!!):
THAT ME IS NOT ME- FORM (Just click those capital letters. Tell me if the link doesn't work, google is funky sometimes.)
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