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Fandom Teenage Mutant Ninja Academy (TMNT Sequel RP)

PyroWarriorZ

Dragon Knight
TMNA_zpsfce0061c.png


It has been 50 years since the turtles defeated both Shredder and the Kraang, peace has returned to New York and the Turtles had now grown old.


However during their battles, many cans of mutagen were spread around the city and many mutants created, these mutants were met by fear and discrimination. Many still live in fear of the human world, but now that Master Splinter is dead from old age and the turtles are too old to fight, they have decided to become the masters and take in young mutants who shown potential, training them in the art of ninjutsu to protect the city as they once did.


However a new mysterious villain has taken up the mantle of Shredder, he now wears the dead Shredder's armor and no-one knows who he is. He is training his own mutant army to fight the turtle's disciples and kill the turtles for some personal vendetta.


Now a war begins on the streets of New York between the Hamato Clan; the turtle's team and the Foot Clan; the Shredder's team. Also, are the Kraang truly gone for good?

  • In this Roleplay, you will be playing the teenage mutants are the two different sides. However this does not mean you cannot play a human, robot or something else special if you create a Character Sheet I like, but I will be picky with these.


  • When playing a mutant you can have started life as either a human or an animal becoming a mutant.


  • This universe will be based on a mixture of all the TMNT universes (1987, 2003 and 2012). However we will make the rules, history and etc up as we go along. The focus will be more on what is happening now, but if you are unsure about anything or which route we are going to take rather leave it to me or ask me!


  • I may even accept Aliens, but this will have to be an exceptional Character Sheet and you will have to play it carefully or I will kick you at any time. This is very unlikely, so please avoid this.


  • The Turtles and Shredder will be NPCs in this RP, no one may play them or any original characters from the show. I want all new characters.


  • For now, no one can play the Kraang as they are completely gone.


  • There are three sides you can choose, the Hamato Clan, the Foot Clan and No Clan. You may choose to change sides at some point in the Roleplay.




    • This is the turtle's clan. They are are trained by Masters Leonard, Donatello, Raphael and Michael Angelo.


    • They live in the sewers, in a vast underground network.


    • They are the good guys and fight for justice and always follow the rules, protect civilians.


    • These students tend to follow one specific master whose personality or views they most match. So rule-following personalities prefer master Leonardo as their master. Violent personalities or those who like to fight prefer Raphael as their master, smart or tech lovers prefer Donatello and silly party animals always stick with Michael Angelo.


    • They tend to wear the color of their master, aka Leonardo's students wear blue, Raphael's wear red, etc.


    • You don't have to wield your master's weapon, you can wield your own.




  • No GodModing, PowerPlaying, Bunnying or anything of the like. Your fight skills will center around three possibilities: Ninjutsu, mutation and technology.




    • These are basic skills like weapon-training, stealth skills, hand-to-hand combat and etc.


    • These are available to those who are or were part of a clan. No clan, no skills. Also the longer you train with a clan, the better your skills. Obviously those who recently joined will not be as skilled as those who trained for years.


    • They usually tend to focus on one weapon. Even though you may be trained in other weapons and have things like grappling hooks, throwing stars, etc. I want each mutant to be trained in one specific weapon that they mainly use, just like each of the turtles did. This is a rule in the RP, I don't want multiple weapon wielding mutants wielding more than one type of weapon.


    • Any weapon may be used, not only the four from the original turtles. You can use Tonfa, Crossbow, Axe, Polearm, Knuckle Dusters, Maces, etc.


    • Fangs, stings, claws do not count as weapons.





These three skills must be used in a nice balance. You cannot have all three.


You are either a powerful ninja, have a strange and power ability or have powerful tech. If you wish to have multiple, then obviously each will be much weaker.


Eg: So while you may be trained both ninjutsu and have some tech, like a gun. I expect a simple gun with no advanced powers and your ninjutsu to be weaker than other masters as you rely too much on you tech.

  • I am a strict Game Master, if you don't like it. Don't sign up.


  • More rules to come...
 
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We will only start once enough Character Sheets are up, until then. Be patient please.
 
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