Farseer of Ulthwe
You fancy me mad. Madmen know nothing
Teclis
Basics
Name: Teclis
Series/Fandom: Warhammer Fantasy
Age: Unknown
Race/Species: High Elf
Gender: Male
Sexual Orientation: Heterosexual
Occupation: High Loremaster of Hoeth
Basics
Name: Teclis
Series/Fandom: Warhammer Fantasy
Age: Unknown
Race/Species: High Elf
Gender: Male
Sexual Orientation: Heterosexual
Occupation: High Loremaster of Hoeth
- Appearance
Height: Unknown
Weight: Unknown
Hair: Blonde
Eyes: Blue
Body: Thin
Attire: High Loremaster Robes
- Personality
Teclis seldom feels sentimental about anything. In fact, when his brother's daughter was in danger, he let her die for the greater good without feeling any sort of remorse.
- History
Teclis is a descendant of Astarielle, a past Everqueen, and Aenarion, the first Phoenix King, through their firstborn son Morelion. He is also, therefore, a very distant relative of both Malekith (Aenarion's second son by Morathi) and Alarielle, the current Everqueen, descended from Aenarion's daughterYvraine, Morelion's twin.
Although born twins, Tyrion and Teclis could not have been more different. Where Tyrion grew up tall, proud and strong, Teclis was slight and always sickly. In spite of his awesome magical abilities, he required potions just to maintain his health, and suffered a limp that no amount of wizardry could entirely banish.
Tyrion became the champion and consort of the Everqueen Alarielle and the greatest living warrior of Ulthuan. Where Tyrion was an extraordinary warrior and general, Teclis made up for his weak body with a strong mind and his prodigious magical abilities.
Teclis was also extremely unusual for an Asur in that he shared the concerns of the wider world outside Ulthuan, and would sometimes lend his magical abilities in defense of the Empire or even the dwarfs. To Teclis, this was not sentimentality, but pragmatism; while some Asur were content to leave the rest of the world to its problems, and others (such as Tyrion) were occupied by the ongoing feud with the Dark Elves, Teclis knew that powers great enough to menace other nations of the world would likely become Ulthuan's problem if not stopped early. For this reason, he was active during the Great War Against Chaos, becoming a trusted advisor of Magnus the Pious, who later asked him to found the Colleges of Magic in Altdorf. This made him a semi-legendary figure in the Empire, often written about in history books. Teclis also invented the offshoot of Eltharin which formed the spell-language used by Imperialwizards.
Before the End Times, Teclis was quite probably the most powerful mage in all the Warhammer world. Even Malekith, the Witch King of Naggaroth, who studied magic at the feet of his fearsome mother Morathi, and honed his skills for millennia, was careful not to confront Teclis directly after the Battle of Finuval Plain, where the latter defeated him in a wizards' duel and forced him to withdraw from the field, striking a fatal blow to the Druchii's morale.
He also led Gotrek Gurnisson and Felix Jaeger through the webway of the Old Ones to the mysterious island of Albion.
Teclis played a role in the Storm of Chaos leading detachments of Sword Masters and Sea Guards to the aid of Middenheim. Teclis managed to destroy an entire daemonic army, headed by Be'lakor, the Dark Master, with a single spell. However, he played little or no part in the lifting of the siege, due to the taunting of Volkmar the Grim, the Grand Theogonist.
Teclis was awakened by his brother Tyrion in the Realm of Hysh, as it's ruling deities, able to shape it to their will, but also serve and protect it. Tyrion can only see through Teclis eyes, so they had to explore this new world together, growing more desperate to find more of their kind. To their joy they found something familiar, Sigmar, which quickly turned to despair as they learned there were no Aelves outside of Azyrheim. They both swore oaths to join Sigmar and his growing pantheon.
- Equipment
- Sword of Teclis
- Moon Staff of Lileath
- War Crown of Saphery
- Sword of Teclis
- Skills
Teclis is the most powerful mage in the Warhammer world. He is also skilled with a blade.
- Magic & Spells
These are a full list of spells. NOTE: Some links don't lead to anything.
Petty Magic covers a wide range of non-offensive spells used by all spellcasting characters. Generally speaking, these spells cost few magic points to cast and require few, inexpensive ingredients.
- Blot
- Butterfingers
- Cunning Hand
- Cure Boils
- Curse
- Danger Sense
- Dark Sight
- Find
- Flight Of Amar
- Gift Of Tongues
- Glowing Light
- Knock Down
- Magic Alarm
- Magic Flame
- Magic Lock
- Marsh Lights
- Mend
- Open
- Petty Animal Healing
- Petty Beastfriend
- Petty Healing
- Produce Small Creature
- Protection From Rain
- Rat Poison
- Read Out
- Reinforce Door
- Remove Curse
- Repel Small Creature
- Sharp Eyes
- Sleep
- Sounds
- Stealth
- Weaken Poison
- Zone Of Cold
- Zone Of Friendliness
- Zone Of Silence
- Zone Of Tastiness
- Zone Of Warmth
- Zone Of Windlessness
These spells are the ones used by non-specialist Wizards and are also available for use by Alchemists and some Clerics. They cover a wide range of defensive and offensive capabilities, providing the spellcaster with a multitude of options for a variety of situations.
Level 1
- Aura Of Resistance
- Cause Animosity
- Cure Light injury
- Detect Magic
- Dispirit
- Enthuse
- Fire Ball
- Fleetfoot
- Flight
- Hammerhand
- Ignite Missiles
- Immunity From Poison
- Slippery Ground
- Slowfoot
- Steal Mind
- Strength Of Combat
- Stunning Conclusion
- Wilt Weapon
- Wind Blast
- Zone Of Firelessness
Level 2
- Aura Of Protection
- Break Weapon
- Cause Frenzy
- Cause Hatred
- Cause Panic
- Flame Curse
- Hold Flight
- Leg Breaking
- Lightning Bolt
- Luck
- Magical Might
- Mental Duel
- Mystic Mist
- Rally
- Raze
- Reproof Of Cowardice
- Smash
- Stampede
- Steal Magical Power
- Ward Of Forbidding
- Zone Of Sanctuary
- Zone Of Steadfastness
Level 3
- Animate Sword
- Arrow Invulnerability
- Arrow Storm
- Cloak Of Darkness
- Conjure Servitor
- Corrode
- Cause Cowardly Flight
- Cause Fear
- Cause Instability
- Cause Stupidity
- Curse Of Arrow Attraction
- Dispel Aura
- Dispel Magic
- Enfeeble
- Magic Bridge
- Pit Of Despair
- Sense Of The Green
- Sharpen Weapon
- Subvert Weapon
- Transfer Aura
Level 4
- Accelerate Time
- Aura Of Invulnerability
- Blast
- Change Allegiance
- Cure Severe Wound
- Drain Magic
- Enchant Weapon
- Entanglement
- Foetid Cloud
- Reverse Spell
- Stand Still
- Strength Of Mind
- Wall Of Fire
- Zone Of Magical Immunity
- Zone Of Missile Protection
Amber Magic
Level 4
- The Amber Trance
- Awakening Of The Wood
- The Flock Of Doom
- The Flying Bower
- Tangling Thorn
- The Vengeful Hood
- The Writhing Worm
Level 5
Amethyst Magic
Level 4
- Iyrtu's Embrace
- The Lesser Caress Of Laniph
- The Manacle Of Caloe
- Speed Of Lykos
- Telepathy
- The Wild Kin Of Zandox
Level 5
- Amaranth
- The Caress Of Laniph
- The Choking Foe
- The Fate Of Bjuna
- The Purple Scythe
- Purple Sun Of Xereus
Bright Magic
Level 4
Level 5
Celestial Magic
Level 4
Level 5
Gold Magic
Level 4
- Burnished Gauntlet
- The Crucible
- Fool's Gold
- The Gilded Cage
- Gleaming Arrow
- Searing Doom
- Short Change
Level 5
Grey Magic
Level 4
- The Bridge Of Shadows
- The Crown Of Taidron
- The Dark Steed
- The Grey Wings
- The Horn Of Andar
- Radiance Of Ptolos
- Stormcall
Level 5
Light Magic
Level 1
Level 4
Level 5
Jade Magic
Level 4
Level 5
Elementalists are able to manipulate the four elements (or life forces) of air, earth, fire, and water. Elemental magic allows them to summon short-lived personifications of these forces - creatures known as Elementals.
Level 1
- Assault Of Stones
- Blinding Flash
- Breathe Underwater
- Cloud Of Smoke
- Create Spring
- Find Mineral
- Hand Of Fire
- Magic Light
- Walk On Water
- Ward Of Arrows
- Wilt Vegetation
- Zone Of Hiding
Level 2
- Cause Fire
- Cause Rain
- Clap Of Thunder
- Control Lightning
- Extinguish Fire
- Heal Vegetation
- Icy Ground
- Move Object
- Part Water
- Plague Of Lice
- Resist Fire
- Sunburn
- Wither Vegetation
Level 3
- Banish Elemental
- Become Ethereal
- Bind Elemental Slave
- Breathe Fire
- Create Quicksand
- Crumble Stone
- Draw Down Lightning
- Drop
- Dust Storm
- Flame Sheet
- Foul Air
- Zone Of Temperate Weather
Level 4
- Animate Water
- Change Weather
- Create Vegetation
- Dispel Elementals
- Hedge Of Thorns
- Summon Elemental
- Summon Elemental Horde
- Summon Swarm
- Tunnel Through Stone
- Wall Shaker
There are many, many more spells out there.
- Blot
Theme Song
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