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Fantasy Team Abstract (cs page)

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Hey thanks for getting this far, this page is for character sheets only so please ask questions elsewhere. When your sheet gets a like that means its good to go, sheet is below but you can add more if you really want
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Name:
Age: (range from 15 to 50, age will determine your skills to a degree. No 16 year old master/prodigy if you get my drift)

Heritage: (where ya from, basically one of the five elements followed by "tribes" "kingdoms" "nation" whatever.)

Appearance:
(Picture and description please)

gear: (what they usually have on them whilst travelling, no pulling a broadsword or frying pan out of nowhere. If they have it list it here but don't be a video game character with it. Remember they need to travel)

Skills: (what they are notably good at be it naturally or learned over time, singing, cooking, fighting whatever.)

Flaws: (bad jokes, social problems, stupidity, naivety, a missing eye a old injury etc etc. For every three skills add one flaw. Or more if you want...
A friendly reminder that if you make a unstable loner whose essentially a edgy murderhobo i may ask you to change it.)

Magic:
(If yes name what and some of what they can do.)

Background:
(Be vague or write heaps about this person, main thing i need to know is how they came to be on the path to meeting and joining the Abstract...
First arc opens in the southern Ocean where pirates attack a ship heading to the south pole. The Abstract emerges from a iceberg during the confrontation.

Joining after that point would be during the teams travels when it makes sense. If you like you can make a secondary character to play as now and your proper character can join later on when it makes more sense to the narrative.)
 
Making a npc example, if I make the abstract then this would be his master down the line. If I don't take that role than this is a relative to my main character who would learn from Wyhro and teach the Abstract themselves.

Name: Wyhro Xzarr (Why-row Zarr being the pronunciation)

Age: 57

Heritage: Space Kingdom royalty (Though these days that means nothing or worse)

Appearance:
Standing at 5ft8 Wyhro looks like a hardened warrior who grew old enough to retire. He is a portly elder man with big thick limbs and a white beard to match. Easily one of the strongest old men you have ever seen, with more scars to show then stories to tell. Wyhro is expressive in his old age, quick to show emotion be it anger, joy, or whatever, its usually shown on his face.20230128_193624.jpg

Gear: simple clothes, a large machete, a massive bow and three arrows to match, a thick sack comically large enough for changes of clothes, water skins, the bare minimum for cooking on a fire including firestarters a pot a pan 2 knives and 2 forks, plate cups a teapot...
Room for valuables and food be it stored properly. Said bag is as large as Wyhro when fully packed, only one whose mastered gravity can travel carrying double their weight as if walking naked carrying nothing...


Skills:
magic, Wyhro is a master of space/gravity magic.
archery, practiced over many years.
combat, practiced and enacted over many years.
cooking, man got good over time.
Foraging, Travelling the world living off the land helps one learn what is safe or particularly good to eat.
charming, Wyhro has a odd charm be it years of experience or more his general nature to be friendly and helpful whenever possible. Though experience helps.
Stringed instruments,
Wyhro's hobby has left him as the most talented space musician. Probably one of the last who can play at a professional level
(of his heritage mind you, plenty of other people around who can play music or sing)

Flaws:
Old, man isn't the young warrior he once was... not as fast or strong as he once was.
Emotional, depending on the situation or what has happened Wyhro is prone to bursts of emotion be it crying laughter or anger. The man can hardly contain his feelings.
Overbearing, Wyhro has years of experience and only wants to help. However he isn't always the best at advice or showing off his skill/authority/charm/wisdom as one would like.

Magic:
Space/gravity.
Wyhro's main use of magic nowadays is used to carry his heavy load. Though in battle he is capable of amazing feats for a old man, leaping high in the sky or brushing away boulders like nothing. Though Wyhro hates the act of unprovoked murder and avoids killing whenever possible he is capable of crushing a person or sending crowds high into the sky. Both terrifying and painful.

When possible Wyhro prefers to weigh down weapons and opponents without crippling or murder.

Background:
To be determined but I'm almost sure he is on the pirate ship. Maybe becoming something of a mentor attempting to better them in work and conduct only to find the Abstract. As a member of a guild dedicated to bettering the world by helping the Abstract achieve balance,
he (and his relative who may or may not be made)
try to do so even if it means betraying some pirates...
 
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Name: Alexandria Kanno
Age: 19

Heritage: Southern Water Tribe

Appearance:
uIivTwwNUwtEL96Td8QDdHBT94BsLf28Z73ZiOjBsVgTegLwUVGrpB_xLT0gznDm3-gsSGAdVFCx27WuGJTaOJ4RfkQ39F7aJlgqYfW_iE_XxN14sD-t7cd2A-Up57GRD8egfde7fycWbjnp7brM4zsZ-Kk_R80IU9nPDTLQ3xNtDlAABXWs5OMeTuZr

Standing 5'9, She has a permanent poker face. She has a freighting aura that makes people not come to approach her.

Gear:
She has different pairs of clothes, a bow and arrow, a medical kit, and some bags of trail mix.

Skills:
Archery: She's been training since she was a kid.

Cooking: She has to cook for her little brother so.

Combat: She learned martial arts while she was learning archery to protect her brother.

Flaws:
Social Problems: She has a hard time making friends as she comes off as rude or cold to people.

Magic: None

Background: She was born into an average family in an average village. She lived comfortably until she was about 12 years old, but at that point, things changed, and her parents passed away. She gained responsibilities like caring for her younger brother and looking after her parent's shipping company. She was training every day to become stronger. She could become somebody important in this world. But anything could happen; she is currently still training. She feels like there's more than meets the eye in this world. Luckily she has her brother to support her.
 
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