Tales of Salisonia: Rise of the Dragons [Official OOC Thread]

Sen Pai

I'm back, baby.

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Welcome to Tales of Salisonia: Rise of the Dragons! This is an original fantasy world RP that will take some time to create, I estimate at the most a week to put everything together. This'll be a mass RP with multiple choices that lead on in the story, along with a vast collection of Character Creation choices. If you have any questions, be sure to contact me through private message.


Please refer to "Tales of Salisonia: Rise of the Dragons [storyline & Info]" located in the Fantasy / Supernatural Storyline & Info section of this forum for the original story, lore, and information on character races, classes, and more.


Thank you for showing interest in Tales of Salisonia: Rise of the Dragons!


My Servants: Sebastian (@Lucem Tenebris) and Cressandra (@Cressy)


Storyline & Info


Please read all of it! :)


Legends & Myths


Learn about Salisonian folklore! (work in progress)


Official Roleplay


You must be accepted before you post.


PLEASE REFER TO THE SECTION TITLED "AUTHOR'S NOTES" BEFORE POSTING.





|RULES|


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Reik'oan the Dragon of Judgement in Cantillia Mountains.




  1. Literacy. Please be knowledgeable of being literate and having proper grammar. Being literate does not mean you have to be an extremely high experienced roleplayer. There is no punishment or shame if you forget to put a coma there or how to spell a word. This is an understanding roleplay.



  2. No one-liners. This roleplay will never, ever, ever accept a one-liner. One paragraph is the minimum, but anything below three lines is a no-no. This roleplay is driven off creativity and detail, so do your best and have fun!



  3. No Mary-Sues. All characters have flaws and weaknesses and different personalities. No one is perfect and I don't expect your character to be perfect either. I personally will not allow any characters in this roleplay with the typical characteristic combination of timid, shy, frail, with a tragic back story of her parents beating her for everyone to pity her. If there is one character I cannot stand, it's that character. Have a realistic character.



  4. No claiming a character. When I say "no claiming a character," I mean you cannot look at someone else's character and say, "Hey, can they be my character's love interest?" For one, they've never met. For two, that's just annoying.



  5. Do not mix character photos. In Character Creation, I do not want a mixture of photos from real to anime to descriptions. Photos are allowed, but they are only "anime" types, and I do not want characters with modern day clothes and school girl outfits flooding my fantasy world roleplay, thank you.



  6. No God Moding. This goes for all races and types of characters. No character is indestructible, whether they are a dragon or not. If your characters get into a fight, fight realistically.



  7. Be polite. While taking part in my roleplay, you must be kind and polite to all roleplayers. I do not want to see any fights between roleplayers or someone will be kicked out of my roleplay.



  8. PG-13. I'm not one-hundred percent sure the full rules on PG-13 on this site and if I am wrong, I will correct myself. But anything past kissing must go somewhere else. As long as it's not on our main thread or where we can see it, I don't care what happens as long as it goes somewhere else. Other than that, we will keep a PG-13 rating on this roleplay in general.



  9. Be realistic. Be realistic from fights, to wounds, to facing enemies, and even to love. In the real world, love does not last forever and people can fall in and out of love, and cheating can happen. If your character falls in love, they can die, break-up, or leave them for someone else. Just because they fall in love does not mean they have to be forever and always within the roleplay.






|AUTHOR'S NOTES|


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A Kahao frog tribe worshipping Taikog, the God of Rain.


Hello, and welcome to "Tales of Salisonia: Rise of the Dragons." I'm very pleased to hear that you have taken an interest in my roleplay - or just skimming around for something fun. I put a lot of time, effort, and thought into this roleplay and I hope you like and enjoy the concept.


About Character Creation; here you can create your own unique character to feature in the roleplay of Tales of Salisonia: Rise of the Dragons. Before you start creating a character, please make sure that you have a firm grasp of the race, class, and additional information of your character that'll fit into the storyline. If you have any questions, feel free to ask me through the PMs. Before your character is accepted, I will be inspecting your character down to the smallest detail to make sure that they will flow well with the storyline and do not conflict with any additional information or plans that I have for the roleplay. I do ask that all characters carrying the "Mary Sue" gene, please be saved for another roleplay because all characters here need depth and unique characteristics.



I am accepting characters at any time until further notice and everyone participating in this roleplay is allowed up to--just kidding!~ Sky's the limit! Just don't overwhelm yourself or others when you create too many characters. If a character dies in the roleplay, you cannot recreate them, you must come up with a new character to continue in your past characters' spot. And yes, characters can die, just like the real world. But, overall, have fun!



I'd also like to add that the pictures that I use are NOT mine and goes to their rightful owners. The main artists that I use are;
GENZOMAN, el-grimlock, and sakimichan. So, thank you very much to those artists for creating such wonderful pictures.


I hope you enjoy your time here and thank you for taking interest!


 
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|General Information|


  • Kiro Akira



|Biography of (Kiro Akira)|





  • When Kiro was young(12) his parents were killed by two orcs. He lived in a city called Norifiden. Each race split the city into Sectors, the race frowned upon by many humans and Kahao; Nekos'. Stayed in the Kahao sector. Kind of in the worst part of it too, always being robbed and attacked for no reason or as a means of 'fun' for many of the other races. When Kiro's parents died he lived on the streets stealing food and getting beaten for it from time to time when he was caught. When Kiro was thirteen he stole an egg thinking it would be a great breakfast seeing the size of it. The egg was a sky blue colour and held a soft glowing touch to it as well as holding the swirl pattern that looked as if it were waves in the ocean moving about. Thinking he could eventually sell the egg for a nice profit, Kiro kept it in a small bag hidden from easy sight and six months later the egg cracked and hatched into a baby ice dragon who he called Blizzard later on down the road.


    Kiro continued his thieving ways until he turned the age of sixteen where he met a small group of travellers who he at first thought were going to steal his dragon and rob him of everything he had. But after having a small short battle Kiro (accidentally) used his first fire spell on them that a strange voice had spoke to him told him to use. From that point they battled a little more and blah blah blah. None the less they ended up coming to a draw, and Kiro stuck with them. Blizzard and Kiro travelled with the group for three years and eventually found out the voice that continued to haunt Kiro's mind after that first battle was an old dead uncle. The uncle had been there the day of Kiro's birth, when the uncle had taken his hands upon the young child he had used his dark magic to remove small pieces of his soul and embed the boys body with the soul of him as well. The uncle did not plan on dying and knew this technique could eventually be used to remove Kiro's soul replacing it with his own. A form of soul transfer. Kiro still has small issues with the voice every once and while but it doesn't bother him to often. At the end of the three years someone who he ended up seeing as a sister had ran off a year before and came back only to kill him while they were in a tower by shoving her hand into his chest and emitting a flame which burned him from the inside out.


    After many years of laying in nothing but bones and ash a Shaman named Shika who was beginning to practice the arts of Necromancy used Kiro as a "test subject" and brought him back using a gem which now flows about inside Kiro's body. From that point Kiro set off with the shaman on a small adventure and later parted to do other things which he enrolled into a school and obtained his magical staff to keep his magic focused (Does not need the staff to cast spells can do it as he would before).


    Everything in his body was brought back to the way it was once before so he can still breathe, his heart beats once more, blood runs through his body and so forth.If you remove the gem it will kill Kiro immediately until the gem is placed back into his body once more. He's not immortal and can still die from blood loss and such.






    1. Blizzard is long gone, so she will not be a part of any rp.
    2. Removing the ability to come back it was a one time thing? I don't know D:


 
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|General Information|
  • Kinna Mortz
|Biography of (Kinna Mortz)|
  • Kinna is a very devious and strange woman who hates being told what to do, she enjoys playing pranks on people and withholding information unless someone asks her about, even if its important. She's known for her careless attitude and her habits of clicking her tongue whenever she gets annoyed.
 
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*insert information-lacking profile here*


Bwahaha! How do you feel about that now, Pai? Hm? HM?!!



Just kidding. :v This shall be my place holder. I love what you have so far, by the way.



It's like... a second version of Greek mythology or something.



I don't exactly know how I should describe it. o-o;;



I'm excited to read the rest, basically. x3



Anyways, I proclaim this post as my placeholder! I repeat,
placeholder.





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/Edit


So I have no idea why the font gets bigger under the tab, "Teens" and "Now." I swear, I've tried everything I can to fix it. ;-;





• |General Information| •





  • "Just go ahead and call me Fay, I won't bite."


    - Fayette Athitia



    The earth fairy was given the name, Fayette Athitia (fae-yet u-thee-shu).






• |Biography of Fayette Athitia| •





  • Fayette is what some would say, the definition of naive. Though calm and collected, she's blunt and gullible. If someone wanted to know if they looked fat in their dress, and they truly did, Fayette would not hesitate to straight out tell them that they indeed, looked fat. This trait, of hers has definitely put her in many tight situations, loss of friends, being used by others, and even getting herself hurt. Despite all this, Fayette never changed.



  • Along with her naivety, ironically, comes a more calm nature. Only supported by that blank look on her face she sports from time to time. It is rare to ever find her angry. Frustrated, maybe, but hardly ever angry. Countless times, people would press her buttons, irritating her, hurting her, yet she never got mad. A few young fairies had even made up a game called, "Angry Fay" where anyone who was able to anger her won. Of course, no one did.



    Fay has a strong sense of justice. It is an honorable trait yet a stupid one. If a person were to steal from a merchant, Fayette would be the first to stop the person, whether the thief is the most powerful Paladin in the Universe, or a poor orphan that is on the brink of death from starvation, Fayette will stand up for what is right. If it wasn't for the fact that this naive girl knew how to fight, she would have been dead by now.
 
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|General Information|





  • Lannian Farad





|Biography of Lannian Farad|





  • Lannian is always very calm and collected, relying on diplomacy and wit rather than his bow if he can help it. Lannian is very comfortable with nature and has never visited a big city. He often meditates for long periods of time, simply taking in the sounds of nature and absorbing the energies, purging negative energies from himself. The only time he is at all irritable is when he is kept from performing his weekly meditation. Lan is very curious of the world outside his woods, but his father said that humans can be cutthroat, and Lan took this literally. He is kind and caring to the point of empathic, helping anyone in need, no matter their past, as he cannot bear to see anyone die unnecesarily.


 
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Placeholder and all that jazz..

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|General Information|





  • Lilian Sefrailia





|Biography of Lilian Sefraila|





  • Lilian is a strong-willed and kind maiden knight. She is very friendly and outgoing. Lilian tries to see the good in people, never the bad. She is a bit naive and trusts people too much which has led her to quite a bit of trouble but no one can say that Lilian wasn't a great friend. She is extremely loyal to her fellow knights, family, and friends. Lilian is not one who will give up easily. She will try her hardest and go beyond what everyone tells her and won't back down.


    In combat she is ruthless and deadly. Her personality is very different while fighting. She appears to be deep in concentration and she never speaks. Past enemies have all agreed that when you meet her in battle, there is a certain aura that makes you want to flee. She is terrible and ferocious as she is beautiful and fearless.
 

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Insert picture of character appearance here; anime only.


|General Information|


  • Insert character's name here.






|Biography of (insert character's name here)|


  • Please describe what your character acts like and why. Remember, no Mary Sues.
 
I'll add more to it later. C:


<p><a href="<fileStore.core_Attachment>/monthly_2013_09/Jollwin_Lonegreen_2_by_VyrL.jpg.d8650cec4933ea3246eef965c7daee7c.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="6594" src="<fileStore.core_Attachment>/monthly_2013_09/Jollwin_Lonegreen_2_by_VyrL.jpg.d8650cec4933ea3246eef965c7daee7c.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


|General Information|



  • Zathriel (Zath) Xavier Myendriali



|Biography of Zathriel|
  • Often times Zathriel is understanding and quiet, an almost docile nature, as a child. Until he was twenty two, his personality radically changed into something more harsh.


    Zathriel views the world with a cold, disconnected mind, once he reaches twenty-two, because of a traumatic experience. Quite clever and sharp of tongue, this halfling ranger excels at finding weaknesses and motives of others by being observant. Most of his time is spent scanning everything and everyone, like they were targets or possible threats. Because of this he fits into the 'guard' role in jobs rather easily. Stern and usually unforgiving, he feels that logic prevails over emotion every time. Even if it's logic he doesn't want to hear.


    Zath is a good one to have in a fight. Trustworthy to a fault, and usually follows orders very well, unless he sees something that someone else doesn't. Most of the time, he goes with instinct and logic. Using emotion only as a means to drive him forward to the next objective. Though he likes to fight, to prove his worth, he's not much of a show-off. Rather following the mantra his mentor drilled into his mind: "Those who know more, speak the less."


    Prefers the solitude and quiet of himself rather than others, Zath can come off as cruel.


    Though, with his darker exterior is penetrated by his friends, he reverts to a more impish nature. He doesn't excel at when it comes to talking to others, he doesn't feel the need to, letting his actions dictate his thoughts.


    He does have a soft spot for children and animals, especially in the case for his trusted steed, Elise.


    Hates: mercy, hypocrites, people prodding into his personal life, and untrustworthy people.


    Likes: proving his skills, dueling, challenges, chess, finding new avenues and areas, and adventuring.


    Excels at: Tracking, hunting, archery, Quarterstaff techniques, sneaking, battlefield triage and planning ahead.


    Poor at: Verbal debates, swordplay, dealing with delicate situations, and expressing his thoughts.





 

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Finished!


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|General Information|
  • Arenam lacertae (la-ser-tie)
|Biography of Arenam Lacertae|
  • Arenam is a solitary ranger. He is very cold and unfriendly to most, if not everyone he meets. Of course this leads to Arenam having no people he can trust or turn to when he needs help, which he doesn't thinks he needs anyway if he gets into a sticky situation. When it comes to fighting Arenam is merciless and should not be underestimated with his bow, even in close combat Arenam can put up a good fight. Arenam prefers to be alone although he does provide his services to help cross Samaria as quickly and safely as possible as long as his buyer doesn't talk to him and does what he says. Arenam also helps hunt for his village in Samaria which is full of fellow Kahao
 
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Note: FINISHED


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|General Information|





  • "Kaolin. Just Kaolin."


    After a life of mostly absent parents she chooses not to acknowledge them in any way.




  • Other Characteristics: Due to her animal spirit Kaolin has four teeth that are cat-like in shape, sharp pointed nails and a tail that remains hidden in the folds of her cloak. The tail is gold in color with black markings (A smearing of stripes and spots) which can also be found painted down her back and is essentially used for balance while running at high speeds among other activities. There are pads at bottom of her hands and feet that are hardly distinguishable from the rest of her flesh save for the texture. Funnily enough her tongue has been effected by her feline double-nature and is the texture of a big cats. What comes along with that is that she can only taste a small amount of flavors. Compared to humans who have around 9,000 taste buds Kaolin has around 500-600. The cat-spirit also effects her internally. She has two voice boxes, one for talking and one for purring. Her spine is far more flexible than a humans allowing her to complete bizarre maneuvers and acrobatics. Her cerebellum is larger than a humans thus giving her better reflexes, reaction time, spatial orientation, balance and easier compartmentalization. On the down side of having the cerebellum larger than usual she is more susceptible to instinct and has a relatively hard to suppressing said urges when the time calls for it. Her senses are mostly animal and her eyes have tissue which reflect light (as such her eyes only require 1/6 the amount of light a human does), her skin has special sensory neurons that allow her to detect change in air pressure around her and she has a Jacobson Organ at the top of her mouth that works to help her catch a scent. Though her legs are the human in shape the muscles are far more developed, allowing her bursts of inhuman speed and powerful pouncing.


    Note: Able to eat raw meat


|Biography of Kaolin|





  • Kaolin has a very serious and aloof disposition that only ever disappears when alone with her little sister Keyin and sometimes not even then. She looks at everything from a survivalist perspective which leads people who meet her to believe she is cold uncaring. The truth of the matter is that she is not unfeeling but does not let her emotions get in the way of what needs to be done for her goals and Keyins' wellbeing. Material possessions mean little to nothing to her and it is rare that she acquires something that is not an 'essential' She holds a near perfect memory and a fault of hers is being unable to forget. In her book once something is done it cannot be undone and even if she attempts to forgive there will always be a bitter part of her that holds a grudge.



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|General Information|


  • "I'm Keyin, no last name no middle name."







|Biography of Keyin|
  • Loud and rambunctious, it's safe to say that Keyin is practically the polar opposite of her sister. She tends to act first think later with the exception of her nefarious escapades involving her strong kleptomaniac tendencies and even then her personality shines through with her bragging after the "mission" is complete. Keyin has a bit of hero-worship going towards her sister who she thinks the world of even when she's on the end of her ire. She'll pick fights with strangers for glancing at her beloved sibling wrong and if a frontal attack doesn't work she has no qualms about instigating revenge through underhanded sabotage or childish tricks with a cruel twist to them. Her androgynous appearance and behavior (which first began as a survival tactic thought up by her sister) is something she is proud of and takes pleasure in confusing people she meets with her behavior and speech. She hates being treated like a little kid and a pet peeve of hers is being patted on the head. She once thought it was her animal characteristics that drove her mom away and though Kaolin drove off those thoughts she still harbors an insecurity that rises up whenever someone does something that she interprets as negative towards them and she falls into a fury. She will indeed bite anyone her pets her head and she has a nasty habit of locking her jaw.


 
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I THINK I'm done now, but I do feel like something's missing. If I remember what, I'll add it.


@paipai900

<p><a href="<fileStore.core_Attachment>/monthly_2013_09/57a8be2801d38_dwarfwarrior.jpg.46f0f9be0a40968ccc7fbc4e79900576.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="6589" src="<fileStore.core_Attachment>/monthly_2013_09/57a8be2801d38_dwarfwarrior.jpg.46f0f9be0a40968ccc7fbc4e79900576.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>




|General Information|





  • Naomhán Máel Coluim Lister





|Biography of Naomhán Máel Coluim Lister|





  • He learned from wise elders (the few that there are) about legends of scaly beasts they called "Dragons." They were made out to be fearsome, horrific creatures that terrorized everyone but the Elves and Fairies. The Elves and Fairies were told to be working with dragons, to wage war on Dwarves. For this reason, Naomhán hates both races. He was told these stories when he was young and gullible, so he grew up believing in them. His father, not wanting him to stray out of the mountains, and instead become a respectable blacksmith, told him a tale of a particularly evil Dragon that lived at the entrance to their caves, by the name of Cronus, which was a modification of the Dwarven word, "k'nromus, meaning "big" or "scary"(To Dwarves, big = frightening). Because of this story, he was terrified to even peek outside when he was a child. He grew up, ventured out, and found out it wasn't true, so he forgot the story. It still does leave him anxious when he leaves the caves though, and because he doesn't remember, he blames it on homesickness. This constant feeling makes him diligent when leaving home, always trying to catch an invisible enemy that was sneaking up on him. Usually he stays up at night, keeping watch, and becomes exhausted the next day.


    He's very trustful of other Dwarves, since they told him these stories he feels as if they were trying to protect him. He's very easy to make friends with fellow Dwarves, and especially lets his guard down when he's in the Cantillia Mountains. He oftentimes has a drink with friends at a local pub when he's not travelling, usually drinking too much. He's very loud and open when he's in this state.


    He is very brash; he is the one to charge into battle without listening to the strategic plan first. He was taught to be a warrior, and he feels planning is useless if you're more skilled and stronger than the enemy. He is a very honorable fighter, never killing an unarmed foe and not being very open to things like backstabbing or treachery. He prefers fighting on even (not even as in flat, even as in fair) ground, even if it will mean costing him the battle.
 

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|General Information|


  • It's pronounced O-dee- Odde


    Odde Bertone





|Biography of Odde Bertone|





  • Odde is your average wild child, untamed in every way. He doesn't listen well to others and enjoys his freedom as a child. Odde is loudmouthed and sometimes has no filter to what he says. He then later regrets it, due to not having a filter of any kind he often says what he thinks and most often enough finds himself in a heap load of trouble. Odde despite being wild he cares very much for his family, friends and beasts.


    Odde does have a darker side though, he can be quite the savage when angered. Once he ordered his main beast Alla to attack a man, who tried to kill his mother. One thing that he will not stand for is people attacking his family. Thus he is very over protective and when he feels he is threatened or those he loves are threatened, he will attack. Odde has a sarcastic side aswell, making sarcastic comments to lighten the mood or just to make a point. He is a bit of a jokester not really taking things seriously at times. Despite being young Odde is very independent other then the fact he uses his beasts to fight, at times he will fight with a dagger if he doesn't have enough magic to summon.
 
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|General Information|


  • Vyra Amicus Scrudelia/Jaune Arc



|Biography of Vyra Amicus Scrudelia/Jaune Arc|


  • Vyra enjoys living in peace, which the kingdom of Bran has offered to him. He prefers to lead a simple life, rather than engaging in outrageous activities. His appreciation for an average life is one of the many reasons he remains as a civilian. This isn't to say that he's the embodiment of peace and quiet, but he does have an appreciation for it. As long as the kingdom is at peace, as is he and his life.


    He is a generally calm individual, which coincides with his preferred lifestyle. He is able to keep his cool more than the average person, but he is not completely composed at all times. Like all people, he can tend to lose his composure and loose calmness. This isn't in a sense of anger, but more in the area of being baffled by certain situations. While anger is an emotion he hardly experiences, it can always take hold of him when pushed too far. However, that would require a great deal of pushing.


    As a result of his focus on education as a child, Vyra is very intelligent. His knowledge is not limited to studies, as he possesses a great deal of street smarts as well. Although he doesn't intend to use the ability, Vyran has a knack for strategy development. The strategies he creates aren't always traditional, as he enjoys creating unique and innovative plans. All of this requires a great deal of insight, which he thankfully has. Things like philosophy come naturally to him and he has a talent for expressing his thoughts and public speaking. Although he possesses a great mind that is undoubtedly superior to many, he is not omnipotent. No one can truly know what will always happen next and he is no exception to this.


    Although his intellect may give others the impression that he focuses solely on knowledge and possesses no physical strength, this couldn't be further from the truth. Vyran is extremely skilled with a blade, which may be surprising to some. Despite being a person who values peace and quiet, Vyra has always had a passion for the sword. Warriors and Mages alike fill his family tree, so his talents run through his blood. Having a father who was a member of the Knights of Redemption also attributed to his skill. Despite his high degree of skill and overall enjoyment of practicing with a blade, Vyra has no intention of becoming a warrior and only sees his training as a hobby. After all, he enjoys his somewhat normal life.


    Along with his abilities in swordplay, Vyra also possesses skill in magic. Along with Warriors, Vyra came from a long line of Mages, granting him his magical capabilities. However, he hardly sees it as a skill. Unlike his ancestors, Vyra could not perform spells properly. The most he could possibly manage would be a unstable fireball at a novice level. However, Vyra is able to use his magic effectively in spite of this. The family sword that has been around since their first generation, has been continuously improved and modified by respecatble Mages of all kinds. The blade works as a catalyst for Vyra's magical energy and allows him to use spells perfectly, but only with the sword in use. Despite not being able to properly cast spells on his own, Vyra possesses a large amount of magical energy that he is able to fuel the sword with. While he has become proficient in its use, Vyra still has much to learn.


    Vyra is an accepting person and will not pass judgement on others. Despite tendencies to slightly overreact to wild situations, he eventually comes to accept them. No matter how much he may disagree with someone or become offput by what they say or do, he will never judge them and write them off. Unless someone does something truly barbaric or out of line, he will always be accepting of them. However, if he truly disapproves of something or someone, he will let his opposition be known and do what he feels is right.


    Along with his acceptance of others, Vyra is a kind and caring person. He will never truly act rudely unless something or someone truly warrants it. He is generally polite to everyone and tries his best to be respectful. He is willing to help anyone, even without fully knowing the situation, but he will hesitate of he gets a bad feeling. Along with his caring personality, Vyra is also quite protective.


    Vyra is protective of those he cares for and almost anybody he meets. One of the periods in his life that really defined his protectiveness, was when he came across his Dragon egg. From the time he found it, he became protective over the egg, not allowing to come to harm. He acted like a true parent to the egg and took very good care of it. His treatment of the egg can also seen as motherly, as he often shows the traits of a mother, but he would never admit it die to embarrassment. Even as an adult, he still gets embarrassed. His father is a main contributor to this. However, he has never been extremely embarrassed and all reactions are very mild, with him becoming more meek and a slight reddening.
 

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<p><a href="<fileStore.core_Attachment>/monthly_2013_09/armor-shield-anime-girls-HD-Wallpapers.jpg.b80aedaa76e36c2edcad0a81b744cced.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="6603" src="<fileStore.core_Attachment>/monthly_2013_09/armor-shield-anime-girls-HD-Wallpapers.jpg.b80aedaa76e36c2edcad0a81b744cced.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>




|General Information|





  • Lilian Sefrailia





|Biography of Lilian Sefraila|





  • Lilian is a strong-willed and kind maiden knight. She is very friendly and outgoing. Lilian tries to see the good in people, never the bad. She is a bit naive and trusts people too much which has led her to quite a bit of trouble but no one can say that Lilian wasn't a great friend. She is extremely loyal to her fellow knights, family, and friends. Lilian is not one who will give up easily. She will try her hardest and go beyond what everyone tells her and won't back down.


    In combat she is ruthless and deadly. Her personality is very different while fighting. She appears to be deep in concentration and she never speaks. Past enemies have all agreed that when you meet her in battle, there is a certain aura that makes you want to flee. She is terrible and ferocious as she is beautiful and fearless.




 

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Kind of a mix between these two pictures. Has the physical anatomy of the first reference but the coloring and some of the minor aspects from the second.


ice_dragon_by_devianteflap-d5xozgl.jpg
ice_dragon_by_freyjacelebrilcatpaw-d4uqdx5.jpg
|General Information|
  • Tyracia Glacier (Tyra for short)
|Biography of (Tyracia Glacier, Dragoness of Ice)|
  • Calm, collected, methodical, careful. Coming from an ancient bloodline of Ice Dragons who've always seemed to inhabit Olvscotia, she fully well knows her ancestors as a silent, yet wise race of Dragons. As such, she has inherited that quiet nature of thinking before acting. However, not to say that as a juvenile her curiosity doesn't get the better of her now and then, which has resulted many a time getting caught in dangerous situations. To some she is considered sly and not to be trusted, but at heart she is truly just careful and afraid to put her trust in anyone. After the horrendous massacre of the Dragons, her entire life has pretty much been spent in hiding, though the deadly ice trap of Olvscotia has made things easier, due to the very minute population that inhabits the frozen Cantillia Mountains.
 
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Head details ~


-About 5 1/2 inches wider and longer than the average human head.


-Will have hooked horns from underneath the jaw.


-Larger and smaller spines on the head that stretch behind it.


-A sharper collection of teeth, which somehow causes the jaw to be pushed further out only by 1 /2 cm.


-Narrow nostrils.


-Rings for a pupil.


Torso Details~


-Skinny and muscular, starts to get real skinny towards the hips.


Arm Details~


-Long and somewhat muscular, four arms.


-3 in spines running up the wrist, and ends at the elbow.


-four, long fingers with pointed claws at the end. (Pull back your middle finger and that's what the hand looks like.)


Leg and Hip Details~


- Hips are bony and have small spines sticking out from the waist.


-Legs are long and are shaped like dragon legs, but not scaly at all.


-Feet are heavily padded for uncomfortable terrain, and large claws, almost look like dragon feet.




|General Information|





  • Xer'Chi





|Biography of Xer'Chi|





  • Xer'Chi is a rather quiet individual. She tends to not respond to others on purpose because she feels that she is going to get asked a serious question. But all she looks for is money and adventure, nothing about "friendship" and such things. Xer'Chi rarely makes friends and unusually enjoys fun activities. But it can come in handy with having a Taurlocian Ranger around. Other than that, she can open slightly if you say the right things. But again, it can very hard to understand and cooperate with this broken child, due to her past.


 
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<p><a href="<fileStore.core_Attachment>/monthly_2013_09/_Icy__sasuke_by_sakimichan.jpg.6db9b5a1b81c0b0a43db01fa9943d049.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="6611" src="<fileStore.core_Attachment>/monthly_2013_09/_Icy__sasuke_by_sakimichan.jpg.6db9b5a1b81c0b0a43db01fa9943d049.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>




“Diamonds look the same as broken glass to me.”- Jonasu Ahn Zixin, showing his un-interest in money or material items to a merchant


|General Information|


  • “No, No. Not Jona, JonaSU.” - Jonasu explains to a little girl hopelessly.


    Jonasu Zixin/ Jonasu Arc/ Jonasu Ahn, whichever works



|Biography of Jonasu Arc Zixin|


  • Jonasu is a kind, Innocent, patient, and disciplined person to put it simply. Jonasu enjoys to help others as his daily chores. Since he explores the land to figure out more about his famous Ancestor, Jin Of Arc, who's true name is believed to be Jihn Ahn but the land nicknamed her as that famous surname. He takes pride of even having the slightest bit of the woman's blood and having such dominant traits. He considers himself lucky for the most part. Jonasu has a bit of a habit to getting himself involved in things and getting in problems, such as fights. He's learned how to fight but not much, he studied the style of Maitao fighting as much as he could and still tries to look for more. But due to how limited knowledge he has and how stubborn he can be at times with mixing it with Salisonia he has to resort to mixing the two fighting styles and constantly customizing


    Okay we got a bit off task there but let's continue, Jonasu is quiet around new people and doesn't usually expect people to approach him. He is very conservative and logical about situations and problems. He usually prefers not to drag people into his problems because it either slows him down or puts others in danger. But he never seems to realize that being alone means all the more risk towards him. Jonasu has always been a sucker for children, he likes to protect and take care of them many times. Such as with the small girl as he tried to explain is name to her. He honestly believes if he acts a bit more unforgiving people will avoid from being around him but he just can't do that with the little adorable runts, it seems impossible to him.


    Patience is a virtue. One of his best quotes which even he, an extremely patient person cannot follow at times. Especially when someone mistakes him as a woman. Due to his slender legs and his body shape, when wearing a cloak he would look a bit female unless you looked closely. The mistake mostly happens with drunk men that look at him from behind but from the few times that it's happened. He's gone slightly over board. He nearly killed one of them if it wasn't for his companion.


    One of his sort of "Flaws" or maybe that's how he can consider it at times, he is quite uniquely good looking, his small traits of Salisonian seem to keep him from looking completely (Asian) Maitaonian. The unique and otherworldly characteristics sometimes attract the attention of females. It's a sort of beauty he has that attracts many, oddly he is quite innocent and oblivious to flirting or the implication of sex or love. You would have to be a bit blunt for him to understand, it's not that he isn't interested in a relationship. It's just he's never really delved in to the topic and doesn't understand it very well, which is why he is so confused around women, well, more than what the average man is at least. But his reactions to romance can be quite priceless or considered cute as he learns. The only true slight romance he had was at the age of 13 with an old friend. But that was simply child's idiocy he usually says to himself. The only woman he usually show's interest in is his Ancestor Jin Ahn or Jin of Arc by the people of Salisonia.


    Jonasu is incredibly smart, tricky, and strategic, even though he doesn't like to play dirty sometimes it's required to survive. An Example is that he fought a Fire Elementalist and was being beaten, he was very weak so he simply raised some water from the floor and made it look like a spike as it pointed at the man's neck. Little did the man know Jonasu did not have the strength at the time to freeze or even use the water to attack him. The bluff was successful and Jonasu was rewarded. In reality Jonasu can be more of a pacifist unless the situation calls for fighting. He likes to be organized about things and plans in his day, but he tends not to do so on weekends and simply go with the flow. But sometimes he simply ends up sleeping in. Jonasu has a large fear of his nightmares. Even if it may sound silly he can sometimes start shrieking or punching around in his nightmares, since they are so damn brutal, they terrify him. He suffers a Nightmare Disorder really but his nightmares are different many times. But the most frequent is him being hanged and burned along with several others. He doesn't understand why but he believes it can sometimes have to do with how influenced and against he is about how Jin was treated in the past. From what he's heard in legends and such. A slight note, when he is embarrassed he can become quite meek and due to his already slightly rosy cheeks, redden quickly.



<p><a href="<fileStore.core_Attachment>/monthly_2013_09/57a8be2fab991_photo(2).JPG.b6dae1a5067049d615b4fb46ace2df9b.JPG" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="6927" src="<fileStore.core_Attachment>/monthly_2013_09/57a8be2fab991_photo(2).JPG.b6dae1a5067049d615b4fb46ace2df9b.JPG" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Full Name: Paritush'kare Trisonsh Olan Renush


Nickname: Pari


Gender: Male


Age: Only about 90 years, very young for a Kuhara


Race: Kuhara, Mixes between Elemental Spirits and Demonic essences (Such as Familiars)


Class: Ice Mage basically because he's an Ice Kuhara


Appearance Notes:


- Stands at about 2'0 feet, has blue stripes and patterns across it's navy blue fur



Personality:
(please describe what your characters acts like and why. Remember, no Mary Sues)


History: (feel free to split this part up differently to fit your character's life events. Please go into detail)





 

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queenofelves_zpsd36e8218.jpg

|General Information|


  • Queen Isil Mithrandir of the Forest Elves



|Biography of Queen Isil Mithrandir|


  • Isil has quite the warm-hearted personality, always caring for the Elves to the bottom of her heart. Being like this leads her to situations where she cannot think rationally. Her mind only thinks about the safety and care of her people. Loving social interactions she is always out and about whenever she can be. Feeling dutifully bound to her position she takes nearly all matters to do with her people before herself or her health. Her constant worry and concern causes her to think irrationally or not logically. She is not the logical person. Despite this she can easily create methods that help everyone. Her confidence, while appearing normal is quite low and so reacts well with positive comments. She would be described as a caregiver if she was to be put in any type of category.



|Other|




  • phantasma_zps70385ba4.png
    This is Prae, the beast contracted to Isil. This is a rare beast, rarely ever sighted. Isil met Prae at a very young age. They both grew up with each other over the years that Isil would sneak out from the castle walls. When Isil was seventeen they became contracted, making their bond deeper.


    Prae is a fire Vydaios
 
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0_78a7b_98538c4d_orig



|General Information|





  • Vral Liaekson





|Biography of Vral Liaekson|





  • Vral is a strong and wise old man. He is calm and rarely shows any negative emotion. He is very kind and friendly. Vral smiles a lot and loves to tell stories to young children. He has seen much and there is a certain kind of veteran air to him. Yet also it shows sadness, like he has seen so much death in this world. He's had his fair share in battles. Vral's first duty is to the people of Salisonia. He has gone past the age of retirement and has not balked from any foe.



<p><a href="<fileStore.core_Attachment>/monthly_2013_09/Dragon-3.jpg.744a5a87144b4cd8b8a188597c2efccb.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="6638" src="<fileStore.core_Attachment>/monthly_2013_09/Dragon-3.jpg.744a5a87144b4cd8b8a188597c2efccb.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>




|General Information|





  • Zhalian





|Biography of Zhalian|





  • Zhalian is a calm dragon. He is not one to care about other life forms but he cares deeply for his friend, Vral. His younger years, he was a hot-headed dragon who believed none could match the dragon. In his older age now, he is friendly but quieter than Vral. He no longer attacks being unless they show aggression.




 

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I think I'm pretty much done.


@paipai900

<p><a href="<fileStore.core_Attachment>/monthly_2013_09/PathfinderDwarfMerchant.png.f08d1751a8e4d5addc771b7bbbd6ddd7.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="6639" src="<fileStore.core_Attachment>/monthly_2013_09/PathfinderDwarfMerchant.png.f08d1751a8e4d5addc771b7bbbd6ddd7.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>




|General Information|





  • Njáll Adamu Tybalt Niklasson





|Biography of Njáll Adamu Tybalt Niklasson|





  • He has a distaste towards weapons in general, and prefers diplomatic resolutions instead. He couldn't use a sword for the life of him, although he may be able to stun someone by rapping them on the side of the head with it while they're stunned at the sight of a small Dwarf merchant pull out a sharp sword.


    He is used to lavish meals, rather than the typical heavy, greasy meals every other Dwarf likes. He's used to the high life, and will be very cranky and irritable if he doesn't get it. This is why he likes travelling to other countries, as not many Dwarven cities have that kind of upscale pub, apart from the capital. Almost exactly opposite Naomhán's interests, Njáll has taken a liking to other races, as he has met them all and thought of most of them as friendly. He actually didn't like Dwarves as much since he thought of them as uncivilized, hiding in mountains and laboring for precious minerals.


    He's usually a rude fellow, mistrusting everyone. He's quick to make enemies and deals. He's not very trustworthy, and will backstab people if it benefits him. He's always on a pursuit for more gold, even though he's very rich already. He always keeps it in various purses on his body, in places like his ankle, close to his heart, and of course, in his pants. He treasures gold over human life. He's an excellent barterer though, talking people into deals that are downright horrible.



 

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Puto batch number 1! Who doesn't like filipino food? xD Just a note, if I don't clearly state that you are accepted then you're not.


@Kiro Akira

Cute character! I shall await completion of his personality, yes? Can't wait to see the completed version, but I shall work with what we have for now.


Neko= Kahao, just to tell you. I'm a little bit of a perfectionist sometimes. lol


Anyway, the history is good, but it has a few holes in it. Who'll be playing Blizzard? I prefer that dragons aren't used to support another character and be actual individual characters. Because when someone plays their own dragon, they tend to become "pet"-like, no minded, just following the other character around like they have no soul. Okay, I'm over exaggerating a bit. xD But, you get what I mean. Right?


So, Kiro went from wanting it for food to money? Why did he keep the egg for six months? Didn't he want to sell it? Why did he hide it from easy sight? Could you expand on that please? :3


Why did the group of travelers even allow Kiro to stick with them? After a battle, surely not many people would allow the boy to stay with them. I sure wouldn't. lol "Hey, little boy! Why don't you travel with us after you set my hair on fire? :D "


Why was Kiro's uncle's soul in his body? -_- I'd definitely be creeped out if my uncle's soul was in my mind. Like, can't I get any privacy? All jokes aside, how did that even get there?


And of course, the sister thing. *applauds* Beautiful. Just. Beautiful. I just want you to expand a lot more on that....please? *puppy dog eyes*


Anyway, about the coming back to life by a necromancer, erm. Necromancy cannot fully bring someone to life, it is usually just the bodies, no soul, no life. Just a moving corpse, pretty much. But, I guess it's the stone/gem that keeps him there? Like the Resurrection Stone from Harry Potter?


Oh, and, where'd he get the staff? It seems like a very important staff to be able to transform from a pedant to a staff. :3


You say that he's been restored back to the way he used to be, heart beating and all that. But, Kiro's still dead? DOES THAT MEAN HE'S A ZOMBIE *shot* Perhaps you could use the cats have nine lives joke in here? Just a suggestion. Because, to me, any restoration is OP because it keeps one from dying (this RP will be feeding off death. lol)


Anyway, I'll still wait completion though. ^^ Thanks for applying!~


@Karma200





I shall await completion. Please read the info now! I finished it. ^^ But, I'll work with what we have for now.


Sirens are a type of merfolk, so it should say "Merfolk, Siren" or something like that. Sorry, I'm a bit picky for this RP after I worked on it for a week. xD


Why does she have a tattoo of small stars on her thigh? Did she just get it for the halibut? Lol. Get what I did there? I know a lot of fish puns. :3


As for the |Biography of (insert character's name here)| there's a separate part for the personality. It's in the new updated version of the character application sheet. That's why I didn't want people making characters just yet because during the construction, things could change easily.


PLEASE PLEASE PLEASE PLEASE PUH-LEASE add more to her history. I just cannot stand such a short background. She's twenty-one now, she should have at least a few more events. AND SHE'S A PRINCESS! There's got to be more. And sirens are a part of the merfolk kingdom, so she would still have to serve under the king/queen of merfolk (who no one has made yet). Her mother can still be "the ruler of sirens" but they're all merfolk.


I'll let you complete and fix it up. Thank you for applying! :)


@TheKaosophile





Two Three words; Add. More. Please.


Maybe I should've added that even elves age the same as normal humans, he doesn't look 53. (Hot damn, that's the same age as my father!) Elves only age slightly slower than regular humans, example: looks 12, is 18. It's only about a maximum 10 year difference between the appearance and actual age.


P.S. Birds of Paradise are awesome! :D


@Flabbysaurus





Looking good! I'll await completion to review him. ^^


@Yin





I can't see Keyin's picture, but they're both looking good. I'll await completion to review them. ^^


@Mooalally





He's f*cking perfect. Accepted! I can't wait to get this roleplay started now! :D I can't wait to see your other character now! ^^


@Lucem Tenebris





PFFFFFT! You're so not accepted. Just kidding~ He sounds like an amazing character, of course. What character that Lucypoo makes isn't good? xD


He's 6'0...and still growing...? F*ck you tall people. >:( jk I just wish I was tall. xD


Accepted!
I know that the history will be good, so I don't have to worry. ^^


@Akihito





Salis and Lillian have a lot in common. xD They were both farm folk that turned into knights. lol She's a great character and I can't wait to get this RP started! ^^ Accepted!


@Tyra





She's perfect! Accepted! :3


@TechnoDragon





I'll await completion in her history and more in her personality. ^^ But, I can't wait to see what you come up with. :3


@Cressy





Cannot wait for his completion! Accepted! Because I already know that you'll do great. ^^


@UnholyRedemption





F*cking perfect. Accepted! :D And so, the queen of the elves spot has now been taken! And daaaaaayum! That unicorn/deer/wolf/horse/dog/thing is gorgeous! Girlfriend, where you got ta go and get one of dem?


@Izaki Nakajima





Muy bien! Aceptado! :D And so, the king of Bran's spot has now been taken! ^^ Do you want a wife? If so, do you want to be married or for status and power? If not, then there won't be a queen for Bran. :3

 
I bit the side of my cheek and now it's bleeding, so I might be a little crabby for awhile. ^^" I can't even eat my puto... *crais*
 
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|General Information|





  • Auriel





|Biography of Auriel|





  • A generally laid back girl who finds it hard to get fired up or motivated about anything, however, when she feels strongly about a given issue, she will pursue it with an almost dog like tenacity. As such, she is generally non-competitive and doesn't care about her reputation if it means avoiding conflict. She is a generally warm hearted person who will do her best to be accepting, but is also a person of strong principles. Despite being an excellent fighter, she prefers to settle disputes with words rather than blood. She is quick to smile and slow to anger.



 

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Assassin.jpg

|General Information|


  • Sedrian



|Biography of Sedrian|


  • Sedrian is a very dark person, he doesn't show much compassion for others, but that's only because the assassin's trained him to be cold and ruthless to everyone around him. Deep down he is actually caring towards others, even though he never shows it. When he is around enemies he often acts as if he could care less about everything in existence, often keeping calm and collected in combat. Sedrian never allows people to mess with his mind or try to screw with his morality. When he is around people he cares about, he tends to be a little more open about things, sometimes starting conversation and even cracking a joke. However for the most part he keeps his cool demeanor. When he is around ones he loves he is more open than to anyone else and will protect that person as well as he possibly can.
 
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