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Realistic or Modern Superheroes and Villains Characters

"Yeah doesn't seem thatfair)
((She can't touch others. meaning she can't do anything to them and the cat that's on her shoulder is a giveaway in the end, hell she can't even speak to people who hasn't experience despair. kinda like a curse))
 
((She can't touch others. meaning she can't do anything to them and the cat that's on her shoulder is a giveaway in the end, hell she can't even speak to people who hasn't experience despair. kinda like a curse))
((I take that as a no. Geez uh you want me to add more weaknesses... Musicnotes Musicnotes ))
 
Hero or villain or neutral: Hero

name: Volt (Rarely uses her real name anymore after becoming famous)

Code name: Pulse

Age: 25

Gender: F

Appearance: Volt is a tanned, attractive young woman with neon yellow hair, with sharp yellowish black eyes. This is thanks to dye and color contacts, of course. As part of her normal attire, she wears a pair of black shutter shades on the top of her head, and a set of black headphones decorated with yellow lighting bolts. During her concert performances, she wears her shutter shades over her eyes and her headphones over her ears. For everyday clothing, Volt is usually seen wearing a yellow tunic with a singular black lightning bolt down the near center, black leggings decorated with a few yellow lightning bolts, and black boots that go up to her mid-lower leg, decorated with tiny lightning bolt shaped, gold colored buckles. She has alternating black and yellow acryllics, the black nails decorated with yellow lightning bolts, and the yellow nails decorated with black lightning bolts.

In costume she wears a black one shouldered suit decorated with yellow lightning bolts. On her face is a pair of black goggles with yellow lenses, with yellow and black lightning bolts stretching out to decorate her cheekbones and upper jaw. Her hands are covered in leather fashion gloves decorated with a singular yellow lightning bolt, with near-transparent fishnet material covering her fingers. They stretch out into her wrist gadgets. She wears a pair of yellow and black roller skates on her feet.

Powers/abilities:

Electricity Manipulation-Can create it, shape it, and manipulate it.

Electricity Surfing- Can travel through any space where there is an electric current, as well as having increased speed while rollerskating, with the side effect of electrical sparks flying out of her skates.

Shockwaves- What it does is in the title. Can manage a small one with a range of a foot around her every thirty minutes, a medium one of ten feet every hour, and a large one of fifty feet every three hours.

Wrist Gadgets - A whip, a grappling hook, a small laser gun, and about fifty different calculators. All in one. Well, more like all in two, she has one on both wrists

Stronger Bolt- For five minutes, she can create electricity capable of ignoring usual resistors.

Weapons(optional):

Wrist Gadget-See above.

Weaknesses:
Weak in the Knees- After creating a shockwave, she is unable to move at quick speeds, and is more prone to stumbling. Depending on the circumstance, she may be disabled from moving her legs at all. Lasts for a minute with a small shockwave, fifteen minutes for a medium one, and thirty minutes for a large one.

Nausea-After using her stronger bolts, she is prone to nausea, a great deal of exhaustion, and the electricity she creates in the next three minutes tends to be weaker.

Jet Lag- It takes her a minute to return to full focus after exiting an electric current.

Backstory(optional):

Grew up taking part in martial arts, acrobatics, and roller skating as a child, which she still considers hobbies of hers as an adult


Name: Flora Bronzen

Age: 24

Gender: F

Appearance: A pale, green eyed woman with bright pink hair in a one side shaved pixie. Usually wearing formal blouses, pencil skirts, and pumps.

Backstory(optional):

Tried to become an actress, and ended up failing miserably. Settled for being Volt's assistant instead.

Other info(optional):

Always seems to be drinking something from a coffee cup. Won't specify what.
 
Hero or villain or neutral: Hero

name: Volt (Rarely uses her real name anymore after becoming famous)

Code name: Pulse

Age: 25

Gender: F

Appearance: Volt is a tanned, attractive young woman with neon yellow hair, with sharp yellowish black eyes. This is thanks to dye and color contacts, of course. As part of her normal attire, she wears a pair of black shutter shades on the top of her head, and a set of black headphones decorated with yellow lighting bolts. During her concert performances, she wears her shutter shades over her eyes and her headphones over her ears. For everyday clothing, Volt is usually seen wearing a yellow tunic with a singular black lightning bolt down the near center, black leggings decorated with a few yellow lightning bolts, and black boots that go up to her mid-lower leg, decorated with tiny lightning bolt shaped, gold colored buckles. She has alternating black and yellow acryllics, the black nails decorated with yellow lightning bolts, and the yellow nails decorated with black lightning bolts.

In costume she wears a black one shouldered suit decorated with yellow lightning bolts. On her face is a pair of black goggles with yellow lenses, with yellow and black lightning bolts stretching out to decorate her cheekbones and upper jaw. Her hands are covered in leather fashion gloves decorated with a singular yellow lightning bolt, with near-transparent fishnet material covering her fingers. They stretch out into her wrist gadgets. She wears a pair of yellow and black roller skates on her feet.

Powers/abilities:

Electricity Manipulation-Can create it, shape it, and manipulate it.

Electricity Surfing- Can travel through any space where there is an electric current, as well as having increased speed while rollerskating, with the side effect of electrical sparks flying out of her skates.

Shockwaves- What it does is in the title. Can manage a small one with a range of a foot around her every thirty minutes, a medium one of ten feet every hour, and a large one of fifty feet every three hours.

Wrist Gadgets - A whip, a grappling hook, a small laser gun, and about fifty different calculators. All in one. Well, more like all in two, she has one on both wrists

Stronger Bolt- For five minutes, she can create electricity capable of ignoring usual resistors.

Weapons(optional):

Wrist Gadget-See above.

Weaknesses:
Weak in the Knees- After creating a shockwave, she is unable to move at quick speeds, and is more prone to stumbling. Depending on the circumstance, she may be disabled from moving her legs at all. Lasts for a minute with a small shockwave, fifteen minutes for a medium one, and thirty minutes for a large one.

Nausea-After using her stronger bolts, she is prone to nausea, a great deal of exhaustion, and the electricity she creates in the next three minutes tends to be weaker.

Jet Lag- It takes her a minute to return to full focus after exiting an electric current.

Backstory(optional):

Grew up taking part in martial arts, acrobatics, and roller skating as a child, which she still considers hobbies of hers as an adult


Name: Flora Bronzen

Age: 24

Gender: F

Appearance: A pale, green eyed woman with bright pink hair in a one side shaved pixie. Usually wearing formal blouses, pencil skirts, and pumps.

Backstory(optional):

Tried to become an actress, and ended up failing miserably. Settled for being Volt's assistant instead.

Other info(optional):

Always seems to be drinking something from a coffee cup. Won't specify what.
(Looks fine)
 
Hero or villain or neutral: Neutral

name: Rune (Doesn't seem to have a name beyond that.)

Code name: Oracle

Age: Unclear

Gender: F

Appearance: Oracle is pale, with blonde hair decorated with brown highlights, and greenish white eyes. She wears a hooded greenish white tunic decorated with a mysterious symbol and greyish green gold swirled trousers. She has black boots that go up to her knees. She has a scar across her nose, and an 'X' shaped scar on her right cheek. She has a dark 'aura' around her eyes that looks similar to makeup.

Powers/abilities:

Future Sight/ Prophecy- Oracle can see all the possibilities of the future, and will often spew prophecies in situations where the likely future is unclear or to answer questions without giving away too much. She gains this ability from regular inhales from her smokey aura.

Fighting Skills- Along with the usual fighting arts, Oracle knows an art from the isle she's from that involves magic and energy balances. Seems complicated.

Past Sight- Oracle can see what has happened in the past like it's in front of her face. She gains this ability from her smokey aura.

Lesser Ghost Sight- Oracle can see ghosts, but not in much detail, and she can't hear or interact with them. This hasn't stopped her from using the spirits for guidance.




Weapons(optional):

Bo Staff- A piece of ash wood with a green and white ribbbon tied around the middle. Usually on her back.


Weaknesses:

Smoke-Scented- Her smokey aura doesn't smell very good. She tries to hide it with perfume, but that makes it worse. This makes it unpleasant to be around her.

Rude- Oracle has a very poor grasp on manners, eye contact, and social cues. This makes it unpleasant to be around her.

Creepy Whispering- Oracle often whispers to herself the past and future she sees, alongside some words towards the ghosts she views. This makes her creepy to be around.

Creepy Eyes- Oracle constantly has a gaze that she sees things she cannot unsee, and the dark aura around her eyes makes her kind of unsettling.


Backstory(optional):

A stray soul from another multiverse who found a recently emptied body dead from uncomfortable means. Dealed with some gods to gain her powers.

Other info(optional):

Slightly awkward with English because it is her second language. Won't tell of what her first language is.
 
Hero or villain or neutral: Neutral

name: Rune (Doesn't seem to have a name beyond that.)

Code name: Oracle

Age: Unclear

Gender: F

Appearance: Oracle is pale, with blonde hair decorated with brown highlights, and greenish white eyes. She wears a hooded greenish white tunic decorated with a mysterious symbol and greyish green gold swirled trousers. She has black boots that go up to her knees. She has a scar across her nose, and an 'X' shaped scar on her right cheek. She has a dark 'aura' around her eyes that looks similar to makeup.

Powers/abilities:

Future Sight/ Prophecy- Oracle can see all the possibilities of the future, and will often spew prophecies in situations where the likely future is unclear or to answer questions without giving away too much. She gains this ability from regular inhales from her smokey aura.

Fighting Skills- Along with the usual fighting arts, Oracle knows an art from the isle she's from that involves magic and energy balances. Seems complicated.

Past Sight- Oracle can see what has happened in the past like it's in front of her face. She gains this ability from her smokey aura.

Lesser Ghost Sight- Oracle can see ghosts, but not in much detail, and she can't hear or interact with them. This hasn't stopped her from using the spirits for guidance.




Weapons(optional):

Bo Staff- A piece of ash wood with a green and white ribbbon tied around the middle. Usually on her back.


Weaknesses:

Smoke-Scented- Her smokey aura doesn't smell very good. She tries to hide it with perfume, but that makes it worse. This makes it unpleasant to be around her.

Rude- Oracle has a very poor grasp on manners, eye contact, and social cues. This makes it unpleasant to be around her.

Creepy Whispering- Oracle often whispers to herself the past and future she sees, alongside some words towards the ghosts she views. This makes her creepy to be around.

Creepy Eyes- Oracle constantly has a gaze that she sees things she cannot unsee, and the dark aura around her eyes makes her kind of unsettling.


Backstory(optional):

A stray soul from another multiverse who found a recently emptied body dead from uncomfortable means. Dealed with some gods to gain her powers.

Other info(optional):

Slightly awkward with English because it is her second language. Won't tell of what her first language is.
(I would love to see her interact with Allyson my future seer. Also I don't think those are weaknesses)
 
Hero or villain or neutral: Neutral

name: Tyson Kaiser

Code name: Phoenix


Age: 24


Gender: Male


Appearance: Tyson stands at 6'1 and has medium brown skin. His hair is low cut, but is almost always covered by a black and white bandana with a golden Phoenix on it. Generally, he wears a black, sleeveless hoodie with golden flames at the bottom over a white t-shirt. He wears black and gold gym shorts and shoes.


Powers/abilities:

Phoenix form- Tyson is literally a Phoenix soul in a human body. He can sprout wings to take flight or even take the full physical from of the firebird.

Everflame- Tyson's Phoenix Soul prevents him from being frozen or burned.

Flame regeneration- Tyson heals faster whenever he touches fire or lava.

Weapons(optional):

Quiver of the Ancients- This mystic item can generate arrows of various elements and is the primary source of Tyson's offense.

Hellbow- A bow forged from the corpses of demons. It can enhance the power of the arrows shot from it with darkness, slowing whatever it hits.

Molten Hellbow- Tyson enhances his Hellbow by having it touch lava. In addition to slowing the target, the arrows fired from this bow also burns what it touches. It is capable of melting things such as ice, paper, and plastic.

Sleep Arrows- Designed to incapacitate targets rather than kill them, these are Tyson's most commonly used arrows. Though they are dull, they are sticky enough to stick to the target long enough for the sleep toxin to enter the target's system.

Lava arrows- capable of setting fire to easily flammable targets, can be shot at the ground to make a small pool of lava

Grass arrows- sends out vines that wrap around and root its target, can be used as a grappling hook

Shock arrows- sends a massive electric shock through the target, more effective against machinery

Flash arrows- explodes with a blinding light on impact

Mist arrows- creates a fog in the area that it hits

Multiarrows- one arrow gets shot into the air, thousands of smaller arrows rain down on target area

Reflective arrows- regular arrows that can bounce off of up to three surfaces before final impact, does not reflect if it pierces through something



Weaknesses:

Water- Aside from the natural elemental disadvantage, Tyson cannot successfully use any fire-based abilities underwater.

Close-range combat- Though he can hold his own in hand-to-hand combat, Tyson's offense relies heavily on being able to strike from a distance.

Relies on quiver- Without the Quiver of the Ancients, Tyson would have to rely solely on his Phoenix form, which would drain his energy considerably.

Inexperienced- Due to him rarely using his Phoenix form, Tyson doesn't fully understand how to use it aside from flight.

Backstory(optional): Tyson is a bounty hunter and an assassin that does not have an allegiance to either side of the law. He doesn't care about good or evil. He just does his part and moves on, secretly hoping that he can find more to life that hunting. Not much else is known about him.



Other info(optional): Seems to be fond of animals, especially birds.
 
Hero or villain or neutral: Neutral

name: Tyson Kaiser

Code name: Phoenix


Age: 24


Gender: Male


Appearance: Tyson stands at 6'1 and has medium brown skin. His hair is low cut, but is almost always covered by a black and white bandana with a golden Phoenix on it. Generally, he wears a black, sleeveless hoodie with golden flames at the bottom over a white t-shirt. He wears black and gold gym shorts and shoes.


Powers/abilities:

Phoenix form- Tyson is literally a Phoenix soul in a human body. He can sprout wings to take flight or even take the full physical from of the firebird.

Everflame- Tyson's Phoenix Soul prevents him from being frozen or burned.

Flame regeneration- Tyson heals faster whenever he touches fire or lava.

Weapons(optional):

Quiver of the Ancients- This mystic item can generate arrows of various elements and is the primary source of Tyson's offense.

Hellbow- A bow forged from the corpses of demons. It can enhance the power of the arrows shot from it with darkness, slowing whatever it hits.

Molten Hellbow- Tyson enhances his Hellbow by having it touch lava. In addition to slowing the target, the arrows fired from this bow also burns what it touches. It is capable of melting things such as ice, paper, and plastic.

Sleep Arrows- Designed to incapacitate targets rather than kill them, these are Tyson's most commonly used arrows. Though they are dull, they are sticky enough to stick to the target long enough for the sleep toxin to enter the target's system.

Lava arrows- capable of setting fire to easily flammable targets, can be shot at the ground to make a small pool of lava

Grass arrows- sends out vines that wrap around and root its target, can be used as a grappling hook

Shock arrows- sends a massive electric shock through the target, more effective against machinery

Flash arrows- explodes with a blinding light on impact

Mist arrows- creates a fog in the area that it hits

Multiarrows- one arrow gets shot into the air, thousands of smaller arrows rain down on target area

Reflective arrows- regular arrows that can bounce off of up to three surfaces before final impact, does not reflect if it pierces through something



Weaknesses:

Water- Aside from the natural elemental disadvantage, Tyson cannot successfully use any fire-based abilities underwater.

Close-range combat- Though he can hold his own in hand-to-hand combat, Tyson's offense relies heavily on being able to strike from a distance.

Relies on quiver- Without the Quiver of the Ancients, Tyson would have to rely solely on his Phoenix form, which would drain his energy considerably.

Inexperienced- Due to him rarely using his Phoenix form, Tyson doesn't fully understand how to use it aside from flight.

Backstory(optional): Tyson is a bounty hunter and an assassin that does not have an allegiance to either side of the law. He doesn't care about good or evil. He just does his part and moves on, secretly hoping that he can find more to life that hunting. Not much else is known about him.



Other info(optional): Seems to be fond of animals, especially birds.
(Approved)
 
Hero or villain or neutral: Villain

Name: Unknown

Code name: Aeshma

Age: 11.690 years

Gender: Male

Appearance:1542505380247.png

Powers/abilities: Being an arch-daemon, Aeshma has access to top tier dark magic, aswell as the ability to grow two bat-like wings from his back.

Weapons(optional): Aeshma never takes of his armor, and no one has ever seen him without it. It is made of a strange metal capable of self-repairing, and imbued with the soul of a daemon. One well guarded secret is the fact that Aeshma armor is actually alive, murmuring from the shadows to it's owner.

Weaknesses: Being a daemon, Aeshma is weak to anything considered holy, entering a church will weaken him and is weak against holy spells or energy. This is also the only true way to kill him, if the killing strike isn't a holy attack, he'll just return back to his realm, the nether.

Backstory(optional): Not much is known about Aeshma. After being accidentally summoned by certain wizard, he attempted to kill her, but the spell being too weak, he was just able to curse her with all his might. (Anima, for the slow thinkers). Since then, he has been attempting to conquer the 'land above', and merge it with the nether to allow his daemonic armies to cross.

Other info(optional): He is a daemon, not a demon. It's different and he dislikes being called demon, even though they are basically the same.
 
Hero or villain or neutral: Villain

Name: Unknown

Code name: Aeshma

Age: 11.690 years

Gender: Male

Appearance:View attachment 504822

Powers/abilities: Being an arch-daemon, Aeshma has access to top tier dark magic, aswell as the ability to grow two bat-like wings from his back.

Weapons(optional): Aeshma never takes of his armor, and no one has ever seen him without it. It is made of a strange metal capable of self-repairing, and imbued with the soul of a daemon. One well guarded secret is the fact that Aeshma armor is actually alive, murmuring from the shadows to it's owner.

Weaknesses: Being a daemon, Aeshma is weak to anything considered holy, entering a church will weaken him and is weak against holy spells or energy. This is also the only true way to kill him, if the killing strike isn't a holy attack, he'll just return back to his realm, the nether.

Backstory(optional): Not much is known about Aeshma. After being accidentally summoned by certain wizard, he attempted to kill her, but the spell being too weak, he was just able to curse her with all his might. (Anima, for the slow thinkers). Since then, he has been attempting to conquer the 'land above', and merge it with the nether to allow his daemonic armies to cross.

Other info(optional): He is a daemon, not a demon. It's different and he dislikes being called demon, even though they are basically the same.
Approved
 
Hero or villain or neutral: Hero (tries to be)

name: Denver Harrow

Code name: Slime

Age: 15

Gender: Male

Appearance: Without the suit.

sora8416059_lrg.jpg


With suit: His full body suit is all black with red eyes in a similar style to Venom's. He also grows to match Spider-Man's build

Powers/abilities: Wall Crawling. Webs. And "control" of a shapeshifting symbiote.

Weapons(optional): Slime: A symbiote that was unknowingly birthed by Carnage. However it is the polar opposite of it's parent. It wants to help people and stop suffering.

Weaknesses: Strangely enough sound and heat are not it's weakness. It's only weakness is Anti-Venom.

Backstory(optional): Denver was a young boy who just wanted to help. He never thought of himself as a hero and never really wanted to be one. However one day as he was playing basketball with friends he came upon the sbymbiote that bonded with him. He ended up naming his new comanion slime.

The two of them are close friends and now also heroes. Though slime is a symbiote so Devon has to watch his anger.

Other info(optional):
 
Hero or villain or neutral: Hero (tries to be)

name: Denver Harrow

Code name: Slime

Age: 15

Gender: Male

Appearance: Without the suit.

sora8416059_lrg.jpg


With suit: His full body suit is all black with red eyes in a similar style to Venom's. He also grows to match Spider-Man's build

Powers/abilities: Wall Crawling. Webs. And "control" of a shapeshifting symbiote.

Weapons(optional): Slime: A symbiote that was unknowingly birthed by Carnage. However it is the polar opposite of it's parent. It wants to help people and stop suffering.

Weaknesses: Strangely enough sound and heat are not it's weakness. It's only weakness is Anti-Venom.

Backstory(optional): Denver was a young boy who just wanted to help. He never thought of himself as a hero and never really wanted to be one. However one day as he was playing basketball with friends he came upon the sbymbiote that bonded with him. He ended up naming his new comanion slime.

The two of them are close friends and now also heroes. Though slime is a symbiote so Devon has to watch his anger.

Other info(optional):
Approved
 
Hero or villain or neutral: Hero (tries to be)

name: Denver Harrow

Code name: Slime

Age: 15

Gender: Male

Appearance: Without the suit.

sora8416059_lrg.jpg


With suit: His full body suit is all black with red eyes in a similar style to Venom's. He also grows to match Spider-Man's build

Powers/abilities: Wall Crawling. Webs. And "control" of a shapeshifting symbiote.

Weapons(optional): Slime: A symbiote that was unknowingly birthed by Carnage. However it is the polar opposite of it's parent. It wants to help people and stop suffering.

Weaknesses: Strangely enough sound and heat are not it's weakness. It's only weakness is Anti-Venom.

Backstory(optional): Denver was a young boy who just wanted to help. He never thought of himself as a hero and never really wanted to be one. However one day as he was playing basketball with friends he came upon the sbymbiote that bonded with him. He ended up naming his new comanion slime.

The two of them are close friends and now also heroes. Though slime is a symbiote so Devon has to watch his anger.

Other info(optional):

(Seriously taking away the one weakness that is prevelant of the SPECIES, ugh)
 
Hero or villain or neutral:Villain

name:Hayden Grayson(Separated from his original self

Code name:Shade

Age:23

Gender:Male

Appearance:Screenshot 2018-11-23 at 2.40.58 PM.png

Powers/abilities: Absorb lets the user temporarily let someone copy someone else's last power they used since the Absorption for up to a total amount of 5 hours, Weapon Shift lets the user transform a weapon into a different one or multiply it, Shapeshift is very simple, lets user shift appearance, Blood Manipulation lets the user control others blood such as draining it, making a limb explode or simple break a bone as the blood controls that, can only be used if his blood is boiling and he is angry, Shadow Manipulation-able to make dark energy constructs and other such things.

Weapons(optional):
He has knives, pocket knives and butterfly knives specifically, a sword, and a six shooter
Weaknesses:
Can be beaten and broken limbs, anger can be manipulated, Telepathy is his greatest weakness, as his mind grew violent and uncontrollable when it's controlled he acts exactly like Hayden
Backstory(optional):
After Hayden's Parents died, due to Puppet Master(May add him later,) His soul split in half and grew evil in the new half, years later after fighting Tyson, his anger built back up. Hayden couldn't control it and got the help and separated the two souls.
Other info(optional):I decided to make him more different from Hayden so a CS would be a good idea to show that they are more different than it seems.
 
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Name: frank Tanner

Alias: Tank

Appearance:
1543240554125.png
Weakness: He's slow and is armored on only the front side.


Weapons: 9mm pistol, .50cal machine gun.

Apparel: Full plate ww1 body armor (made from face-hardened steel)
 
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Name: frank Tanner

Alias: Tank

Appearance:
(The battlefield 1 heavy gunner)

Weapons: 9mm pistol, .50cal machine gun.

Apparel: Full plate ww1 body armor (made from face-hardened steel)
(Fair warning the Civil War arc just started)
 
Turbocharge would like to join. Not sure if my character applies to either superhuman or non-superhuman... but here goes:
Neutral

Name: Ito Kawashima

Code name: Karakuri

Age: 24

Gender: Male

Appearance: A cybernetic construct housing the brain of a Japanese detective, he looks mostly robotic on the outside. He has a pretty thick exoskeleton with a large visor on his metallic face, a compartment filled with built-in gadgets and weapons, and lined with purple and red LED lights styled in a circuitry-like pattern.

Powers: Super durable exoskeleton, Hyper-intelligence, technopathy, advanced weaponry.

Background: As far as the world knows, Ito Kawashima never survived cracking down on organized crime. This is because a Yakuza boss tried to kill him and very nearly succeeded, and as the young detective was dying, he was discovered by an advanced alien AI that too had been damaged upon crash-landing in the Pacific Ocean. Seeing no other option the two of them merged, thus creating Karakuri, a techno-organic being that proceeded to become one of the world's most dangerous- and successful- cyber-vigilantes.

Weaknesses: EMP weapons can stun him easy, even to the point of unconsciousness. Electric shocks can overload him pretty quickly, his speed is fairly lacking, and his charisma is non-existant, despite his intelligence. A bit of a coward too.

Weapons: Nuclear laser beams, shoulder mounted machine gun, arm mounted toxic gas can launcher.
 
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Turbocharge would like to join. Not sure if my character applies to either superhuman or non-superhuman... but here goes: Neutral Name: Ito Kawashima Code name: Karakuri Age: 24 Gender: Male Appearance: A cybernetic construct housing the brain of a Japanese detective, he looks mostly robotic on the outside. He has a pretty thick exoskeleton with a large visor on his metallic face, a compartment filled with built-in gadgets and weapons, and lined with purple and red LED lights styled in a circuitry-like pattern. Powers: Super durable exoskeleton, Hyper-intelligence, technopathy, advanced weaponry. Background: As far as the world knows, Ito Kawashima never survived cracking down on organized crime. This is because a Yakuza boss tried to kill him and very nearly succeeded, and as the young detective was dying, he was discovered by an advanced alien AI that too had been damaged upon crash-landing in the Pacific Ocean. Seeing no other option the two of them merged, thus creating Karakuri, a techno-organic being that proceeded to become one of the world's most dangerous- and successful- cyber-vigilantes. Weaknesses: EMP weapons can stun him easy, even to the point of unconsciousness. Electric shocks can overload him pretty quickly, his speed is fairly lacking, and his charisma is non-existant, despite his intelligence. A bit of a coward too. Weapons: Nuclear laser beams, shoulder mounted machine gun, arm mounted toxic gas can launcher.
Try spacing each category or copy past the form
 

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