White Masquerade
QuirkyAngel's Red Oni
This thread is to those interested in the Fate Universe, whether with only a passing fancy, or a deeply-rooted interest. For a quite a few months now, I have been putting together an RP that simulates what happens during a "Holy Grail War". Now, it was very difficult to transfer Fate mechanics into a system for an online RP, but I'd like to think I got the gist of it. For those deep lovers of the Fate World, I would like to say I'm sorry, if I left anything important out. I will try my best to incorporate left-out points into it, if I like how the tournament goes.
To those with only a passing interest in the Fate Universe, no crazy knowing of lore is required. I created this to appeal casual watchers of the series, people who love strategy games (Chess/Battleship/Risk/Civilization/etc), and people who love the rush of competition RPs; all while keeping true to the world in the back of my mind.
This RP is 99% dice-less. Instead of using dice, I have chosen to go with a home-brew system to handle what goes on. The only time dice will be used, is when a Servant decides to use luck. For this reason, the RP is primarily a strategy-based. Unlike with dice, where you have to rely on luck and chance to come out on top, here, you will have to rely on your wits, social skills, attentiveness, and intuition to see you through. Back-stabbing, lying, bluffing, and trickery will be a MAJOR part of this RP, as only ONE person can win.
In a month or so, I plan to GM a test version of the RP, so I can see how well it works and where I need to sharpen up. If all goes well and people like it, I would be very interested in having a tournament series, where the winner would get permanent bonuses that transfer over into the next battle.
What I would like, is for those who have knowledge of the Fate Universe, to take a look at the thread for me. I want to know if there is something I should clarify/clean-up as well how close I captured the Fate world. I'll have a poll up top. I'm shooting for 70% and above.
The thread can be found here:
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