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scorpiodragon

Five Thousand Club
The Terracotta Region

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The Terracotta Region is a strange region that has Pokémon from all over living in different habitats. For some reason, wild Pokémon are more aggressive than in other regions yet Pokémon and people have worked alongside for generations in harmony. However, Terracotta has remained closed off to the other regions of the Pokémon world, not letting outsiders into their region. Team Venom lurk within the shadows, situated on the far right island of the Terracotta Islands, containing people from all the known regions of Pokémon, including those that have been disbanded. It is unknown what exactly Team Venom desires or their motives but it is known that sometimes abusive trainers end up mysteriously murdered, their Pokémon taken.

terracotta_region_badges_by_stormwolves_ddnrapw-pre.jpg


Rules

1. No drama out of character. In character drama is allowed.

2. Hate the character, not the role player.

3. At least 2-3 sentences though if you want to put more you may.

4. Moves from the anime & games are allowed. Moves from the TCG/manga are not allowed.

5. This has no relation to the anime at all, minus including all core regions plus Almia. Whether it will include the other side regions is uncertain at this time.

6. Use proper spelling, grammar and punctuation. Please use English only.

7. Your Pokémon and your character are not immune to harm or death. Your character and your Pokémon can be injured or even die.

8. Mega evolution is allowed but keystones must be earned. Z-Rings do not work outside of Alola and therefore will not be acceptable.

9. Cursing is allowed in the RP. Not so much in the out of character chat.

10. Pokémon encounters and whether they will be caught or not will be determined by myself. This will include the Pokémon you come across, its gender, ability and moves.

11. Pokémon can and will eat other Pokémon as well as be consumed for food by humans.

12. Mythical, Pseudo-Legendary, and Legendary Pokémon cannot be captured or trained. They are too powerful to be captured and legendries are seen as gods. A Pseudo-Legendary may potentially be found as a first stage and caught.

13. I will be playing NPCs, both humans and wild Pokémon. If the wild Pokémon is captured, you will role play the Pokémon.

14. Pokémon may talk to each other but humans cannot understand them.

15. No Pokémon-human hybrids ( Pokémon Ginka) or Pokémon-Human relationships.

16. Only one Pokémon starter per person.

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What are Mythical Pokemon?

According to Bulbapedia: Mythical Pokemon are a group of Pokémon seen so rarely in the Pokémon world that some question their very existence. The list of Mythical Pokemon is as follows:

Generation 1:

  • Mew-A Psychic type who is believed to contain the genetic code of all Pokémon in its DNA.
Generation 2:

  • Celebi-A Psychic/Grass type who is referred to the as the guardian of the forests and nourishes them as it travels through time.
Generation 3:

  • Jirachi-A Steel/Psychic type who is said to be able to grant any wish written on the tags of its head once awake. It only wakens for seven days every thousand years. If in danger, it will fight without waking up.
  • Deoxys-Deoxys is a Psychic-type Pokemon with four different forms; Normal, Attack, Defense and Speed. It mutated from a space virus when exposed to a laser beam. It is able to change its form. The crystal on its chest acts as its brain, as well as a defense mechanism.
Generation 4:

  • Manaphy is a Water-type Mythical Pokemon and Phione is a Water-type Pokemon. Manaphy are born on cold seafloors, also swimming great distances to return to their birthplace, is known as the Prince of the Sea, and are born with a wonderous power to bond with any kind of Pokemon Phione live in warm seas, using the inflation sac on their heads to search for food and drift in packs, always returning to the place of their birth. Together, these two Pokemon species make up a mythical parent-child duo. While Phione's mythic status is still disputed today, they are the only mythic Pokemon capable of breeding with Ditto.
  • Darkrai-A Dark-type Mythical Pokemon that chases people and Pokémon away from its territory by causing them to experience deep, nightmarish slumbers. However, it is merely protecting itself, and means no harm. It is practically active on moonless nights.
  • Shaymin-A Grass-type Mythic Pokemon with two forms; land forme and sky form. Shaymin live in flower patches and avoid detection by curling up to look like a flowering plant. Shaymin are able to dissolve toxins in the air to transform ruined land into a lush field of flowers. When sensing gratitude, the flowers all over its body burst into bloom. When exposed to the blooming Gracidea flower during the daytime, Shyaymin becomes Sky Forme Shaymin. Sky Forme has altered stats from its Land Forme and takes Flying as a secondary type. Shaymin will revert to its Land Forme at night or while frozen.
  • Arceus-A Normal-type Mythical Pokemon, it is able to change its appearance and typing depending on the plate it is wearing. Arceus is said to have hatched from a single egg before the universe even existed and to be the creator of all Pokemon. It has 1,000 arms which it used to shape the world.
Generation 5:

  • Victini-A Psychic/Fire type Mythical Pokemon, it is said that this Pokemon brings victory and that trainers with Victini always win, regardless of the type of encounter. It is the only known Pokemon with 000 as its Ndex number. It creates an unlimited supply of energy inside its body, which is shares with those who touch it. When it shares the energy it creates, that entire being's body will be overflowing with power.
  • Keldeo-A Water/Fighting Mythical Pokemon and the fourth member of the Swords of Justice, the others being Cobalin (a Steel/Fighting type), Terrakion (a Rock/Fighting type), and Virzion (a Grass/Fighting type). It is able to have two forms; Original Forme and Resolute Forme. It will stay permanently in Resolute Forme as long as it knows Sacred Sword.
  • Meloetta-Meoletta is another Mythical Pokemon that has two forms; Aria Forme and Pirouette Forme. Aria Forme is a Normal/Psychic type while Pirouette Forme is a Normal/Fighting type. Legend says that it once played a song and danced so lightly, it filled peoples' hearts with joy. However, when sorrow darkened the world, it lost its melody.
  • Genesect-Genesect is a Bug/Steel type Mythical Pokemon. Originally an ancient insect Pokemon who was feared as the strongest of hunters more than 300 million years ago, Team Plasma revived it from a fossil and altered it with cybernatuic upgrades
Generation 6:

  • Diancie-Diancie is a Rock/Fairy type Mythical Pokemon. It is the only known Mythical Pokemon able to mega evolve, which allows it to turn into Mega Diancie. It is said to be the result of a Carbink that underwent a mutation. It can create diamonds to protect itself.
  • Hoopa-Hoopa is a Mythical Pokemon that has two formes; Hoopa Confined (the Mischief Pokemon) which is a Psychic/Ghost type Pokemon and Hoopa Unbound (the Djinn Pokémon) is a Psychic/Dark type Pokemon. It is said to be able to use its gold rings to warp space in order to take things it likes and carry them away into alternate dimensions. It is also said to have carried away an entire castle in an attempt to steal all of its treasure according to some legends.
  • Volcanion-Volcanion is a Fire/Water type Mythical Pokemon that uses steam from its arms on its back to disappear in fog and blow away mountains. It lives in mountains uninhabited by humans. Volcanion may have an organ unique inside its body that is hot enough to instantly vaporize water into steam to use in its attacks. There is also a report that suggests Volcanion may have used its power to destroy a mountain range where Kalos was founded.
Generation 7:

  • Magearna-Magearna is a Steel/Fairy type Mythical Pokemon. It was made by humans centuries ago, most notably by a scientist named Nikola. Its body is entirely metallic and contains tricky machinery and a secret hidden inside. Its core, known as a Soul-Heart, its is true body.
  • Marshadow-Marshadow is a Ghost/Fighting type Mythical Pokemon. Its very existence is the stuff of legends, as very few people have ever seen it. Marshadow is known to travel through the shadows of humans and Pokemon in order to become stronger by copying the power of the movements within said sadness. It has a form-like transformation known as Zenith Marshadow when its fighting spirit starts burning. It can utilize a unique Z-Crystal called Marshaedium Z, which allows it to use the Z-Move Soul-Stealing 7-Star Strike. Marshadow works for Ho-Oh, testing the hearts of any rainbow chosen ones and will attack if a not pure soul takes one of Ho-Oh's feathers.
  • Zeraora-Zeraora is an Electric-type Mythical Pokémon. Zeraora can channel a powerful magnetic field through the electric currents located on its paw pads.
  • Meltan and Melmetal-Meltan and Melmetal are Steel-type Mythical Pokemon. Meltan is known be curious and expressive. It is instinctively drawn to metal that it could absorb, as well as other Meltan, in order to combine and form Melmetal. Melmetal was worshiped in ancient times for creating metal.
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Can I catch a legendary, mythical or pseudo-legendary Pokemon?

A. It is impossible to catch a legendary Pokemon. Legendary Pokemon are UBER powerful. Just one Legendary, no matter who it is, could level an entire city in less than 10 minutes if it wanted to. For this reason it is impossible to catch them. Even with a Master Ball, you cannot capture them. They're just too powerful.

Pseudo-Legendary Pokemon are also incredibly powerful. Far more so than normal Pokemon. It would take a team of around five Pseudo-Legendary Pokemon to level a city in about 30 minutes if so inclined. One can catch a Pseudo-Legendary in their first form but second and third-stage evolution Pseudo-Legendries are too powerful to catch. Pseudo-Legendary Pokemon can be evolved from their first stage.

Mythical Pokemon so rarely visit our world that they are hardly seen and know how to hide themselves to avoid detection. It would probably take an entire team of three Mythical Pokemon to level a city in about 30 minutes if so inclined.

_________________________________________________________________


Realism

Q. How real is this rp?

A. This RP will have dark themes. Pokemon can be injured and can die within the RP as well as players being injured. Humans will also eat Pokemon and you Pokemon will eat other Pokemon. Magikarp for example is eaten by Pidgeot and Fearow. Bug-Type Pokemon like Caterpie will be eaten by Flying-Type Pokemon. Mouse-Type or rabbit-Pokemon may be eaten by canine, bird or feline Pokemon. People will end up losing their trainer license if they abuse their Pokemon and any Pokemon they have will be taken away from them. Trainers can even be injured by other trainers. Potions, burn heals, paralyze heals, and ice heals have little effect and full-heals, full restores and antidotes have no effect at all. Pokemon must be taken to a Pokemon Center after a battle or contest and even with technology, they are not healed in ten minutes, they will take time to heal with broken bones or severe burns/fatal wounds taking the longest to heal. Not every Pokemon that is injured will survive a potential surgery.

Q. Do Pokemon have set lifespans?

A. Yes they do. Smaller Pokemon would have a considerably shorter lifespan than larger Pokemon in the wild. An example: A Pokemon like Eevee would likely have a 12-14 year life expectancy at best, with all of its evolutions, maybe having a 15-17 year lifespan at beast. And that's when it's well cared for. In the wild, their life expectancies are even lower. 7-9 years for an Eevee and maybe 10-12 for its evolutions. Outstandingly good care and raising could lead to an Eevee reaching between 18-20 years of age before kicking it. But it's rare that a Pokemon like Eevee would live that long.

Lifespan Expectancies

Smaller Pokemon (anything under 3') typically live between 8-10 years in the wild, and sometimes hit 14 to 16 in a Trainer's care.

Mid-Size Pokemon (3' to 6') typically live between 12-20 years in the wild, sometimes hitting 25 to 28 in a Trainer's care.

Large Pokemon (7') typically live between 20-30 years in the wild, but in the hands of a good Trainer can sometimes hit 50.

Pokemon will reach their physical prime during for them what is the beginning of their second full half of their expected lifespan. So let's say we have a Charmander whose general life expectancy, if it goes through all three forms (Charmander, Charmeleon & Charizard) is roughly 25 years. By the time Charmander (likely already a Charizard) is around 12-13 years of age, it will have reached its physical prime. From there it's a slow downhill effect as it is with humans. And during their final full year of life, their health and fitness will deteriorate far more rapidly until they pass.


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How do Pokemon who need to be traded evolve? Do I have to trade my Pokemon to evolve it?

A. No you do not need to trade your Pokemon to evolve. It will just evolve at a higher level. Pokemon that require a certain item to evolve must have that item in order to advance to the next stage of their evolutionary process. This is the one thing I hate about the Pokemon World, the trades. The same goes for Pokemon that are required to "learn" a move or need something like "friendship" to evolve.

Pokémon that would normally evolve via trade:

Kadabra - Level 36 - Alakazam
Machoke - Level 48 - Machamp
Graveler - Level 45 - Golem
Haunter - Level 45 - Gengar
Boldore - Level 45 - Gigalith
Clamperl - Level 35 - Huntail or Gorebyss
Dusclops - Level 57 - Dusknoir
Electabuz - Level 50 - Electivire
Feebas - Level 36 - Milotic
Gurdurr - Level 45 - Conkeldurr
Karrablast - Level 34 - Escavalier
Magmar - Level 50 - Magmortar
Onix - Level 42 - Steelix
Phantump - Level 45 - Trevenant
Poliwhirl - Level 45 - Poliwrath or Politoed
Porygon - Level 30 - Porygon2
Porygon2 - Level 50 - Porygon-Z
Pumpkaboo - Level 36 - Gourgeist
Rhydon - Level 62 - Rhyperior
Scyther - Level 35 - Scizor
Seadra - Level 52 - Kingdra
Shelmet - Level 35 - Accelgor
Slowpoke - Level 45 (By Choice) - Slowking
Spritzee - Level 37 - Aromatisse
Swirlix -Level 32 - Slurpuff
Buneary - Level 30 - Lopunny
Eevee - Level 30 (Day) - Espeon
Eevee - Level 30 (Night) - Umbreon
Riolu - Level 32 - Lucario
Happinny - Level 24 (Day) - Chansey
Chansey - Level 38 - Blissey
Eevee - Level 30 - Slyveon
Sneasel - Level 35 (night) - Weavil
Gligar - Level 40 (night) - Gliscor
Mantyke - Level 25 - Mantine
Mantine - Thunder Stone - Eletine
Flaafy - Level 30 - Ampharos
Flaaffy - Dusk Stone - Flyte
Pichu - Level 15 - Pikachu
Seviper - Level 28 - Bamboa
Zangoose - Level 28 - Zolfrost
Snom - Level 16 (night) - Frostmoth
Milcery - Level 24 - Alcremie
Applin - Level 22 (day holding tart apple - Flapple
Applin - Level 22 (night holding sweet apple) - Appletun
Clobbopus - Level 22 - Grapploct
Sinsistea - Level 24 (night-chipped cup) - Polteageist
Sinistea - Level 24 (day-cracked cup) - Polteageist

 
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Q. How many Pokemon can mega-evolve? What are they?

A. Forty-six (46) Pokemon are able to currently mega evolve. They are as follows:

Venasaur

Before Mega Evolution

  • Type: Grass/Poison
  • Height: 6'07" (2.0 m)
  • Weight: 220.5 lbs (100.0 kg)
  • Ability/Hidden: Overgrow; Chlorophyll
After Mega Evolution

  • Mega Stone: Venasurite
  • Type: Grass/Poison
  • Height: 7'10" (2.4 m)
  • Weight: 342.8 lbs (155.5 kg)
  • Ability: Thick Fat
Charizard

Before Mega Evolution:

  • Type: Fire/Flying
  • Height: 5'07" (1.7 m)
  • Weight: 199.5 lbs (90.5 kg)
  • Ability/Hidden: Blaze; Solar Power (Hidden)
After Mega Evolution (Charizard Y)

  • Mega Stone: Charizardite Y
  • Type: Fire/Flying
  • Height: 5'07" (1.7 m)
  • Weight: 221.6 lbs (100.5 kg)
  • Ability: Drought
OR

After Mega Evolution (Charizard X)

  • Mega Stone: Charizardite X
  • Type: Fire/Dragon
  • Height: 5'07" (1.7 m)
Weight: 243.6 lbs (110.5 kg) Ability: Tough Claws

Blastoise

Before Mega Evolution:

  • Type: Water
  • Height: 5'03" (1.6 m)
  • Weight: 188.5 lbs) 85.8 kg
  • Ability/Hidden: Torrent; Rain Dish (Hidden)
After Mega Evolution

  • Type: Water
  • Mega Stone: Blastonite
  • Height: 5'03" (1.6 m)
  • Weight: 222.9 lbs (101.1 kg)
  • Ability: Mega Launcher
Alakazam

Before Mega Evolution

  • Type: Psychic
  • Height: 4'11" (1.5 m)
  • Weight: 105.8 lbs (48.0 kg)
  • Ability/Hidden: Synchronize or Inner Focus; Magic Guard (Hidden)
After Mega Evolution:

  • Type: Psychic
  • Mega Stone: Alakazite
  • Height: 3'11" (1.2 m)
  • Weight: 105.8 lbs (48.0 kg)
  • Ability: Trace
Gengar

Before Mega Evolution

  • Type: Ghost/Poison
  • Height: 4'11" (1.5 m)
  • Weight: 89.3 lbs (40.5 kg)
  • Ability/Hidden: Cursed Body
After Mega Evolution:

  • Type: Ghost/Poison
  • Mega Stone: Gengarite
  • Height: 4'07" (1.4 m)
  • Weight:89.3 lbs (40.5 kg)
  • Ability: Shadow Tag
Kangaskhan

Before Mega Evolution:

  • Type: Normal
  • Height: 7'03" (2.2 m)
  • Weight: 176.4 lbs (84.0 kg)
  • Ability/Hidden: Early Bird or Scrappy; Inner Focus (Hidden)
After Mega Evolution:

  • Type: Normal
  • Mega Stone: Kangaskhanite
  • Height: 7'03" (2.2 m)
  • Weight: 220.5 lbs (100.0 kg)
  • Ability: Parental Bond
Pinsir

Before Mega Evolution:

  • Type: Bug
  • Height: 4'11" (1.5 m)
  • Weight: 121.3 lbs (55.0 kg)
  • Ability/Hidden: Hyper Cutter or Mold Breaker; Moxie (Hidden)
After Mega Evolution:

  • Type: Bug/Flying
  • Mega Stone: Pinsinite
  • Height: 5'07" (1.7 m)
  • Weight: 130.1 lbs (59.0 kg)
  • Ability: Aerilate
Gyarados

Before Mega Evolution:

  • Type: Water/Flying
  • Height: 21'04" (6.5 m)
  • Weight: 518.1 lbs (235.0 kg)
  • Ability/Hidden: Intimidate; Moxie (Hidden)
After Mega Evolution:

  • Type: Water/Dark
  • Mega Stone: Gyaradosite
  • Height: 21'04" (6.5 m)
  • Weight: 672.4 lbs (305.0 kg)
  • Ability: Mold Breaker
Aerodactyl

Before Mega Evolution:

  • Type: Rock/Flying
  • Height: 5'11' (1.8 m)
  • Weight: 130.1 lbs (59.0 kg)
  • Ability/Hidden: Rock Head or Pressure; Unnerve (Hidden)
After Mega Evolution

  • Type: Rock/Flying
  • Mega Stone: Aerodactylite
  • Height: 6'11" (2.1 m)
  • Weight: 174.2 lbs (79.0 kg)
  • Ability: Tough Claws
Mewtwo

Before Mega Evolution:

  • Type: Psychic
  • Height: 6'07" (2.0 m)
  • Weight: 260.0 lbs (122.0 kg)
  • Ability/Hidden: Pressure; Unnerve (Hidden)
After Mega Evolution (Mega Mewtwo X)

  • Type: Psychic/Fighting
  • Mega Stone: Mewtonite X
  • Height: 7'07" (2.3 m)
  • Weight: 280.0 lbs (127.0 kg)
  • Ability: Steadfast
OR

After Mega Evolution (Mega Mewtwo Y):

  • Type: Psychic
  • Mega Stone: Mewtonite Y
  • Height: 4'11" (1.5 m)
  • Weight: 72.8 lbs (33.0 kg)
  • Ability: Insomina
Ampharos

Before Mega Evolution:

  • Type: Electric
  • Height: 4'07" (1.4 m)
  • Weight: 135.6 lbs (61.5 kg)
  • Ability/Hidden: Static; Plus (Hidden)
After Mega Evolution:

  • Type: Electric/Dragon
  • Mega Stone: Ampharosite
  • Height: 4'07" (1.4 m)
  • Weight: 135.6 lbs (61.5 kg)
  • Ability: Mold Breaker
Scizor

Before Mega Evolution:

  • Type: Bug/Steel
  • Height: 5'11" (1.8 m)
  • Weight: 260.1 lbs (118.0 kg)
  • Ability/Hidden: Swarm or Technician; Light Metal (Hidden)
After Mega Evolution:

  • Type: Bug/Steel
  • Mega Stone: Scizorite
  • Height: 6'07" (2.0 m)
  • Weight: 275.6 lbs (125.0 kg)
  • Ability: Technician
Heracross

Before Mega Evolution:

  • Type: Bug/Fighting
  • Height: 4'11" (1.5 m)
  • Weight: 119.0 lbs (54.0 kg)
  • Ability/Hidden: Swarm or Guts; Moxie (Hidden)
After Mega Evolution:

  • Type: Bug/Fighting
  • Mega Stone: Heracronite
  • Height: 5'07" (1.7 m)
  • Weight: 137.8 lbs (62.5 kg)
  • Ability: Skill Link
Houndoom

Before Mega Evolution:

  • Type: Dark/Fire
  • Height: 4'07" (1.4 m)
  • Weight: 77.2 lbs (35.0 kg)
  • Ability/Hidden: Early Bird or Flash Fire; Unnerve (Hidden)
After Mega Evolution:

  • Type: Dark/Fire
  • Mega Stone: Houndoomite
  • Height: 6'03" (1.9 m)
  • Weight: 109.1 lbs (49.5 kg)
  • Ability: Solar Power
Tyranitar

Before Mega Evolution:

  • Type: Rock/Dark
  • Height: 6'07" (2.0 m)
  • Weight: 445.3 lbs (202.0 kg)
  • Ability/Hidden: Sand Stream; Unnerve (Hidden)
After Mega Evolution:

  • Type: Rock/Dark
  • Mega Stone: Tyranitanite
  • Height: 8'02" (2.5 m)
  • Weight: 562.2 lbs (255.0 kg)
  • Ability: Sand Stream
Blaziken

Before Mega Evolution:

  • Type: Fire/Fighting
  • Height: 6'03" (1.9 m)
  • Weight: 114.6 lbs (52.0 kg)
  • Ability/Hidden: Blaze; Speed Boost (Hidden)
After Mega Evolution:

  • Type: Fire/Fighting
  • Mega Stone: Blazikenite
  • Height: 6'03" (1.9 m)
  • Weight: 114.6 lbs (52.0 kg)
  • Ability: Speed Boost
Gardevoir

Before Mega Evolution:

  • Type: Psychic/Fairy
  • Height: 5'03" (1.6 m)
  • Weight: 106.7 lbs (48.4 kg)
  • Ability/Hidden: Scyhonrize or Trace; Telepathy (Hidden)
After Mega Evolution:

  • Type: Psychic/Fairy
  • Mega Stone: Gardevorite
  • Height: 5'03" (1.6 m)
  • Weight: 106.7 lbs (48.4 kg)
  • Ability: Pixilate
Mawlie

Before Mega Evolution:

  • Type: Steel/Fairy
  • Height: 2'00" (0.6 m)
  • Weight: 25.4 lbs (11.5 kg)
  • Ability/Hidden: Hyper Cutter or Intimidate; Sheer Force (Hidden)
After Mega Evolution:

  • Type: Steel/Fairy
  • Mega Stone: Mawlite
  • Height: 3'03" (1.0 m)
  • Weight: 51.8 lbs (23.5 kg)
  • Ability: Huge Power
Aggron

Before Mega Evolution:

  • Type: Rock/Steel
  • Height: 6'11" (2.1 m)
  • Weight: 793.7 lbs (360.0 kg)
  • Ability/Hidden: Sturdy or Rock Head; Heavy Metal (Hidden)
After Mega Evolution:

  • Type: Steel
  • Mega Stone: Aggronite
  • Height: 7'03" (2.2 m)
  • Weight: 870.8 lbs (395.0 kg)
  • Ability: Filter
Medicham

Before Mega Evolution:

  • Type: Psychic/Fighting:
  • Height: 4'03" (1.3 m)
  • Weight: 69.4 lbs (31.5 kg)
  • Ability/Hidden: Pure Power; Telepathy (Hidden)
After Mega Evolution:

  • Type: Fighting/Psychic
  • Mega Stone: Medichamite
  • Height: 4'03" (1.3 m)
  • Weight: 69.4 lbs (31.5 kg)
  • Ability: Pure Power
Manectric

Before Mega Evolution:

  • Type: Electric
  • Height: 4'11" (1.5 m)
  • Weight: 88.6 lbs (40.2 kg)
  • Ability/Hidden: Static or Lightning Rod/Minus (Hidden)
After Mega Evolution:

  • Type: Electric
  • Mega Stone: Manectite
  • Height: 5'11" (1.8 m)
  • Weight: 97.0 lbs (44.0 kg)
  • Ability: Intimidate
Banette

Before Mega Evolution:

  • Type: Ghost
  • Height: 3'07" (1.1 m)
  • Weight: 27.6 lbs (12.5 kg)
  • Ability/Hidden: Insomnia or Frisk/Cursed Body (Hidden)
After Mega Evolution:

  • Type: Ghost
  • Mega Stone: Bannettite
  • Height: 3'11" (1.2 m)
  • Weight: 28.7 lbs (13.0 kg)
  • Ability: Prankster
Absol

Before Mega Evolution:

  • Type: Dark
  • Height: 3'11" (1.2 m)
  • Weight: 103.6 lbs (47.0 kg)
  • Ability/Hidden: Pressure or Super Luck/Justified (Hidden)
After Mega Evolution:

  • Type: Dark
  • Mega Stone: Absolite
  • Height: 3'11" (1.2 m)
  • Weight: 108.0 lbs (49.0 kg)
  • Ability: Magic Bounce
Garchomp

Before Mega Evolution:

  • Type: Dragon/Ground
  • Height: 6'03" (1.9 m)
  • Weight: 209.4 lbs (95.0 kg)
  • Ability/Hidden: Sand Veil/Rough Skin (Hidden)
After Mega Evolution:

  • Type: Dragon/Ground
  • Mega Stone: Garchompite
  • Height: 6'03" (1.9 m)
  • Weight: 209.4 lbs (95.0 kg)
  • Ability: Sand Force
Lucario

Before Mega Evolution:

  • Type: Fighting/Steel
  • Height: 3'11" (1.2 m) Weight: 119.0 lbs (54.0 kg)
  • Ability: Steadfast or Inner Focus/Justified (Hidden)
After Mega Evolution:

  • Type: Fighting/Steel
  • Mega Stone: Lucarionite
  • Height: 4'03" (1.3 m)
  • Weight: 126.8 lbs (57.5 kg)
  • Ability: Adaptability
Abomasnow

Before Mega Evolution:

  • Type: Grass/Ice
  • Height: 7'03" (2.2 m)
  • Weight: 298.7 lbs (135.5 kg)
  • Ability/Hidden: Snow Warning/Soundproof (Hidden)
After Mega Evolution:

  • Type: Grass/Ice
  • Mega Stone: Abomasite
  • Height: 8'10" (2.7 m)
  • Weight: 407.9 lbs (185.0 kg)
  • Ability: Snow Warning
Beedrill

Before Mega Evolution:

  • Type: Bug/Poison
  • Height: 3'03" (1.0 m)
  • Weight: 65.0 lbs (29.5 kg)
  • Ability/Hidden: Swarm/Sniper (Hidden)
After Mega Evolution:

  • Type: Bug/Poison
  • Mega Stone: Beedrillite
  • Height: 4'07" (1.4 m)
  • Weight: 89.3 lbs (40.5 kg)
  • Ability: Adaptability
Pidgeot

Before Mega Evolution:

  • Type: Normal/Flying
  • Height: 4'11" 1.5 m)
  • Weight: 87.1 lbs (39.5 kg)
  • Ability/Hidden: Keen Eye or Tangled Feet/Big Pecks (Hidden)
After Mega Evolution:

  • Type: Normal/Flying
  • Mega Stone: Pidgeotite
  • Height: 7'03" (2.2 m)
  • Weight: 111.3 lbs (50.5 kg)
  • Ability: No Guard
Slowbro

Before Mega Evolution:

  • Type: Water/Psychic
  • Height: 5'03" (1.6 m)
  • Weight: 173.1 lbs (78.5 kg)
  • Ability/Hidden: Oblivious or Own Tempo/Regenerator (Hidden)
After Mega Evolution:

  • Type: Water/Psychic
  • Mega Stone: Slowbronite
  • Height: 6'07" (2.0 m)
  • Weight: 264.6 lbs (120.0 kg)
  • Ability: Shell Armor
Steelix

Before Mega Evolution:

  • Type: Steel/Ground
  • Height: 30'02" (9.2 m)
  • Weight: 881.8 lbs (400.0 kg)
  • Ability/Hidden: Rock Head or Sturdy/Sheer Force (hidden)
After Mega Evolution:

  • Type: Steel/Ground
  • Mega Stone: Steelixite
  • Height: 34'05" (10.5 m)
  • Weight: 1631 lbs (740.0 kg)
  • Ability: Sand Force
Sceptile

Before Mega Evolution

  • Type: Grass
  • Height: 5'07" (1.7 m)
  • Weight: 115.1 lbs (52.2 kg)
  • Ability/Hidden: Overgrow/Unburden (Hidden)
After Mega Evolution:

  • Type: Grass/Dragon
  • Mega Stone: Sceptilite
  • Height: 6'03" (1.9 m)
  • Weight: 121.7 lbs (55.2 kg)
  • Ability: Lightning Rod
Swampert

Before Mega Evolution:

  • Type: Water/Ground
  • Height: 4'11" (1.5 m)
  • Weight: 180.6 lbs (81.9 kg)
  • Ability/Hidden: Torrent/Damp (Hidden)
After Mega Evolution:

  • Type: Water/Ground
  • Mega Stone: Swampertite
  • Height: 6'03" (1.9 m)
  • Weight: 224.9 lbs (102.0 kg)
  • Ability: Swift Swim
Sableye

Before Mega Evolution:

  • Type: Dark/Ghost
  • Height: 1'08" (0.5 m)
  • Weight: 24.3 lbs (11.0 kg)
  • Ability/Hidden: Keen Eye or Stall/Prankster (Hidden)
After Mega Evolution:

  • Type: Dark/Ghost
  • Mega Stone: Sablenite
  • Height: 1'08" (0.5 m)
  • Weight: 354.9 lbs (161.0 kg)
  • Ability: Magic Bounce
Sharpedo

Before Mega Evolution:

  • Type: Water/Dark
  • Height: 5'11" (1.8 m)
  • Weight: 195.8 lbs (88.8 lbs)
  • Ability/Hidden: Rough Skin/Speed Boost (Hidden)
After Mega Evolution:

  • Type: Water/Dark
  • Mega Stone: Sharpedonite
  • Height: 8'02" (2.5 m)
  • Weight: 287.3 lbs (130.3 kg)
  • Ability: Strong Jaw
Camerupt

Before Mega Evolution:

  • Type: Fire/Ground
  • Height: 6'03" (1.9 m)
  • Weight: 485.0 lbs (220.0 kg)
  • Ability/Hidden: Magma Armor or Solid Rock/Anger Point (Hidden)
After Mega Evolution:

  • Type: Fire/Ground
  • Mega Stone: Cameruptite
  • Height: 8'02" (2.5 m)
  • Weight: 706.6 lbs (320.5 kg)
  • Ability: Sheer Force
Altaria

Before Mega Evolution:

  • Type: Dragon/Flying
  • Height: 3'07" (1.1 m)
  • Weight: 45.4 lbs (20.6 kg)
  • Ability/Hidden: Natural Cure/Cloud Nine (Hidden)
After Mega Evolution:

  • Type: Dragon/Fairy
  • Mega Stone: Atalarinite
  • Height: 4'11' (1.5 m)
  • Weight: 45.4 lbs (20.6 kg)
  • Ability: Pixilite
Glalie

Before Mega Evolution:

  • Type: Ice
  • Height: 4'11" (1.5 m)
  • Weight: 565.5 lbs (256.5 kg)
  • Ability/Hidden: Inner Focus or Ice Body/Moody (Hidden)
After Mega Evolution:

  • Type: Ice
  • Mega Stone: Glalitite
  • Height: 6'11" (2.1 m)
  • Weight: 772.1 lbs (350.2 kg)
  • Ability: Refrigerate
Salamence

Before Mega Evolution:

  • Type: Dragon/Flying
  • Height: 4'11" (1.5 m)
  • Weight: 226.2 lbs (102.6 kg)
  • Ability/Hidden: Intimidate/Moxie (Hidden)
After Mega Evolution:

  • Type: Dragon/Flying
  • Mega Stone: Salamencite
  • Height: 5'11" (1.8 m)
  • Weight: 248.2 lbs (112.6 kg)
  • Ability: Aeriate
Metagross

Before Mega Evolution:

  • Type: Steel/Psychic
  • Height: 5'03" (1.6 m)
  • Weight: 1215 lbs (550.0 kg)
  • Ability/Hidden: Clear Body/Light Metal (Hidden)
After Mega Evolution:

  • Type: Steel/Psychic
  • Mega Stone: Metagrossite
  • Height: 8'02" (2.5 m)
  • Weight: 2078.7 lbs (942.9 kg)
  • Ability: Tough Claws
Latias

Before Mega Evolution:

  • Type: Dragon/Psychic
  • Height: 4'07" (1.4 m)
  • Weight: 88.2 lbs (40.0 kg)
  • Ability/Hidden: Levitate
After Mega Evolution:

  • Type: Dragon/Psychic
  • Mega Stone: Latiasite
  • Height: 5'11" (1.8 m)
  • Weight: 114.6 lbs (52.0 kg)
  • Ability: Levitate
Latios

Before Mega Evolution:

  • Type: Dragon/Psychic
  • Height: 4'07" (1.4 m)
  • Weight: 132.3 lbs (60.0 kg)
  • Ability/Hidden: Levitate
After Mega Evolution:

  • Type: Dragon/Psychic
  • Mega Stone: Latiosite
  • Height: 7'07" (2.3 m)
  • Weight: 154.3 lbs (70.0 kg)
  • Ability: Levitate
Rayquaza

Before Mega Evolution:

  • Type: Dragon/Flying
  • Height: 23'00" (7.0 m)
  • Weight: 455.2 lbs (206.5 kg)
  • Ability/Hidden: Air Lock
After Mega Evolution:

  • Type: Dragon/Flying
  • Mega Stone: None
  • Height: 35'05" (10.8 m)
  • Weight: 864.2 lbs (392.0 kg)
  • Ability: Delta Stream
Lopunny

Before Mega Evolution:

  • Type: Normal
  • Height: 3'11" (1.2 m)
  • Weight: 73.4 lbs (33.3 kg)
  • Ability/Hidden: Cute Charm or Klutz/Limber (Hidden)
After Mega Evolution:

  • Type: Normal/Fighting
  • Mega Stone: Lopunnite
  • Height: 4'03" (1.3 m)
  • Weight: 62. 4 lbs (28.3 kg)
  • Ability: Scrappy
Gallade

Before Mega Evolution:

  • Type: Psychic/Fighting
  • Height: 5'03" (1.6 m)
  • Weight: 114.6 lbs (52.0 kg)
  • Ability/Hidden: Steadfast/Justified (Hidden)
After Mega Evolution:

  • Type: Psychic/Fighting
  • Mega Stone: Galladite
  • Height: 5'03" (1.6 m)
  • Weight: 124.3 lbs (56.4 kg)
  • Ability: Inner Focus
Audino

Before Mega Evolution:

  • Type: Normal
  • Height: 3'07" (1.1 m)
  • Weight: 68.3 lbs (31.0 kg)
  • Ability/Hidden: Healer or Refrigerate/Klutz (Hidden)
After Mega Evolution:

  • Type: Normal/Fairy
  • Mega Stone: Audnite
  • Height: 4'11" (1.6 m)
  • Weight: 70.5 lbs (32.0 kg)
  • Ability: Healer
Diancie

Before Mega Evolution:

  • Type: Rock/Fairy
  • Height: 2'04" (0.7 m)
  • Weight: 19.4 lbs (8.8 m)
  • Ability/Hidden: Clear Body
After Mega Evolution:

  • Type: Rock/Fairy
  • Mega Stone: Diancite
  • Height: 3'07" (1.1 m)
  • Weight: 61.3 lbs (27.8 kg)
  • Ability: Magic Bounce
________________________________________________________________________


Shiny Pokemon:

Shiny Pokemon are ten times stronger than normal Pokemon.

A Shiny Pokemon will be chosen by a random roll, 1-99 is not a shiny while a perfect 100 is a shiny.

Shiny Pokemon are typically popular in contests and earn a lot of points.

Trainers will only be allowed 2 shiny pokemon from each region.


__________________________________________________________________________________________


When an egg hatches I will load up a random number generator, and whatever number you get (Legendaries and mythicals are a reroll) you will get the earliest evolution of that pokemon, then the gender is randomized, same if it can be a region specific type or not. Anyone is allowed to pick up an egg, you take the risk of what you get.

Eggs can be won from an event or potentially found on one's journey. It is the trainer's job to take care of that egg to ensure the baby Pokemon within does not die on their journey.


Gender: 1 is male, 2 is female

1-49 is a regular pokemon, 50 is a legendary or mythical

Regional: 1 is normal, 2 is region specific (if applicable)
 

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