Quinlan63
The Overlord
Subclasses are secondary classes that players can acquire and change at their own desire. Each subclass can give certain types of bonuses or skills to be used that are found outside your chosen class. Certain subclasses given special bonuses to certain classes. These subclasses can either be acquired by a guild, special task, or quest. (As of now anyone may have up to 3 subclasses at a time.)
Blacksmith- Increases the effect of items crafted by (Player Level*2)%
Alchemists- Increases the effects of potions crafted by (Player Level*2)%
Inventor- Increases the effect of all production skills by (Player Level*2)%
Jeweler- Increases the effect and stats of items crafted by (Player Level*2)%
Animal Trainer- Allows a player to tame a wild animal of equal or lower level
Artificer- Increases the effect of staffs and charms crafted by (Player Level*2)%
Blacksmith- Increases the effect of items crafted by (Player Level*2)%
- Polish- Increase the stats of a piece of armor by (Player Level)% for an hour
- Sharpen- Increase the stats and damage of a weapon by (Player Level)% for an hour
Alchemists- Increases the effects of potions crafted by (Player Level*2)%
- Potions and poisons become 20% more effective for the player
- 30% resistance to poison
Inventor- Increases the effect of all production skills by (Player Level*2)%
- All weapon and armor restrictions are removed
- The cost from the labor guild is cut in half
Jeweler- Increases the effect and stats of items crafted by (Player Level*2)%
- Wearing jewelry increases attractiveness by 5% for each one worn
- Drop rates for gems and jewelry is increased by 5%
Animal Trainer- Allows a player to tame a wild animal of equal or lower level
- 20% increase to taming animals and a 30% chance of taming an animal of higher level/ After 5 levels higher their chance decreases by 5% per level (Ranger Only)
- Increases the exp gain to 75% to tamed animals (Rangers Only)
- Allows player to have up to 3 tamed animals at once
Artificer- Increases the effect of staffs and charms crafted by (Player Level*2)%
- Spell Graft- Can Bind a spell to a staff or charm that does not require using MP
- Able to use both a staff and charms and wield a staff in one hand
- Runes can be grafted onto armor and weapons for added effects
Last edited: