wizard nibblers
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So we have this RP about princes/furries/political plotting/dancing and one of the ideas we had for it is to have some sort of stat/luck-based mechanic to rank dance competitions. Does anyone have any cool ideas for a (simple) mechanic based on the dancers' combined skill stats? In the game we based it on, dancers have technical/artistry stats, but the actual application of those stats in relation to the results of the dance competitions aren't really elaborated on in-game. I was thinking of something where the stats are averaged with a dice roll or something so that the best dancers aren't winning every single time but they also aren't going to be at the mercy of luck. Potentially it could be extended to a simple battle system for arie magic later on?