Murdergurl
will turn your insides into your outsides
Hello and welcome to my RP request, Star Wars: Scum & Villainy. This will be an EU roleplay set in the era of the Great Galactic War (not to be confused with the later Galactic War) . This is the war right before the Cold War, commonly exemplified by the SWtOR MMO video game. This timeline is waaaaay before anything that has occurred in any of the movies or series, in the year 3679 BBY. That's just a couple of years after the Battle of Korriban. This roleplay is intended to take place in the Outer Rim section of the galaxy, as well as Hutt space. I am looking to (ideally) recruit a small group of 4 or 5 other individuals to create a motley gang of galactic miscreants. One character is allowed per player for now, but you may have a droid or creature companion to go with your character if you wish. I just ask that your companion be of a relatively mundane nature (i.e. no assassin droid bodyguards or pet rancors).
As the title of the roleplay suggests, this setting will be more focused on the criminal underbelly element of the Star Wars universe. Smugglers, spies, raiders, slavers, bounty hunters, black marketers, and underworld agents are more of the focus here than the dichotomy of the Force and its wielders. My intent is to establish this group to pursue an alternative-themed roleplay to the typical Star Wars narrative.
Since this timeline is occurring thousands of years before the Battle of Yavin, please consider an alternative dating system of ABM.
This acronym stands for After the Battle of Malachor V. As things in the Star Wars universe are dated around events of galaxy-wide importance, it stands to reason the Battle of Malachor V would be substantial enough to warrant such a notice. This Battle of Malachor V occurred in 3960 BBY. In order to convert the timeline over from BBY to ABM, simply take 3960 (Year 0 for ABM) and subtract whatever year it is in BBY. The remaining sum is the current year in ABM. This year counts forwards as time progresses, unlike BBY which counts down as the years go forward in time.
This roleplay is then set in the year 281 ABM.
This recruitment thread will expire May 21, 2021 (that's this Friday). If the roster has not been filled by then, the RP will be cancelled. So stop lurking and make a character application, already!
Our story begins on the moon of Nar Shadda. It is a fitting stage for a tale of pirates and black market runners. For if ever there was a proving ground for the galaxy's most malfeasant of transgressors, it would be here on the smuggler's moon.
The Great Galactic War has been fully inflamed for three standard years.
This era was heralded by the reclaiming of the planet Korriban by the Sith, as
they reestablish control over their ancestral home world. The Republic scrambles
to once again combat the Sith Empire, and the rest of galaxy is once again upset by the
struggle for power.
As military forces from both sides are pulled into the battlefronts, far cast systems
have been left unguarded. The Outer Rim territories in particular are rife with criminal
activity. Pirates, smugglers, slavers, and all manner of deplorables have flourished in the
vacuum of law and order. Most of these outlying planets simply do not have the resources
to combat this wave of crime, as syndicates and cartels have brought their territorial wars to a
violent crescendo. Meanwhile, mercenaries and bounty hunters alike find themselves with no lack
of assignments. Droves of these individuals take on the open contracts to seize and counteract the
criminal element that has arisen during this chaotic era.
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Amid the towering cityscapes, dug into the rotting layers of vice and debauchery like a metallic splinter, a starship touches down at a particularly lowbrow district amid the endless cityscape. The Drexl's Grudge refuels and resupplies while its captain allows her crew some shore leave...
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Ship Name: Drexl's Grudge
Manufacture: Corelia StarDrive
Model: Crescent-X9
Class: Heavy Courier
Length: 150 meters
Hyperdrive System/Rating:
- Class 3: Refitted from a Dynamic-class freighter
- Class 17: Backup Hyperdrive
- 2 Laser Cannons
- 1 Heavy Ion Cannon
- 4 Proton Torpedo launchers
- 2 Short-ranged concussive sphere launchers
Passengers: 6
Cargo capacity: 25 metric tons
Other systems:
- Hypermatter Annihilator to modify powerplant
Galactic RepublicPirates
The players in this RP take the role of the crew aboard the Drexl's Grudge. The following examples are a few ways that you can incorporate your character into the crew. This is not a comprehensive list, by any means. Feel free to come up with your own ideas and background to fit your character in. Also, these are not all exclusive roles. You can double up on roles, and some roles can even be held by multiple characters. Your character can be a long standing member, a relatively new recruit, or somewhere in between.
- Captain/Pilot (of the Drexl's Grudge): This is pretty much self explanatory. This role will be filled by yours truly. Not because I love being in charge (I actually don't), but because it is the easiest and most direct way to move this roleplay forward in plot.
The captain's CS will be up as soon as a I get a thread going for character profiles. Character Sheet thread is now up. See the CS Thread tab for link
- Designated Gunner: While others might also be qualified to man the guns of the Drexl's Grudge, this is primarily your duty. A character filling this vocation should have a long standing and trusted relation to the captain. Feel free to tie yourself in to her background.
- Bodyguard: Hired goon or loyal confidant, either one fits here. You are always right around the corner ready to protect (the captain or a specific crew member) with your life. Whether it's credits or honor or...something else, your duty is unwavering. -OR- maybe you're not even that great of a bodyguard, constantly being absent from your post and never there when you're needed. lol
- Droid Crewman: Not every member of the crew is flesh and bone. Sometimes, you need the cold, calculating methods of a droid to get a job done! This role can also take up other roles in conjunction. You aren't limited to be the "token droid" character. Please use the Droid Template if you decide to make a character of this denomination.
- Mechanic/Tech: Things break. They need to be fixed. No crew is going to go anywhere if the ship doesn't work. Also a handy crewmember for custom jobs on gear and weapons. #essentialworkers
- Munitions Expert: Don't bring a vibroblade to a blaster fight. And don't bring a blaster to a room that's been wired with remote-detonated high-explosives. Can you say, Ka-Boom!?
- Appraiser/Connoisseur: Is it a fake? Are we being set up? How much is it worth? These are the questions that need to be answered by any respectable thief and smuggler when doing business. It's best to have someone on hand to give those answers before you fill your cargo hold with worthless junk.
- Underworld Contact: You're the guy/gal that has the friends in low places. Sure, the crew has secured some illicit goods. But that doesn't mean a thing unless you have a buyer. You rub elbows with the worst of the worst, and their deep pockets mean that the crew (usually) gets a better payout for their collective troubles.
- Hired Gun (Merc): Much like the bodyguard, only you aren't here to protect. You're here to fuck shit up. Go get em' tiger! Earn those creds!
- Crooked Bounty Man: You're supposed to be one of the good guys. But you're on the take. You're unique position gives an edge into knowing who else might be coming after the crew. Also, you can masquerade as a legitimate Bounty Hunter whenever it suits your needs.
- Crew Slave: Maybe you were purchased from a slave auction. Maybe you were taken personally by the crew, themselves. Maybe you are being coerced or blackmailed into servitude. Either way, you are here against your will, but serve the crew nonetheless. Complete with voice-controlled shock collar!
- Captain/Pilot (of the Drexl's Grudge): This is pretty much self explanatory. This role will be filled by yours truly. Not because I love being in charge (I actually don't), but because it is the easiest and most direct way to move this roleplay forward in plot.
RULES
1. Don't be an asshole OOC. No Drama outside of IC roleplay, and don't argue with the GM over events in the RP.
2. No Metagaming. Just because you as a player know about certain information, doesn't mean your PC necessarilly knows about it.
3. This is an EU (Star Wars Legends) roleplay. Therefore, EU lore will be used when at all possible. Canon lore can be used if there is no EU lore to derive from, and if the canon lore does not clash with the EU lore. In the case where there is information from both sources, the EU will supersede Canon if they contradict one another.
4a. Player Characters must be created accordingly to the timetable. In other words: You cannot be a Clone Trooper or a Galactic Empire era TIE Fighter pilot or a Mandalorian Super Commando, because they simply did not exist yet.
4b. Keep all technology appropriate to the timeline. DO NOT include gear from other eras in your character's background or RP narrative. Things such as weaponry and armor, or ships and other vehicles should not be from timeframes such as the Clone Wars, Cold War, or Galactic Civil War, etc.
Popular weapons such as DC-15's, E-11's, WESTAR's, etc. are not allowed as a character's gear.
5. Please keep any force-inclined characters at a reasonable level of power. No one wants to RP with overpowered characters. We are not playing as the A Team, here. Hell, we might not even qualify as the B Team. This is very much an underdog narrative. On a scale of 1 to 10, with non-sensitives being a 1 and Anakin Skywalker being a 10, I don't want any characters to be more than a 3. This means minor intuition, and only the most meager abilities of force manipulation.
6. Original characters only. Canon and EU characters may be mentioned as part of your character's history if they are viable in the timeline, and even speculated as passing background NPCs during the course of the RP. But your characters themselves must be original creations.
7. No anime face claims. This isn't that kind of RP.
8. This is a Literate Roleplay. I do not want to see one-liners here. I do not even want to see three liners. With the exception of posts exchanging in conversational dialogue with other PCs, there is a minimum requirement of 6 sentences per post. This is the bare minimum, however. I do expect you to put in more effort than that as a regular contribution. Multi-paragraph posts are the ideal. The post rate will be expected to be two or three times a week, once a day. This should give you ample time to make detailed and meaningful posts without being rushed.
REGULATIONS
Bounty Hunters must act in accordance to their trade. Bounty Hunters are NOT Mercenaries. These are two separate vocations (though it does not mean your character cannot do both). Bounty Hunters are bound to follow laws, lest they lose their license and credibility. And while many bend and sometimes break the rules to get the job done, they simply are not a "gun for hire". Bounty Hunter Characters should be familiar with the six tenets of the Bounty Hunter Code. Their players should understand the levels of Bounty Postings, as well as be familiar with the Bounty Hunter's Guild. Keep in mind that the information on the Wookieepedia about the specific Guild Houses comes AFTER the timeline of this RP.
Mandalorians: We are NOT honoring the culture put in place by the series. There is not anything in the EU Mandalorian culture that denoted you could not show your face. There are many instances of Mandalorians showing their faces without consequence, including but not limited to Jaster Mereel, Tor Vizla, Shae Vizla, Canderous Ordo, Novoc Vevut, Ghes Orade, Mirta Gev, Khomo Fett, and Bo-Katan Kryze.This is the wayPCs of the Mandalorian variety should be familiar with the Resol'nare and other aspects of Mandalorian culture. Also, take heed of their current state as a people in this timeline. There is no Mand'alore before 3667 BBY, when Mandalore the Lesser is put into place by the Sith so that they may hold sway over the Mandalorian people. Also as per the EU lore, the Mandalorians were originated as the Taung race. It was not until 3995 BBY that Mandalore the Ultimate allowed the indoctrination of other species into the Mandalorian culture.
No Grey Jedi. Period. I don't want to hear the arguments. They are not allowed in this roleplay setting, and I don't want them mentioned in any character backgrounds. I'm not too keen on having Sith/Jedi characters involved in the RP to begin with, much less Grey Jedi. Sorry, not sorry.
Rare materials, ships, weaponry, etc. will be just that: RARE. If the lore you are drawing the item in question from emphasizes that it is not commonly found or easily acquired, think about how feasible it is for your character to have it. Just an FYI: It's better to not be an edgelord with all the hot-shit items, and settle for something more common and believable.
As weapons and armament are difficult to find listed in detail in either canon or EU lore, generalized descriptions of weapons in your "Equipment" field on your CS are acceptable, i.e. Blaster Rifle Carbine, Scattergun, Blaster Pistol, etc. However, if your gear is of some kind of customized, non-standard design, you must expand on the nuances of your equipment using the appropriate template. Please be detailed and specific, as well as try to keep pictures of equipment to the flavor of the Star Wars aesthetic.
(Delete the italicized parts of the templates when filling them out. Do not omit fields.)
▼Character Template▼
(picture of character here, align to left)
•Name:
•Species:
•Affiliation:
•Height:
•Weight:
•Eye Color:
•Hair Color:
•Skin Color:
•DOB:
•Planet of Origin/Birth:
•Languages Spoken: (indicate fluency)
•Occupation:
•Skills: (firearms affinity, hacking, piloting, armor crafting, xenobotany, etc., indicate proficiency)
•Personality Traits: (describe in a few words)
•Background:
•Equipment: (Weapons/Armor/Misc.)
▼Droid Character Template▼
(picture of character here, align to left)
•Name:
•Manufacturer:
•Product line:
•Class: (Droid Classes)
•DOM: (date of manufacture)
•Translator Unit:
•Default Language:
•Affiliation:
•Height:
•Weight:
•Sensor Color: ("eye color")
•Plating Color/Type:
•Program Traits: (gender programming, quirks, habits, etc.)
•Functions: (same as "Skills")
•Background:
•Equipment: (Weapons/Armor/Misc.)
▼Custom Weapon Template▼
(picture of weapon here, align to left)
Weapon Name:
Manufacture:
Model:
Type:
Details:
▼Custom Armor Template▼
(Picture of armor here, align to left)
Armor Name:
Manufacture:
Model:
Type:
Details:
▼Creature Template▼
(picture of creature here, align to left)
Creature Name:
Species Name:
Planet of Origin:
Size:
Lifespan:
Diet:
Environment:
Locomotion:
Physical Description:
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