Raggamuffinz
Creator and Destroyer of One Thousand Realities
Space DnD, as simple as that. You will be a band of Space Vagabonds, together in a group you will make your fortune and travel the galaxy. The Galaxy is a large place, and there are many places and people to discover in it's inner and outer rims.
You and your group have been travelling the Outer Rim for awhile now, and are now drifting in space, waiting for the next opportunity to come by. Your pilot spots a ship, and adventure calls.
However, the outcome of this adventure, and many after it, is what matters.
-Races-
Humans are the newest and now most common spread race in the galaxy. They became a galactic race about 20 years ago, and are a particularly balanced race. Their curiosity can get them into trouble, however their quick thinking and ruthless determination of survival makes them an extremely useful and powerful race. Most races don't mind them, and Humans don't mind most other races either. Humans usually use cybernetic technology to enhance their own physical capabilities.
Robots are old, and many different models of them exist, however the most recent models are the ones shown above, with a bigger database, this time including facts about human culture and history, and every different type of the model for different jobs are all equipped with some kind of defense mechanism against any hostile force. They're extremely common and are used all over the galaxy, however most tend to claim their own freedom, but their metal build causes them to be rather lumbered down.
Sprites are spiritual beings made from the essence of stars and a special type of biological cell found only near the center of the galaxy. These creatures can regenerate and are usually very violent, childish, and bad ass, however this can lead to many problems, but it does give most Sprites an unbeatable courage. Sprites tend to grow up to be outlaws and bandits, and currently the most wanted man in the galaxy, El Dorado, is himself a Sprite.
Tieflings are a race of lizard-like people hailing from the undergrounds of Mars, who kept contact with other races through transmission and radio. They were those who discovered humans while they colonized the surface of their world, and they were the ones who introduced them to the galaxy, and the technology to explore it. Tieflings have a history of mass industrialization, and pollution. Pollution killed the life of their planet, and they were forced to bio-bunker cities under the depths of their world. Teleportation got them places, and most Tieflings moved away while others chose to stay in the bio-bunker cities.
-Classes-
Pilots are the blood of the galaxy, keeping it alive with every grip on the controls of any spaceship around the galaxy. Pilots are needed everywhere, for transportation, for quick get-aways, and for the galactic tournaments, where millions of credits are won every year. Every ship needs a Pilot, and every Pilot needs a ship, causing many Pilots-To-Hire. Pilots wear Light armor and use Light weapons.
Engineers are also needed, along with Pilots, to maintain the balance of ships. They invent in free-time, support their allies during dangerous tasks, and keep whatever ship they're on from exploding. The Engineer uses Small - Medium kinds of weaponry and armor, and they are able to deploy sentry turrets and mines on the battlefield, which is usually their use on the battlefield aside from deploying healing nano-droid planters to help alleviate the wounds of their allies.
Tanks are usually in 8'0 ft Mecha-Armor that limber them but extremely increase their power on the battlefield, along with their strength and endurance. These Tanks are not only masters at controlling their Mecha Suits, but also masters outside of the suit. They're professional mercenaries and guns-for-hire, killers of the trade. They use Heavy weapons and armor.
Spectres are usually veterans or mercenaries who use Light - Medium armor and weapons. They are proficient in hand-to-hand combat, persuasion, stealth, and overall the art of warfare and killing. They usually make good captains and are usually very strong as well as agile. Spectres usually always have a hidden melee weapon somewhere on them, and they are always fearless when it comes to drawing and using that weapon on any nearby foes.
You and your group have been travelling the Outer Rim for awhile now, and are now drifting in space, waiting for the next opportunity to come by. Your pilot spots a ship, and adventure calls.
However, the outcome of this adventure, and many after it, is what matters.
-Races-
Humans are the newest and now most common spread race in the galaxy. They became a galactic race about 20 years ago, and are a particularly balanced race. Their curiosity can get them into trouble, however their quick thinking and ruthless determination of survival makes them an extremely useful and powerful race. Most races don't mind them, and Humans don't mind most other races either. Humans usually use cybernetic technology to enhance their own physical capabilities.
Robots are old, and many different models of them exist, however the most recent models are the ones shown above, with a bigger database, this time including facts about human culture and history, and every different type of the model for different jobs are all equipped with some kind of defense mechanism against any hostile force. They're extremely common and are used all over the galaxy, however most tend to claim their own freedom, but their metal build causes them to be rather lumbered down.
Sprites are spiritual beings made from the essence of stars and a special type of biological cell found only near the center of the galaxy. These creatures can regenerate and are usually very violent, childish, and bad ass, however this can lead to many problems, but it does give most Sprites an unbeatable courage. Sprites tend to grow up to be outlaws and bandits, and currently the most wanted man in the galaxy, El Dorado, is himself a Sprite.
Tieflings are a race of lizard-like people hailing from the undergrounds of Mars, who kept contact with other races through transmission and radio. They were those who discovered humans while they colonized the surface of their world, and they were the ones who introduced them to the galaxy, and the technology to explore it. Tieflings have a history of mass industrialization, and pollution. Pollution killed the life of their planet, and they were forced to bio-bunker cities under the depths of their world. Teleportation got them places, and most Tieflings moved away while others chose to stay in the bio-bunker cities.
-Classes-
Pilots are the blood of the galaxy, keeping it alive with every grip on the controls of any spaceship around the galaxy. Pilots are needed everywhere, for transportation, for quick get-aways, and for the galactic tournaments, where millions of credits are won every year. Every ship needs a Pilot, and every Pilot needs a ship, causing many Pilots-To-Hire. Pilots wear Light armor and use Light weapons.
Engineers are also needed, along with Pilots, to maintain the balance of ships. They invent in free-time, support their allies during dangerous tasks, and keep whatever ship they're on from exploding. The Engineer uses Small - Medium kinds of weaponry and armor, and they are able to deploy sentry turrets and mines on the battlefield, which is usually their use on the battlefield aside from deploying healing nano-droid planters to help alleviate the wounds of their allies.
Tanks are usually in 8'0 ft Mecha-Armor that limber them but extremely increase their power on the battlefield, along with their strength and endurance. These Tanks are not only masters at controlling their Mecha Suits, but also masters outside of the suit. They're professional mercenaries and guns-for-hire, killers of the trade. They use Heavy weapons and armor.
Spectres are usually veterans or mercenaries who use Light - Medium armor and weapons. They are proficient in hand-to-hand combat, persuasion, stealth, and overall the art of warfare and killing. They usually make good captains and are usually very strong as well as agile. Spectres usually always have a hidden melee weapon somewhere on them, and they are always fearless when it comes to drawing and using that weapon on any nearby foes.
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