Stickdom
Salamancer, first class
So, here we are, @Grey
I'm trying to come up with the abilities/limitations portion for a character with the ability to "convert and shape energy into matter, and vice-versa", specifically inner energy, read as chi, qi, chakra, what-have-you, and specifically matter directly into the body, with the effect of causing transformations/mutations.
So, a typical use for this would be in one of two ways, superficial and physical, with examples of the latter being to grow/reduce hair, change facial and body shapes and features like nose and eye shapes, gender(?). This is typically for disguises but also equates to strength, e.g. rapidly converting energy to muscle to become stronger, though obviously that swift of a conversion would leave the hero weak, so this is best prepared in advance with enough time to rest and rebuild that energy lost over a period of time. But, these can be reversed, such as losing that muscle gained in exchange for more energy, more vitality if you will, which could possibly amount to minor healing/regeneration at the cost of those physical gains.
The second category, the more superficial applications would be examples such as growing and strengthening the keratin in nails and hair to become weapons, shaping teeth into points, etc. These "minor" conversions use little energy but are rarely permanently kept, and they usually can't be reversed to be converted back into energy for the hero, they simply remain until they are removed externally.
So, whatd'ya think? A little rough around the edges, I know, but it's an interesting concept, no?
I'm trying to come up with the abilities/limitations portion for a character with the ability to "convert and shape energy into matter, and vice-versa", specifically inner energy, read as chi, qi, chakra, what-have-you, and specifically matter directly into the body, with the effect of causing transformations/mutations.
So, a typical use for this would be in one of two ways, superficial and physical, with examples of the latter being to grow/reduce hair, change facial and body shapes and features like nose and eye shapes, gender(?). This is typically for disguises but also equates to strength, e.g. rapidly converting energy to muscle to become stronger, though obviously that swift of a conversion would leave the hero weak, so this is best prepared in advance with enough time to rest and rebuild that energy lost over a period of time. But, these can be reversed, such as losing that muscle gained in exchange for more energy, more vitality if you will, which could possibly amount to minor healing/regeneration at the cost of those physical gains.
The second category, the more superficial applications would be examples such as growing and strengthening the keratin in nails and hair to become weapons, shaping teeth into points, etc. These "minor" conversions use little energy but are rarely permanently kept, and they usually can't be reversed to be converted back into energy for the hero, they simply remain until they are removed externally.
So, whatd'ya think? A little rough around the edges, I know, but it's an interesting concept, no?