I mentioned this hypothetical charm previously but I thought I'd type down some provisonal stats for it.
Prequisites
Buerucracy5
Presence  5
Socialize   3
Essence   5
Prequisite charm (Im not sure yet big thing i'd like help with)
Cost  Â
  20 essence, 1 WP 3 XP
this charm is little known in this day and age as it grew neglected before the end of the old realm, as the exalts could order people from here to there with executive power.
but in this day and age it may be the only way for an exalt who feels the need to see a community created in a particular region to do so.
this charm it must be emphasized WILL NOT create structures or people out of thin air.
It WILL however release a... attraction to nearby people bringing forth up to 500 (per dot of the exalts permanent essence) citizens by the end of the month.
Note. conditions dont have to be luxarious or even the best available, the charm will linger indefinitly, but they must be livable or the person will dessert.
The exalt may upon activation of this charm decide upon the foundling communitys taboo's more's, prejudices, and general form of government.
This is the second charm I've ever designed on my own So tell me if theirs anything that needs fixing on it. (I couldnt think of good prequisite charms)
Prequisites
Buerucracy5
Presence  5
Socialize   3
Essence   5
Prequisite charm (Im not sure yet big thing i'd like help with)
Cost  Â
  20 essence, 1 WP 3 XP
this charm is little known in this day and age as it grew neglected before the end of the old realm, as the exalts could order people from here to there with executive power.
but in this day and age it may be the only way for an exalt who feels the need to see a community created in a particular region to do so.
this charm it must be emphasized WILL NOT create structures or people out of thin air.
It WILL however release a... attraction to nearby people bringing forth up to 500 (per dot of the exalts permanent essence) citizens by the end of the month.
Note. conditions dont have to be luxarious or even the best available, the charm will linger indefinitly, but they must be livable or the person will dessert.
The exalt may upon activation of this charm decide upon the foundling communitys taboo's more's, prejudices, and general form of government.
This is the second charm I've ever designed on my own So tell me if theirs anything that needs fixing on it. (I couldnt think of good prequisite charms)