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Fandom Skyrim RP (OPEN) CS

Vampiricdoll

Six Thousand Club
Main thread: https://www.rpnation.com/threads/skyrim-rp-open.335794/

OOC: https://www.rpnation.com/threads/skyrim-rp-open-ooc.335793/

If a tab has a " * " next to it, that means it is optional!

Name:
Age:
Gender:
Race:
Class:*
Abilities:
Appearance:
Personality:
Bio:
Likes:*
Dislikes:*
Weaknesses:
Other:
NONE OF THE ART BELONGS TO ME, IF YOU KNWO THE ARTISTS OLEASE LET ME KNOW
Name: Milnsi Vuleethi
Age: 20
Gender: Female
Race: Dunmer (Dark Elf)
Class: None in Particular.
Abilities: 50% resistance to fire, Can have nearby enemies take damage from fire magic. Basic Flames, Sparks and healing magic abilities.
Appearance: (She's short, stands at 5'3")
2cb9fe75e90d25d37b3417736311847f.jpg

Personality: She's quite adventurous, and has an upbeat personality, something out of the ordinary for a dunmer. She's very curious and naive, which can get her into trouble. She has a thirst for quests and exploration.
Bio: Her parents still live in Morrowind, but she took it up upon herself to travel to Skyrim. She learned of the savage lands and the ruthless nature and wanted to go herself so she could find herself a purpose, eventually leading herself to Helgen.
Likes: Adventure, Stories, Quests, etc.
Dislikes: Boring people, rude people, anything that really bores her, etc.
Weaknesses: Deep waters, Heights.
Other: She cannot swim, and has a fear of heights.
 
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Name: Elene Elsinifeth
Age: 22
Gender: Female
Race: Altmer
Class: Archer
Abilities: Can regenerate Magicka faster for 60 seconds, Passive increase in Magicka by 50 points. She has the Flames, Healing, and Fury magic.
Appearance: She's about 5'7" in height
ed125b586145858d59e266963bc0d419.jpg

Personality: She's as stern as rock, and cold as ice... At least to strangers. She acts as a guide to her found friend, Milnsi the Dunmer and after a few weeks together, they are close. Close enough to be best friends. She's very sarcastic and intelligent.
Bio: She was adopted by a family in Skyrim when she was 6 years old. She grew up in Whiterun and eventually got the interest in becoming a guard there. But as she grew in her abilities, the more hate and distrust was given to her by the guards. After an incident in the barracks, she left the hold without a word. She eventually met Milnsi after traveling on the road by herself, and since then she has been help Milnsi with her taste for adventure.
Likes: The quiet, A good drink, Adventure, skilled fighters.
Dislikes: Dishonorable men(and women), Attention hogs, bratty children, etc.
Weaknesses: fire, dragons, the undead.
Other: She is sensitive to fire, has a fear of dragons, and despises the undead for cheating death.
 
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Name: Renellius Caius
Age: 28
Gender: Male
Race: Imperial
Class: Legionaire
Abilities: voice of the emperor as well as imperial Luck.
Appearance:
IMG_8631.JPG
IMG_8632.JPG
Personality: Renellius is rather calm most of the time but can be hot headed if his temper flares which combined with his sense of justice? Has led to the destruction of many bandit camps as well as forsworn camps. Though the man does have good traits, he is very understanding and willing to listen as well as caring. Aside from his hot headedness he is also stubborn and willing to die for his beliefs.
Bio: Renellius is as loyal as any army can get when it comes to an efficient soldier, though his ideologies do sometimes clash with that of his commanding officers. While they believe in destroying all of Ulfrics forces, he believes that just killing Ulfric alone will demoralize the stormcloaks and have return to their everyday lives reducing the unnecessary bloodshed. He himself will follow orders to the letter unless they break his moral code, which if they do he has a tendency of breaking orders and doing things his way which tend be more efficient as well as safer. Contrary to popular belief he is not bloodthirsty enough to kill a stormcloak on sight, in fact he respects the stormcloaks in a sense that they fight and die for their homes a beliefs, such a fact that he himself can sympathize with.
Likes:* Slaughter fish, soup, pastries swimming, being on a boat, and fighting draugr.
Dislikes:* the harsh weather of skyrim, alcohol, the racism that surrounds skyrim non-Nordic populations
Weaknesses: seeing his comrades die sends him into a blood rage
Other: is a a Centurion Rank in the imperial legion, Primus Pilus to be exact, so he's normally first on the battle field.
 
Name: Renellius Caius
Age: 28
Gender: Male
Race: Imperial
Class: Legionaire
Abilities: voice of the emperor as well as imperial Luck.
Appearance:
Personality: Renellius is rather calm most of the time but can be hot headed if his temper flares which combined with his sense of justice? Has led to the destruction of many bandit camps as well as forsworn camps. Though the man does have good traits, he is very understanding and willing to listen as well as caring. Aside from his hot headedness he is also stubborn and willing to die for his beliefs.
Bio: Renellius is as loyal as any army can get when it comes to an efficient soldier, though his ideologies do sometimes clash with that of his commanding officers. While they believe in destroying all of Ulfrics forces, he believes that just killing Ulfric alone will demoralize the stormcloaks and have return to their everyday lives reducing the unnecessary bloodshed. He himself will follow orders to the letter unless they break his moral code, which if they do he has a tendency of breaking orders and doing things his way which tend be more efficient as well as safer. Contrary to popular belief he is not bloodthirsty enough to kill a stormcloak on sight, in fact he respects the stormcloaks in a sense that they fight and die for their homes a beliefs, such a fact that he himself can sympathize with.
Likes:* Slaughter fish, soup, pastries swimming, being on a boat, and fighting draugr.
Dislikes:* the harsh weather of skyrim, alcohol, the racism that surrounds skyrim non-Nordic populations
Weaknesses: seeing his comrades die sends him into a blood rage
Other: is a a Centurion Rank in the imperial legion, Primus Pilus to be exact, so he's normally first on the battle field.
Ahh what a cool character!! Totally accepted!
 
smilodon_zoanthrope_by_argentfatalis-d6kmcli.jpg

Name:
R'Jeer

Age:
27

Gender:
Male

Race:
Khajiit

Class:
Berserker

Abilities:
Claws, fangs, prowl, pounce, bloodlust. Bloodlust is a state in which he regards almost all as enemies and pain becomes nothing to him. He attacks without mercy and any in his path die or suffer potentially fatal injuries.

Appearance:
A taller Khajiit, standing at a solid 7'ft. Bulky in appearance and limited to the furs and hides of his prey. He gives off warning growls to those who come near him, except for females for reasons. He reeks of blood and death.

Personality:
A Khajiit who's limited to primitive thought. He rarely talks, and when he does he better be heard. Even if he can't be understood. He mostly regards most females as potential mates. Despite his feral and rather terrifying nature he's stuck in a shell that he cannot leave. Only one can guide him out. He eats the prey, being human or animal.

Bio:
R'Jeer was born to the new Dark Brotherhood at the Dawnstar sanctuary. Much like the Shadowscales he was apart of the Sabertooth project. They were Khajiiti assassins, kits and cubs reduced to a feral, primitive nature. Their teeth grown long due to potions and foul magic. For all of R'Jeer's life it's been Survival of the Fittest. He was trained to use his instincts to fight and kill. At the age of 15 he was on his first mission. A traveling noble. He was with another assassin, someone more experienced. The noble was upon a horse, a single guard on his side. It was simple and easy. R'Jeer charged forth, on all fours. The guard was faster than he looked and had his wits about him. He drew his sword and as R'Jeer pounced he got one good blow on his chest. The pain clawed at R'Jeer's chest. And because of it he experienced his first bloodlust rage. Savagely, he pounced on the imperial soldier again, not giving him time to recover as a single bite killed him. His fangs sank into the back of his neck, hitting the spine. His lower jaw hitting his jugular and he died instantly. Next was the noble, R'Jeer did the same with him. Although this time he tore into the noble's flesh, eating his throat and organs. The assassin got up to congratulate him, although it was a fatal mistake. For he was still in his rage. The assassin wasn't expecting any attack, and was of course killed. Still in a primal state R'Jeer dashed into the forest. Where he survived off of prey for the next 12 years before being captured when he was on the border of Skyrim, attempting to flee into Cyrodil for new prey. He was then taken to Helgen, where events starts...

Likes:
Females, prey, hunting, killing.

Dislikes:
Contending males, 'helping', anything that is not female and he cannot mate with or eat.​
Vampiricdoll Vampiricdoll
 
smilodon_zoanthrope_by_argentfatalis-d6kmcli.jpg

Name:
R'Jeer

Age:
27

Gender:
Male

Race:
Khajiit

Class:
Berserker

Abilities:
Claws, fangs, prowl, pounce, bloodlust. Bloodlust is a state in which he regards almost all as enemies and pain becomes nothing to him. He attacks without mercy and any in his path die or suffer potentially fatal injuries.

Appearance:
A taller Khajiit, standing at a solid 7'ft. Bulky in appearance and limited to the furs and hides of his prey. He gives off warning growls to those who come near him, except for females for reasons. He reeks of blood and death.

Personality:
A Khajiit who's limited to primitive thought. He rarely talks, and when he does he better be heard. Even if he can't be understood. He mostly regards most females as potential mates. Despite his feral and rather terrifying nature he's stuck in a shell that he cannot leave. Only one can guide him out. He eats the prey, being human or animal.

Bio:
R'Jeer was born to the new Dark Brotherhood at the Dawnstar sanctuary. Much like the Shadowscales he was apart of the Sabertooth project. They were Khajiiti assassins, kits and cubs reduced to a feral, primitive nature. Their teeth grown long due to potions and foul magic. For all of R'Jeer's life it's been Survival of the Fittest. He was trained to use his instincts to fight and kill. At the age of 15 he was on his first mission. A traveling noble. He was with another assassin, someone more experienced. The noble was upon a horse, a single guard on his side. It was simple and easy. R'Jeer charged forth, on all fours. The guard was faster than he looked and had his wits about him. He drew his sword and as R'Jeer pounced he got one good blow on his chest. The pain clawed at R'Jeer's chest. And because of it he experienced his first bloodlust rage. Savagely, he pounced on the imperial soldier again, not giving him time to recover as a single bite killed him. His fangs sank into the back of his neck, hitting the spine. His lower jaw hitting his jugular and he died instantly. Next was the noble, R'Jeer did the same with him. Although this time he tore into the noble's flesh, eating his throat and organs. The assassin got up to congratulate him, although it was a fatal mistake. For he was still in his rage. The assassin wasn't expecting any attack, and was of course killed. Still in a primal state R'Jeer dashed into the forest. Where he survived off of prey for the next 12 years before being captured when he was on the border of Skyrim, attempting to flee into Cyrodil for new prey. He was then taken to Helgen, where events starts...

Likes:
Females, prey, hunting, killing.

Dislikes:
Contending males, 'helping', anything that is not female and he cannot mate with or eat.​
Vampiricdoll Vampiricdoll
Wow what a backstory!! He is certainly going to be an interesting character. Accepted!
 
Name: Coran Selet

Age: 53

Gender: Male

Race: Breton

Class: Hybrid Swordsman and Archer/Mercenary

Abilities: Healing Magic(Advanced), Gift of Magnus, Light Armor Affinity, Spell Resistance and Magicka Mastery.(Should I include Archery and Swordsman ship Mastery here?)

Appearance:
He stands at 6'2". He wears the same armor as Deathstroke(It being Leather Armor that is dyed dark blue and bright white. His mask is the same color.)
Manu-Bennett-not-returning-for-arrow-season-finale.jpg


Personality: Coran is a cold and calculating man. He cares for little in the world, including fellow humanoids. He is ruthless and will do whatever he needs to in order to get what he wants. He may be cold and ruthless, but he has a code. He believes strongly in his morals and will never betray them. His loyalty cannot be bought, but he will not easily give it. He has some sense of honor as well, believing in his own code and applying it to situations he deems worthy of it. He is extremely intelligent through his years of experience, and typically has wisdom to share to the younger members. He excels under pressure and tends to keep a level head, even in chaotic situations. He is also extremely prone to sarcasm, puns and being witty. It is his one redeeming quality.

Bio: Coran was born in Daggerfall, the most well known city of High Rock. He was born as an orphan, as his parents both died when he was just a baby. His mom during child birth and his dad was killed by the Dark Brotherhood for not paying his gambling debts. He had no siblings, and was given to an orphanage. At the age of 3, he was adopted by an aging Bosmer female by the name of Katriel.

Katriel raised him with love, and showed him how to be a caring and grateful person. She taught him humility and manners, how to be noble and loyal. They had a strong bond, one that could never be broken. At the age of eleven, Katriel bought him a dog that looked similarly to a husky. He'd train the dog to do tricks, and cared for him with all his heart. The dog was utterly loyal to him, and he treated his dog with respect and great care. At the age of 13, Katriel took Coran to a room in their house that he had never been it. It was always locked and Katriel forbade him from entering.

Upon entering the room, Coran saw his dog and was confused. Katriel would give a sadistic and torturous grin at Coran. She leaned down and whispered into his ear, "Kill your dog. Kill your best friend, the one thing that is utterly loyal and obedient to you." Coran was obviously conflicted, did he defy the person he thought his mother, or obey her and kill his dog. Katriel handed him a dagger, and he took it willingly. Coran slit the dogs throat, face full of tears and the room echoed with his sobs as he killed the dog. Katriel was an old assassin, one known for grooming children and being a sadistic person.

For the next ten years Katriel trained Coran in many skill from archery, swordsmanship and lockpicking. She was grooming him to be her puppet, to be her dear servant and hitman. Coran saw through this; he knew he was being used, and played the long day. Katriel believed him utterly loyal and obedient, and grew passive, letting her guard down. Coran stabbed Katriel right in the abdomen, and continued stabbing, smiling with each time the dagger slid through her thin skin and tender flesh. Katriel fought back and managed to pluck out Coran's eye before being finished off. Coran clung to his missing eye, spitting on Katriel's limp body, "You got what you deserved, mother."

For the next twenty years Coran took contracts as a mercenary and assassin. He was ruthless, and loyal to those that hired him, always finishing the job. His reputation was large in Tamriel as one of the best assassins not in the Dark Brotherhood or Morag Tong. His terrifying mask was recognizable by anyone. Parents told their kids bed time stories about how merciless and ruthless he was. That he killed anyone that looked at him and would kidnap children if they were bad.

Coran found love at the age of 49 in Skyrim; a feeling that he had not felt in decades. He met a woman that reminded him of Katriel, but in all the right ways. She was strong but caring and kind person. Sadly, she was killed by the Thalmor in a raid on her house. She was suspected to be a spy that was working with an Imperial Terror cell. This enraged Coran and he mercilessly hunted down and killed all those in the raid. He kidnapped the captain of the raiding group, and made him watch as his family was killed in front of him. Coran killed the captain's wife and son before plucking out his eyes and bashing his skull in with a dull rock.

Coran would move on from the tragedy of losing his loved one, and continued to take contracts. He never worked with teams, and rarely worked with another assassin. He had a 100% record and was now in Skyrim, looking for work. He was staying in Helgen for a few days, hoping the Imperials might have some work for him.

Likes: Swords, Bows, Armor, Eyepatches, Fighting, Training, Money, Killing.

Dislikes: Recklessness, youth, failing a contract, Goody two shoes, Liars, cheats, and backstabbers. Altmer.

Weaknesses: His Ruthlessness can jeopardize a mission while working with a team. Also, deer and Bosmer women.

Other: Lost his eye years ago. Loves Masks and eyepatches. Has a strong immunity to alcohol. Known as a master swordsman and archer due to his 40+ years of training and experience.
 
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Name: Coran Selet

Age: 53

Gender: Male

Race: Breton

Class: Hybrid Swordsman and Archer

Abilities: Healing Magic(Advanced), Gift of Magnus, Light Armor Affinity, Spell Resistance and Magicka Mastery.(Should I include Archery and Swordsman ship Mastery here?)

Appearance:
Manu-Bennett-not-returning-for-arrow-season-finale.jpg


Personality: Coran is a cold and calculating man. He cares for little in the world, including fellow humanoids. He is ruthless and will do whatever he needs to in order to get what he wants. He may be cold and ruthless, but he has a code. He believes strongly in his morals and will never betray them. His loyalty cannot be bought, but he will not easily give it. He has some sense of honor as well, believing in his own code and applying it to situations he deems worthy of it. He is extremely intelligent through his years of experience, and typically has wisdom to share to the younger members. He excels under pressure and tends to keep a level head, even in chaotic situations. He is also extremely prone to sarcasm, puns and being witty. It is his one redeeming quality.

Bio:WIP

Likes: Swords, Bows, Armor, Eyepatches, Fighting, Training, Money, Killing.

Dislikes: Recklessness, youth, failing a contract, Goody two shoes, Liars, cheats, and backstabbers.

Weaknesses: His Ruthlessness can jeopardize a mission while working with a team. Also, deer.

Other: Lost his eye years ago. Loves Masks and eyepatches. Has a strong immunity to alcohol.
Let me know when his backstory is finished! I'm excited to see how it turns out.
 
Name: Pamela Swett
Age:25
Gender: Female
Race: Brenton
Class:* Mage/ Archer
Abilities: Resistance to magic, Dragonskin
Appearance: She stand at 5'5''
fd97fffeceb0e68b28dfbcefdbe37603.jpg

a4b718382ed6e72ff2f2181706f9355f.jpg


Personality: She has a strong sense in justice and has faith that people will do good if given the chance. She's a quick thinker, sneaking around most situations as safety as possible. She tries to keep the peace, she believes that there should always be a way to make a compromise even to the point that it may be naive.

Bio: Raised as a poor middle class in High Rock, her society on divided on many subjects expect that of adventure. She has memories of her father coming and going from the house following many quests and adventures for which he always come back in order give her a present and tell the stories of his quests. This was rather common, the Brenton having spread themselves far and wide to follow quest and adventure in order to climb the social ladder. It was only one day that she realized her father hadn't come back, that it had been much longer than usual.

A few weeks later a courier came to their house carrying a letter from her father saying he'd been heading to riverwood and would be returning soon. He never came. Pamela decided it was her turn to began the adventuring and went out into the world heading for riverwood in order to find any clues about how her father may have passed. While on her journey towards riverwood she came across a few dead imperial soldiers, she searched their possessions for something useful, trying to move their bodies into a more respectful positions she was caught by other soldiers who accused her of murdering them. Even when she tried to explain herself or even running off she was quickly tied down by the soldiers and knocked out with a hard hit to her head with the blunt end of a sword.

Weaknesses:Her need to end things peacefully can sometimes make it become more violent. She is also very weak in close range attacks, preferring magic or arrows if possible.
Other: dragonborn?
 
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Name: Pamela Swett
Age:25
Gender: Female
Race: Brenton
Class:* Mage/ Archer
Abilities: Resistance to magic, Dragonskin
Appearance: She stand at 5'5''
fd97fffeceb0e68b28dfbcefdbe37603.jpg

a4b718382ed6e72ff2f2181706f9355f.jpg


Personality: She has a strong sense in justice and has faith that people will do good if given the chance. She's a quick thinker, sneaking around most situations as safety as possible. She tries to keep the peace, she believes that there should always be a way to make a compromise even to the point that it may be naive.

Bio: Raised as a poor middle class in High Rock, her society on divided on many subjects expect that of adventure. She has memories of her father coming and going from the house following many quests and adventures for which he always come back in order give her a present and tell the stories of his quests. This was rather common, the Brenton having spread themselves far and wide to follow quest and adventure in order to climb the social ladder. It was only one day that she realized her father hadn't come back, that it had been much longer than usual.

A few weeks later a courier came to their house carrying a letter from her father saying he'd been heading to riverwood and would be returning soon. He never came. Pamela decided it was her turn to began the adventuring and went out into the world heading for riverwood in order to find any clues about how her father may have passed.

Weaknesses:Her need to end things peacefully can sometimes make it become more violent. She is also very weak in close range attacks, preferring magic or arrows if possible.
Other: dragonborn?
IF she's going to be dragonborn, she'd have to be a prisoner in the wagons like the game starts out in the beginning. So if you want her to be dragonborn, please come up with a way that she'd be able to come in that way?
 
Name: Pamela Swett
Age:25
Gender: Female
Race: Brenton
Class:* Mage/ Archer
Abilities: Resistance to magic, Dragonskin
Appearance: She stand at 5'5''
fd97fffeceb0e68b28dfbcefdbe37603.jpg

a4b718382ed6e72ff2f2181706f9355f.jpg


Personality: She has a strong sense in justice and has faith that people will do good if given the chance. She's a quick thinker, sneaking around most situations as safety as possible. She tries to keep the peace, she believes that there should always be a way to make a compromise even to the point that it may be naive.

Bio: Raised as a poor middle class in High Rock, her society on divided on many subjects expect that of adventure. She has memories of her father coming and going from the house following many quests and adventures for which he always come back in order give her a present and tell the stories of his quests. This was rather common, the Brenton having spread themselves far and wide to follow quest and adventure in order to climb the social ladder. It was only one day that she realized her father hadn't come back, that it had been much longer than usual.

A few weeks later a courier came to their house carrying a letter from her father saying he'd been heading to riverwood and would be returning soon. He never came. Pamela decided it was her turn to began the adventuring and went out into the world heading for riverwood in order to find any clues about how her father may have passed. While on her journey towards riverwood she came across a few dead imperial soldiers, she searched their possessions for something useful, trying to move their bodies into a more respectful positions she was caught by other soldiers who accused her of murdering them. Even when she tried to explain herself or even running off she was quickly tied down by the soldiers and knocked out with a hard hit to her head with the blunt end of a sword.

Weaknesses:Her need to end things peacefully can sometimes make it become more violent. She is also very weak in close range attacks, preferring magic or arrows if possible.
Other: dragonborn?
OKAY THEN ACCEPTED BECAUSE I WANNA GET THIS SHOW ON THE ROAD! !
 
img_3309-jpg.315272

Name:
Skye Elimmire

Age:
21

Gender:
Female

Race:
Bosmer

Class:
Assassin

Abilities:
• Command Animal
• Paralysis
• (Adept) Healing
• Calm spell

Appearance:
Skye has lightly tanned skinned, with a tiny waist and legs any woman would die over, her body is just slightly muscular from years of combat, it's lean and thin, and very flexible. She's got pure silvery-white hair, kept short. She stands to be 5'6" and has odd, strange violet-red eyes.

Personality:
Skye is a very clever, witty girl. When first meeting her, she'll often come off cocky, cold, arrogant and uncaring. She prefers to not care instead of caring, because it's simply easier that way. She's a quick thinker, and if acting on emotion, can become reckless. She does everything she can to not feel anything. She's sarcastic, most times pessimistic and negative, and arrogant and glib. But if you get to know her, she'll stick with you to the
end.

Bio:
Skye was born in Valenwood, she had an abusuve father, loving mother, and scared, innocent little brother. They lived in a small tribal village in the deep forest, peaceful calm. Skye was born in the home of hell. She was ten when her mother suddenly disappeared in the woods on a hunting trip. Leaving Skye with a grieving abusive father, and helpless brother. Life was miserable. But it got even worse. When Skye was sixteen, the Thalmor went on one of their little raids they don't tell anyone about, they pillaged the village, slaughtered innocents. Few struck back, had the few that did were killed, except for Skye, who had been originally training to hunt and kill her father. After witnessing the death of her brother, Skye went berserk. She killed at least four Thalmor before she fled. Well, apparently one of the Thalmor were high ranking officials because Skye found herself on the run from Thalmor. She killed any people aquatinted with her, even people who tried to help her. Loose ends and all. She eventually fled to Skyrim, blood of innocents were all over her fingers and a string of random murders across Skyrim made the Dark Brotherhood curious. After tracking it down to being Skye, they gave her an invitation to join them. At eighteen, Skye joined the Dark Brotherhood, where she honed her skills. Her identity was kept well hidden, she had sanctuary, and she killed without remorse. For years this continued until she was tracking down a contract at the borders of Skyrim whom was fleeing to Cyrodil, where she was captured in ambush. Thankfully they had no knowledge of who they really captured, and she was taken to Helgen. Where it all begins...

Weaknesses:
• The cold
• Her past being brought up
• Too much ale
• Pure strength

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Name:
Skye Elimmire

Age:
21

Gender:
Female

Race:
Bosmer

Class:
Assassin

Abilities:
• Command Animal
• Paralysis
• (Adept) Healing
• Calm spell

Appearance:
Skye has lightly tanned skinned, with a tiny waist and legs any woman would die over, her body is just slightly muscular from years of combat, it's lean and thin, and very flexible. She's got pure silvery-white hair, kept short. She stands to be 5'6" and has odd, strange violet-red eyes.

Personality:
Skye is a very clever, witty girl. When first meeting her, she'll often come off cocky, cold, arrogant and uncaring. She prefers to not care instead of caring, because it's simply easier that way. She's a quick thinker, and if acting on emotion, can become reckless. She does everything she can to not feel anything. She's sarcastic, most times pessimistic and negative, and arrogant and glib. But if you get to know her, she'll stick with you to the
end.

Bio:
Skye was born in Valenwood, she had an abusuve father, loving mother, and scared, innocent little brother. They lived in a small tribal village in the deep forest, peaceful calm. Skye was born in the home of hell. She was ten when her mother suddenly disappeared in the woods on a hunting trip. Leaving Skye with a grieving abusive father, and helpless brother. Life was miserable. But it got even worse. When Skye was sixteen, the Thalmor went on one of their little raids they don't tell anyone about, they pillaged the village, slaughtered innocents. Few struck back, had the few that did were killed, except for Skye, who had been originally training to hunt and kill her father. After witnessing the death of her brother, Skye went berserk. She killed at least four Thalmor before she fled. Well, apparently one of the Thalmor were high ranking officials because Skye found herself on the run from Thalmor. She killed any people aquatinted with her, even people who tried to help her. Loose ends and all. She eventually fled to Skyrim, blood of innocents were all over her fingers and a string of random murders across Skyrim made the Dark Brotherhood curious. After tracking it down to being Skye, they gave her an invitation to join them. At eighteen, Skye joined the Dark Brotherhood, where she honed her skills. Her identity was kept well hidden, she had sanctuary, and she killed without remorse. For years this continued until she was tracking down a contract at the borders of Skyrim whom was fleeing to Cyrodil, where she was captured in ambush. Thankfully they had no knowledge of who they really captured, and she was taken to Helgen. Where it all begins...

Weaknesses:
• The cold
• Her past being brought up
• Too much ale
• Pure strength


Ah what an awesome character! I absolutely love her backstory! Do you think you could try uploading the picture again though?? I can't see it, but I see you tried??
 
Name: Coran Selet

Age: 53

Gender: Male

Race: Breton

Class: Hybrid Swordsman and Archer/Mercenary

Abilities: Healing Magic(Advanced), Gift of Magnus, Light Armor Affinity, Spell Resistance and Magicka Mastery.(Should I include Archery and Swordsman ship Mastery here?)

Appearance:
He stands at 6'2". He wears the same armor as Deathstroke(It being Leather Armor that is dyed dark blue and bright white. His mask is the same color.)
Manu-Bennett-not-returning-for-arrow-season-finale.jpg


Personality: Coran is a cold and calculating man. He cares for little in the world, including fellow humanoids. He is ruthless and will do whatever he needs to in order to get what he wants. He may be cold and ruthless, but he has a code. He believes strongly in his morals and will never betray them. His loyalty cannot be bought, but he will not easily give it. He has some sense of honor as well, believing in his own code and applying it to situations he deems worthy of it. He is extremely intelligent through his years of experience, and typically has wisdom to share to the younger members. He excels under pressure and tends to keep a level head, even in chaotic situations. He is also extremely prone to sarcasm, puns and being witty. It is his one redeeming quality.

Bio: Coran was born in Daggerfall, the most well known city of High Rock. He was born as an orphan, as his parents both died when he was just a baby. His mom during child birth and his dad was killed by the Dark Brotherhood for not paying his gambling debts. He had no siblings, and was given to an orphanage. At the age of 3, he was adopted by an aging Bosmer female by the name of Katriel.

Katriel raised him with love, and showed him how to be a caring and grateful person. She taught him humility and manners, how to be noble and loyal. They had a strong bond, one that could never be broken. At the age of eleven, Katriel bought him a dog that looked similarly to a husky. He'd train the dog to do tricks, and cared for him with all his heart. The dog was utterly loyal to him, and he treated his dog with respect and great care. At the age of 13, Katriel took Coran to a room in their house that he had never been it. It was always locked and Katriel forbade him from entering.

Upon entering the room, Coran saw his dog and was confused. Katriel would give a sadistic and torturous grin at Coran. She leaned down and whispered into his ear, "Kill your dog. Kill your best friend, the one thing that is utterly loyal and obedient to you." Coran was obviously conflicted, did he defy the person he thought his mother, or obey her and kill his dog. Katriel handed him a dagger, and he took it willingly. Coran slit the dogs throat, face full of tears and the room echoed with his sobs as he killed the dog. Katriel was an old assassin, one known for grooming children and being a sadistic person.

For the next ten years Katriel trained Coran in many skill from archery, swordsmanship and lockpicking. She was grooming him to be her puppet, to be her dear servant and hitman. Coran saw through this; he knew he was being used, and played the long day. Katriel believed him utterly loyal and obedient, and grew passive, letting her guard down. Coran stabbed Katriel right in the abdomen, and continued stabbing, smiling with each time the dagger slid through her thin skin and tender flesh. Katriel fought back and managed to pluck out Coran's eye before being finished off. Coran clung to his missing eye, spitting on Katriel's limp body, "You got what you deserved, mother."

For the next twenty years Coran took contracts as a mercenary and assassin. He was ruthless, and loyal to those that hired him, always finishing the job. His reputation was large in Tamriel as one of the best assassins not in the Dark Brotherhood or Morag Tong. His terrifying mask was recognizable by anyone. Parents told their kids bed time stories about how merciless and ruthless he was. That he killed anyone that looked at him and would kidnap children if they were bad.

Coran found love at the age of 49 in Skyrim; a feeling that he had not felt in decades. He met a woman that reminded him of Katriel, but in all the right ways. She was strong but caring and kind person. Sadly, she was killed by the Thalmor in a raid on her house. She was suspected to be a spy that was working with an Imperial Terror cell. This enraged Coran and he mercilessly hunted down and killed all those in the raid. He kidnapped the captain of the raiding group, and made him watch as his family was killed in front of him. Coran killed the captain's wife and son before plucking out his eyes and bashing his skull in with a dull rock.

Coran would move on from the tragedy of losing his loved one, and continued to take contracts. He never worked with teams, and rarely worked with another assassin. He had a 100% record and was now in Skyrim, looking for work. He was staying in Helgen for a few days, hoping the Imperials might have some work for him.

Likes: Swords, Bows, Armor, Eyepatches, Fighting, Training, Money, Killing.

Dislikes: Recklessness, youth, failing a contract, Goody two shoes, Liars, cheats, and backstabbers. Altmer.

Weaknesses: His Ruthlessness can jeopardize a mission while working with a team. Also, deer and Bosmer women.

Other: Lost his eye years ago. Loves Masks and eyepatches. Has a strong immunity to alcohol. Known as a master swordsman and archer due to his 40+ years of training and experience.
man wha t a rough life... accepted! post whenever you feel the need to
 
Well im thinking relationship wise, whether it be friendship or partnership etc, the tragic backstories and/or harsh personalites can cause some character devlopment!
Speculation at most, though one gets tired of seeing tragic backstories
 
Speculation at most, though one gets tired of seeing tragic backstories
I agree, however in a rp like this were most of the world is filled with tragedies, its understandable. i just think at this point we shouldnt have anymore assassins, even though it is a popular choice. i think it would be interesting to see some mages or blacksmiths even.
 
I agree, however in a rp like this were most of the world is filled with tragedies, its understandable. i just think at this point we shouldnt have anymore assassins, even though it is a popular choice. i think it would be interesting to see some mages or blacksmiths even.
That I can agree with, though tragic backstories still get old, what ever happened to the old fashioned "I was there at the wrong moment at the wrong time" just like the actual dragonborn
 

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