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Fandom Skyrim Dawnguard DLC RP?

skyrim

Reid

certified Lysander au Lune hater
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Here are the 3 prompts I have:


Prompt 1-


Alduin World Eater & the Dragons are dead. The Dragonborn is bored, so they join the Dawnguard.


After helping Serana get back to her family, the Dragonborn sides with the vampires. A few months later, they


helped Serana find Auriel's bow, but in the battle between the vampires & the Dawnguard, when the Dragonborn & Serana face Harkon, the Dragonborn turns on Serana, killing her instead & helping Harkon block out the sun, using Serana's blood to fulfill the prophecy.


Now, 3 years later, Skyrim is facing a new threat- enslavement. Vampires run rampant & mortals are powerless.


Muse A is part of the Volkihar clan, a vampire of high status ((a vampire lord.) Muse B is part of a group of mortals who are the sons & daughters of the now dead Dawnguard members, they conspire in secret to try to figure out ways to defeat the vampires. Muse B is caught plotting against the Volkihar clan & is taken to be punished in castle Volkihar. Harkon wants to kill Muse B but Muse A suggests a better idea- Muse B will become Muse A's source of food ((though, not a thrall)). ((& drama commences))


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Prompt#2-


Muse A is an aspiring moth priest, learning the ancient teachings of their order & learning to take care of the already blinded members. Vampires breach the inner sanctum of the Moth Priests, looking for one that can successfully read their Elder Scroll, Muse A is the one who offers themselves up in hopes that the other Moth Priests would be spared. Muse B is forced to look after Muse A, to make sure that they don't escape or do any funny business. Muse A isn't too happy about that, so since they can't do anything about it ((seeing as the vamps would just kill them)), Muse A proceeds to be extremely sassy & obnoxious. Muse B starts to get annoyed.


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Prompt#3:


Muse A is a vampire part of the masterminds behind the Redwater den scheme, Muse B is a skooma addict who happens to stumble on the den, mentioning that a friend pointed them to Redwater Den. Muse B notices that the skooma here is different, more relaxing & more satisfying than normal skooma; like the rest of the Den's patrons, Muse B becomes unconscious. Muse A & the rest of the vampires working at red water den imprison the patrons, including Muse B. Upon waking, the patrons find that they are stuck in a den full of blood thirsty vampires. Most of these mortals are extreme addicts. Some might experience withdrawal, insanity, hallucinations, etc. but Muse b seems to be the least affected by the cut back on Skooma. Muse A takes an interest in this and decides to study Muse B.
 
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