Lordxana0
Junior Member
Important Information before making a character listed beneath, please read everything before making your character!
Skypirates within the world of the game are criminals, however they live by a certain set of codes enforced by the Skypirate Confederacy which places the most basic of tenets regarding flying their colors. Those rules are as such.
Flight Frame Pilot- Those with the technical know-how to pilot Flight Frames, mid scale humanoid war machines equipped with a variety of weapons and systems. Flight Frames themselves can be roughly put into three groups. Fighters, Ship Killers, and Balanced. Fighters are designed for anti-Flight Frame combat and any other mobile defense (drones, single seat ships, etc.). Ship Killers are heavy duty and designed to deal with Airship defense systems and breaching maneuvers. Balanced Flight Frames are a balance between both but doesn't excel toward either one.
Soldiers- Those who enter into ships and defend their own vessel, roughly put into armored and unarmored. Armored Personal wear heavy duty defense armor to protect against oncoming fire and mainly focus on ranged combat, while Unarmored Personal usually focus on hand-to-hand combat using bladed weapons and small arms.
Ship Pilots- Those who focus on manning the airships onboard defenses, whether they be drone pilots, ship guns, or the defense matrix. While not seeing direct action they are an important part of any fight against another ship.
Non-Combat Roles
While not strictly needed these roles will inform what your character does between missions and how they interact with the rest of the crew. Ideas for this could be an onboard Doctor, a Cook, an Engineer, or a Navigator. This is where you will have a bit more freedom. These roles aren't necessary, but provide a fun bit of flavor for interactions and allows a wide range of fun story beats. The only unneeded role will be Captain, who will be staffed by an NPC.
Character Sheet
The character sheet is a variable system and should be modified to fit what you choose to have your character do. For instance a Soldier has no need to describe their Flight Frame, and someone without a Non-Combat Role will have no need to have it. That being said the basics that will be needed are: Name, Age, Envoker Status, Combat Role, Appearance (either described, a picture, or both), Backstory, and Personality))
Example Character Sheet
The Ship Itself
Name: Valley Hail
Appearance:
Skypirates within the world of the game are criminals, however they live by a certain set of codes enforced by the Skypirate Confederacy which places the most basic of tenets regarding flying their colors. Those rules are as such.
- Any target flying World Government sails are free to be engaged, along with larger groups aligned with them (corporations, and other such groups such as hired bodyguards). Any attack on pure civilian, bounty hunters, or other assets outside of the World Government will be considered a flagrant violation of the rules outside of special circumstances. Ships with a bounty on them should only be targeted for attack through proper channels. Violation of this rule will be dealt with on a case by case basis.
- Once an enemy surrenders truthfully no further harm should be put against crew members, through Captains and unruly elements can be dealt with freely. Scuttling a ship, even a World Government ship, once it has surrendered will be seen as a violation of the rules outside of special circumstances. Violation of this rule will be met with a single warning before being blacklisted.
- Any attack committed against another members of the Skypirate Confederacy will result in immediate blacklisting unless outstanding circumstances are put forward. Not aiding a fellow member of the Confederacy is not considered an attack.
- If a warrant is put forward by the Underworld vessel against a ship they will be considered retroactively blacklisted from the Confederacy.
So long as these rules are observed ships under the Confederacy enjoy protections from the group such as access to information, hidden port access, and discounts at all affiliated organizations.
Combat Roles
Flight Frame Pilot- Those with the technical know-how to pilot Flight Frames, mid scale humanoid war machines equipped with a variety of weapons and systems. Flight Frames themselves can be roughly put into three groups. Fighters, Ship Killers, and Balanced. Fighters are designed for anti-Flight Frame combat and any other mobile defense (drones, single seat ships, etc.). Ship Killers are heavy duty and designed to deal with Airship defense systems and breaching maneuvers. Balanced Flight Frames are a balance between both but doesn't excel toward either one.
Soldiers- Those who enter into ships and defend their own vessel, roughly put into armored and unarmored. Armored Personal wear heavy duty defense armor to protect against oncoming fire and mainly focus on ranged combat, while Unarmored Personal usually focus on hand-to-hand combat using bladed weapons and small arms.
Ship Pilots- Those who focus on manning the airships onboard defenses, whether they be drone pilots, ship guns, or the defense matrix. While not seeing direct action they are an important part of any fight against another ship.
Non-Combat Roles
While not strictly needed these roles will inform what your character does between missions and how they interact with the rest of the crew. Ideas for this could be an onboard Doctor, a Cook, an Engineer, or a Navigator. This is where you will have a bit more freedom. These roles aren't necessary, but provide a fun bit of flavor for interactions and allows a wide range of fun story beats. The only unneeded role will be Captain, who will be staffed by an NPC.
Character Sheet
The character sheet is a variable system and should be modified to fit what you choose to have your character do. For instance a Soldier has no need to describe their Flight Frame, and someone without a Non-Combat Role will have no need to have it. That being said the basics that will be needed are: Name, Age, Envoker Status, Combat Role, Appearance (either described, a picture, or both), Backstory, and Personality))
- Name:
- Age:
- Envoker Status: (If your character is an Envoker or not)
- Envoker Ability: (How your ability manifests. Some Envokers can move faster then others, use some psychic ability, or even change the world around them in minor ways)
- Combat Role: ((Flight Frame Pilot, Ship Pilot, Soldier))
- Non-Combat Role:
- Soldier Kit: (Soldiers can be Armored (wear heavy powersuits) or unarmored with a personal defense field system. Beyond that list any weapon or tool they take into combat.)
- Flight Frame Class: (Place category (Fighter, Ship Killer, Balanced)
- Flight Frame Kit: (Place various weapons and systems along with what they do here or in a bullet point list beneath)
- Flight Frame Appearance: (What your Flight Frame looks like)
- Pilot System: (What the pilot uses from the safety of the ship to be a part of the action. Combat Drones, Ship based guns, etc.)
- Backstory: (What lead your character to being a Skypirate?)
- Personality: (The core of your character, how they think and feel)
- Appearance: (What your character looks like.)
- Etc: (For anything not directly linked to the rest of the sheet but you want to put down.)
Example Character Sheet
- Name: Violet Moorse
- Age: 42
- Envoker Status: (Non-Envoker)
- Combat Role: Soldier
- Non-Combat Role: Captain
- Soldier Kit:Unarmored
- Single shot Bang Pistol- A small handheld gun that fires a single high explosive round at a time.
- Energy blade- A long saber type energy blade for use in close combat situations.
- Backstory: Violet was once a coddled noblewoman whose only value in life would have been who her parents married her off to one day and how many kids she might produce to extend their family line. Having always been possessed of a wanderlust far exceeding her desire to help her family she renounced her title and went on to become a soldier under the command of a Skypirate named Caleb Kreel. After two years of service she became a Captain after a raid gone wrong saw her own captain killed in action. She is known for hiring on newcomers and experienced soldiers both and focuses on bounty missions and low risk raids on World Government food ships.
- Personality: Cautious and even handed Violet could be considered quite well mannered for a pirate, but when pushed she can show a hidden steel that makes it clear how she survived almost twenty years as a Skypirate. She values her crews safety above the big score and isn't afraid to pull the plug on a mission she feels will result in unneeded death. While she frowns on excessive violence she has a reputation for throwing World Government Captains who insult her off their ships and to the toxic ground beneath.
- Appearance:
The Ship Itself
Name: Valley Hail
Appearance:
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