Cryoseraph
Junior Member
No clue if this has been proposed before, but the idea needed out of my brain into the land of readable thought.
Ones of the things that makes Sidereals hard to approach is the Astrology system. It is completely separate and unrelated to any other system in the game, and only Shaping Combat hurts my head with it as much in the complexity of proper use. It even eats up the 'limit' of Sidereals with Paradox, changing how they handle the Great Curse issue dramatically.
With the new development of Native labeled charms, why can't Astrology not work more like Knacks or Native charm trees? The various powers of the Resplendent Destinies could be made into Charms in some fashion, and would give players and easier understanding of these wildly complicated sets of powers.
Anyone want to help brainstorm this idea? How would the boon & curse effects get played out or learned? And how would each Resplendent Destiny get handled? Also important, how do we fix the Excellencies of the Sidereals since they are tied to the Colleges ratings on one of them, and what Limits would you build if Paradox was done away with/redesigned? I'll post running thoughts in here over time as well, maybe some examples if I can put together a structure of it.
Ones of the things that makes Sidereals hard to approach is the Astrology system. It is completely separate and unrelated to any other system in the game, and only Shaping Combat hurts my head with it as much in the complexity of proper use. It even eats up the 'limit' of Sidereals with Paradox, changing how they handle the Great Curse issue dramatically.
With the new development of Native labeled charms, why can't Astrology not work more like Knacks or Native charm trees? The various powers of the Resplendent Destinies could be made into Charms in some fashion, and would give players and easier understanding of these wildly complicated sets of powers.
Anyone want to help brainstorm this idea? How would the boon & curse effects get played out or learned? And how would each Resplendent Destiny get handled? Also important, how do we fix the Excellencies of the Sidereals since they are tied to the Colleges ratings on one of them, and what Limits would you build if Paradox was done away with/redesigned? I'll post running thoughts in here over time as well, maybe some examples if I can put together a structure of it.