DreamRider1
Wᴀʀᴍ ᴇᴍʙᴇʀs ɪɴ ᴀ ᴡᴏʀʟᴅ ᴏꜰ sʜᴀᴅᴏᴡs.

Veyndralis has always been a land shaped by magic, war, and fate. A realm of soaring islands and endless caverns, of ancient secrets buried beneath the waves, of gods who never answered prayers. Magic is not a gift from the divine; it is the breath of the world itself. And now, that breath grows weak.
For centuries, the balance of power has been dictated by those who wield magic and those who seek to control it. Empires have risen and fallen. Beasts of legend have faded into myth. And in the heart of it all lies the oldest truth—magic was never meant to last forever.
But what was once a slow decay has turned into something far worse. Something stirs beyond the veil of reality. Something that was meant to remain buried.
And if the Heart of Aether is not found in time, Veyndralis will fall into ruin.

Magic in Veyndralis is not just an energy source—it is the very fabric of existence. Every spell cast, every enchanted blade, every whispered prophecy draws from the same great current that weaves through the land. Scholars and mages once believed that this current was infinite, an eternal force that could never be depleted.
They were wrong.
The Hollow Sovereign’s influence has spread like a sickness, unraveling the essence of magic itself. Those attuned to it—mages, enchanters, even creatures like dragons and unicorns—can feel it slipping through their grasp. Spells flicker and die. Ancient relics fail. Entire biomes shift unnaturally, as if the world itself is struggling to breathe.
The Seven Elements of magic—Aether, Flame, Tide, Terra, Zephyr, Umbral, Solaris, and the Forbidden Void—are no longer stable. Some vanish entirely in cursed lands where magic is broken. Others warp into something unrecognizable.
And the worst part? No one knows how to stop it.
Unless the Heart of Aether is reclaimed, this unraveling will continue until nothing is left but dust and silence.

Long before kingdoms rose, before magic had names, there was The Hollow Sovereign—a force, not a god, yet more than mortal comprehension could contain. It is entropy, hunger, the nothingness that existed before the first light.
Legends say it once ruled a world that no longer exists. A world devoured, consumed until even the memory of it faded.
But it was sealed away—not destroyed, for such a thing cannot die. No one knows who did it. No one knows how. Only that the great fracture in the world’s fabric was stitched closed, and for a time, magic thrived.
Now, the seal has weakened. The Hollow Sovereign stirs in its prison, whispering to those foolish enough to listen. Its influence manifests in cursed lands where time is distorted, where shadows move without light, where whispers slither through the minds of the desperate.
And the worst of them—the Riftborn Cult—do not fear it. They worship it.
If the Hollow Sovereign fully awakens, it will not conquer. It will not rule. It will consume.
And this time, there may be no one left to stop it.

With magic failing, kingdoms turn against each other, each believing they hold the solution—or the right to claim power before the world ends.

Varkath was once a nation of scholars, artisans, and warlords. Now, under the rule of Emperor Aldric Vaelor, it has become an empire of steel, expansion, and control.
With magic fading, Varkath has turned to alchemy, mechanical warfare, and relic experimentation to maintain dominance. They hold the Heart of Aether, not to restore balance, but to claim its power for conquest.
The Emperor’s greatest belief?
"If magic is dying, let it die. The strong will survive without it."

The Aetherborn—winged fae, once considered the most magically gifted beings in Veyndralis—are among the first to feel the effects of the unraveling. Their floating isles, once held aloft by Aether currents, have begun to sink.
Their nobles are divided. Some wish to steal back the Heart of Aether and restore magic to its former glory. Others fear that such meddling will only hasten the Hollow Sovereign’s return.
One thing is certain—if magic fades completely, the Aetherborn will fall.

The merfolk kingdoms beneath the Eternal Blue have seen the horrors firsthand. Sea dragons have vanished. The great leviathans sleep unnaturally deep. Entire stretches of the ocean have turned to still, lifeless voids.
The Sirens, known for their song magic, have lost their voices one by one.
Now, they send envoys to land, searching for those who will join them in the fight to restore the balance. But time is running out—if the oceans die, so does the world.

The Skarn, a race of beastkin warriors, were once feared across the land for their unmatched strength. Now, their sacred fire-wielders have lost their gifts, and the eternal volcanoes of their homeland grow cold.
The proud Skarn have vowed one thing—if they cannot save magic, they will burn Varkath to the ground to ensure no one else can wield it.

There are those who do not fear the Hollow Sovereign.
There are those who listen to its whispers.
The Riftborn Cult exists in shadows, hidden among nobles, kings, and outcasts. They believe the unraveling of magic is not a curse, but a rebirth.
Their goal is simple. Break the Heart of Aether. Shatter the seal completely. Welcome the Hollow Sovereign into the world.
They move unseen. And they are already far closer than anyone realizes.

In the midst of war, a small band of outcasts, warriors, and magic-bearers have been tasked with one final mission.
Steal the Heart of Aether from Varkath.
Uncover the secrets of the first seal.
Stop the Riftborn before they shatter reality.
It will take more than strength. It will take cunning, sacrifice, and the will to fight against forces beyond comprehension.
Because this is not just a battle for magic.
This is a battle for the fate of Veyndralis itself.

"When the last spell fades, when the skies fracture and the seas turn to dust… what will you become?"