RWBY: Colors Of Grimm

S U I K O

My home is in the water.

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{Character Picture}

Name: (First, Last)

Nicknames: (If any)

Age: (If you’re a first year at Beacon you’re gonna be at least 17. Just like everyone else.)

Gender:

Species:

Race: (Only if Faunes. Delete if you're human)

Outfit Colors:

Accessories:

Complexion:

Height:

Scars/Markings: (If any)

Handedness: (Ambidextrous, Left or Right)

Semblance:(Weiss has Glyphs, Ruby has speed, Yang has strength.)

Color Relation:

Weapon:

Weapon Name:

Affiliations:

Previous Affiliations: (If any)

Occupation:

Former Occupation: (If any)

Personality:

Fears:

Likes:

Dislikes:

Habits:​
 
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Nicknames:

Cas, Caspi.




Age:


17 years old





Gender:

Female




Species:


Human






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Outfit Colors:

Blue, Pink, and White





Accessories:


Her bandages





Complexion:


Pale White





Height:


4'9"





Scars/Markings:


The ones under her bandages





Handedness:


Left





Semblance:


High Mental Ability


(Mind Powers)





Caspian’s aura allows her to strengthen her mental abilities to those higher than an average living being. Giving her the ability to hear others thoughts, insert her thoughts into others heads, and invade a person’s mind. She can also control those that have a weak state of mind.






Color Relation:


Blue, her name is supposed to reference the Caspian Sea




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Weapon:


Caspian had designed her weapon so she’d have advantages in both short and long ranged attacks. The weapon morphs from an axe to a crossbow, in which she uses two types of arrows with. Rocket and Crystal. Rocket are arrows with metal compartments at the tip which are filled with Dust in the form of powder. While Crystal arrows are Dust crystals carved to look like arrowheads.


Arrows:


Rocket:


Blue - Will cover the surface that has been hit with ice.


Red - Will set the surface a flame.


Orange - Causes the surface hit


Crystal:


Blue - Once an enemy comes into contact with an arrow it will consume the part of the enemy that has been hit with a thick layer of ice.


Red - Will give the enemy a large second degree burn.


Yellow - Will send a shock-wave throughout the victim's body, causing them to be paralyzed for a short amount of time.

Weapon Name:


Shining Sea





Affiliations:


Beacon Academy





Occupation:


Student

Personality:


When first meeting Caspian she comes off as a unemotional and unresponsive person. She’s always been seen as unapproachable because of her deadpan demeanor and often also seen as someone who has nonexistent emotions. Though there’s an emotional wreck within her own mind. She has somewhat of a talent for forcing her emotions to stay bottled. Caspian rarely shows any emotion to strangers.


After fighting through her tough outer shell, she’s someone who constantly needs support and is always doubting her own abilities. Caspian is a soft, gentle person who is terrified of making connections, because of past relationships that had a tragic end. She doesn’t trust easily and doesn’t expect anyone to trust her because of her constantly invading others thoughts.



She’s often lost in thought and is constantly finding herself straying into the minds of others causing her to forget about her surroundings. Knowing almost every dark corner of her mind she tends to stay away from the dark parts of people’s minds, fearing what may be lurking in the shadows. This also causes her to stay away from the memories of others. She prefers to watch over their current thoughts and snoop through their imagination.


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Fears:


Making strong connections


Crowds


Going Deaf


Losing those close to her








Likes:


Writing


White Noise


Stars


The Beach


Swimming


Rain


Forests


Feeling needed


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Dislikes:


Silence


Rude, Disrespectful People


Nightmares


The dark corners of someone’s mind.


Being yelled at


Disappointing someone


Being talked about highly





Habits:


Wandering into the minds of others.


She tends to ignore people who try and get close to her.




Eavesdropping on conversations.




Saying the thoughts of others out loud.


Crying when she sees someone strong,


beautiful, or intelligent.



 
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Nicknames:


Pit


Age:


Seventeen


Gender:


Female


Species:

Human

Outfit Colors:


Red



Black


Accessories:


Her sheer amazingness.



And her rabbit doll she keeps on her.


Complexion:


White and Smooth~





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Height:


5'5"



Scars/Markings:


Although not entirely a scar,



her eyes strangely change to shift



from a dark red to a light red



every now and then, including shades



in-between the two!


Handedness:


Right Handed





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Semblance:

Zap~


Pit has the ability to focus her aura



into a certain part of her body or even



into her weapon, and lets out a sudden burst



of electricity, used to damage or simply stun



her opponents. She loves to surprise people



with small voltages~


Color Relation:


Red, her name Mary refers to



Bloody Mary, while her nickname



Pit refers to cherries.


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Weapon:


Halberd Dust-Cannon


While the blade functions as its melee-aspect,

The handle functions as the ranged one, which

can be filled with a single Dust round or crystal

to let out a large scatter shot of sorts from both

the front and back of the handle.




Weapon Name:


"Dragon"



Affiliations:


Beacon Academy



Previous Affiliations:


Associate of Roman and Cinder



Occupation:


Beacon Academy



Former Occupation:


Terrorist and Gangster


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Personality:


Pit is, in the easiest way to explain, an admirable asshole. She will



mess with people just because she's interested in how they will react,



and her thinking process is fairly simple, but hard to keep up with. She



over-all desires power, but she'll often justify it by labeling it as 'for a



good cause'. Pit is often a straight up sadistic manipulator, but she can



also be very caring, in a mother-like fashion. Pit can, in simple terms,



go from sexy to cute to mean in mere seconds.



Pit loves a challenge, no matter what it is, and will often do anything



she can to win. Say it were a game of war, she'd keep to herself and form



an alliance with everyone. In the end, she and the other person would be



left, and Pit would betray them to win with her now powerful army.



Because of her undeniable confidence in both her looks and abilities, Pit



is rather popular at beacon, and is also admired by most of the instructors



for her high intelligence and good behavior. Pit often acts sweet and innocent



in front of the professors, except for Glynda, because she possesses a tiny



crush on Professor Ozpin.



When it comes to relationships, Pit is very experienced. However, due to



a focus on her studies, she's only open to friends with benefits. Pit sees no



problem in same-sex engagement.


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Fears:


Death



Losing



Being Alone



Heights



Betrayal





Likes:

Guys and Gals


Cooking



Winning



Feeling Superior



Friendship



Complexity



Drama



Acting



Sweets



Causing Pain



Dislikes:


Loud Noise



Dirtiness



Idiots



Weaklings



Simplicity



Being Denied



Being Wrong



Habits:


Will often take things too far,



especially some sort of drama



or problem a person doesn't



want to bring up.



Will wake people up early



because she feels it will be most



efficient if they do so.



Often cuddles up to people



without realizing the pure



awkwardness it may cause.



(Please tell me if you want me to change anything!)

 


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Nicknames:


Kera


Age:


17 years old


Gender:

Female




Species:


Human






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latest



Outfit Colors:

Purple, Gray, Green, Pink, and White


Accessories:

A choker, a ribbon on her sleeve.

Complexion:


Pale White


Height:


5'6


Scars/Markings:


Scar around the whole of her neck.


She has multi colored hair with it being light brunette, blond with a single bit of green-ish blue.





Handedness:


Ambidextrous





Semblance:

"Overclock"

Using her aura inside her body allows her to force her body to produce adrenaline at a higher and longer rate than a normal body should be capable of. Resulting in higher reflexes, movement, strength and striking.




Color Relation:


Yellow, her names a reference to the Kerria japonica scrub.



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Weapon:


Quick draw katana


Kera's katana looks pretty normal from a first glance however...its not.



Her katana was made for the iaido style of sword fighting,
the iaido style being the art of sword drawing. Her katana sheath contained a rifle mechanism with a magazine loaded with dust and a trigger located below the sword's hilt. By triggering this mechanism Kera could launch her sword from the sheath and use iaido techniques with increased momentum. The katana also has a small hatch at the end of the sheath that when opened can be used to enhance the rifle mechanism and give it another use. That other use is a booster effect, increasing the amount of dust in the magazine and shooting it provides enough force to send Kera towards an opponent at high speed.





Weapon Name:


"Muramasa"





Affiliations:


Beacon Academy


Luxton & co trading company


Occupation:


Student


Heiress to the Luxton & co trading company.


Personality:


Kera has 3 main traits to her personality, her lady-like behavior and morals, her impressionable and happy go lucky attitude, and her instinct for adventure and survival. her lady-like behavior stems from her early childhood, being raised to treat people kindly and to trust those she thinks deserves it but the main source of her behavior was wanting to make her mother happy by acting more formal and polite,which also made her father happy knowing that she would be nice to business partners, leading her to study and learn how to act more proper by reading numerous books containing main themes with chivalry or noble and generous main characters, adopting an honorable and courteous personality. However he still enjoys fighting and competition and will use underhanded tactics to win unless there are rules regarding it or if the match is defined as a gentleman's (well lady's but gentleman's sounds better) duel, following all the rules and regulations even if they are unfair or simply too much.


Her easygoing personality was due to her father's influence on her teaching her to making the most of what little time they have and to live and die with a smile on their face. Though her father did teach her the joys of living life he himself admits he has barely seen anything in this world, this later is confirmed to be true as he has a tendency overreact and become distracted when discovering something he deems as amazing for example after discovering gaming consoles for the first time he shut himself in his room for a week and didn't sleep or eat anything until he was forced out.



Her adventurous personality was always something she seemed to have but her father was the one who showed her or at least told her the meaning of being a human and being the type of people they are. The gist of what he told her was that the only thing human beings need to do in life is die yet they chose to survive as if they can stop it or at least delay it long enough to leave something important so they can be remembered in memory and in history, they are something different, they don't want to survive they want to thrive and leave something behind to be remembered until the end of the world and even after that. This became her motto, fueling her to train to become a Huntress in the hopes of becoming "immortal" and also turns her into a person who firmly stands for her morals, always wanting to move forward even when she believe she can no longer walk or always wanting to stay awake even though she becomes more and more tired.



When it comes to the opposite sex or even her own sex, Kera has no experience whats so ever and most who knew her would say that she is scared of getting into a relationship (which is true). Kera personal sees no problem with same sex relationships however she see a problem with the idea of a relationship itself.



Fears:


Death


Losing everything


Romance





Likes:


Winning


Friends


Eating


Sweets


Adventuring


Dislikes:


Losing


Being bored


Being sad


Depressing people


Bullies


Being hungry








Habits:


She often tends to fall while doing something, caused by a rather extreme


case of narcolepsy.


If someone pats her on the head while on her bad side she would forgive them


instantly, however if someone pats her on the head on their good side


she would simple lean on them no caring who it was or where they were.


Whenever something indecent is said (and explained otherwise she wouldn't understand it)


she goes completely red and often gets stuck with an image inside her head for a while.


Extra information:


The Luxton and co trading company is the second biggest trading company in vale and the fifth worldwide.




(Sorry if this is a little rushed with some mistakes, had it mostly written up before and then a misclick deleted it all.)
 
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Name:Jack Brigges


Age:17


Nickname:Rin


Spieces:Human


Height:6.0


Outfit colors:Black and white


Acessories:A white scarf,black biker gloves,and a bandana that covers his mouth


Complexion: Pale


Scars:Scar on right eye,across his mouth,and all over his body


Handeness:Right


Semblance:Timestop Able to use his aura to make it seem lke everthing going slower and him faster.


Color Relation: Black,his name refrences to the insane Jack the Ripper


Weapon:Fists if you think his fist might be a little different your all wrong hes able to shoot out projectiles of his fist also when hes really angry his anger mixes with his aura and hes able to summon four more arms so he has six he can also change his arms to make them stronger.


Weapon name:Asura


Affliliations:Beacon Academy


Ocupation:Student


Personality: Jack isn't the nicest person in the world but he can be friendly but hes mostly intimidating and tough.Since he grew up by himself hes likes to be alone most of the time.When principle Ozpin found him and took him to Beacon he looked at him like a father so he does his best all the time.


Fears:Being afraid


Likes: Girls,dogs,winning,being in a team,and having fun


Dislikes:Losing,being left out,bullies,and grim


Habits:Since jack grew up on the streets he hung around wild dogs alot so when he thinks somethings cute he rubs the person or things head.When he sees somebody getting bullied he helps right away.<p><a href="<fileStore.core_Attachment>/monthly_2015_06/image_1.jpg.971bd1ff535022357cb0c5c6118854fb.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="59263" src="<fileStore.core_Attachment>/monthly_2015_06/image_1.jpg.971bd1ff535022357cb0c5c6118854fb.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>



 

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Nicknames:

Berry, Hornet


Age:

Seventeen.




Gender:

Female




Species:

Faunus.




Race:

Antelope. (Gazelle Subspecies.)





Outfit Colors:

Green, Black, and Orange.

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Accessories:

A headband with two horns "fixed" to the band. (Headband in actuality has two holes to falsify her natural horns.)

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Complexion:

Sickly pale.




Height:

5'1"







Scars/Markings:

Scarred right hand from weapon forging. (Concealed by single glove.)




Handedness:

Left.








Semblance:


"Reflect"


Beryl's semblance is an odd one in nature. Using her aura, Beryl can break her physical body into light for a short period of time. In this state, Beryl cannot move normally. Instead, she must travel through reflective surfaces, such as Mirrors, Water, or even the Eyes of a Human or Faunus. Beryl is able to attack while in her host. She does this by damaging the reflection of her target in her current host's surface.


While it is a powerful Semblance, Mirror Mirror is not without its share of weaknesses. As said, her attack range is limited to her host's sight range and if the target is reflected in the surface with her. If she is inhabiting a surface, Beryl can be and will be expelled from that host if it is covered. For example, she will be ejected if her host's eyes blink or are closed or if the mirror she's in is covered up. While she can move from surface to surface, she must do it in a linear pattern. This means her trajectory can be predicted. If she is harmed within light form, she will be immediately knocked back into her physical form.





Color Relation:

Beryl: A mineral known for its blueish-green colour.


Peri is short for Peridot, another green gemstone.



Her nickname, Hornet, is a reference to comic book hero
The Green Hornet.




Weapon:


Trick Dustlock Rifle-Scimitars. (TDRS)


Two Scimitars with elongated wood and iron handles in the colours of grey and green, one shaped like a gun barrel with a Revolver wheel near the guard and the other shaped like a small gun stock with a rifle's trigger. On the second sword's guard seems to be a flintlock-like mechanism that makes use of Dust Crystals, specifically of the Green type.


The Scimitars' other form can be utilized by unlocking the blades and swinging them down and then connecting the handles, forming a sizable rifle-revolver hybrid. The Scimitar blades in Rifle Form take shape of a dual-bladed Bayonet on the barrel. The rifle's mechanism makes use of a flintlock-like system with Green Wind Element Dust to propel projectiles forward. The Rifle's Revolver wheel, however, does not contain actual bullets. Instead, it contains cartridges of powdered Dust of multiple elements. The powdered dust coats the bullet it will fire, changing the effect caused by impact. The effects of the bullet are as followed:


Red Dust= Upon impact, the bullet enters a blazing state that can cauterize wounds.


Blue Dust= Freezes the bullet and can cause internal frostbite. Can be used to create ice paths when fired at the ground.


Green Dust= Turns the projectile into a Rubber Bullet, causing knockback to whatever it hits. The bullet does not pierce in this state.


Yellow Dust= Imbues bullets with an Electrical Charge that causes them to be fired at higher speeds than normal and be shot clean through an opponent.


Orange Dust= Causes bullet to melt upon impact, severely melting an opponent from the inside in its molten state.


White Dust= Effect Unknown. Bullets coated in White Dust seem to be non-lethal to humans and Faunus and even refuse to pierce bodies of those species, even strangely repairing damage they have taken. Grimm, however, are still affected by these bullets.


Despite the Flintlock Design, the rifle form can be fired up to thirteen times before a reload is required.





Weapon Name:


"Sostoya Sting"

(Derived from the Russian word for Fortune: "Sostoyaniye")




Affiliations:

Beacon Academy




Previous Affiliations:

Kronos Killjoy's Harmonic Symphony.




Occupation:

Student




Former Occupation:

Symphonic Harpist.




Personality:

Upon first glance, Beryl is one of those girls that you would expect to be cold and harsh. And for the most part, you'd be correct. Beryl la Peri is a lone soul who clashes with others often. She prefers to work without partners, a trait reflected in her weapon's initial design. She is noted to be quiet and usually passive, but this is not a result of low confidence. Instead, this stems from an abnormal lack of fear in most situations. Beryl treats Men with a higher level of scrutiny than she does Women, stemming from a strained relationship with her father.


Even though she is cold and rude on a surface level, Beryl is in actuality a driven young lady who treats others with the respect they deserve. If they deserve it, that is. This respect doesn't only extend to friends and allies, either. As a Huntress, Beryl holds her morals above all. She despises fighting dirty and refuses to attack her opponents from behind. In a group, she holds her allies to a higher standard than most because she holds zero tolerance for failure or insubordination. Beryl holds a fatal flaw that not a lot of people realize she holds; She is extremely vengeful and vindictive and will stop at nothing to complete the goal she wishes to complete, even if it kills her.



Despite her serious nature, it is not impossible for Beryl to partake in hobbies or events that require a sense of humor. Beryl absolutely loves playing Music. However, because she has not played in years, she has grown to avoid playing for people. If she does play her Harp in your presence and realizes you're there, that is the ultimate sign of her trust.



Beryl has trouble with the concept of dating, as just the thought of being close to a lady in that way makes her flustered.





Fears:

Failure.


Dying without a Complete Purpose.



Performing in Crowds.





Likes:

Music.


Harps.



Hunting.



Vegetables.





Dislikes:

Grimm.


Anti-Faunus Groups.



Failure.



Men.





Habits:

Tendency to chew on foliage without realizing it.


Because of her former occupation as a Musician, she tends to snap her fingers in a steady beat when bored.



When hit with bright headlights or something similar, Beryl freezes up in place with wide eyes.



When someone picks her up, she tends to go limp and flop on them until they set her down.

 

"Fly me to the moon"

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Nicknames:


"Terror of Mistral"


Age:

34




Gender:


Male

Species:

Faunus




Race:


Bull / "Taurus"




Outfit Colors:


Has a wide variety

of colors when it comes

to his suits. However, his

most common is red, black,

or in-between.




Accessories:


His white mask.

Complexion:

White, rough-skin.

Height:

6'3"

Scars/Markings:

His face has permanent

burns on it, resulting in his

mask. He has scars all over

his torso, but no one has ever

seen them.

Handedness:

Left




Semblance:


Dust

Sandman has the ability to shift

into sand. There are two main

forms to his semblance, compact

or loose. When in loose form,

Sandman is able to be carried

by the wind, and make an easy

escape. In compact form, he is

able to take more blows, and is

clumped up, like wet sand. His

sand forms last for four seconds.

Color Relation:

Tan. His nickname, Sandman,

is directly referencing sand itself,

which is of a tan color. It also makes

note of his semblance.

Weapon:

images


Red Dust: Fires high-explosive rounds.

Blue Dust: Able to freeze and weaken objects,

making them easier to break.

Gray Dust: Lets out large amounts of fog and

smoke, strangely attracts Grimm within the area.

Orange Dust: Able to rust metal on impact, barely

does any damage to living creatures or anything else.

Green Dust: Toxic, creates small puffs of poisonous

gas where it impacts. Victims endurance will lower.

Yellow Dust: Creates a bright light, like a flare.

Twin Bladed Revolvers, capable of both melee and

ranged combat. Sandman often uses ranged, keeping

melee to a minimum. However, he is skilled with his

weapon nonetheless. He prefers to use red dust in Lewis

and blue dust in Clark.

Weapon Name:

Lewis and Clark



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Affiliations:


Mistral Mafia

Previous Affiliations:

The Roman Saints

(Street Gang)

Haven Academy,

Tournament Winner.

Occupation:

Mob Boss

Former Occupation:

Gang Leader

Hunter

Personality:

Sandman is often seen as a trickster, but is also

deadly serious. During work, he is strictly business,

but is still a reasonable guy over all. His disliking

of death often puts him in danger further along the

road, but he doesn't seem to care.

He possesses a certain charm to him, like RWBY's

version of Frank Sinatra. Sandman has a respect

and cares for his fellow mobsters, being their over-all

father-figure.

Sandman likes to mock his opponents,

often dancing or humming whilst fighting

opponents. He enjoys causing anger and distress

within his opponent, even toying with them,

but oddly still has a very merciful side to him.

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Fears:

Growing poor.

Being forgotten.

Water.

Getting his family hurt / involved.

His identity.

Likes:

Killing

Hurting

Money

Power

His family

His fellow mobsters

Grimm

Ozpin and Glynda

Cheese

Singing.

Dislikes:

Pointless death

Being hungry

Wasting time

Hunters and Huntresses

Beacon Academy

Police

Watermelon

Habits:

Tends to twitch.

Often gets carried away,

especially if he knows he

has won.

Will hum when thinking

or fighting.​
 
@Raidenxp - Accepted, can you explain why his nickname is Rin?


Ha sure I can now his name is Rin because when he was young he stole a comic book of a superhero team and a character named Rin was one of them.He got so intrested in Rin he tried to be like him but after awhile he gave up but his friends still call him Rin since they kinda thought it was cool to since they kinda like their friend as Rin.
 
S U I K O] [URL="https://www.rpnation.com/profile/10824-sirflabberghaspy/ said:
@SirFlabberghaspy[/URL]
Accepted! I think it's cool how he fears his own identity.


@Raidenxp


I see, that's actually really cool.
Thank you I try
 

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