Other Roleplay Pet peeves

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1. When players &/or GMs don't pay attention to simple details in the Lore or people's posts and it creates these stupid inconsistencies you then have to edit or retcon after the fact, when they could've been avoided if everyone had simply bothered to read through things properly.

2. In group RPs, players who refuse to plot anything with anyone and who, when the RP is started and set up specifically so that the opening scene gives all characters a chance at interaction and involvement, deliberately choose to write their characters away from the scene and everyone else.

3. GMs who, if there is a dispute between players in their RP that starts to make things unpleasant and kill the vibe, sit back and watch it kill the RP instead of doing their job, stepping in, and intervening.

I'm told, and this could just be a rumor—who really knows for sure, that if you create enough lore, you in fact become the problem by in turn adding too many of these alleged small details.

 
I truly find it disgusting when people have expectations of people playing this hobby as a job. You want it to be a job. You pay your GM's. You pay your players. ( in fact this is not a bad idea and have been saying a long time gms deserve to be paid like dms)
My hugest pet peeve. No, I detest, those people, who insist you be their boss. Are you over thirteen years old? There terms of service on this site? Okay, good. That's literally all you need. I'm not ruining my mental health to fluff your ego feathers.

Just a little peeve vent
 
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I don’t even know why people complain about this but when you’re told “you write too much” for a post. I’ve always seen that as someone feeling inspired and it makes me happy but others complain about it. Is it really a problem if someone wants to write detailed? I’m not gonna tell someone how they should post so why complain when I post the way I want to? I can understand if you want to do short, rapid fire post but then don’t interact with someone who prefers the opposite. It’s no fun for either side
 
I don’t even know why people complain about this but when you’re told “you write too much” for a post. I’ve always seen that as someone feeling inspired and it makes me happy but others complain about it. Is it really a problem if someone wants to write detailed? I’m not gonna tell someone how they should post so why complain when I post the way I want to? I can understand if you want to do short, rapid fire post but then don’t interact with someone who prefers the opposite. It’s no fun for either side

While I agree with you in principle, I do think it important to "step into the shoes" of others sometimes. I, too, have struggled with the conflict or friction that comes with "writing too much" or simply being outside of the "norm" on a thread. I have found quite a few people don't really communicate well why this is bothersome, but in my time, I have found some really good answers from those that could piece together solid reasons.

A lot of casual players/writers don't want to have to read a wall of text to progress. This is the single biggest reason I see for this conflict and once it was explained to me, I do believe it's reasonable. There is a pretty large majority of people that do want to write a few good paragraphs, but don't want to have to read a novella to progress. Something to remember is that anything you write, someone else must read. It's a two-way street.

Another reason is that some people may feel insecure writing alongside someone who can write beautiful, novel-worthy slabs of text in little-to-no time. I have plenty of friends, on and off RpN, whose writing I think is leagues superior to my own. There is a flicker of insecurity even for me, at first, upon seeing it, especially in collaboration. For me, that flicker is quelled by the thrill of the challenge and the desire to get better. Iron sharpens iron, after all. That isn't true for everyone, though, and it can douse their desire to write at all.

I personally find those two explanations completely understandable and valid, even if in principle I agree with you regarding inspiration and details.

But, I also think you circled back to the part that really matters: matching expectations. I preach this like its gospel: GM's and players should clearly and politely outline their expectations from what is ideal, what is acceptable, what they can compromise on, and what is a deal-breaker. Because you're right: when people with wildly different expectations try to write together with no compromise (or desire to), then it's no fun for either side. Some people just aren't compatible, and there's no shame in that. As they say: it takes all kinds.



As to actually remain on theme, a growing pet peeve of mine is virtue signaling. I see a lot of people jumping on bandwagons, trying to fight inevitable changes, and behaving as if it is some moral high ground. Some of these more egregious acts have led to me being more aware of the behavior, and judge it more harshly. It's super frustrating because it leads to some people criticizing you over the bandwagon of the week while you're personally working on long-term projects.
 
I don’t like when the other person doesn’t add to the story, i.e. their character just sits in a corner and waits for things to happen. Unless there’s an agreed-upon GM/Player relationship, I prefer more collaboration between rpers. We’re working in a collaborative art form, add your own little tune too!
 
Forum RP is a collaborative hobby centered around creative writing. If an individual does not want to read, or has such deep insecurities in regards to folks making larger, grander posts, how is that the problem of the player making the large posts? If this is such an issue for a person, I'd wonder why they're in this hobby to begin with. It seems to me like it's not a good match for that individual and they should seek out a different hobby. I'd love to do some table-top RPGs, but I have issues that make it difficult for me and it would just bring stress to the group as a whole, so I don't do it. It sucks, but that's the way it is. It is unfair for me to expect everyone else to have to put up with my problems when they're trying to relax and enjoy some escapism as much as I am.

Just like my past peeve post about folks trying to control RP through the excuse of "trauma" or "boundaries," a person's insecurities and inability to effectively communicate is a "them" problem that they need to deal with, not the GM or the other players. That said, and I've said this before, folks need to learn to read the room before joining a RP. Look at the rules and see what the expectations are. It is ultimately on the individual to take the time to look through potential games and find one that suits them, or to make one themselves if it is unavailable. If the match is bad, they have the freedom to remove themselves from the game; they're not trapped there. It is NOT on the GM or the other players to have to alter their way of playing to accommodate you (the general you).

As a GM, if someone came into my game and complained about a player writing too much, I'd tell them that my game is not a good fit for them and that they need to look elsewhere.
 
My pet peeve has to do with the more background stuff that needs to be taken care of before writing even starts.

Sent PM in response to an active interest check > nothing
Reply to someone who might be interested and who has sent me a PM > nothing
Start brainstorming with someone > no real idea of what they'd like to do, having me plan most everything
Get into brainstorming a bit > no response after a few back and forths
Actually start a roleplay > partner evaporates after two posts


I know people are busy nowadays and I can understand the millions of reasons people may have for vanishing, but my god is it demoralizing when all I get for all my reaching out is hot air ;-;
 
Forum RP is a collaborative hobby centered around creative writing. If an individual does not want to read, or has such deep insecurities in regards to folks making larger, grander posts, how is that the problem of the player making the large posts?
Just my two cents, but I don't think anyone ever claimed that a RPer's insecurities about post length are the responsibility of people who write long posts. Nor that everyone in a RP needs to bend the knee when one person complains. Nor than a GM needs to change the format of their RP when this problem rears its head.

Ploegy said they didn't know why people did something, and so a few common reasons were provided to help explain the thought process and maybe shed some insight and empathy.

I feel like saying that folks who struggle with insecurity should just cut out the hobby as a whole is maybe a bit extreme. I don't disparage any GM for setting boundaries and booting someone when they aren't taking things well - I agree that there are right and wrong ways to handle that insecurity - but a lot of people are still learning how to regulate their emotions. A lot of people will always struggle with it. Booting from a RP? Okay, reasonable. Telling them to leave the hobby as a whole? Idk. That seems far. These hobbies are often instrumental in helping people learn how to self-regulate, which can take years.

Sometimes it's worth it to make mistakes, stick around, and improve.

Edit: that's all I really wanted to say and I don't want to derail the thread at all lol. Everyone continue!
 
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Just my two cents, but I don't think anyone ever claimed that a RPer's insecurities about post length are the responsibility of people who write long posts. Nor that everyone in a RP needs to bend the knee when one person complains. Nor than a GM needs to change the format of their RP when this problem rears its head.

Ploegy said they didn't know why people did something, and so a few common reasons were provided to help explain the thought process and maybe shed some insight and empathy.

I feel like saying that folks who struggle with insecurity should just cut out the hobby as a whole is maybe a bit extreme. I don't disparage any GM for setting boundaries and booting someone when they aren't taking things well - I agree that there are right and wrong ways to handle that insecurity - but a lot of people are still learning how to regulate their emotions. A lot of people will always struggle with it. Booting from a RP? Okay, reasonable. Telling them to leave the hobby as a whole? Idk. That seems far. These hobbies are often instrumental in helping people learn how to self-regulate, which can take years.

Sometimes it's worth it to make mistakes, stick around, and improve.
I do not see this as something where any insight can be gained or that empathy can be applied to it. How does a situation involving a person who dislikes reading long posts require others to have to "step into their shoes?" If an individual does not like reading long posts, why be involved in a hobby that is all about creative writing and reading? That makes no sense to me at all. Sure, not everyone makes 1000+ word posts, but such posts are part of this hobby and should be expected. I consider it to be rude to tell someone that they post too much. Where is empathy to be had here?

I can understand some shyness and insecurities, and making a genuine effort to improve, and that is no problem. Good on them for trying to overcome it! If that insecurity is so bad that someone feels the need to tell another RPer that their posts are too big and it kills their desire to continue RPing, then that's when I start to think that perhaps the individual should look into themselves and determine whether or not this hobby really is for them, and if the toll on their mental well-being is worth it. I see it as no different than believing that someone who flies into a violent rage every time they lose in an online video game should stop playing those video games. Not every hobby is meant for everyone. That's just reality.
 
I do not see this as something where any insight can be gained or that empathy can be applied to it. How does a situation involving a person who dislikes reading long posts require others to have to "step into their shoes?" If an individual does not like reading long posts, why be involved in a hobby that is all about creative writing and reading? That makes no sense to me at all. Sure, not everyone makes 1000+ word posts, but such posts are part of this hobby and should be expected. I consider it to be rude to tell someone that they post too much. Where is empathy to be had here?

I can understand some shyness and insecurities, and making a genuine effort to improve, and that is no problem. Good on them for trying to overcome it! If that insecurity is so bad that someone feels the need to tell another RPer that their posts are too big and it kills their desire to continue RPing, then that's when I start to think that perhaps the individual should look into themselves and determine whether or not this hobby really is for them, and if the toll on their mental well-being is worth it. I see it as no different than believing that someone who flies into a violent rage every time they lose in an online video game should stop playing those video games. Not every hobby is meant for everyone. That's just reality.

Point blank, I disagree with this in the strongest and most fervent of ways.

• At RpNation, our mission is to foster an inclusive, safe, and extraordinary writing and roleplaying community for everyone.

• Our goal is clear: to offer a haven from real-life stress, where individuals can indulge in the joy of roleplaying in various forms, from freeform or dice-based to one-on-one, nation-building, and beyond.

• At RpNation, we cherish the diversity and creativity of our community members.​

One only needs to look as far as the Site Rules—the doctrine by which the site culture is built upon—to see that the sentiment that a significant portion of a community or those interested in a hobby should just accept it isn't for them due to a difference of boundaries or standards does not support the very foundation by which this site was built and continues to grow upon.

No one member of this community sets the standards.

There are rules and hard lines, such as that for e-RP, but there is no guiding principle that would ever state "you are not good enough" for the entirety of the site.

You may be a GM that would inform a player that if the posts as-is are too long, they may need to leave. And, this is fine. In fact, I agree that this is course of action to take. Why? Because I am that GM, too. Because I have done this exact thing time and time again. Because I have told players that hated how over-developed my game structure and/or world lore is that my game and its style may simply not be for them.

On the flipside, if you go into a game writing ten paragraphs while others write one-liners, you will likely either be ignored entirely or drive away the other players. In fact, it would be perfectly reasonable for the GM of that game to request you match post-length or just leave the game. Because in that scenario, just as the former player was not meant for your game or mine, you would not be meant for that one.

You do not set the expectations for every game. You do not set the expectations for the community. You do not get to draw the line and disparage people from the community claiming to know of some reality where they don't fit in.

That is my pet peeve here. People so bold, ignorant, and audacious to claim that this hobby isn't for others merely because they don't fit into some mold.

You're right that folks need to read the room before joining an RP. Where you're wrong is that there is no place for those that a want room with lower expectations and standards. This hobby is for them and there are means to both make room for them and co-exist, even if they don't game together.

I preach this like gospel: every player and every GM should clearly and politely outline their expectations from what is ideal, what is acceptable, what they can compromise on, and what is a deal-breaker. In fact, I said it before in this very thread. What we shouldn't do is seek to ostracize, degrade, or excise those whose expectations and boundaries differ from our own. They have a right to enjoy this hobby just as much as anyone else.

This site has tens of thousands of users and rarely dips below two thousand active users at any time. It grew to that size and became the single largest roleplaying site on the internet due to being a safe haven and its staunch stance on inclusivity. There may be tens of thousands of players I am not compatible with on this site, but I still believe they have a right to be here and enjoy the hobby how they enjoy it. I care about them, I know the staff cares about its users, and while there may be fringe cases where perhaps this online medium truly is not for someone, I find it absolutely preposterous to claim this hobby isn't for someone based on their boundaries, trauma, or insecurities.

In short, if you lack empathy, that's your problem.
 
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It is equally annoying to write up a longer, detailed opener only for the other person to say it's too long they didn't read it. My next question is if I've told you up front how much I write and it's stated in my request thread, I've given samples then what's the issue?
 
Honestly my biggest pet peeve lately is that the stories are so good and responses are never fast enough 😂
I don't care if it's once a week or multiple times a day
I don't care if I'm the one who's being waited on cause I don't feel good
I need... MORE.
 
Point blank, I disagree with this in the strongest and most fervent of ways.

• At RpNation, our mission is to foster an inclusive, safe, and extraordinary writing and roleplaying community for everyone.​
• Our goal is clear: to offer a haven from real-life stress, where individuals can indulge in the joy of roleplaying in various forms, from freeform or dice-based to one-on-one, nation-building, and beyond.​
• At RpNation, we cherish the diversity and creativity of our community members.​

One only needs to look as far as the Site Rules—the doctrine by which the site culture is built upon—to see that the sentiment that a significant portion of a community or those interested in a hobby should just accept it isn't for them due to a difference of boundaries or standards does not support the very foundation by which this site was built and continues to grow upon.

No one member of this community sets the standards.

There are rules and hard lines, such as that for e-RP, but there is no guiding principle that would ever state "you are not good enough" for the entirety of the site.

You may be a GM that would inform a player that if the posts as-is are too long, they may need to leave. And, this is fine. In fact, I agree that this is course of action to take. Why? Because I am that GM, too. Because I have done this exact thing time and time again. Because I have told players that hated how over-developed my game structure and/or world lore is that my game and its style may simply not be for them.

On the flipside, if you go into a game writing ten paragraphs while others write one-liners, you will likely either be ignored entirely or drive away the other players. In fact, it would be perfectly reasonable for the GM of that game to request you match post-length or just leave the game. Because in that scenario, just as the former player was not meant for your game or mine, you would not be meant for that one.

You do not set the expectations for every game. You do not set the expectations for the community. You do not get to draw the line and disparage people from the community claiming to know of some reality where they don't fit in.

That is my pet peeve here. People so bold, ignorant, and audacious to claim that this hobby isn't for others merely because they don't fit into some mold.

You're right that folks need to read the room before joining an RP. Where you're wrong is that there is no place for those that a want room with lower expectations and standards. This hobby is for them and there are means to both make room for them and co-exist, even if they don't game together.

I preach this like gospel: every player and every GM should clearly and politely outline their expectations from what is ideal, what is acceptable, what they can compromise on, and what is a deal-breaker. In fact, I said it before in this very thread. What we shouldn't do is seek to ostracize, degrade, or excise those whose expectations and boundaries differ from our own. They have a right to enjoy this hobby just as much as anyone else.

This site has tens of thousands of users and rarely dips below two thousand active users at any time. It grew to that size and became the single largest roleplaying site on the internet due to being a safe haven and its staunch stance on inclusivity. There may be tens of thousands of players I am not compatible with on this site, but I still believe they have a right to be here and enjoy the hobby how they enjoy it. I care about them, I know the staff cares about its users, and while there may be fringe cases where perhaps this online medium truly is not for someone, I find it absolutely preposterous to claim this hobby isn't for someone based on their boundaries, trauma, or insecurities.

In short, if you lack empathy, that's your problem.
All right, I'll bite.

I never claimed that if people do not meet particular standards that they should be considered "not good enough," and "don't fit into a some mold," and need to leave. I did not say that at all. What I actually said is that if a hobby negatively affects your mental health, such as being so insecure that long posts upsets a person and kills their desire to continue in a game, then you should do some self-reflection and decide if this hobby is a good fit for yourself. What I actually said is that if you hate reading long posts to the point that you will outright tell another RPer something along the lines of "TLDR," then I am going to wonder why you are in a hobby that is about READING. That's like joining an anime club, then complaining that you dislike animation or shows with long on-going plotlines--You joined an anime club! Empathy is the ability to understand and share the feelings of another person. Of course I won't have empathy for that person in this type of situation. Where's the "empathy" for the person who put their time and effort into making such long, detailed posts only to be told that they write too much and their posts weren't read? Refusing to read long posts is simply laziness, which is no problem at all if that person joins a game that encourages shorter posts, but it certainly does not call for empathy or insight.

I will never advocate for bullying people out of a hobby, but I am definitely going to look at that individual and go, "Huuuuh?"

We already agree that people need to look through RP threads to make sure they are a good fit. If people who prefer short posts get together and make a game, and they're happy, good on them. If someone who wants 1000+ words per post joins a RP that is fast-paced and full of players that prefer one-liners, then I'd say that person should find another game. I've already stated such before, we agree on this matter, so I fail to see the problem here.

My peeve is the inability of some people to take personal responsibility for their own well-being and experiences, and putting their problems on the group. Expecting people to use their own discretion, and to recognize their own issues and not make them the problem of other people, is not a lack of empathy. I've said before that I have personal issues that keep me from playing TTRPGs. Those are my issues, not that of the other players. I've had to do some self-reflection and say to myself, "Okay, as much as I really want to be part of this hobby, it is not good for me, and it is unfair for me to dump my issues on other people. I cannot be a part of this hobby." That is called maturity, and having that expectation of maturity is not breaking the goal of diversity and inclusivity. The idea that a person telling another player "TLDR," and expecting the Long-Post RPer to "step into the shoes" of that person and empathize with them, is absurd to me, especially since that supposed empathy does not appear to be reciprocated.
 
All right, I'll bite.

I never claimed that if people do not meet particular standards that they should be considered "not good enough," and "don't fit into a some mold," and need to leave. I did not say that at all. What I actually said is that if a hobby negatively affects your mental health, such as being so insecure that long posts upsets a person and kills their desire to continue in a game, then you should do some self-reflection and decide if this hobby is a good fit for yourself. What I actually said is that if you hate reading long posts to the point that you will outright tell another RPer something along the lines of "TLDR," then I am going to wonder why you are in a hobby that is about READING. That's like joining an anime club, then complaining that you dislike animation or shows with long on-going plotlines--You joined an anime club! Empathy is the ability to understand and share the feelings of another person. Of course I won't have empathy for that person in this type of situation. Where's the "empathy" for the person who put their time and effort into making such long, detailed posts only to be told that they write too much and their posts weren't read? Refusing to read long posts is simply laziness, which is no problem at all if that person joins a game that encourages shorter posts, but it certainly does not call for empathy or insight.

I will never advocate for bullying people out of a hobby, but I am definitely going to look at that individual and go, "Huuuuh?"

We already agree that people need to look through RP threads to make sure they are a good fit. If people who prefer short posts get together and make a game, and they're happy, good on them. If someone who wants 1000+ words per post joins a RP that is fast-paced and full of players that prefer one-liners, then I'd say that person should find another game. I've already stated such before, we agree on this matter, so I fail to see the problem here.

My peeve is the inability of some people to take personal responsibility for their own well-being and experiences, and putting their problems on the group. Expecting people to use their own discretion, and to recognize their own issues and not make them the problem of other people, is not a lack of empathy. I've said before that I have personal issues that keep me from playing TTRPGs. Those are my issues, not that of the other players. I've had to do some self-reflection and say to myself, "Okay, as much as I really want to be part of this hobby, it is not good for me, and it is unfair for me to dump my issues on other people. I cannot be a part of this hobby." That is called maturity, and having that expectation of maturity is not breaking the goal of diversity and inclusivity. The idea that a person telling another player "TLDR," and expecting the Long-Post RPer to "step into the shoes" of that person and empathize with them, is absurd to me, especially since that supposed empathy does not appear to be reciprocated.

You are saying two entirely different things in the same paragraph. There is a different answer to each and it is inaccurate to pretend they are even remotely in the same realm of reasoning.

• What I actually said is that if a hobby negatively affects your mental health, such as being so insecure that long posts upsets a person and kills their desire to continue in a game, then you should do some self-reflection and decide if this hobby is a good fit for yourself.

• What I actually said is that if you hate reading long posts to the point that you will outright tell another RPer something along the lines of "TLDR," then I am going to wonder why you are in a hobby that is about READING​

Many people are naturally insecure about certain things, skills or facets of their being. These are not things to universally write off as "mental health issues", some type of neurodivergence, or umbrella of abnormality. Insecurity is a natural human occurrence, specifically in the young and/or inexperienced. It is reasonable for someone to look at lengthy walls of text or flowery, eloquent language and have a feeling of insecurity run so deep that they are paralyzed and unable to continue. There is a reason we don't just throw people in cold water: it shocks. You are generalizing in the belief that this insecurity or lack of desire to respond to longer, lengthy posts only occurs because of some severe mental state.

Which segues into the next point. You seem adamantly against the notion that some people want to engage in the hobby without putting as much effort into it. Whether you want to admit it or not, that fact is true. The hobby is not just about reading or writing, it is about the text-based and collaborative endeavor of roleplay. It is a social construct given literary form. For many, the purpose of it is not solely to weave sentences onto the screen, but interact with other people in strange and unique ways using characters and in contexts they couldn't in real life. Like a Venn Diagram, there is an overlap between those that are using the hobby as escapism and fantasy fulfillment and those that use it to further their writing and to enjoy writing in a social setting.

And I want to make something extremely clear. I as an individual am in the latter camp, likely with you. I am the long-post player. I am the lore-writer, the world-builder, the guy with annoyingly long games, or the guy who made ideas work that just plainly shouldn't.

What I am is the guy who recognizes I am only one small part of the community.

What you're doing is like joining an anime club, then stating anything that isn't Shonen isn't anime.

What you're doing is saying "if this doesn't meet my expectation, something is wrong with it."

It may be immaturity. It may be a young, inexperienced player. If so, the goal is to guide them or let them exist on their own in their own sphere to grow and mature. Running them off because they were not yet ready for higher standards is how you kill a hobby.

Your phrasing of "putting their problems on the group" indicates that you belief this individual would reshape the landscape of the game structure or have some absurd expectation that everything change for them. In some fringe cases, that may be true. In most, it is not. This is what is meant by "put yourself in their shoes"—it is meant that you consider what is the rationale of the average person once you reach that roadblock.

Only a small percentage of people would ever actually try to impose their standards onto others, especially that to lessen them. However, many may realize they're not cut out for what they signed up for. In such case, what do they do? Should they just ghost? If someone were to react to me as you are right how, absolutely. I would much rather go radio silent than deal with someone preaching that if I can't handle the way things are now, I should quit the hobby altogether. That attitude is part of why people ghost. That attitude is one-half of the failure to communicate. I know I go great lengths to make sure these situations are ended amicably and there is some self-titled explosion, only then do I allow my temper to run free. Regardless of that, the outcome for that person is to ghost or to try and communicate.

Because staying is not an option. If they are not comfortable, if they do not enjoy their role, if they are not inspired, if the standards turn out to be too high, if the game goes too fast, so on and so forth the decision that makes the most sense is to leave. It doesn't matter how, not really. What matters is recognizing that it is a reasonable decision.

For every one self-entitled individual demanding that the game change for them, there are like ninety-nine people who will leave with grace or just ghost.

And, truly, so what if it is laziness? What if someone doesn't want to come in from working their twelve-hour shift at the soul-sucking factory or in their customer service job after working a double or their shift at the cafe after a day of classes and read a novella? What if all they can muster the energy for is a few combined paragraphs, not twenty-five spread across several players? Perhaps they could do a 1x1, but they also prefer the group dynamic.

There is a place for them and there are games for them.

If you removed everyone from this site who indulges in that pattern of gameplay, you'd probably shrink the site by at least half.

There are many sentiments of yours that I agree with, but your goalpost is far too short and your idea of what is acceptable neglects a large portion of actual players.

What you fail to see is that there is empathy for both sides. And, when you feel for and genuinely care for both sides, you don't try and tell one "this hobby may not be for you" or "I have no empathy for you because you don't enjoy the hobby in the same way", you seek a positive outcome for both parties, more than likely where you determine your game styles are not compatible. Incompatibility is not a problem. We are not the the Borg. Everyone must not assimilate. There is diversity and coexistence.

I know what you actually said, and I still believe its wrong.

My pet peeve comes from when someone thinks their way of doing things is the only right way.
 
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This IS NOT a "Discussion" forum. This is a thread for folks to vent RP Pet Peeves simply for the sake of venting.

If you have thoughts about someone else's pet peeves, kindly keep them to yourselves.
 
These are like typical things that someone has probably mentioned but they still get me going so shush
One liners. One liners. One liners. ONE LINERS. These things are the very bane of my existence. I can understand when your character cannot do much and you literally cannot respond with anything else but I have been in one too many an rp where I am just carrying the entire interaction and getting the other character to react more outrageously and with more lines by doing crazy things that are terribly ooc.
Then there's shy/reserved/'blank' characters. You can do these characters well and in a very interesting manner, don't get me wrong. But a lot of people just write bland pieces of paper. Like she stuttered and hid in the corner and didn’t do anything else...like seriously? She doesn't do anything else? Also, these characters are usually weird caricatures of shy people. I have shy friends! They don't act like this. Also you don't have to write apathetic people as bland people!! If you're apathetic, you're probably somewhat if not very aggressive/violent, that's like actual psychology. If you never react to anything, you're probably severely depressed!! If your character is a psychopath/ASPD(First of all, do actual research on this and try to talk to someone with ASPD), they probably have some sort of goal. There is no completely bland or blank human being. Characters with few emotional reactions or apathy or ASPD can still be incredibly interesting characters and it hurts me that so many people are so uncreative with this archetype and just make a character that doesn't react to anything.
Then the person who attempts to write their characters into the history of the world/become more powerful than the already established most powerful character. Like I literally had someone come into a vampire rp I used to run and literally try to become as powerful, if not more than the literal oldest vampire who ruled the entire city the rp was set in. Like you can have powerful characters and you are more than welcome to try and usurp my characters and steal their power but don't just try and be like "Oh I'm the mafia boss around here so therefore I should be just as powerful as your character if not more even though I have not asked you about this or red any of the hard work that would have gotten my character to this point." Also please usurp if you have at least writing on my level. Like I'd appreciate it if the guy becoming the new leader in the rp has like decent dialogue.
 
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These are like typical things that someone has probably mentioned but they still get me going so shush
One liners. One liners. One liners. ONE LINERS. These things are the very bane of my existence. I can understand when your character cannot do much and you literally cannot respond with anything else but I have been in one too many an rp where I am just carrying the entire interaction and getting the other character to react more outrageously and with more lines by doing crazy things that are terribly ooc.
Then there's shy/reserved/'blank' characters. You can do these characters well and in a very interesting manner, don't get me wrong. But a lot of people just write bland pieces of paper. Like she stuttered and hid in the corner and didn’t do anything else...like seriously? She doesn't do anything else? Also, these characters are usually weird caricatures of shy people. I have shy friends! They don't act like this. Also you don't have to write apathetic people as bland people!! If you're apathetic, you're probably somewhat if not very aggressive/violent, that's like actual psychology. If you never react to anything, you're probably severely depressed!! If your character is a psychopath/ASPD(First of all, do actual research on this and try to talk to someone with ASPD), they probably have some sort of goal. There is no completely bland or blank human being. Characters with few emotional reactions or apathy or ASPD can still be incredibly interesting characters and it hurts me that so many people are so uncreative with this archetype and just make a character that doesn't react to anything.
Then the person who attempts to write their characters into the history of the world/become more powerful than the already established most powerful character. Like I literally had someone come into a vampire rp I used to run and literally try to become as powerful, if not more than the literal oldest vampire who ruled the entire city the rp was set in. Like you can have powerful characters and you are more than welcome to try and usurp my characters and steal their power but don't just try and be like "Oh I'm the mafia boss around here so therefore I should be just as powerful as your character if not more even though I have not asked you about this or red any of the hard work that would have gotten my character to this point." Also please usurp if you have at least writing on my level. Like I'd appreciate it if the guy becoming the new leader in the rp has like decent dialogue.
I fully agree with this!
 
Alien222 Alien222 to add onto your point if you do want your character to be the one running things, then actually be willing to do the work of keeping the roleplay conflict going.

Don’t just be like “oh my character solved all the conflicts in the story your welcome.” Cuz at that point why make the roleplay at all?

Nothing is going to happen.

It always frustrates me when people do this because it’s clear they’re just focused on their own ego and people telling them how great they are. They don’t actually care about making a story or even their character itself. It’s all about them getting attention.

Like honestly at least simplify the process. You want someone to hype you up every day just ask. I don’t mind giving you a compliment each morning or whatever. I would just prefer not to have to do all the work of making a roleplay if you don’t actually want to participate in one.
 
Then there's shy/reserved/'blank' characters. You can do these characters well and in a very interesting manner, don't get me wrong. But a lot of people just write bland pieces of paper.
This! I have seen it done very well, but it's so rare, it's a bit of a red flag for me. I'm not being arrogant, I am far from a perfect writer but I at least put in effort. in my experience, most people seem to use this trope as an excuse to be lazy, as they don't really have to write or contribute anything.
 
"My character's spirit animal is the wolf because they are a loner!"
Wolves are social animals, my guy. That's why they travel in packs!


I've been in fun RPs that died because one person ghosted the game and left everyone stuck at a scene, and after waiting a month for some kind of activity from that person the GM decides, "Oh well, no one is interested in keeping things going, so I'm closing the thread." You're the GM! Just push the scene on!
 
mainly my own stupidity im such an idiot at times and just adding because i don't want to double post here but again people who expect this to be a job it's called a roleplay because you have multiple people and diverse idea's going into it it's a social habit honey
 
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when i start plotting with someone, am willing to do every plot they want to do (answering their exact request thread with their most craved pairing/plot saying "this! i want to do this! let's do it!"), then after they get past the initial excitement they stop contributing to ideas at all and start replying with "idk"

like ???? dude i want to do the thing you're craving, what do you mean you don't have any ideas ??????
 
I find persistent bumps/interest checks to be frustrating! I tend to be quite upfront with the fact that I respond when I can due to my work schedule—but often the reply times for some just isn't quick enough. Gotta remind myself that this is a hobby, and that I don't owe responses.
 

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When you can’t find a partner at all 😭
 

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