EmperorNorton1
Senior Member
for a black market book, it sure is tough to pirate. im tryin my best to get this to work, can I roll in the ooc?
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No worries on joining the game or not. Do what you have time for and what you'll find fun. If you have reasons to share that you think might be beneficial for me to hear, I'm definitely receptive.Epiphany After giving this serious thought, I should not join this game, at least not now. Thanks, though! I'll provide the whys behind it if you're interested. =)
1. In my experience, this mostly just results in more die rolls. If I remember a YouTube video with Siembieda, the whole idea of making a "1-4 always misses" rule was to speed the game along; it cut down on the die rolls. Far more often than not, anything below a 5 just plain missed. In my own experience trying a similar House Rule, it also kind of deflated some of the energy of tabletop combat as once everyone saw that super-low roll, most everyone knew what was coming and not in a good way. And far more often than not, they were right. I feel there are better ways to spend the time and energy.
2. I cannot recommend providing body-wide Robotic Strength to Partial Conversion Cyborgs. Instead, I apply Robotic Strength only to the cyber-limb. I believe to make them equal in Robotic P.S. is to share what is a major strength (that was a pun!) for the full-conversion cyborg who, at least in my games, is far more likely to suffer mentally from the conversion than the PC who just got only her arm replaced. In other words, if all you were looking for was Robotic P.S. and a few cool cyber-options, why in the world go full conversion at all?
3. For the sake of facts, this idea was originally mine. I brought it into Broadsword to simplify the leveling-up process. I also added an element where PCs could select from any Skill category with these Skills along with a few other "quality of life" changes (like having Weapon Proficiencies, ancient and modern, gain their pluses at the same rate. 1st, 3rd, 6th, 9th, 12th, and 15th. Things like that).
4. I believe the term "Skill Specialization" is already a thing, at least for Domestic Skills where, if a Skill is purchased twice, it is no longer considered amateur-level, but professional. Line cooks become sous-chefs and so forth. Otherwise, this idea (adding an extra +5%/+1 to something) seems fine and easy to balance. At least at early levels. It's when so-and-so has an additional +6 to Strike at 6th level and hardly ever misses that I would rather see this benefit spread out among different combat options/Skills. Overall, I like this idea!
5. As a Real Life martial artist, I must disagree with this statement. If one cannot (or does not) move, they cannot roll with a punch. The whole idea of rolling with a punch or impact is moving your body away from the blow so that it causes only partial damage instead of full. Ever see a danger coming and even though you know you can't fully move out of the way, you turn to lessen the damage? That's rolling with a punch/impact. Standing there and bracing for it just means you ate it all.
I feel Roll with Punch's big brother is Dodge ("What is best defense? No be there."). So if you can't or don't move, you can't dodge either (ask anybody who's been pinned in a good wrestling hold or lock). But this your game. =)
Watch closely at the 0:10 mark. Notice how the boxer turns his head away from the blow so he doesn't eat that punch full-on? It's not a dodge and it certainly isn't a parry. The opponent hits, no question about that, but not for nearly the kind of damage he probably wanted out of that hook.
"Boxing Defense | How To Roll Your Head And Chin To Avoid Punches"
6 and 6a. A very cool idea! However, to receive this bonus, I would require that the PC in question have learned the Backflip maneuver. Take Acrobatics, Gymnastics, or if you want to see some really cool backflipping, I think there are several forms of Kung Fu that make it look so good! Parkour too, but as far as I know, Palladium doesn't have a Parkour skill. Perhaps in a Rifter magazine?. =)
7. Again, this is just one gamer's opinion - I think using only P.S. to determine body blocks and tackles is a potential mistake (and one a lot of non-martial artists seem to make). Between two average American Footballers, rugby guys, or hockey players? Sure! P.S. vs. P.S. all the way. Why? That's how many of them are trained.
Throws, leg-takedowns, and sweeps aside, I feel the strength-based sport-players hold no monopoly when defending against a tackle. Take a typical Judo or Jujitsu practitioner. They're not P.S.-based. Never have been. They have a different way of thinking and moving and thus, different tools. Even against tackles.
[/spoiler]I think the first two minutes of this video shows just one technique of many and why a universal P.S. vs. P.S. only would be unfair in some situations.
"This is the BEST way to defend against a tackle - even if you're small!"
good to know. do you know which sourcebook has the details for how to build a scholar?
Thank you for understanding. See our Conversation? =)No worries on joining the game or not. Do what you have time for and what you'll find fun. If you have reasons to share that you think might be beneficial for me to hear, I'm definitely receptive.
Yes! This entire paragraph! You see it clearly.Or do you mean that someone with a +8 to strike rolling a 3 for an 11 is probably going to miss anyway against an opponent with a +5 to Dodge because they only need to roll over 6 to dodge it? If you've done something similar and it hasn't worked out, that's valuable experience and exactly what I'm hoping to tap, I'm just not sure I understand what happened there.
Glad to hear it. My years of running Cyberpunk 2020 prior to playing Rifts had an effect on how I go about cybernetics and bionics. Still does.Yeah, Partial Conversion Cyborgs would need a more nuanced ruling. I've never seen someone play one, though. If someone pitches one, your thoughts and mine line up pretty well.
Hah! Calling it the Dannigan method is fine. Thanks! =)Hey, then in the future I'll call it the Broadsword method. Or the Dannigan method, however you like to be credited.
I initially meant to post a link. I clearly forgot. =) Here you go - Shop Talk in Broadsword! =)Mind linking me to a writeup of your house rules? I'm a big fan of the philosophy of "Why reinvent the wheel if someone else already has a good, perfectly functioning wheel".
Ah. I agree about the value of skills wholeheartedly.I find spending an entire skill to gain a +10% bonus on another skill unsatisfying. Always have, especially given that the number of skills has only increased (substantially) since the early days. Your example of Cook is an especially good one, where a 1st level character who is a professional chef still has a less than even chance of successfully cooking anything (35% + 10% = 45% which bleh).
Yeah. Good players are good because they won't abuse it (the thought never enters their mind). And hey! Here's for gaining field experience! Nothing is like learning first-hand! Go, Pips! =)Glad you like the basic rule. I have no field experience with implementing it so hopefully players don't abuse it and I have to come up with a more level-setting addendum.
Ah! Excellent! This resolves that entire issue neatly.I think I'll amend my statement to "You don't have to be an acrobat and hurl yourself spectacularly through the air, tumbling across the ground in order to take advantage of the Roll with Impact option".
Absolutely! I think you would be neglecting your time in Exalted otherwise, especially if you wanted to add some of that in this game (which I think is a great idea!).The fundamental mechanic is "Roll a Roll with Impact die, success yields half damage, failure yields full damage and losing a melee action/attack". I want players to feel they have cinematic freedom to make use of that mechanic in way that looks cool to them, that's the main goal here.
O.K.. That's where I thought you were going with it, but it helps to see this stated.I want people with the Back Flip maneuver to not have to choose between doing what's cool and what's mechanically optimum. If that makes sense.
The house rule isn't intended to give everyone the Backflip maneuver for free.
How would I write this? I would throw out the percentages and Attributes entirely - I think they're only part of a bigger picture. Skill and technique in my games play a role. I use Ninjas & Superspies Revised Edition as my foundation (though I do have House Rules too).I'm definitely open to suggestions for amending Body Block, though. You're right, I didn't consider the use of soft techniques defensively.
"Add 5% to the knockdown chance for every 1 point of P.S. or P.P. the attacker has over the defender (and lose 5% for every 1 point under the defender)"? How would you write it?
I just want to touch on this. My own Palladium games aren't balanced. They're not supposed to be. That's because people in Real Life aren't balanced. When I walk into a martial art school with more than one person inside, I see imbalances all over the place. People are not equal in terms of skill, natural ability, willpower, mental keenness, and nor should they be. Each of us has our own challenges to face and conquer and so it is in my games.Speaking of house rules and general principles, it feels like something of an understatement to say that Rifts isn't the most balanced game when it comes to OCCs and RCCs.
I haven't taken the time to look at all the sourcebooks yet, but from Epiphany's write-up the whole Lady-Prosak-business stands out like something that was handled spectacularly poorly the first time around.
I intend to play a very social-based class (27 in M. A. Rouge Scholar Go brrrr) so- you can always pick apart propaganda, all you need is an anti-fascist education.That said, I'm not sure there's really a way of preventing wholesale war without reversing some of the CS propaganda machine which isn't naturally the kind of thing a group of misfit time-travellers are generally best at.
Can I take a major power or just a minor one? Thanks2. Be a Rifts Superhuman per pg. 43 of the Conversion Book 01.
Any concerns or objections? Suggestions?
Per the book:Can I take a major power or just a minor one? Thanks
While that solves *our* immediate problem, it doesn't really do a lot of good for the stability of the continent or the betterment of Sentience as a whole.Another idea with that, is to see if we could turn the focus of the Coalition aggression from Tolkeen to the Federation of Magic.
That's more in the line of a (powerful) defensive weapon. Unless you combine it with some very powerful mind-whammy over an entire country, they're not going to believe that Tolkeen is *actually* gone.Another thought and my Psi-Ghost would not be able to really comprehend the idea is to see if they could get Tolkeen to erect a magical 'curtain of deception' that would make it seem that Tolkeen disappeared off of the face of the earth. Almost kind of like Dweomer or Psyscape.
You can definitely pick apart the claims of the propaganda machine. Undoing its effects on the people is a different matter entirely.I intend to play a very social-based class (27 in M. A. Rouge Scholar Go brrrr) so- you can always pick apart propaganda, all you need is an anti-fascist education.
I have no idea what that's a reference to.Or maybe we can narodnya volya/gaetano Bresci/ Luigi Lucheni/ Leon Czolgosz the emperor.
A decapitation strike on the entire imperial family might push things in that direction, but I'd want to know more about the exact structure of imperial leadership and how the power struggles are in the level below the emperor before actually suggesting something like that.Everything I have read into the conflict points to the fact no matter what, at one point or another, the Coalition will just rise up and destroy everyone.
Maybe we need to figure out a way to get the Coalition to destroy itself.
1: an immideate solution will buy us time. The fascists will have to scramble to figure out who to attack now. Fascism works best so long as everyone is kept in fear of the other group AND also is conquering others for another “we are superior” moral boostWhile that solves *our* immediate problem, it doesn't really do a lot of good for the stability of the continent or the betterment of Sentience as a whole.
That's more in the line of a (powerful) defensive weapon. Unless you combine it with some very powerful mind-whammy over an entire country, they're not going to believe that Tolkeen is *actually* gone.
You can definitely pick apart the claims of the propaganda machine. Undoing its effects on the people is a different matter entirely.
I have no idea what that's a reference to.
1: Time doesn't do us any good until we know what we want to use it for.1: an immideate solution will buy us time. The fascists will have to scramble to figure out who to attack now. Fascism works best so long as everyone is kept in fear of the other group AND also is conquering others for another “we are superior” moral boost
2 all we gotta use is education. Fear crumbles in the face of learning and knowledge that different does not equal bad.
3: various political organizations or individuals that are responsible for deaths of kings or heads of state.
Ok ok we’re talking propaganda of the deed. As an idiot who is majoring in revolutionary history and political science, this is my jam.Everything I have read into the conflict points to the fact no matter what, at one point or another, the Coalition will just rise up and destroy everyone.
Maybe we need to figure out a way to get the Coalition to destroy itself.
1: very true. The thing with me and plans is that I have no idea what’s going on half the time, but whatever our group chooses, we can make it work.1: Time doesn't do us any good until we know what we want to use it for.
2: We're not in a position to educate the people of the Coalition State. If you sat down with each of them in groups of 10, I'm sure you could convince them, but that doesn't really fit into our schedule or sound like a very fun rpg
3: Yeah, I think that's an option. We just have to be careful not to play the part of Gavrillo Princip, John Wilkes Booth, or Marcus Junius Brutus instead.