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Dice Rifts New Western Adventures Characters

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  • 1696348622137.png 1696348674799.jpeg Name: Stan Morkle
    Race: Grackle Tooth
    Gender: Male
    Alignment: Scrupulous

    Iq: 12
    Me: 13
    Ma: 24 - Trust/Intimidate 80%
    Ps: 40 - Supernatural
    Pp: 20 +3 to Strike, Parry and Dodge
    Pe: 28 - +7 to Save vs. Magic/Poison
    Pb: 10
    Spd: 32 - Running Speed of approx. 22mph

    Supernatural P.S. 36 to 40: Inflicts 6d6 S.D.C. on a restrained punch, 5d6 M.D. on a full strength punch, or 1d6x10 M.D. on a power punch (counts as two melee attacks).

    OCC: Cyber Knight
    Level: 1
    Experience:

    ISP: 18 +1d4 per level
    PPE: 23

    MDC: 101 +3d6 per level
    Psi Shield MDC: 80
    Psi Sword Damage: 2d6 MD

    Combat Bonuses
    Number of Attacks: 7
    Strike: +4
    Parry: +7
    Dodge: +5
    Roll with Punch: +7
    Perception: +7
    Initiative: +5
    Horror Factor: +5 to Save
    Critical Hit on a Natural 20

 
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  • 1696363753256.png Name: Garrick
    Race: Dirari Ecto-Man
    Alignment: Unprincipled

    Iq: 18 - +4% to all Skills
    Me: 11
    Ma: 6
    Ps: 11
    Pp: 12
    Pe: 6
    Pb: Not Applicable
    Spd: 44 - 30mph flight speed

    Level: 1
    Xp (use the Dragon Xp Chart): 0
    Hit Points: 800 +11 per level
    SDC: 1,200

    ISP: 140 +10 per level

    Combat Stats
    Number of Attacks: 6
    Strike: +1
    Parry: +2
    Dodge: +5 to Auto Dodge
    Roll with Punch:
    Initiative: +2
    Perception: +3
    Save vs Possession: +6
    Save vs Mind Control: +4
    Save vs Illusions: +2
    Critical Strike on a Natural 20

 
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  • "Hello there! Is there something I can do you for you today?" Paola Majid at playgroundai.com.jpeg (Image credit: The talented Paola Majid at PlaygroundAI.com) fey_corgi_by_bagelcollie at Deviant art.com.jpg (Image credit: The terrific BagelCollie from DeviantArt.com)
    Dog Loop GIF
    Happy Chill GIF
    Dat happy face! 8D
    Happy Birthday GIF
    Former name and title: Lead Doctor Karl Hans-Gunther Weiss
    Adventuring name: "Toby"
    Homeland: Texas, former United States.
    O.C.C.: Rogue Scientist. W00T!
    "R.C.C.:" Corgi Dog Boy. Arf!
    Level: 1st
    Species: Formerly human. Now? Canis Lupus Familiaris (Superior?)
    Alignment: Scrupulous
    Appearance: Furry, bright, happy-looking, disarmingly cute.
    Disposition: Curious, deep-thinking, kind, practical, stubborn, a dreamer and doer.
    Quote: "In the past, humanity longed to know if we were alone in the universe. Today, we know. Both our dreams and nightmares are here to stay. What now for Earth?"
    Age: Prior to transformation, 58. Today, apparently a young adult mutant canine.
    Concept: A former CS Lone Star lead scientist transformed into a Corgi Dog Boy and now living free.
    Gender: Male.
    Height: 5 feet, 2 inches.
    Weight: Perhaps 75 pounds.
    Fur: Medium-length, brown and white, clean and well-groomed.
    Eyes: A friendly shade of deep brown.
    Other features: At times he seems to forget he has a tail, but other times, he gleefully chases it.
    Hobbies: Stargazing, doing science, exploring, practicing his new-found powers.

    I.Q. 17 (+3% to Skills/+0 to Perception)
    M.E. 8 (+0 to Psionic Attack, +0 vs. insanity)
    M.A. 19 (55% to Charm/Intimidate)
    P.S. 15 (+0 S.D.C. damage. Add lift/carry here if desired.)
    P.P. 25 (+5 to Strike, Parry, Dodge)
    P.E. 16 (+4% to Saving Throws vs. coma/death, +1 to Saving Throws vs. Magic, poison)
    P.B. 12 (0% to Charm/Impress)
    Spd 30 (approximately 20 mph/33 kph)

    Hit Points: 20
    S.D.C.: 54
    P.P.E.: 13
    I.S.P.: 58


    Hit Points: 20 (+16 P.E.) (+4 experience level)
    S.D.C.: 54 (+2 Athletics) (+11 Boxing) (+9 Corgi bonus) (+20 Dog Boy base O.C.C.) (+12 Rogue Scientist)
    P.P.E.: 13 (+0 per level - does not increase)
    I.S.P.: 58 (+10 per level) 50 + M.E. (8)

    Note: Swapped the 2 rolled for I.Q. with the 8 on M.E. resulting in a more scientist-minded brain but still having the reflexes of someone who is S.D.C. in a Mega-damage campaign! That's smart, right? 8D
    I.Q. 17 (+8 Dice) (+7 Corgi) (+2 Rogue Scientist)
    M.E. 8 (+2 Dice) (+6 Corgi) (Sounds about right for a scientist thrown out alone into Rifts New West!)
    M.A. 19 (+6 Dice) (+9 Corgi) (+4 O.C.C. Corgi)
    P.S. 15 (+6 Dice) (+6 Corgi) (+1 Athletics) (+2 Boxing)
    P.P. 25 (+17 Dice) (+8 Corgi)
    P.E. 16 (+7 Dice) (+6 Corgi) (+2 O.C.C. Corgi) (+1 Running)
    P.B. 12 (+6 Dice) (+6 Corgi)
    Spd 30 (9 Dice) (+5 Athletics) (+7 Corgi) (+9 Running)

    Combat Modifiers
    Perception +7 (see Corgi Dog Boy O.C.C.)
    Initiative +2
    Attacks per Round: 5
    Strike +6
    Parry +9
    Dodge +9
    Roll with Punch +4
    Damage: +0 S.D.C.

    Disarm +7
    Pull Punch +4
    Body Flip/Throw +5
    Horror Factor +0
    Special Combat Bonuses: Bite (1d6 S.D.C. for restrained bite, 2d6 for full strength). Considered a Master Psionicist but gains no powers after 1st level.

    Combat Attributes
    Perception +7 (+3 Corgi - see O.C.C.) (+4 Rogue Scientist)
    Initiative +2 (+2 Corgi)
    Attacks per Round: 5 (+1 Boxing) (+4 Hand to Hand: Expert)
    Strike +6 (+5 P.P.) (+1 Corgi)
    Parry +9 (+5 P.P.) (+1 Athletics) (+2 Boxing) (+1 Corgi)
    Dodge +9 (+5 P.P.) (+1 Athletics) (+2 Boxing) (+1 Corgi)
    Roll +4 (+1 Athletics) (+1 Boxing) (+2 Hand to Hand: Expert)
    Damage: +0
    Disarm +7 (+5 P.P.) (+2 Corgi)
    Pull Punch +4 (+2 Corgi) (+2 Hand to Hand: Expert)
    Body Flip/Throw: +5 (+5 P.P.)
    Entangle: +5 (+5 P.P.)
    Special: (Corgi) Perception bonuses (see O.C.C.), +2 to save vs. Disease, +1 to save vs. Psionic Attack and Mind Control, +3 vs. possession and curses, +3 to save vs. Faerie magic, +1 to save vs. magic, and when the Corgi fails to save, the damage, penalties and duration of magic used against a Corgi are half. Otherwise, same as the traditional Dog Boy.
 

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