Psychie
Princess Psychie
My last run of a Palladium game lasted several years, but has finally been retired. Now I am looking to build a Rifts game using the Coalition as our heroes, and have the players be the air wing of SAMAS powered armor units on a APC. You will be facing off against demons and monsters, and on occasion you will have one of those evil spellcasters on your tail that you will need to take out. But you primary foe will be the Xiticix up in the northwest.
In order to save the Coalition from the approaching swarm, will you work with the very people you have been taught to hate?
I am looking for about six players tops. Once I have at least four confirmed on this, I will make the various threads for the game.
Only straight Rifts Coalition stuff will be allowed. No Dbees or aliens as characters. Any Coalition character class is ok except the Juicer, Psi Stalker, and Dog Boy. Everyone must have at least the basics of being able to operate a SAMAS powered suit.
Attributes are going to be rolled here on site or by me if you don't trust the die roller. All stats are determined by a 4d6 roll, rerolling 1's, and taking the top 3. If that comes out to a 16-18, you add another d6 to your total. If that one is also a '6', you add another d6, giving you a potential max of 30 on a straight die roll. You can plug your numbers into your sheet in any order you wish.
Forgot to mention, all of the characters must be of a good alignment. I don't want a bunch of player infighting due to alignment and behavior conflict.
Sherwood D. Rex Purr jaydude Silanon
In order to save the Coalition from the approaching swarm, will you work with the very people you have been taught to hate?
I am looking for about six players tops. Once I have at least four confirmed on this, I will make the various threads for the game.
Only straight Rifts Coalition stuff will be allowed. No Dbees or aliens as characters. Any Coalition character class is ok except the Juicer, Psi Stalker, and Dog Boy. Everyone must have at least the basics of being able to operate a SAMAS powered suit.
Attributes are going to be rolled here on site or by me if you don't trust the die roller. All stats are determined by a 4d6 roll, rerolling 1's, and taking the top 3. If that comes out to a 16-18, you add another d6 to your total. If that one is also a '6', you add another d6, giving you a potential max of 30 on a straight die roll. You can plug your numbers into your sheet in any order you wish.
Forgot to mention, all of the characters must be of a good alignment. I don't want a bunch of player infighting due to alignment and behavior conflict.
Sherwood D. Rex Purr jaydude Silanon