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Fantasy Rebirth of a World Long Dead [CS][OPEN]

Raku

Four Thousand Club

The device was activated around 200 to 250 years ago. So any supernatural creatures made will be dressed with the clothes of that time, will have the knowledge of that time, and will not know a single thing about the modern world. Also, if you are to make 3 characters, 1 of them must be a human. We kinda need some humans to teach the "new" creatures about the modern world. This RP also takes place in Pittsburgh, PA

Human CS
Name :
Age :
Appearance : Please provide a picture and/or an in depth description
Occupation : Lets keep military servicemen/women to a minimum
Personality : Give a decent paragraph please
History : 1+ paragraphs
Likes :
Dislikes :
Other :


Creature CS
Name :
Age : Age when the artifact was activated
Race : Provide a good description if it is one you've made. You're not restricted to ones with a humanoid appearance or posture
Appearance : Again, provide a picture and/or an in depth description
Occupation : Did they have one? If they did, remember, it would be one from 3 to 4 hundred years ago
Personality : Decent paragraph
History : 1+ paragraph
Abilities : If they have anything special like magic or just something that they can do that is specific to their race, put it here
Likes :
Dislikes :
Other :


OoC : https://www.rpnation.com/threads/rebirth-of-a-world-long-dead-ooc-open.335073/
 
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Madison Lane
♦73
♦Female
♦Vampire


Madison Lane


a p p e a r a n c e

○Height 5'4"
○Weight 142lbs
○Silver Eyes
○Long black curly hair


p e r s o n a

Quite deadly, Madison doesn't talk much for words only increase certain emotions and she didn't like emotions. She watches everything and listens to every sound, calculating her next move like on a chess board. When flustered or embarrassed, she can either anger easily or become clumsy hence why she avoids speaking to others. It's pretty hard for her to call anyone friend but with a strong will from others, she can befriend them. Even humans.
Positive Traits: Honest... that's pretty much it.
Negative Traits: Greedy and Selfish




b i o

Madison had been 20 years old when she was turned by a master vampire, an ancient of his race. He had taken an interest in her, drawn to her in some way and wanted to claim her as his bride. He wooed her and courted her as any man in that time would've, eventually winning her heart and asking her permission to turn her into a vampire. She readily agreed to the transition but after being turned she became bloodthirsty although her new husband loved that even more. after 53 years, Madison didn't wake from her slumber, when she did awaken she had been placed in a cell with some kind of mask over her mouth and her hands bound to a wall. A human had stepped to the cell and said "after centuries you creatures now walk the Earth again. Pity." It wasn't until later she had found out that her husband was in that same cell only he wasn't alive like her, his fangs had been yanked out and his corpse was a burned and bloody mess. Madison has hated humans ever since and it didn't take much to break her own arms and escape the chains then to hunt down all the humans within the facility. Oh and she learned what the mask was called, a gas mask.


e x t r a

Abilities : As fast and strong as any vampire should be, she can also put humans in a trance and make them see what she wants them to see.

Occupation : She used to be a prostitute for what better way to feed than with wanton men, of course she never had intercoirse with any of these men because she drained them before they could do anything. Now she has no profession.

|||Likes|||
•Blood
•Spying
||Dislikes||
•Humans to an extent.
•Liars.


Other: Madison keeps the gas mask on because it frightens her victims before she shows her teeth.

 
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"Imaji..."
"...and Smorc!"







Physical Information
= Race =
"We are timeless... We are the beast in every living thing. We are darkness."
"We are the Beastlord."

The beastlord once was one powerful being. It commanded the dark beasts, creatures created by it. These beasts are feral and will attack anything they see. They are very powerful, not in a magical way, but physical. However, as the beastlord got beheaded, its head and body formed two beings. Those two are the same, yet seperated. It is the beastlords new appearance.


=Appearance=
The beastlord has a unique appearance. Imaji and Smorc however differ greatly in the way they look. While Imaji´s body looks somewhat dainty, being average human height and even though not looking too human, Imaji appears to be female.
On the other hand, Smorc towers at a height of double a human´s. he is broad and looks very strong. Smorc looks even less human, but appears to be male.







Personal Information
= Occupation =
/

= Personality =
Imaji is the cunning part, intelligent and deceiving. She knows tricks and traps. Her tongue is twisted and she knows how to make people hate each other without her having any fault, at least seemingly. She seems very innocent at first, but she is not. However, Imaji is not generally hostile.

Smorc is a little simpler. Smorc does not understand many things, but what he knows is smashing. He is strong and knows how to use that. Other than that, he follows Imajis orders.

= Likes =
There is little that Imaji enjoys more than to cause distrust among humans. Smorc meanwhile is a huge fan of smashing things, especially living ones.

= Dislikes =
Imaji hates not to get her will, while Smorc hates, if Imaji is unhappy.










Powers
Imaji and Smorc posses multiple powers.

Beastlord
As the beastlord, Imaji and Smorc have the ability to create dark beasts, as well as have them follow their orders.
The beasts will remain until they are killed, eventually repopulating if they meet a suitable mate of their species.
They are like any other feral animal in behaviour, except for the fact that they listen exactly to the orders of the beast lord. The distance does not appear to matter. The beasts posses a kind of hive mind in that regard.

Dark beasts are about one and a half times the size of a fully grown lion and posses insane physical strength.
Their body is immune to poison and similar substances, but everything that inflicts normal damage, like impact,
pressure, temperature and similar works just fine. A dark beast will die, if the head is crushed. That means, it still lives on when decapitated, as long as the head remains intact.
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Conceal
Imaji and Smorc are able to conceal their true form. They will then hide in a human appearance. Imaji will then appear as a beautiful human female of average size, while Smorc will appear as handsome, yet bulky human male,
tall, but not suspiciously tall. They both have purple hair and red eyes, when in human appearance. Their clothes will automatically be matched to the humans in their surroundings.

Fast and Strong
Imaji possesses a speed in reaction and movement, that goes past human peak condition. It is not "superhuman",
but still high.
Smorc meanwhile possesses inhuman strength, to a point where he could easily lift and throw something like a car.

When concealed, this power gets tuned down, leaving both at the limit of peak human condition.






History
The beastlord existed far longer than a normal being would. It existed for centuries, without being hostile. The beastlord and its beasts lived in their habitat peacefully for long time. That was,
until the humans came. With brute force and large armies, they pushed forward into the beast´s territory and took it over, piece by piece.

Of course the beasts would not go down without a fight and the beastlord itself did its best to fight back the human plague. The humans however, just being the way they are, saw the beastlord as threat to the humanity, could not understand its reasons. So they sent out all they had, their best warriors, to fight it. In a long fight, it finally fell,
getting beheaded by nobody less than the king. With that the humans saw the threat as dealt with. The beastlord was dead.

But they were mistaken. Shortly after, the beastlords body moved. It changed in appearance. And so did its chopped off head. The head shaped into a being itself, just as the headless body. They created two creatures, that still were one. The head became Imaji, the intelligent, thinking part. The body became Smorc, the strong physical part.Yet,
the beastlord did not rush to take their revenge. They prepared over the course of years. In the process of that,
the artifact was activated and the beastlord was taken from this world. But it is to be released again, once the artifact is found and used.






 
How should I put this? Umm, welcome back!
William H. Hollen


Name : William H. Hollen
Age : 27
Appearance : William stands at 6' flat and weighs around 190 lbs. His eyes, which are usually covered by a pair of aviators, are a very bright golden-orange color that almost glow. Most of the time he keeps a slight stubble for facial hair and his hair is spiked towards the front. Common apparel consists of a white or grey t-shirt with a black vest over top that is almost always unbuttoned. On the lower half is usually a pair of jeans or cargo shorts. William seems to always have a pair of headphones on him along with his phone. Despite looking like a rather normal person, William is actually surprisingly fit. He kinda had to be in order to get to not only the artifact but also many other finds of his.

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Occupation : Previously an explorer, he now works as a local librarian. He's used this new job as a way to hide from reporters or people who may want him dead.

Personality : William can be a rather odd individual. If you really thought of it, the artifact could have messed with his head. The most common site of his supposed mental instability is when he is in a conflict of sorts. He seems to always have a grin on his face, even when in some "trouble". Past this he's actually a rather normal guy with a twist. He loves to learn, especially about the world he just brought back. He is energetic, and rather adventurous. One thing he loves more than learning is gonna be joking. He absolutely loves a good chuckle. One things for certain, never, EVER, give him anything caffeinated.

History : Lets skip past the boring beginning years and get to the interesting stuff. William was not so much publicly known as an explorer but he was more of a private worker. An expeditionist for hire if you'd like to put it that way. He would be hired by someone who had found something historic and he would assist them you go on the venture by himself with a small crew of his own. Some of his most known works pale in comparison to the most recent. This thing didn't have a name, but in an ancient (350 year old) text, he found something about this device that was used to basically delete the supernatural creatures that were once common.

Being the adventurous and curious type he is, William went on his own adventure. With no one with him, he made the dangerous venture up a mountain in the Andes were the device was supposedly located. His trip paid off when he found it deep inside of a cave. Upon contact with the artifact it collapsed and so did he. When he woke he felt different, much different. He found out soon enough that he had been infused with the powers of probably every creature inside that device. William discovered that his eyes had actually changed color. They went from their original icy blue to a now very vibrant golden-orange color. He didn't really announce it publicly but government officials had found out about his expedition. They announced it to the public, saying that they sent someone named "William Hollen" to the site of the object. Though no visual evidence was given during this announcement, many news stations found a picture and tried to track his location. He's been on the run from them for about 2 weeks now, seeing as he did it about 3 weeks ago. In those two weeks he's dealt with a few feral creatures in his travels. Escaping to rural Pennsylvania, he's quite sure they won't find him there.

Likes : New things, new people, joking, many things
Dislikes : People who complain too much, people who ask too many questions, stuck-up people
Other : Be wary of his ways. Also something to note, he has the abilities of any supernatural creature that was contained in the artifact.
 
Definitely not your ordinary wolf
Karan


Name : Karan
Age : 133
Race : Karan is a beast. Beasts appear to be normal animals but much larger and much more intelligent. Beasts can live for up to 500 years. They have the capability of speech, reading, and learning as a human would. They are still quadrupedal and possess paws as a normal animal would. They are a rather simple race; giant, intelligent animals. They share the instincts and everything.

Appearance : Just imagine a much bigger version of this wolf and you have Karan. He stands 6' at the shoulders and his fur is a pitch black. Not much else is really needed to describe him.
images

Occupation : N/A
Personality : Karan tends to be a rather serious ma- wolf. He is extremely intelligent (from his time). He doesn't like to joke at all, in fact, he despises joking, seeing it as a 'waste of time and breath'. He likes to be around others, more so if they are intelligent and capable of a civilized conversation. Sure it may seem weird walking down the street with a giant wolf talking about how the Earth is being destroyed by the modern world, but he doesn't see it that way at all. Of course, this is because he is from a time where seeing things like him were normal. If there is one thing he hates more than joking it would have to be wolf hunters. I mean seriously, your literally looking at a giant wolf that understands and speaks English.

History : Not much can be said about Karan. Back when he was around, Karan was one of the only beasts in the area. He is a town native, though it wouldn't be known because he's been gone for hundreds of years. He was there when people showed up and he was worshiped by the natives. Rather than hunt and kill him, the colonists were actually amazed by this. Beasts are very rare so they had a reason to be. He was educated by them and learned the English language. A few decades after he basically became one of the most intelligent individuals in town, the artifact was activated and he disappeared.
Now back, he is curious about the new world. He's already seen quite a bit of it in the few weeks he's been back, but there's always something else.

Abilities : Karan doesn't have much for special abilities. He's just intelligent, and a giant wolf.

Likes : Intelligent conversation, others
Dislikes : Joking, wolf hunters, what people are doing to the modern world.
Other : There's probably something to put here, but I don't know what.

 
Name : John Holden

Age: 22

Race : Tauren

Appearance: 6'5 and of naturally stocky build. Brownish fur with six inch long horns that curve upwards. He sometimes wears a long cloth that they had given him at the hospital he worked at. His muzzle and digigrade hooves are akin to that of a bull, but his furred three fingered hand as well as posture make him distinctly humanoid.

Occupation: Apprentice of Wizard

Personality : His persona prior to him getting Amnesia was kind and docile. He came off as being very wise beyond his years and interested in the ways of life of other people as well as the universe at large. Now, he is a near blank slate while still retaining his kind docile personna.

History: John was born origionally in 1745 and brought up by a family of coach builders while being the third out of nine children. He was the first of his family's generation to attend school and learn to read–a privilage not enjoyed by everyone in the colonies at that time.

While he was part of a minority of creatures in the then colony of Pennsylvania, he wasn't quite different when compared with other non-humans. In 1763 after years of saving, his family sent Nathan to university so he could study to become a master wizard.

A week prior to the divice's activation, He was one of many apprentices for the healing mage at a community hospital. Unfortunately however, while handling anti-pneumonia potions he had managed to fall down a wooden staircase leading to the first story of the hospital. A deadly side effect of the potion is that the fluid seeped into his skull and wrecked havoc in his brain. This caused him to be in a coma for several days and when he awoke, he had all of his memory for amnesia had developed.

Now in the modern world, the injured bull man clops about the Pennsylvania countryside not remembering who he was, what he did or even his own family. Peiodically racked by throbbing, he avoids roads at all cost often sneaking onto farmland where cattle graze for that's his closest guess in terms of what who he knew when he had his memory.

Abilities : Is still able to do some fire spells as well as healing spells for cuts.

Likes: fields, quiet, Helping out and fitting in with others

Dislikes: Cars, humans and lighting powers

Other: Prior to him getting amnesia, he also knew teleportation spells as well as amateur grade telepathy.
 
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Where the hell did my parents pull my name from?
Conall "Cy" Yashima



Name : Conall "Cy" Yashima
Age : 20
Appearance : Conall has a decent stature. Standing at 5'11" and weighing around 180 pounds, he sports an athletic build with decent amount of muscle. He has long, straight blonde hair that he pulls back in a ponytail. His eyes are a cold, icy blue color. Conall boasts a decent sized scar from his childhood on the right side of his face.

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Occupation : Cashier at a gas station. Night shift.

Personality : To be honest, Conall is somewhat introverted. He doesn't like to socialize with anyone outside his little group of friends. When it comes to meeting new people he is quiet and pretty slow to warming up to them. This is probably due to the fact he was isolated most of his life. When talking to those he is comfortable with he can be described as being a joker of sorts. Though he doesn't always do it, he likes to have and make some fun, even if it's out of nothing. Inside, he hates being bored. This has lead him to some hobbies that few people do due to the fact you could die easily while doing it. He enjoys the risks life can bring, and takes those risks with a grin. Something notable, get him anything caffeinated and you basically become his best friend.

History : This Canadian-American was born and raised in the middle of nowhere in the wilderness of north Maine. He was an only child and was home schooled, so he never really got to interact with many people. When he was young, his best friend was actually their dog Steel. Steel was a large Siberian Husky. The two were basically inseparable, until Steel died of course. A few years passed after Steel's passing and Cy, a nickname his parents gave him, recovered from it. At this point he was 17. That same year he decided to move out and go a bit more south. He moved into downtown Pittsburgh and got a night job at a gas station not to far from his apartment. It all worked out, his landlord even allowed pets, but Conall hasn't got one yet. In his 3 years of living there he's gained a few friends from a hobby he picked up, parkour. He's gotten pretty good to say the least. The reappearance of all these crazy creatures hasn't really fazed him much. Sure, he's a little iffy around them, but he isn't against them. Actually, he is a little nervous and scared of them.

Likes : Dogs, parkour, his phone, quiet places (hard to get in Pittsburgh), rap and metal music
Dislikes : Being bored, the supernatural, cars
Other : Extra points to whoever recognizes the faceclaim.

 

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Name: Alex (Alexis) Ryder
Age: 21
Appearance:
a348b5f927a12eca7b5a5a64ce19c5f6.jpg

Appearance Description: Her height is 5'4" & weighs 134 lbs. She has long, flowing, black hair, bright brown eyes, pale skin and a fair complexion.

Occupation: Alex works as an author. She started her career early in life, around middle school she had her first book published, and by the graduation of high-school, she was fairly known by many and enough so to make a decent living.

Personality: Alex has a very introverted personality. She likes to keep to herself and doesn't like to bother others with her problems. However, despite her fairly secluded nature, she is very kind to others that she meets and does her best to not act snobby. Her reserved personality often drives people away from talking to her, thinking that she is stuck-up and rude. (Most of the time it is fans wanting an autograph or signed book & such.)

History: As I said before, Alex's career started off early in her life. Even though she was making herself known to the world, that didn't stop the harshness of middle school. During the time, along with her career, she had a point of depression and anxiety, caused by some of the students also in her school. That part of her life never left her, even if she hides it well.

Likes: Writing, Poetry, animals, summer dresses, etc.

Dislikes: Water, Heights, most bugs, The supernatural.

Other: The reason for her dislikes are mostly fears. She has a fear of water because she cannot swim, heights because she has a fear of heights, and the supernatural because she knows from research that there are more dangerous creatures than harmless ones.

(I hope this is suitable! Fun fact about me: I actually live in PA!!)
 
Name: Orvell

Age : 127 years

Race :
Doppelganger/Shapeshifter

Appearance :
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About 5'5 unless he's standing on the tips of his tentacles, fully tensed, he's 6'0 hair/fur/feathers/ect turns blue at the roots when mimicking.

Occupation : They would steal the job from the person or even animal they took the appearance of

Personality : Orvell is different from how they were in the past. They enjoy humans, could even say jealous not that they'd admit it. They're a bit eccentric too, enjoying collecting rocks, also a bit fidgety and shakey. However when they take the role of another, they so with such profession and focus that it'd be hard to tell the difference. Orvell still has moments where their true personality might poke through their disguise, stressing them out isn't a pretty sight. Ye they're usually pretty composed.

History : Orvell never knew their family. They were most likely taken out once they were discovered to have murdered people and taken their identity. This left Orvell out on their own, hatching into a cold world. Doppelgangers were rare, maybe bordering on extinct. Orvell never really fit in anywhere and took up a nomadic life style. There they learned many forms since their original was seen as a hideous monstrosity and would usually be attacked on siht. This is how Orvell learned to adapt and become one with their surroundings.
After being sucked up by some magical box, Orvell didn't really have a hard time getting a few identities. There were a few missing people, pets, and kids. However Orvell was never caught, they were actually surprised anyone noticed the missing people. The new world was strange.

Abilities :

  • Shapeshifting is their mos useful ability, Orvell can take form of anything and anyone also allowing them to become inanimate objects with the ability to move. This power does has it's limits.
  • Mimicry, can make just about any sound imaginable. But cannot understand what it means necessarily.
  • Superhuman strength and agility added to their form if summoned forth.

Likes : Television, Mimicking others, Animals, Junk food, Collecting rocks

Dislikes : Being mimicked, showing their true form, Being insulted, cameras

Other :

  • When taking the appearance of another being their internal structures do not change unless they really focus.
  • Can use the abilities if what appearance taken. But cannot mimic skills learned.
  • Will break to true form if attempting to take form of an illusion
  • Bleeds pink blood with a sulphur-like odor
 
Name : Privateer
Age : 80
Race : Skeleton (was once human)
Appearance : yellowed bones and wearing nothing as was what his master gave him when he was first bought.
Occupation : slave
Personality : Selfless and obedient as he had been brainwashed to be. Is willing to accept any direction from anyone to fulfil his peonage.

History : He was a skilled woodsman who retired amid Cholera sympoms of whitch he died of at the age of 62. His grave was raided a few years later by necromancers looking for slaves for their field. His soul was divined out of the heavenly plane back into that of a skeleton. He was enslaved for a good 12 years alongside lychan, dwarven and even elven skeletons.

He was given the name Privateer after a regiment of boats and spent his existance doing whatever his master told him. Even if he had to be mind controlled or severly punished in the process. This process had grounded him down into an eternal peon and anything from pition sorting to tending to the plantation was done by him with no questions asked.

When the dovice was activated, he and the other slaves had vanished much to the necromancer's dismay. Now in the modern world, the long brainwashed Privateer has no master and no one to take direction from. Now that slavery has been abolished he has tried desperately to recreate what he was inculcated to do. So much so as to not even be willing to hold money, he has tried many areas and places, but there isn't a market for him.

Abilities : even though he only weighs 20 pounds, he can carry 300. Has slight levitation skills and has indestructible bones, but his power is weaker the fewer bones he has.
Likes : Directions, structure and helping out
Dislikes : remaining unused, rehabilitation services and unpredictability
Other : was punished by being forcefully dissassembled by other mind controlled skeletons
 
KENDRA DRASKE


  • Name : Kendra “The Brutal” Draske

    Age : 2,487 (27 in dragon years)

    Race : Dragon

    Occupation : Before the artifact was activated, Kendra was basically the Queen of a small town, if you consider that an occupation.


//one down, one to go! woo =D i'll have dri's character sheet up in a day or two, maybe less if i'm up for writing it all today. and again, sorry about the length of kendra's backstory, i really didn't mean for it to be that long lol

edit: ok so there's a bit of a major discrepancy in kendra's backstory/personality, i can't be fucked to fix it right now but i'll alter it after i finish dri's cs
 
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KENDRA DRASKE


  • Name : Kendra “The Brutal” Draske

    Age : 2,487 (27 in dragon years)

    Race : Dragon

    Occupation : Before the artifact was activated, Kendra was basically the Queen of a small town, if you consider that an occupation.


//one down, one to go! woo =D i'll have dri's character sheet up in a day or two, maybe less if i'm up for writing it all today. and again, sorry about the length of kendra's backstory, i really didn't mean for it to be that long lol

Honestly, I can't wait to see these two in the rp. Kendra is good.
 
DRI MESSINGA




  • Name : Dri Messinga

    Age : 1,958 (21 in human years)

    Race : Dragon

    Occupation : Dri was training as Towres’ apprentice before the artifact was activated, but currently lacks a job.



//IT'S FINALLY DONE WOOOO
there are probably lotsa mistakes cause i sort of rushed this and i'm way too tired to proofread right now lmao

i'll be busy all day tomorrow so i'll just fix everything on saturday

ok i’m going to bed now x.x g'night
 
DRI MESSINGA




  • Name : Dri Messinga

    Age : 1,958 (21 in human years)

    Race : Dragon

    Occupation : Dri was training as Towres’ apprentice before the artifact was activated, but currently lacks a job.



//IT'S FINALLY DONE WOOOO
there are probably lotsa mistakes cause i sort of rushed this and i'm way too tired to proofread right now lmao

i'll be busy all day tomorrow so i'll just fix everything on saturday

ok i’m going to bed now x.x g'night

Good charry! Accepted
 
Name :
el Alandra

Age :
21

Appearance :
6483ffacc4a43e8ea5c5f0060bf5dc93.png


Occupation : Specialist

Personality :Alandra is a very kind person and to what you can even say as loyal. she likes to listen to people story and try to help them if she can. she is Calm and wise she doesn't like fighting to be honest but she will fight for a reason to save herself or to save others. Alandria has many fear in her life and to the creatures that lurks in the world but she will try to hide it with her smile

History :
She was once a photographer and a journalist but that change everything when she receive a note in the Military about her father's
disappearance. So in that very day she Join in to take new entrance in the world and to find her missing father once and for all and to the hope of seeing him alive once more. Alandra... her father gave her that name because it represent the Protector of mankind and in hopes of being a Soldier like him one day but he dint got the chance to see that day but who who knows he will.

Likes :
she loves food and rare once even more
singing
writing everything that happen through her days
making maps
drawing

Dislikes :
she only hates one thing and its Orvell's

Other :
she loves to sing this song
 
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Name: Ignis “Ig/Iggy” Wingfleet

Age: 11 (Fairies age twice as fast, learn twice as fast, but are twice as foolish and die twice as fast. So he’s about 22 in human years)
Race: Fairy

Appearance:
Standing at a whooping 8 inches tall, Ignis is a lanky fairy. With a dragonfly-wing span of about a foot and a half he is bird sized but still easily concealed. His features are blended with nature, his skin like living flora. Forget facial hair, he has facial leaves he has to prune to keep his youngish complexion. His dominant right hand and chest have a denser bark growing on them as protection, like hardened scar tissue. He doesn’t appear to have clothes in a human sense, just plant growth protecting vital areas.

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Occupation: Fairy scout, he explored a lot. Fairy society is a lot like bee society, he would be considered a worker bee, driven to collect items and protect the hive.

Personality: Ignis is unmistakably loyal, released from the relic and disoriented, he has broken from his hive and is seeking a new queen. He’s a ruthless fairy, as ruthless as fairies can be, his sword being the size of a letter opener means he has to pick his battles wisely. Unfortunately, fairies are not known for being wise and he tends to make poor choices on who he can or cannot threaten. He is not too serious and generally has a light-hearted demeanor. A generic optimist. He hasn’t been stepped on yet, why worry about getting squished.

History :
Fairies do not have very autonomous histories. As a clan, you do what is best for the clan and continue to forage and protect as a scout fairy. As a male, Ignis was even less significant as the females are the only truly autonomous figures in fairy society.

Ignis’ clan was ruled by a peace seeking nature fairy with a court of lovely, delicate daughters. Princess Monarch had beautiful butterfly wings and, as the eldest, was heir to the throne. Princess Jaquet had a stinger and veiny, buzzing wings. She led the armies, dozens of drones, but only in efforts toward peace as her Mother wished. Princess Hoppit had sleek wings and spindly legs capable of making beautiful music. She maintained the fairy gardens, a hidden cache of fantastic plants. The final sister,

Frozen in time by the relic, the fairies’ realm died without their presence. All traces of their fairy gardens destroyed by the intruding humans.

Upon awakening, the fairy clan was in chaos, panic ran wild as they realized everything was gone. In the fray, Ignis found Princess Hoppit, weak and wailing on the ground. Her garden gone, she was lost. Ignis agreed to help seek out a new fairy garden and was off at once.

Abilities:*
Flight
Dust Magic

-Can give others the power of flight, or force them to float against their will.
-Can contribute to pranks by inducing: never-ending fits of sneezing, watery eyes that completely shroud the fairy, or a tickled throat that causes a high pitched voice.
Glow Form
-The fairy shrinks to an even smaller size and appears as a glowing orb, provides for the fastest travel and most potent magic.
Plant-like Flesh
-Fairies are not flesh/meat, like a mix between plants and bugs the have a thicker plant like skin and a green blood-like liquid in their veins.

*Female fairies are capable of far more amazing feats of magic, As a Male this is all Ignis is capable of.

Likes:
Plant life
Soft Music
Soaring
Progress

Dislike:
Smoke
Fire
Pranks
Blood (he doesn’t bleed red like humans do, it doesn’t make sense how they heal.)


Other :
 
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Name :Rio Greenskin
Age : 28 but lost count of his age because of his condion
Race : Wind/shadow demon/sword one eye is black with a grey star and the other green like the same goes for the hair
Appearance :
500px-Spirit_of_Wind.jpg
But with a slightly thicker body

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Occupation : Walking Weapon
Personality : He's fairly easy going but he's also strong willed and thus he will not serve someone is not worthy of his power or trust if can be helped, he's also a flirt so if you want him to be yours it's going to take a lot and time to get him to cut down on his flirting, He enjoys killing mindless/subservient creatures the most because he finds them to be a waste of space. One entered into a contract he will take the time to explain who he is and his ability but he won't say it front of an foe that's not worthy. He not one to show a lot of emotions but he has his own way of telling his friends and contractor things and helping them.
History : Rio Is a taboo that was made to kill angels and demons and otherworldly beings by the demon lord the howling wind, the demon lost him during one of the great wars and it didn't take long to for rio to find new contractors but many turned out to unworthy so he either left them or killed them. Shunned by other demons and demon weapons rio has lived alone for the longest time but he now needs a partner that he can regain his former power. Rio has always shown respect to those that have put up a good fight even if he hates them because in the world he comes from if you don't fight you die. Rio now is a drifter and moves from place to another and on rare occasion will stay in a place is by the a cave or shadowy grounds.
Abilities :Teleport this ability will takes it's took on the user and him because if you do it multiple times or your going long distances and takes two days to recover. He can be shifted into other weapons or shields and such. Wind/ shadow blast this can be adjust according the creature whilding him. Chain of the poisoned shadow wind this is particularly nasty against angels and spirits light demons etc
Likes : Fun people, women with good figures games learning new things and being spoiled by his dear one and so much more
Dislikes :pushovers overly confidant foes and contractor being cheated in any form and the list goes on
Other : Willing to do most jobs to survive

















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Creature CS
Name : Annie Lilywhite
Age : 27
Race : Siren

Appearance : Since there are different interpretations of sirens (like being birdlike or being more like a mermaid.) I will have 3 forms for her appearance. The photos below are accurate, but there are a few color differences, etc. She does have a black tale, and she does have "clams" of some kind of top to cover her breasts. Though I will say that her human appearance is completely accurate, and the hair color and eye color in that picture is how her hair and eyes are in her other forms. Just thought I would clear that up. Her birdlike appearance is also correct.

(Bird) Appearance:
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(Mermaid) Siren Appearance:
latest


Human Appearance:
siren_by_valentinakallias-d3i0e2i.jpg


Occupation : Singer

Personality : Annie is a stubborn, attention craving kind of girl. Despite the fact that she's a siren, Annie doesn't like to kill her victims unless she has to. Annie doesn't like acting like a whore or a slut. She is confident when it comes to her looks and dominance. She's also the kind of person you don't want to piss off. Sometimes she can act irrationally out of pure anger and rage, but despite that, she can sometimes keep a level head if it's nothing personal towards her. Annie is very loyal to her friends, but it takes a lot to earn her trust. She may act openly with you, but that doesn't mean you've earned her trust or that you're friends. Don't be mistaken. Since she has men try to take advantage of her body all the time, she's grown rather hateful towards men, despite her oath not to kill humans unless absolutely needed. Annie likes to be alone rather than work with other sirens; she's afraid that they'll mess up, and she'll have to pay for that consequence.

History : Annie was born from a siren and a human male, like most sirens were. After becoming pregnant with Annie, she killed the father immediately. She stayed with her mother up until the day she made a mistake, causing her parent to be revealed to humans. She was still young, but she had wanted to help her mother get their next meal-- unfortuantely for her, all she brought her mother was her death. After that, Annie became merciless towards humans and more cautious than ever now that she was on her own. She became a singer who moved from place to place a lot to keep from being discovered by humans, but hell, she murdered so many-- not even for hunger. She needed to fuel her anger and veangance through any means until the day her world fell apart. Being trapped in the mechanism with every supernatural entity hadn't been that bad. It gave her time, hell, a lot of time to regain her senses. Yes, her mom's death had been a tragedy, but in the end, she had no one to blame but herself. Humans killed her mom because she killed their friends and families. In the end, she realized she had become the monster she was born to be, and that frightened her deeply, so when she was released from the box after so long, she vowed to only kill humans when necessary.

Abilities : Like any siren, they have a bypnotic, mesmerizing voice that lures and traps their prey in a trance. With that power, a siren can pretty much make any man do what they want. Unfortunately, this doesn't really apply to women and children. A siren also has the ability to kiss a man and through that gain an obedient 'slave' that can never be freed; however, most sirens can control this ability and prefer not to use it unless their seeking to repopulate and after which they kill the father. Siren's can also get pregnant one night and give birth the next morning-- they are quick when it comes to reproduction. (Oml I can't imagine how painful- *sCrEmS*)

Likes : Singing, Perfection, Attention, Power over others, people who see passed her beauty, music, smoking, instruments, the sea.

Dislikes : men, murder, competition, rivalries, laziness, messy people, perverts, other sirens, closed spaces, the feeling of being "owned."


Other: N/A
 
MASSIVE WIP

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Hexetalion Umbris


LIFE IS

View attachment 327318 ]

Name : Hexetalion Umbris
Nicknames: Hex, Shadow, Shade (Feel free to come up with your own!)
Age: ???
Race: 'Shade'
(WIP)

FULL OF

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Appearance : A living shadow with no predetermined form, Hex alters his shape according to current mood or the task at hand. When not interacting with physical objects his state is typically intangible and has no effect on his surroundings, but this can change quickly should he choose to solidify parts or even the entirety of his body. In his solidified state Hex is able to interact with the physical plane and in turn be affected by the objects, beings and natural forces within. When intangible the opposite applies. Hex often manifests 'eyes' that change color depending on his various moods and are neccessary for him to see in color; without them he is limited to 'shadow sight.'

Occupation : Hex did not possess an occupation. The closest he came to any sort of responsibility was leading the occasional lost wanderer to a road or some kind of shelter. He also guarded his old temple from those who came to looking to take from remained within.

Personality : Decent paragraph
WHIMSICAL

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History : 1+ paragraph
Abilities : Hex is a living shadow. He is capable of altering his shape to whatever form he pleases, changing tangibility and fusing with other shadows. He can use shadows to travel through the shadow realm or teleport to other locations, or simply dwell hidden inside of them. Hex can manipulate existing shadows in a similar way to umbrakinesis and summon lesser shadows to do as he commands. His abilities are more difficult to use when exposed to UVB rays, and exposure to them for long periods has a drowsy effect.

HAPPENINGS

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Likes :
Dislikes :
Other :

Code by @Starfish
 

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WIP!




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Xriz'irk Zukmykx


What Could
INFO
Name : Ralphua Mooray (Assigned name)
Nicknames: Ralph, Red (feel free to add your own!)
Age : 53
Race : Levitan: A mysterious race of aquatic humanoids that formerly inhabited the marina trench and a few deep water-coral reefs around the world. They possess a strong connection to water and ocean life, and are sensitive of the newly discovered pollutants that now plague their old home. Levitans are fantastic swimmers, being very fast and agile. They are also stronger than most humans, but not to the extent of many other supernatural races. As aquatic creatures they cannot spend more than a week without soaking in water, their bodies absorbing oxygen through their skin. What they eat is currently unknown. Their are rumors that they are venomous. Levitan society was once considered to be very advanced, but the majority of their technology has been lost to time.


Possibly

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Appearance : Ralph is a tall humanoid looking creature mostly red in colour with darker accents. His skin is durable but flexible, with crustacean like (vaguely similar) segmented plates sheilding his torso and limbs. His face is bereft of many common features: lacking both a nose and visible mouth. His large eyes are steel gray with three eyelids and very sensitive to light, including wavelengths not visible to the human eye. A neccessary ability for the Levitans to navigate the dark depths of their abyss home. Ralph's head is also adorned with a pair of expressive fins that he uses to communicate with humans and other physically expressive beings. These are particularly sensitive to electromagnetic waves. When submerged in water webbing appears between his digits to help with swimming.
Occupation : Ralph was mainly a scavenger. He collected materials and tinkered with technologies to create useful (or simply entertaining) mechanisms. Of course he also occupied other roles, such as serving as a soldier whenever their colony was under threat.
Personality : Decent paragraph

Lurk In

History : 1+ paragraph
Abilities :

Levitans are a curious race with many abilities, both natural and supernatural. They communicate primarily through telepathy: using a combination of words, pictures, and emotions to convey multiple meanings at once. They also possess a form of electroreception that allows for them to navigate in the dark and to detect the electromagnetic fields emitted from all living creatures. EM fields are effected by an individual's emotions, so they also use these to communicate with eachother and gauge an individual's temperament; certain wavelengths can be used to soothe or rile up others close by. Levitans are capable of using Pschometry to obtain information from people (such as their mood and health) and objects (such as their current condition and history of use). Some Levitans can learn to use telekinesis.



The Deep?

Likes :
- Music
- Animals
- Flashy lights
- Dark places
- Colourful things
- Picture books (Still learning how to read english)
- Ship wrecks and the like
- art
- Rain
- Bathtubs

Dislikes :
- Pollutants (bleh!)
- Cities (overwhelming sensory input and pollution)
- Very bright lights (may hurt sensitive eyes)
- Feeling outdated :(
- Rough seas

Other : Ralph lives in a small apartment with a few roomates (Feel free to be a roommate!) both human and other, but he keeps requesting to be moved to a seaside location. He has a saltwater aquarium in his room that he cares for in order to feel closer to home, and has recently started working at a local fish/aquarium store three days a week. Levitans 'smell' and 'taste' through touch.


Code by @Starfish
 
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