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Fantasy Reapers: Lore

Yatasal

Currently on hiatus...
Reapers of Souls

  • Origins: Reapers have no idea where they come from. There are some who have tried to find out, and the most they've figured out is that they began around the same time the universe did. Reapers are born in the core of stars, which sounds all poetic and stuff but actually just as dramatic as a regular human birth. They burst from the star and the first reaper they collide with becomes their trainer.

    Trainer: The trainer teaches them to do all things reaper. How to find souls, how to deal with grief, how to take the soul back safely. After a little while, depending on the reaper, the reaper is allowed to go out on their own.

    Hierarchy: There is reaper royalty, believed to be the very oldest of the reapers. Reapers do eventually fade away into stardust, their version of dying. Reapers ironically don't believe in an afterlife. When a member of the reaper royalty dies, the reapers all feel it. The respect they have for the royal reapers rivals any kind of loyalty humanity feels.

    On the Job: The reapers go down to Earth from the Hall of Afterlives and find the soul. They're given a location, but it's usually within a mile or two, so they actually have to search for the dead soul. Once they find said soul (who look like typical ghosts, transparent and in some cases glowing), they start the grieving process. There are various reactions to finding out you're dead, and the reapers are trained to deal with most of them. Once the soul accepts they're dead, they can either stay on Earth or come with the reaper to the Hall of Afterlives where they get sent to the afterlife of their personal religion.

    Powers: Reapers have several powers, but being in a relatively peaceful job they don't have much in the way of weapons. The most powerful of their powers is their calming effect, which they have some control over. Some can actually direct their calmness towards people, but this is a rare skill. The other powers involve a control over weather, though the reapers only use this to calm the weather or make it rain at funerals. Though beyond the reaper understanding, it makes humans feel better to have rain at their funerals. They also can fly, and use this to transport the humans to the Hall of Afterlives. They can also travel through dreams, and use this to help aid loved ones in the passing of their friend or family. The last power reapers possess is making others sleep peacefully. Humans prefer their loved ones to feel better, and the best way to do this, the reapers assure the souls, is a good night's sleep.

    Exorcisms: Occasionally ghosts will develop violent tendencies or rage, and become trapped. This scares the ghost, and they tend to become irrational and terrifyingly more powerful. When this happens, they are called Wraiths. Usually the wraiths lose all sense of humanity, and have been known to get trapped in houses, objects, and perhaps the worst of all, people. These are not demons, however. Just ghosts who have become trapped. Reapers can't untrap these poor unfortunate souls, but they can call upon the aid of psychics, mediums, and other people who are so inclined. Reapers can't communicate with the living (unless through the dream world) normally, but they can communicate with those who have the so-called "gift". The reapers take the newly-exorcised soul to the Hall of Afterlives, to a place called "Healing". Essentially it acts as a hospital and therapy, helping the souls recover and go to whatever afterlife they are destined for.


The main thread can be found here.
Please make sure you look at the OOC thread for updated information and more details.
If you have any questions, please also ask them in the OOC thread.
 
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