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The Denizens Of The World
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Humans are a hardy race, proud and industrious. They live for around 100 years.
North Nomads: Heavily built and pale skinned, the North Nomads live deep in the mountains and are rarely seen. They are said to be great cooks, which would explain their more rotund shapes.
West Myrmidons: Dark skinned and muscular, the West Myrmidons live in the plains and are great fighters, often striking out and becoming mercenaries.
East Garuda: The East Garudians are lithe and tanned, they live on the eastern coast and are known for their crafting and fishing. Most Garudians know how to swim about the same time as they learn to walk.
South Giants: The southern giants are ebon skinned, muscular and they tower over the other human races. They live in tribal communities in the forests and are great hunters and gatherers.
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The creators of Aether, the elves are a haughty and creative race who live for around 300 years.
North Jotun: The Northern Jotun are plains dwellers, they are mostly peaceful and live off the land. They are known for their stealth and swiftness. They live in small family units.
West Naiads: The Western Naiads live in floating cities acoss the huge lake on the western part of the continent. The cites are all connected with heavy chains and are held in place by several anchors.
East Dryads: The Eastern Dryads are forest dwellers, they live in towns that are built atop the tall trees of the forest and are all connected via walkways. Rope ladders are the only ways up and down. They are vegetarians.
South Djinai: The blue skinned Djinai were the first race to create and harness the power of Aether through Alchemy, which they are also known for. They are shrewd traders and live on the grasslands.
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The creators of ale, the loud, boisterous Halflings live for around 120 years.
North Dwarves: The Northern Dwarves are the heaviest built of the Halfling race, and the palest. They have a lion-esque tail and fur on the backs of their elbows, forearms and upper calves. They are known for the ales. They live across the grasslands.
West Gnomes: Western Gnomes have thin tails that have the last third feathered. They are hardy farmers and use ox to plow their fields. They are carnivores and live at the base of the mountains.
East Fae: The leanest of the Halflings, the east fae have an olive complexion and have deer like tails. Hair grows on the backs of their arms and they are known for their crafting and sweets. They live on the coast.
South Kobolds: The Southern Kobolds live in Clans throughout the forests, they have wolf-like tails and are renowned hunters. They can be very fierce if provoked or cornered.
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The strong, fierce Orcs are hard working and protective of their family. They live for around 200 years.
North Ogres: The blue-skinned Northern Ogres live in the collection of islands on the northern part of the continent. They are fishermen and lumberjacks, often working on the mainland.
East Goblins: Green skinned and rarely trustworthy, the Eastern Goblins live in the mountains. They steal and collect shiny objects, which they hoard in their cave-homes. They are though, great spies and crafters, often using their ‘found’ objects in their crafts.
West Trolls: The Western Trolls have red skin and they are cannibals, consuming the flesh of their dead family members. They live in tribes and are great hunters who live off the land. They live deep in the forest.
South Gorgons: The Southern Gorgons are a fiery tempered race who live in underground cities in the desert. They are decent alchemists and can see in the dark, a trait that has evolved overtime from them only being able to tread the desert at night.
(Note: The error with the races is on purpose, I messed up the map and decided it was easier to swap the east and west than redo the map.)
The Two Rival Groups
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The Hangman's Remorse
The Aetherblades have been around for fifty years and are known for their use of Aethertech weapons. The Hangman's Remorse is also powered by Aether and leaves a faint trail of blue in it's wake that is visible for a short time at night.
They fly this sigil.
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The Cloudcutter
Cloud Peril have been around for almost one hundred years and were originally sea-faring pirates who took to the skies. Their previous name has been long-forgotten. They prefer to use bladed weapons, but also use guns should they be needed.
They fly this sigil.
Basic Rules of Conduct
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- Have fun, be creative!
- Please tag anyone you are interacting with, so they know.
- Do not Godmod/Bunny/Whatever else you know it as.
- Mary Sue/Gary Stu characters will be denied, as well fandom characters.
- No one liners, make an effort.
- Be literate, use correct grammar, punctuation and spelling.
- If you're going away or leaving, let us know.
- Please don't use colour in your posts. There's no need for it and it's just jarring and weird.
- Three strikes and you're out. No if's, but's or maybe's. (As in breaking the rules.)
Role Playing
- When RPing, please use the literate form. (Also known as novel style.) Non literate players will be asked to leave.
- When your character is speaking use quotation marks around their words. Ex: "Hello!"
- When they are performing actions, you need not use any special punctuation. Ex: He readied his bow.
- When they are thinking, use ITALICS. Ex: I wonder what he's up to...
- Make sure you've read and understood posts you're replying too, basic reading comprehension is a pretty integral part of roleplaying (and writing in general).
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