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Futuristic Quarantine City [IC]

cran

Dumb, gay, and ready to play

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Somewhere, an old-world style radio crackles awake, dead signals coming back to life. A voice speaks.

"For a while, bets were out on whether it'd be natural disaster, plague, or humanity's own greed collapsing society in on itself that would end the world. In the end, it was all and none of the above.

"But humans are resilient little roaches and after the tidal waves and the cyber terrorism and all else have abated, what remains are the urban islands, pockets of densely populated cities isolated from each other and whatever else might be out there by countless miles of distance. Distance which has become as untraversable as the deep-darks of the ocean or the far reaches of space. You want to believe there are others out there, other colonies and other survivors, right? You have to believe it. But belief is one thing and reality is another. All you've ever known, all your parents ever knew, all their parents ever knew, is your island: Quarantine City.

"Maybe you have a life here in QC, one you might even dare to think of as normal. Maybe you're one of the lucky ones. Maybe you're not sick, or strung out and mutated on medicine. Maybe you haven't been enlisted into the gangs that rule the streets or the enforcers who try to rule everything else. Even if this is true, how long will that luck hold out?

"Nobody is coming to save you," says the voice on the radio. "But you can save yourselves."

The signal fades to silence, interrupted occasionally by faint static, and then after a moment a low tone plays. The voice returns, mechanical in its recitation. It starts to list off numbers, what you've come to recognize as the encoded coordinates of where the next broadcast will be listenable. These broadcasts vary. Sometimes the voice, sometimes just recordings of old-word music, sometimes more of those codes. Codes and complex puzzles are very fashionable nowadays.

This particular broadcast was a little weird though. It's the same one from before, the first. Only this time instead of offering several hot spots for the voice's small cult following of fans to tune in at, it only provides one. Up until this point hunting down the mystery broadcasts was just a thing people did, a pastime for enthusiasts of the unexplained and a reprieve from the gray day-to-day, but this feels different. It gives the impression of a call to action.

... Well, what've you got to lose anyway?

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