I had those thoughts in my head for about a week now, so I might as well share them with you guys. I don't have too much experience with text based roleplaying, therefore I'm asking you to point out any mistakes that I made in this post:
I've usually seen the puzzle genre in one of these three forms:
It might be because of me being new to roleplaying, but I've never seen any actual multiplayer puzzle roleplays, especially on this site. Well, I have seen one on another site but it wasn't what I was hoping for. I'll get to that one in a second.
I dare to say that almost every first person puzzle game focuses on the puzzles, not the character or story. You just play the game with the goal of progression but without immersion. On the other hand, roleplays do the exact opposite: Immersion seems to be one of the most important aspects. If puzzles are included, they are usually just something that appears between two encounters.
Now here's my (first) question: Are there any puzzle RPs on this site? If yes, where? If not, why?
In my opinion, a puzzle roleplay could be quite interesting. Just imagine being in one and the questions that might come up: Would you really jump through that portal if the fall could kill you? Would you help or sacrifice others if you could just progress without them? Can't you just throw that object to someone instead of having to solve this complex puzzle? In other words: It would have a lot more realism than "common" puzzle games. There would be big differences in terms of interaction with one's environment and other characters.
As for how it would be played: I think there would be almost no difference to other roleplays. There are many scenarios that I could think of where the RP would be focused on puzzles. As far as I know in games like D&D, the interaction with someones environment would require a DM/GM but interaction between players can happen whenever and however they want as long as it doesn't break immersion. It would be the same in a puzzle RP.
So what are your opinions? Do you agree with my points? Are puzzle roleplays possible? What would they look like? Could there be problems compared to other roleplays? Does it seem interesting enough to make an IC?
Lastly, if this isn't the correct forum for this thread, please tell me or move it. Feel free to ask about anything that I haven't made clear. And don't be afraid to voice your opinion, even if you think it's a stupid idea. I enjoy and encourage criticism!
I've usually seen the puzzle genre in one of these three forms:
- Actual puzzle-games that focus on this genre,
- roleplays that incorporate them to add variety to the gaming experience and
- text based single player puzzle adventures.
It might be because of me being new to roleplaying, but I've never seen any actual multiplayer puzzle roleplays, especially on this site. Well, I have seen one on another site but it wasn't what I was hoping for. I'll get to that one in a second.
I dare to say that almost every first person puzzle game focuses on the puzzles, not the character or story. You just play the game with the goal of progression but without immersion. On the other hand, roleplays do the exact opposite: Immersion seems to be one of the most important aspects. If puzzles are included, they are usually just something that appears between two encounters.
Now here's my (first) question: Are there any puzzle RPs on this site? If yes, where? If not, why?
In my opinion, a puzzle roleplay could be quite interesting. Just imagine being in one and the questions that might come up: Would you really jump through that portal if the fall could kill you? Would you help or sacrifice others if you could just progress without them? Can't you just throw that object to someone instead of having to solve this complex puzzle? In other words: It would have a lot more realism than "common" puzzle games. There would be big differences in terms of interaction with one's environment and other characters.
As for how it would be played: I think there would be almost no difference to other roleplays. There are many scenarios that I could think of where the RP would be focused on puzzles. As far as I know in games like D&D, the interaction with someones environment would require a DM/GM but interaction between players can happen whenever and however they want as long as it doesn't break immersion. It would be the same in a puzzle RP.
So what are your opinions? Do you agree with my points? Are puzzle roleplays possible? What would they look like? Could there be problems compared to other roleplays? Does it seem interesting enough to make an IC?
Lastly, if this isn't the correct forum for this thread, please tell me or move it. Feel free to ask about anything that I haven't made clear. And don't be afraid to voice your opinion, even if you think it's a stupid idea. I enjoy and encourage criticism!