Zer0
Haiku Hitman
Would role players be interested in playing in a campaign where the major story parts are already in place, including the end? For example:
Modern fantasy, players are part of a secret government branch that deals with the paranormal. They have supernatural powers, they may even be vampires and werewolves, or telepaths, or characters from Hellboy whose origins can be traced back to the other world.
Chapter 1
Lonely Bus drive at night. First encounter. Bus breaks down in the dark. Huge claw rips out driver from the side window.
Chapter 2
Back in HQ, more reports of paranormal activity. Players learn that it's the season when the divide between our world and the paranormal word weakens. A one-year event that occurs every 500 years. Enter main bad guy whose aim is to create a permanent portal between two worlds so that he can conquer this world too.
Chapter 3
The search for the portal location starts. Some missions in the supernatural underworld here and there and finally they locate the portal.
Chapter 4
Portal is finished in a city, the monster army starts pouring in. The players are in the battle. The government decides to launch a nuke. Players must close the portal or else thousands of innocents including themselves will die.
Chapter 5
The end. Determined by the result of chapter 4 which is likely a success.
Like that? Would players be interested in a story like this? Where I place the chapters in the overview?
Modern fantasy, players are part of a secret government branch that deals with the paranormal. They have supernatural powers, they may even be vampires and werewolves, or telepaths, or characters from Hellboy whose origins can be traced back to the other world.
Chapter 1
Lonely Bus drive at night. First encounter. Bus breaks down in the dark. Huge claw rips out driver from the side window.
Chapter 2
Back in HQ, more reports of paranormal activity. Players learn that it's the season when the divide between our world and the paranormal word weakens. A one-year event that occurs every 500 years. Enter main bad guy whose aim is to create a permanent portal between two worlds so that he can conquer this world too.
Chapter 3
The search for the portal location starts. Some missions in the supernatural underworld here and there and finally they locate the portal.
Chapter 4
Portal is finished in a city, the monster army starts pouring in. The players are in the battle. The government decides to launch a nuke. Players must close the portal or else thousands of innocents including themselves will die.
Chapter 5
The end. Determined by the result of chapter 4 which is likely a success.
Like that? Would players be interested in a story like this? Where I place the chapters in the overview?