thatguyinthestore

Off to a Better Place


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Please see the Discord Server for OOC chat and further info.

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White.

That is the first image that graces your vision as you awake in this room. Pure, blinding, white. You find yourself looking around the room through squinted eyes, having felt like you had just awoken from a very long nap. You wince as you feel your head pulsate in pain. Not severe pain, mind you, but just enough to disorient you for a moment.

As your vision finally corrects itself, you realize that you aren’t the only one here. No, several beings that you’ve never seen before stand around you, all of which look just about as confused as you do. Your first instinct is, of course, to leave. So, you head towards the pure white doors behind you. Only, as you attempt to open them, they don’t budge.

You’re trapped. For now, at least.

As the mystery as to where you are unfolds, you discover that you’ve become part of a much larger story that has yet to be told. What purpose are you here for? Who has taken you all? Are they a friend, or a foe? Will you ever return home?

That is for you to find out.


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1. Naturally, all of RPNation’s rules apply here.

2. Please be respectful of me, the gm. As gm, my word is law. If I feel the need to remove you from my rp for whatever reason, I will not hesitate to do so. That being said, I’m sure that it won’t come to that!


3. No OOC talk in the IC, please. A
Discord has been made for this rp as well as an OOC chat here on the site which will be made for OOC chatter, so please keep it out of the rp!

4. That being said, please no OOC drama in the rp. If you have an issue with someone, please take it to pms and discuss it in a civil manner.

5. However, if I find out anyone is bullying/harassing someone in my rp, I will not hesitate to remove you from my rp. We’re all here to have fun, guys.

6. This should be a given, but no godmodding/meta-gaming!

7. Players of all posting types welcome! Whether you’re a one-liner, para, multi-para, novella, first person, third person, or second person rper, you’re more than welcome to post here! That being said, please no text speak in your posts (“u” instead of “you”, etc.) and please try and be as grammatically correct as possible! I understand a few mistakes here and there, but please at least put some effort into your posting.

8. Due to the intended speed of the rp, it is almost a requirement to seek out “posting partners.” These are people you will interact with in the rp so you don’t get lost in all the action that’s happening. As the gm, I intend to make several posts a day. It’s encouraged to only keep up with your characters and who you’re interacting with so you don’t get lost!


9. Duos (two characters per player) will be allowed, but they MUST be from the same canon and are limited to five.

10. Please post at least once per chapter! Chapters will be updated every week-few weeks depending on how smoothly things go. If something comes up, dm me personally either on here or on Discord so we can work something out. Your character will be removed from the rp if inactive for extended periods of time.

11. A bit cliche, but have fun!

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Appearance: Self-explanatory. Just a picture is fine.

Name: What is your character's name? Do they generally go by an alias / nickname?

Age: Chronologically, how old is your character?

Canon: What does your character originate from? If your character is an OC, just say "OC". If your character is an OC specifically from an established canon, put the name of the canon and "OC" next to it.

Powers / Abilities / Equipment: What is your character capable of, and if they have notable items they carry around, like weapons, is there anything special about them? While I’ll be lenient with what to nerf and what not to, naturally, you know the drill. In any case, even just a Wiki link is fine.

Personality: What does your character act like, typically? Again, just a Wiki link is acceptable.

Short Bio: What is your character's backstory in a nutshell leading up to how they came to come here? Once again, pretty much just a Wiki link is acceptable.

Other Info: Optional. Just basically any extra info you feel is necessary that the GM should know about.

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darkred darkred as Michael “Psycho” Sykes (Crysis Series)
Hahli Nuva Hahli Nuva as Sub Zero (Mortal Kombat)
Veradana Veradana as Takemi Hashimoto (Persona OC)
marc122 marc122 as Blake Belladonna (RWBY)
Gaius Danius Griinia Gaius Danius Griinia as Izuru Kamukura (Kamen Rider OC)
Cthulhos Cthulhos as Charles Thurston (OC)
Chungchangching Chungchangching as Tandem (CLIMAXVerse)
animegirl20 animegirl20 as Amy Rose (Sonic X)
wdinatx wdinatx as Shirou Emiya and Saber (Fate Series)
Necessity4Fun Necessity4Fun as Ren and Len Kagamine (Vocaloid)
SheepKing SheepKing as Alphonse Elric (Fullmetal Alchemist: Brotherhood)
Damafaud Damafaud as Lyle Walt (Sevens)
Jeremiah Jeremiah as Hat Kid (A Hat in Time)
Birb Birb as Ike Plymont (OC)
Arnold Shpitz Arnold Shpitz as Arnold Shpitz (Lisa the Pointless)
thefinalgirl thefinalgirl as Aeon and Double (Skullgirls)
Corrosion Corrosion as Alex Mercer (Prototype)
Aegis Aegis as Leon Kennedy (Resident Evil)
Sleek Sleek as Jerome-092 (Halo Wars)
DerpyCarp DerpyCarp as Ike (Fire Emblem)
Vagabond Spectre Vagabond Spectre as Chloe (Earthbound OC)
Zamasu Zamasu as Soma Cruz (Castlevania Series)
FactionGuerrilla FactionGuerrilla as Arthur Morgan (Red Dead Redemption II)
Specialist Specialist as Thaddeus Solaxus (Warhammer 40K OC)
jigglesworth jigglesworth as Big Daddy (Bioshock 2)
Ineptitude Ineptitude as Ritsu (Assassination Classroom)
Jrzag42 Jrzag42 as Misao Makimachi (Rurouni Kenshin)
T The Man With No Name as Papyrus and Sans (Undertale)
CatJones CatJones as Selvaria Bles (Valkyria Chronicles)
P PopcornPie as Samus Aran (Metroid)
Sumirenko Sumirenko as Byakuren Hijiri (Touhou Project)
PlusUltra PlusUltra as Shiki Ryougi (Kara no Kyouki)
CocoaMarshmallow CocoaMarshmallow as Eric the Typhlosion (Pokémon OC)
TCA TCA as Katrina Ridley (Pokémon OC)
DapperDogman DapperDogman as Parappa the Rapper (Parappa the Rapper)
Stormcloak Stormcloak as Negan (The Walking Dead)
Shiyonichi Shiyonichi as Robert E. Cerf (Kamen Rider OC)
Centurion_ Centurion_ as Bryan Fury (TEKKEN)
June Verles June Verles as Steve (Minecraft)
Haz. Haz. as Goro Akechi (Persona 5)
Sayo-Nara Sayo-Nara as Yuma Kennedy (OC)
GearBlade654 GearBlade654 as Julian (XCOM 2)
Cocogerber13 Cocogerber13 as Link (The Legend of Zelda: Breath of the Wild)
Duos: 3/5
 
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Appearance:
270

Name: Michael "Psycho" Sykes

Age: ???

Canon: Crysis 1/3

Powers / Abilities / Equipment: Psycho
Personality: Psycho

Short Bio: Psycho

Other Info: Wears a Nanosuit that is almost like a second skin.
 
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Name: Kuai Liang (Sub Zero)

Age: 32

Canon:

latest

Powers / Abilities / Equipment:
Being descended from a race of Outworld inhabitants known as Cryomancers, Kuai Liang has the innate ability to control ice in many forms. Throughout the span of the series, Sub-Zero's powers have continued to evolve. His deadly ability to freeze comes from the process of him absorbing the air around him and storing it before releasing it as a cold substance or simply lowering the temperature of the surrounding air to create ice constructs. He is naturally used to the cold temperatures of his turf and is able to resist other Cryomancers' freezing abilities as shown in the Mortal Kombat X comic series where Frost fails to freeze Sub-Zero's arms. His ability to freeze is strong enough to turn the body's water content, flesh and bone into brittle ice with just a single tap of his fingers. He has even surpassed his (late) brother Bi-Han's freezing ability, whose ice can reach temperatures up to -500° Fahrenheit which is way below absolute zero.

He is one of the few combatants who can manipulate chi, the life energy of a martial artist. By channeling his chi, Sub-Zero can use it to enhance the power behind his physical strikes and make them strong enough to send other combatants flying with each strike he lands on them. The Dragon Medallion has not just increased the power of his freezing ability, but it has also given him another source of chi to channel power from. Sub-Zero is one of the many combatants capable of teleporting by turning his body into ice and reforming his physical form of flesh and blood in another location.

Aside from flash-freezing opponents, Sub-Zero also has the ability to instantly conjure up an ice statue of himself to act as both a scapegoat and a 'landmine' of sorts as any who touch it instantly flash freeze. He has created many different kinds of ice constructs for offense and defense. Such ice constructs include swords, daggers, hammers, axes, spears, shields, walls, spikes, statues and more. He is one of the characters that are more oriented on defense thanks to his ability to counter attacks by freezing melee attackers who come into contact with him and being able to create several defensive ice constructs that usually freeze on contact such as icy orb traps, ice clones, ice barriers and ice armor.

Ever since he takes possession of the Dragon Medallion, the scope of Sub-Zero's powers and abilities has increased significantly. As a member of the Lin Kuei, Sub-Zero has attained a great degree of skill in many forms of hand-to-hand combat. The Dragon Medallion and his ancestral armor increased and amplified his martial arts and ice-related abilities, as shown in his Deception Arcade ending. Throughout the Mortal Kombat series, Sub-Zero's abilities have grown more powerful; he was capable of killing an entire city's population while amplified by Blood Magik and was able to freeze a large building and shattered it with one punch.

Personality:

Like the elder brother, the younger Sub-Zero gives the impression of being a stern, distant and cold man who goes about his business silently, without attracting unwanted attention. However, as time progressed, Sub-Zero evolved - from what fans labeled a "carbon copy" of his brother - into a man of great integrity and self-discipline. The disparities between the brothers, who were once neutral and almost indistinct from each other, have now grown so large that one could speak of the evil twin syndrome.

While the younger Sub-Zero was depicted as a young Lin Kuei warrior who was living in the shadow of his older brother, he has since changed and grown into a warrior who has progressed towards the more humane sides of moral issues. This change in characteristics has not only strengthened him as a man, but has also set him apart from his former Lin Kuei counterparts. This included leaving his clan in disgust and breaking the sacred codes of honor, joining the rebellion against Shao Kahn and assisting Raiden and Liu Kang (along with Earthrealm's other chosen warriors).

More recently, he defeated the cyborg assassin known as Sektor after the events of Mortal Kombat Gold to gain the leadership of the Lin Kuei and become the Grandmaster, where he has grown even stronger and more powerful. He is a dependable ally of Earthrealm who is willing to assist when needed, especially when Raiden gives the call. He is, without question, one of the greatest and most powerful warriors that Earthrealm has to offer. He, like much of the MK cast, follows a character archetype. In his case, he is the enigmatic hero that shows up to aid the main hero(es) when needed.

Short Bio:

Kuai Liang is actually the second warrior to be named Sub Zero. He has a brother, Bi Han.

Both Sub-Zero brothers were sons of a Cryomancer father and a human mother. It is known that the father of both brothers was a secret operative for the Lin Kuei in the United States. He married an American woman and together they had two sons. Against the will of their mother, the father took the sons with him to move back to China, and as such both brothers were trained as Lin Kuei assassins. This was later retconned as both brothers being kidnapped by the Lin Kuei when they were still children (this was revealed in Sub-Zero's trailer in Mortal Kombat 2011).

Bi-Han appeared as Sub-Zero in the first Mortal Kombat, while Kuai Liang went by the codename "Tundra". After Bi-Han was murdered by Scorpion during the tournament, Kuai Liang swore revenge on him. He mastered the art of ice and cold, and took his brother's former code name: Sub-Zero. Driven by anger, Kuai Liang entered the Mortal Kombat Tournament with one goal: To destroy his brother's killer, and anyone else that gets in the way.

Kuai Liang replaced Bi-Han as Sub-Zero for the rest of the games - Bi-Han later was resurrected by Quan Chi and became the Netherrealm wraith Noob Saibot. The younger Sub-Zero clearly shares many traits with his older brother, and was perhaps too similar to his brother upon his introduction. Like the elder, the younger Sub-Zero gives the impression of being a stern, distant and cold man who goes about his business silently, without attracting unwanted attention. However, as time progressed, Sub-Zero evolved - from what fans labeled a "carbon copy" of his brother - into a man of great integrity and self-discipline. The disparities between the brothers, who were once neutral and almost indistinct from each other, have now grown so large that one could speak of the evil twin syndrome.

Other Info:

Ed Boon stated that Sub-Zero was originally going to be called "Tundra", which canonically was Sub-Zero's original codename before changing it to Sub-Zero, honoring his fallen brother.

In a mirror match encounter, One of them is Kuai Liang while the other is Bi-Han.

According to dialogue with Noob Saibot and a mirror match encounter with himself or Kuai Liang, the name Sub-Zero was originally their grandfather's.
 
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Appearance: Takemi is 5”4’ and has an athletic build. She has long, black hair that she keeps tied back in a ponytail. Her style leans towards the more practical since she’s always biking, but she enjoys dressing stylishly when she does go out otherwise.

Name: Takemi Hashimoto
Age: 17
Canon: Persona OC


Powers / Abilities / Equipment:
Persona- A mask you wear to hide the True Self, but also to make a definite impression on others. It is a manifestation of the user’s heart. The specific powers vary from person to person, and it is difficult to impossible for the average Persona user to summon theirs when they’re in the real world.

For Takemi, her Persona her Persona takes the form of Gamigin, a horse-headed figure from the Goatia. It grants her the following skills:

Mazionga: A Multi-Target electrical spell
Masukunda: Lowers the agility of all foes
Marin Karin: High chance to turn one foe to her side
Sledge Hammer: A single-target physical attack that can dizzy the victim

Even without being able to summon her Persona, Takemi has some extra-sensory abilities. She can sense the auras of other people, which she interprets as their Energies. As she becomes more familiar with someone, their Energy becomes more distinct and recognisable.

Personality:
Takemi is normally bright, cheerful, and energetic. She has a deep interest in the occult and researches it frequently. She’ll talk the ear off of anyone who will listen to her, and she’s the sort of person who’ll either laugh off or flat-out ignore people who make fun of her. She has a fondness for terrible humour like puns. When it comes down to it, she takes it very seriously when people are in danger. She excels academically and enjoys studying physics.

Short Bio:
As far as Takemi is concerned, she had a perfectly normal upbringing. She has two attentive parents who are supportive of her and her interests. Her mom and dad both go out to work, although her mom spent the first few years of Takemi’s life at home raising her. Takemi’s somewhat of a late-bloomer, and she was late to start talking, so her mom taught her sign-language.

She gained her Persona early in her third year of high school, and its power is still somewhat weak. At school, she acts as somewhat of an information broker, always keeping her ear to the ground for what’s going on in the school and the surrounding area. There isn’t a shred of gossip or a single rumour that escapes her or her associates’ ears, or so she says.

Other Info:
Takemi is somewhat claustrophobic and terrified of needles, two facts that she tries to hide
 
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(Ein Lee)
Blake Belladonna (19)
RWBY


Powers / Abilities / Equipment
Semblance (Shadow/Copy Cat)
Blake's Semblance allows her to create shadow clones of herself. Additionally, she can augment her Semblance with different types of Dust loaded within Gambol Shroud, be it fire, ice, and earth, and her clones would then go along with her weapon's loaded elements. However, her Semblance runs on Aura, which itself both provides an invisible protective layer around her (though she can still feel pain) and can be augmented within Gambol Shroud as well, producing shockwave-esque attacks when she swings her weapon, with varying intensities. One consequence, though, is that if she were to run out of Aura, Shadow becomes unavailable until she is able to recover and regenerate it. Also, she is able to create clones that can both interact with herself as well as others and the environment.
Faunus Traits
Blake is, well, a Faunus. This means she possesses cat ears that add to her already-existing pair of human ears and therefore enhance her hearing range, as well as her hearing ability, allowing for her to use her hearing to a fuller extent. Not only that, but she possesses night vision as a result of her racial traits, shared by most other Faunus like her. This lets her see in the dark. However, while the advantages of an extra pair of ears are obvious, she is, however, more susceptible to sonic attacks. Curiously, though, this seems to have given her a few catlike behaviors.
Fighting Ability
Blake possesses a large amount of fighting capability for an 19 year old who came from a peaceful protest organization-turned-infamous terrorist group and a school that fell in the midst of her second semester. Thus, she is able to maintain a consistent level of energy and momentum while fighting multiple enemies. She is also quite agile, being able to outpace some, if not most of her opponents, as well as dodge more easily. Her reflexes have developed to the point where she can quickly get out of the way of a fatal attack with a clone in her stead, and is also able to parry machine gun bullets. She also possesses a high level of mastery with Gambol Shroud, meaning she can transform it into a pistol, unwrap the ribbon from the end of the katana's hilt, throw it while grabbing onto the other end of the ribbon and pulling the trigger, giving it much more momentum, and swing it around her surroundings, attacking her enemies, all in quick succession.
Gambol Shroud
Gambol Shroud is Blake Belladonna's weapon of choice. Formally classified as a Variant Ballistic Chain Scythe, it has three forms; the "inactive" sheath that can either function as a dual-wielded weapon with another form or on its own, a katana, and a pistol with part of the katana's blade folded towards the user. The katana itself in particular has a ribbon that is attached to the end of the hilt and tied to the trigger, present on both the regular katana, pistol, and, when sheathed, "inactive" forms. Said ribbon can be unwrapped to allow her to swing out her weapon at an extended range, allowing her to attack from afar, as well as anchor herself midair using both the ribbon and weapon, utilize it as a grappling hook, or even lash it as a whip. She can also tie the ribbon, and therefore Gambol Shroud, to things, if that counts as a consolation.

Personality
As an introvert, Blake is usually reserved and serious, though she is occasionally not without a sense of humor. However, as of Volume 6, she has opened up to her friends, as well as the world to an extent, notably by refusing to hide her car ears with a black bowtie as of the Fall of Beacon. Originally, she showed an incapability to face with large personal problems, alongside trust issues, leading to her running away from her friends. However, with renewed confidence and growth in character, she is willing to confront them head-on, though things like loss of friends and family can still send her spiraling into an emotional episode. She is also stubborn, which either works to her benefit (determination), or against her (possible loss of focus on her health and abilities, etc.). Also, as a Faunus having gone through her fair share of racial hatred from Humans, she is quick to dislike those who are prejudiced against her kind.

Short Bio
When Blake was young, she was part of the White Fang when it was still a peaceful demonstration organization. However, when it became a terrorist group under the likes of Sienna Khan and Adam Taurus, the latter being her abusive mentor, she escaped from them, enrolling in Beacon Academy to distance herself from them. Her first year at Beacon saw her teaming up with Ruby Rose, Weiss Schnee, and Yang Xiao Long under Team RWBY, investigating suspicious activity at least two times, holding off against the Grimm during a breach, etc. However, when the Fall of Beacon happened during the Vytal Festival, which she was a participant in, she was met face-to-face with Adam, who nearly eliminated her and a disarmed Yang, after which she ran and became a scared, frustrated, and wanting to escape. Thus, she went home where she reunited with her parents, Ghira and Kali, while Sun had been following her. Yet, she was not done with the action yet; she was confronted face-to-face with Ilia Amitola, then a member of the White Fang, then with several members of the White Fang, including the Albarn brothers, back at her family home, and then finally, during the Battle of Haven, she fought more of the White Fang, as well as Hazel Rainart, a member of Salem's inner circle, and Adam. Afterwards, she finally reunited with Team RWBY, having gone through her struggles that she had conquered.

Other Info

  • Blake has a preference towards fish and other marine life-related foods, much like cats in both real-life and Remnant.
  • Blake is cynophobic, meaning she doesn't like Zwei and other dogs.
  • In Old English, "Blake" means "black. In Italian, "Belladonna" means either "fair lady", or "beautiful woman".
 
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Appearance:
574228

Name: Izuru Kamukura
Alias: Kamen Rider Zero

Age: 22

Canon: OC Kamen Rider

Powers / Abilities / Equipment:
Kamen Rider Zero: Izuru is a Kamen Rider on the level of Zi-O, King of Time and Decade, Destroyer of Worlds. His Driver, the Zero Driver utilizes domino-like Power Tiles for weapons, gear, vehicles and form changes. To acquire the power of another Rider, Izuru must first battle alongside them to allow his A.I., V to scan the capabilities of the Rider. Then after befriending them and fighting alongside them long enough, V creates a tile that replicates their powers. While stronger than Zi-O, he's definitely weaker than Decade. As the latter's powers enabled him to overpower Izuru very easily, almost destroying the Zero Driver.

Dimensional Travel: Izuru's other power is the ability to traverse various worlds. However this power isn't something that Izuru can fully control. Wherever he ends up isn't where he wants to go most of the time. Meeting Tsukasa Kadoya changed his perspective on what he viewed as a faulty power. Izuru may not always go where he WANTS to go, he does always end up where he NEEDS to go. He always seems to end up somewhere where things are going wrong or are about to go wrong.

Personality: Izuru is both silly and severe. Most of the time he's humorous and prone to cracking dumb jokes and poking fun at people. However there are times when people push him too far and he shows them his dark side. Izuru loves exploring all the different worlds he finds himself in, keeping records of the places he has been to. He also loves magic and advanced science, geeking out over them like an excitable child. When he fights, Izuru either charges in or stays back to watch depending on his knowledge of his opponent. Izuru holds a deep respect for Kamen Riders, finding those that look down on their efforts to be uncultured or ignorant. Though if he has to be civil, Izuru is perfectly capable of suppressing his more expressive emotions.

Short Bio: Izuru Kamukura was born into a regular family on the artificial island of Sumaru in the Japanese Isles. His parents were regular people who loved him and his two siblings. The youngest in the family alongside his twin brother Otonashi, Izuru was doted on by his sister Chiho. Growing up, Izuru always felt that his world was a bit boring. Although he had a loving family and a peaceful life, Izuru knew that he was meant for greater things. When Izuru was fourteen, he was attacked by a mysterious man who looked like an evil spirit. Chased across town, he was cornered and almost killed by this man. He was then saved by another mysterious stranger who called himself Kamen Rider. Kamen Rider destroyed the monster and used a strange device to disappear. No-one would believe this story, but Izuru knew what he saw. Graduating early from College, Izuru was met by a man wearing a magenta camera around his neck. Handing Izuru a beltlike device, he left as abruptly as he came. All he had said was that "This belongs with you" before leaving. Attacked again by a spider monster while rushing to catch his train, Izuru put the belt on. The belt imbued Izuru with knowledge and power from its previous owner, himself. Izuru learned that there were many different worlds filled with all different kinds of creatures and cultures. Though he also learned the sad truth, Izuru Kamukura was not a common occurrence in ANY world. Even if a world had an Izuru, they never had a quiet or peaceful life. Realizing that the life he led wasn't so bad compared to what other versions of him went through, Izuru began to cry. Lashing out at the monster, he destroyed it in a rage. V, the A.I. inside of the belt told him about the Izuru who used to wear this belt. He and Kamen Rider Decade found out that he was destined to become a Rider who would gain powers similar to the Rider version of Izuru. He would lose control and use these powers to destroy the world. Kamen Rider Phantomb, an enemy of Rider Izuru tried to take this opportunity to absorb Izuru into himself for his power. Narutaki, the overseer of all Riders stated that there could only be one Kamen Rider Zero. The regular Izuru had to die to prevent the multiverse from falling to his power. Rider Izuru, wounded from his fight with Phantomb, threw himself on Decade's sword. This allowed the regular Izuru to become Kamen Rider Zero. Having experienced these memories like they were his own, the personalities of the Izuru's began to merge. Deciding to leave his world to carry on his counterparts work as a Rider, Izuru now fights for the freedoms of others as Kamen Rider Zero.

Other Info:
. Izuru has fought both Decade and Zi-O, losing to Decade and defeating Zi-O
.Izuru makes a habit of mimicking the habits of Rider's he's transformed into
.V, the A.I. in the Zero Driver can project herself as a hologram to troll or console Izuru. She can even assume a Bugster form to interact with the world. Though this halves Izuru's power and prevents him from transforming into Legendary Riders.
.Izuru's favorite Rider is Kouta Kazuraba, having fought alongside the Space God on his planet
.Izuru's likes the food his sister makes the best
.Izuru is a Singularity Point like Ryotaro Nogami, Tsukasa Kadoya and Sougo Tokiwa. Alterations to timelines won't affect him in the least.

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575101
Name: Experimental Varia Unit "V" 000

Age: 3

Canon: Kamen Rider OC

Powers / Abilities / Equipment:
V Construct: As an entity usually comprised of ones and zeroes. V is capable of moving between electronic devices and taking control of them. She is capable of hacking things like computers, phones, mainframes and military hardware and most any kind of advanced systems. V has an expansive database of everything she has seen, heard of or has been informed of. After Izuru infected himself with a unique strain of the Bugster virus in an effort to gain Ex-Aid's powers, V obtained a physical form.

Kamen Rider V: V is a system designed to give its user the power to become all other Riders. As such, V has the ability to scan a Rider over time to completely replicate their powers through the creation of a Power Tile. If V manifests herself outside of her Driver, Izuru's power is halved and he loses the power to become other Riders. She can even transform into a Rider herself for her own protection.

Personality: Where Izuru is calm, she's energetic. If Izuru is passionate, she is reserved. V is an excitable but irritable being who cares about her partner's well being above all else. Though she'd never tell him that. V can be rather snarky and sarcastic at times, seeming mean spirited. Though when she's with her loved ones or victims of monster attacks, she shows a tender side to her personality. As Kamen Rider V, she has just as much sass and dry humor as her partner. Though she's a little less of a battle maniac than Izuru is.

Short Bio: V was an artificial intelligence originally created to assist its Rider in fighting monsters. Chosen by her creator, the scientist Dr Tachibana; Varia Unit 000 was installed into the experimental Zero Driver. This Driver was constructed to utilize a wide variety of the mysterious objects known as Power Tiles.


Other Info: Optional. Just basically any extra info you feel is necessary that the GM should know about.
 
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Charles Ron Thurston



Age: (c. 1969)

Alias: The Warlock

Canon: (Original Character)

Powers/Ability/Equipment:

Personality:
Charles R. Thurston is a somewhat new warlock. Despite being a powerful warlock he lacks experience and sometimes might act as stupid as he is smart. Charles also is somewhat of a loner, which is a liability in this case, since he needs to combine forces with others to succeed. The fifty year old warlock has achieved with magic, what takes most sorcerers venerable old age to master. Even then, he is still very prideful, and over estimates himself.

Short Bio: A professional author in his time line, he was taught magic by various well known individuals such as Kent Nelson, Zatanna and Jon Constantine themselves. For many years he was a low rated College Student with high but unimpressive GPA, who had a learning disability in Mathematics. He nonetheless learned high and perfect scores in history courses, but this wasn't enough. For years he lived with almost non-existent self-esteem and success, but eventually he was able to unlock new found potential in his mind by living through a lightning strike. The lightning strike woke him up from his sad mediocre mental state and gave him the learning process he needed to become a success. This is when he attracted much attention from powerful magic users. For fifteen years, he has made his way from still living with his mother, without the ability to even drive, or hold a steady job, to becoming an acclaimed author and powerful warlock in secret.
 
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“I look good, I smell good, I feel good! Let’s do this.”
574202
The Italian Swindler:
Tandem


Age:
20

Canon:
574208

Powers:
Blessed with the power of amazing luck and fortune, it's almost as if the world will bend itself just to make Tandem succeed or look cool with whatever he's doing, he has no real control over this and just pray's that his luck would just save the day every time he gets into a sticky situation, sometimes he might accidentally hit and find the enemies weak spot or maybe even stumble into a secret room, he might be one of the most lucky people in existence but just like everyone, luck can't save him everytime he's in danger, it will run out if he relies on his natural luck too much.

Abilities:
Amazing Stamina:
Tandem's lack of battle experience makes up for with his tremendous stamina, he can dodge all day if he has to because it's pretty hard to tire this guy out. He's almost always energetic.
Sneaky:
Despite having an over-the-top personality and careless demeanor, he's surprisingly sneaky with quiet footsteps and ability to blend into the shadows. He's had plenty of experience when it comes to stealth too thanks to his background of being a thief.
Acrobatic:
He is flexible as he is acrobatic, doing flips, armstands and many more! He can use his flips to dazzle the enemy or just simply evade attacks and he's also great at parkour thanks to his acrobatic skills, his evasive acrobatic abilities make up for his mediocre offense and frail body.

Equipment:
Yo-Yo's:

Four yo-yo's given to him as a custom weapon by a Kingpin for doing his job that can bash people's heads in and those yo-yo's are tough and hard-hitting, the yo-yo's can be used for many things such as being a blunt weapon to swing at the enemy, tying them up with the yoyo string or just using it to do sweet tricks for the entertainment of others, there are many possibilities with just one yo-yo but they're not really that effective compared to guns and swords, they work better as distractions than actual weapons.

Personality:
Tandem is an eccentric guy that makes a lot of shitty jokes and yells about God knows what. He's snarky to the point of annoyance with his shit eating grin and careless attitude taking center stage whenever he's in public, finding enjoyment in being the center of attraction, it doesn't matter if that attraction is good or bad since he doesn't really care about what others think of him. He's also a greedy kleptomaniac that wants to steal everything that looks shiny and/or expensive, being the mischievous brat that he is. He's usually enthusiastic and sassy and also a huge flirt whenever he sees somebody attractive, being extremely confident with his own skills and "good looks", it's almost as if this guy has no insecurities at all.

But the thing about Tandem is that he hates being alone, he hates it when he doesn't get the attention he thinks he deserves and absolutely goes nuts if people purposely ignore him. He's an attention seeking person that literally does crazy things just to get a pint of recognition and he's so self-absorbed to the point where he has trouble empathizing with other people, he has no idea how to comfort people too and only makes terrible jokes and does stupid things in an attempt to cheer people up because that's how he makes himself happy whenever he's feeling down, he just makes stupid jokes and ignores his problems. He's also a dork at times.

Short Bio:
A dashing swindler that used to live in poverty in Italy but now he's a notorious thief that go for big banks and famous casinos to boost his notoriety, he sometimes even does small jobs such as scams whenever he has time and he's had multiple partners of crime, none of which he liked so he mostly did his thieving jobs alone since he sees having partners would just be a huge distraction but he does have criminal friends he shares his stolen wealth with. He's made quite a name for himself in the criminal underworld, having plenty of connections all the while staying on the run to make sure Cops or Bounty Hunters won't track him down and catch him.​
 
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5382a7413095dc35c49e444918014d3c.jpg
Name:
Amy Rose

Age:
14

Canon:
Sonic X

Powers / Abilities / Equipment:
Piko Piko Hammer
Super speed
Enhanced strength
Enhanced jump
Enhanced stamina
Enhanced acrobatic skills and reflexes

Personality:

Short Bio:
 
Appearance:
574274
Name: Shirou Emiya

Age: 18 physically, far older chronologically(Stated he “endlessly searched for Avalon.)

Canon: Fate/Stay Night, fate route

Powers / Abilities / Equipment:
Unlimited Blade Works (His reality marble takes the form of a grasslands with pleasant sunshine to represent his hope for his and Saber's future.)
Extremely high stamina. His willpower lets him move even in a grievous state, instantly rising back to his feet to continue fighting after being cut up by Rider, kicked out a window, and hitting the ground with enough force to shatter his ribs. He was even capable of forcing himself to his feet after being nearly cut in half by Gilgamesh to keep on fighting, even projecting Avalon. In Heaven's Feel, he survived and kept on fighting for a day after releasing the Shroud of Martin, something that should've killed him instantly, even after repeatedly projecting past his limits. Even before the beginning of Fate/stay night, he was capable of maintaining a harsh training regimen for his magic on a daily basis for years, turning parts of his nervous system into a Magic Circuit over the course of an hour despite the pain - described as being equivalent to having a burning steel rod shoved into his spine.
Resistance to Mind Manipulation, Curses and Soul Manipulation (Managed to survive being exposed to All The World's Evil through sheer willpower), and Absorption (Can stay alive within Blood Fort Andromeda, which quickly melts the skins of normal humans and digests them, and during Heaven's Feel, he tanked attacks from the Black Shadow, which can break down organic matter and convert it into magical energy, which it proceeds to absorb)
Can make out fine details from 4 kilometers away and snipe targets from such a distance

Personality: Personality

Short Bio: Background

Other Info:
In between the fate route and the epilogue is many years, here is some head canon for that gap:
Shirou trained for several years mastering Unlimited Blade Works as part of his quest to reunite with Saber. Since he never figured out who Archer was in this route he had the capability of emulating him, which he did. Shirou went though many of the same experiences although for different reasons and with the result of him going to Avalon and not the eternal suffering Archer went through. As a result, this Shirou has most of the NPs shown in stay night in addition to Caliburn and Avalon.
 
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The Mirror Twins!
  • Sweet_Love_Song_Kagamine_Rin_V4X.jpg

    Aliases: Rinny, Richie and anything with Orange in it (because of her head ribbon)

    Age: 16-ish in appearance, effectively 12

    Canon: Vocaloid

    Personality (as I write it): Rin is a hyper, cheerful and childish girl with a strong will who likes to live at the moment. Her preferences are rather common, basic and she's very easy to impress or please. Despite being childish, Rin has a bit of a dirty mind and likes to tease her brother a lot. When she's angry it's very likely that she'll have an outburst with lots of yelling and maybe even punching.
    Rin is the emotional twin, often overreacting for even the littlest things that go south. When she puts an idea in her mind, however, good or bad it is very difficult for her to let go, even if all the pieces of evidence point to it completely failing. She has a need to always be doing something active and gets bored easily. Though she has been trying to be more mature and reserved, letting others speak too, her excitement will often become unbearable to hold and old habits will surface, making this cheerful child into a real blabbing-nonsense-machine-gun at times.

    Thus, Rin ends up being disruptive and loud, even coming up as sorta annoying to the others. She might go as far as to invade people's personal spaces and get right into their face, spending her seemingly never-ending energy. Rules and restrictions are sometimes important... and other times they just super lame and drain the fun out of things!
    When trying to expose an opinion or explain herself, Rin might trip and forgets the words she wants to use. Her vocabulary is a lot less fancy than her brother's and despite having learnt some more difficult words, it still fails her once in a while. She never really dropped her obsession with the words 'awesome' and 'cool', still using them all the time.
    Rin is not very good with emotional situations that ask for support and will often try to cheer others up with jokes and funny shenanigans to distract them from the problem, which doesn't always work and might be seen as rude. Rin is considered the oldest sibling, despite her obnoxiously bubbly personality.

    Short Bio: A pair of singing androids created by Yamaha, Rin and Len work hard to build a musical legacy in conjunct with their users. They are officially depicted as mirror images, their names coming from left and right, and Kagamine meaning 'mirror sound'. To most though, they are like twin brothers. As of 2015, the Kagamine voicebanks have been updated to Vocaloid 4 and with it, Rin and Len got shiny new, more mature looking designs further leaning on the 'power' aspect of their vocals.
    Despite coming in the same package, they may be used in separate songs with different styles and also different settings! One common thing is to set Rin voice's gender value lower to have her genderbent into Rinto, others like to play with the vibrato to have her roll her 'R's in a unique accent. Intentional voice cracking is also in the book, as is making her sound absolutely moe for soft and cute love songs. (my heart!)
    Rin's preferred instrument is a guitar and the most used genres are surprisingly Rock and Metal, with a dash of Pop. People usually say she sounds really good at these, including screamos like most heavy metal songs demand.

    Database Instruments: Electric Guitar, Acoustic Guitar, Keyboard, Accordion, Trumpet, Bagpipes and Flute.

Abilities:
  • From the top: If singing can be considered an ability then these two have a lot of it! Being made expressly for that purpose, they're capable of reaching crazy notes both on the high and low ranges, as well as chaining notes one after the other in impossible speeds, no matter how far in the scale they might be from each other.
  • Gender factor: The vocaloid program has a high variety of settings. One of them is the gender factor, which makes the voice more 'masculine' or 'feminine' sounding. The fandom has attributed avatars to these gender-bent forms, thus, Rin can be made into Rinto and Len can be made into Lenka.
    They could also sound and appear younger or older depending on how their gender factor's are set.
  • Built for this: Rin and Len can't actually breathe, but if they could they'd probably breathe music. They have an incredible facility towards the music arts, picking up new songs in a matter of seconds and needing less than an hour to learn their way through a new instrument, at least enough to play a song! Depending on how complex the song is, they might be able to get a choreography going.
  • Performance ready: By selecting an instrument from their database, the twins are capable of summoning a solid hologram form of that instrument, essentially being ready to play a song wherever they are (microphones, megaphones and speakers also are options). If broken in any way, the hologram fades into a cluster of pixels and the instrument or object needs to be selected and brought forth again. They're connected to the twins' sleeve-consoles and can't actually be played by anyone else, only picked up. Max two copies of a same instrument can exist at once.
  • Basically a living Computer: Each of the Kagamines have a console on their sleeves (Right for Rin, Left for Len) that allows them to consult OS status, battery levels, vocal output settings and even has a browser for internet access as long as there is Wi-Fi. On the other hand, they're heavier than a normal person, can't consume a lot of food normally (not that this will keep Rin away from the ice-cream) and need to recharge their batteries (solar power, USB or socket) or risk running out and shutting down, practically remaining motionless until enough power is restored. Too much activity (read: stressful situations) can also cause them to freeze, glitch and/or need a quick system reboot.

Other Info: Re-wrote this from a more comedy-leaning CS. A lot of it is my own personal interpretation of things since Vocaloid is a voice synthesizer program and the characters don't have established personalities or anything. I just really like them!
 
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Appearance:
574291
574292
Name: Artoria Pendragon, Saber

Age: 15-16 centuries chronologically technically albeit through time travel. Late teens physically.

Canon: Fate/Stay Night

Powers / Abilities / Equipment:
Abilities/Skills:
Magic Resistance A: As her 'Pendragon' name shows, King Arthur is the holder of the Element of the Red Dragon, charged with the task of protecting the kingdom. He/she carries the very magical power of the Dragon. This humongous magical power is also the source of King Arthur’s Magic Resistance. Due to the characteristics of a Dragon, King Arthur has much trouble with existences such as Siegfried, who is associated with tales of 'Dragon extermination'. If she is targeted by 'Dragon-slaying Sorceries', it is possible that Magic Resistance will not function to its fullest extent.

Riding B: Since 'knights' are soldiers who are proficient in mounted warfare, Saber’s Rank in Riding is very high. Chariots can be ridden the same way. Motorcycles and automobiles are treated as 'modern mounts', thus a high rank in Riding is also applicable. However, King Arthur can ultimately only control normal mounts. This is due to her Class not being Rider, as well as the fact that he/she was a King in the Age of Man, thus, she did not have the fortune of having “Legends of Riding Phantasmal Species"

Charisma B: Considered sufficient to rule a nation as it’s king. Saber doesn't really use this skill but canonically can.

Instinct A: The ability to instantly identify “the best personal course of action” during combat. Because this Skill allows for the prediction of trajectory, it is possible to avoid attacks from firearms. At Rank A, it is essentially in the realm of predicting the future. Through this ability, it is possible to negate the penalties inflicted by visual and auditory interference to a certain extent.

Mana Burst A: the increase in performance caused by infusing one's weapons and body with Magical Energy and instantly expelling it. Simply put, recreating the effect of a jet burst by expending large amounts of Magical Energy. At Rank A, even a stick can become a weapon of great power. A normal weapon that is not on the level of a divine Mystery can be destroyed in one blow. Can also raise one's defense several times over. King Arthur uses this Skill mainly for defense and high-speed movement. Executing large-scale body reinforcement through Mana Burst is only possible with King Arthur’s immense magical power. While she herself possessed average physical strength, she managed to defeat countless enemies by strengthening all of her actions with his/her excessive magical energy.
Weapons/Equipment: Excalibur, Avalon, and Invisible Air

Personality: Personality

Short Bio: Bio

Other:
 
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A08F6CE6-532C-470E-8E1B-5105AE25503D.png
Name: Alphonse Elric
Alias: Al
Age: 14
Canon:

574344


Powers / Abilities / Equipment:​

  • Alchemy- “Alchemy: the science of understanding, deconstructing, and reconstructing matter. However, it is not an all-powerful art. It is impossible to create something out of nothing. If one wishes to obtain something, something of equal value must be given”. This is the basic rules of Alchemy in Alphonse’s universe. By clapping his hands and placing it on a surface, he can manipulate the matter that makes up the surface. However, Alphonse needs to know the properties that create the object down to the exact elements. Due to this, he wouldn’t be able to transmute anything that isn’t made of the elements on the standard periodic table. After preforming human transmutation he gained the ability to transmute without having to draw a circle. For more information

845C595A-E702-47F7-B84E-71302125D65D.gif

  • Soul bound- After committing the ultimate taboo of human transmutation, Alphonse lost his entire body to the gates of truth which forced his older brother to “bond” his soul to a suit of armor. Trading in his sense of touch, taste, and smell, Alphonse now has an unfeeling body of steel that doesn’t need to eat or sleep. This comes with a big weakness located right on his chest piece. The seal that keeps his soul attached to the armor is located there and if damaged it would mean the death of Alphonse. For more information
4A7B669C-C9BB-4BDD-82EB-7FEEE0313E4C.gif


  • Hand to hand combat- Learning from one of the best alchemists out there, Alphonse was taught to train the body along with the spirit through regular workouts. Though he may not have a physical body anymore Alphonse has held onto the art of hand to hand combat and has become quite the competent fighter.​
1DA1AA12-107B-4C52-941A-E9B64D28D0E0.gif

Personality:
”In many ways, Alphonse's calm and passive disposition exists as a foil to his older brother's more abrasive personality. Al is kindhearted, notably compassionate and patient almost to a fault, acting often out of protective selflessness for his loved ones, new friends and sometimes even toward his enemies (Scar is a particular example). Having had his psychological growth stunted at the age of ten due to loss of his physical body, Alphonse retains a childlike purity in the face of all his encountered horrors; however, despite his age, he has always displayed a significantly higher level of maturity than Edward. Though Al is as passionate as his brother, he has remarked that his anger takes longer to spark and jokes that he is always beaten to the punch by Edward's outbursts.

On the other hand, Al's heart does contain some darkness born from the tragedies of his life. Plagued with insecurities about his own uncertain existence inside a suit of armor, Al craves the human warmth of his former life in desperate silence, fears that he will never again know closeness, and is sometimes overwhelmed by the suspicion that he himself is not human. It is also revealed that Alphonse carries the added burden of blaming himself for the failure of his mother's resurrection and the subsequent loss of his brother's limbs.

As Edward detests his own diminutive stature, Alphonse dislikes being reminded of his large size and often becomes melancholy when it inhibits or calls undue attention to him, lamenting that it was not his choice to become so big. As such, he displays a great deal of pleasure when others treat him as a child instead of the hulking brutish adult persona that his appearance gives off.

Possibly as part of his desire for warmth and love, Alphonse displays a great affection for small cats and has developed a bad habit of picking up stray kittens that he finds over the course of his travels, hiding them inside his armor cavity from his disapproving brother.

On a more subtle level, Alphonse appears to have a great fondness for women as well. Particularly sensitive himself, Alphonse has a gift for complimentary and inspirational speech that surpasses even that of his brother's. While this does not negate the effect his armor body has on ordinary girls, it does allow him to leave an impression on the few women with whom he regularly associates such as May Chang, Riza Hawkeye, Lan Fan and Sheska. When his skills are necessary, Alphonse is often paired up with female comrades in situations where Edward is not present. In many of the omake, Arakawa makes Al's primary motivation finding a girlfriend.

Aside from the warmth of physical contact, what Alphonse misses most about having a human body seems to be delicious food. He keeps a journal of all the various foods he will eat upon returning to his body in order to keep his spirits up (a practice encouraged by Edward) and has stated that his fondest wish is to have some of Winry's apple pie” Alphonse Elric.

Short Bio:
At the age of eleven Alphonse Elric and his older brother Edward committed the ultimate taboo among alchemists, human transmutation. After the death of their mother from illness they attempted to bring her back using the science of alchemy. Though nothing could ever equal the value of a human soul so their attempt failed spectacularly. His brother lost his leg and Alphonse lost his entire body to Truth, their universes equivalent to God. He would have died right then and there if it weren’t for Edward binding his soul to a suit of armor using a blood seal and sacrificing his own arm. With this act Alphonse was pulled back into the world of the living inside of a cold unfeeling suit of armor.
After their failed attempt the two brothers decided they would go and get their missing bodies back. Alphonse’s older brother joined the government’s State Alchemist Program and together they traveled the country and discovered the secret to The Philosophers Stone, uncovered deep government conspiracies, and met their father who was absent for most of their childhood.

Other Info:​

  • Alphonse lives in the fictional country of Amestris set in the 1910’s. The country is under a dictatorship and is known for its strong military.​
  • Alphonse lived in the quaint town of Risembool during his childhood.​
  • Though unaware of it, Alphonse and Edward are one of the last descendants of Xerxesians, an extinct race of people that thousands of years ago vanished off the face of earth in a single night.​
 
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View attachment 574352
Name: Alphonse Elric
Alias: Al
Age: 14
Canon:

View attachment 574344


Powers / Abilities / Equipment:​

  • Alchemy- “Alchemy: the science of understanding, deconstructing, and reconstructing matter. However, it is not an all-powerful art. It is impossible to create something out of nothing. If one wishes to obtain something, something of equal value must be given”. This is the basic rules of Alchemy in Alphonse’s universe. By clapping his hands and placing it on a surface, he can manipulate the matter that makes up the surface. However, Alphonse needs to know the properties that create the object down to the exact elements. Due to this, he wouldn’t be able to transmute anything that isn’t made of the elements on the standard periodic table. After preforming human transmutation he gained the ability to transmute without having to draw a circle. For more information

  • Soul bound- After committing the ultimate taboo of human transmutation, Alphonse lost his entire body to the gates of truth which forced his older brother to “bond” his soul to a suit of armor. Trading in his sense of touch, taste, and smell, Alphonse now has an unfeeling body of steel that doesn’t need to eat or sleep. This comes with a big weakness located right on his chest piece. The seal that keeps his soul attached to the armor is located there and if damaged it would mean the death of Alphonse. For more information

  • Hand to hand combat- Learning from one of the best alchemists out there, Alphonse was taught to train the body along with the spirit through regular workouts. Though he may not have a physical body anymore Alphonse has held onto the art of hand to hand combat and has become quite the competent fighter.​
View attachment 574349

Personality:
”In many ways, Alphonse's calm and passive disposition exists as a foil to his older brother's more abrasive personality. Al is kindhearted, notably compassionate and patient almost to a fault, acting often out of protective selflessness for his loved ones, new friends and sometimes even toward his enemies (Scar is a particular example). Having had his psychological growth stunted at the age of ten due to loss of his physical body, Alphonse retains a childlike purity in the face of all his encountered horrors; however, despite his age, he has always displayed a significantly higher level of maturity than Edward. Though Al is as passionate as his brother, he has remarked that his anger takes longer to spark and jokes that he is always beaten to the punch by Edward's outbursts.

On the other hand, Al's heart does contain some darkness born from the tragedies of his life. Plagued with insecurities about his own uncertain existence inside a suit of armor, Al craves the human warmth of his former life in desperate silence, fears that he will never again know closeness, and is sometimes overwhelmed by the suspicion that he himself is not human. It is also revealed that Alphonse carries the added burden of blaming himself for the failure of his mother's resurrection and the subsequent loss of his brother's limbs.

As Edward detests his own diminutive stature, Alphonse dislikes being reminded of his large size and often becomes melancholy when it inhibits or calls undue attention to him, lamenting that it was not his choice to become so big. As such, he displays a great deal of pleasure when others treat him as a child instead of the hulking brutish adult persona that his appearance gives off.

Possibly as part of his desire for warmth and love, Alphonse displays a great affection for small cats and has developed a bad habit of picking up stray kittens that he finds over the course of his travels, hiding them inside his armor cavity from his disapproving brother.

On a more subtle level, Alphonse appears to have a great fondness for women as well. Particularly sensitive himself, Alphonse has a gift for complimentary and inspirational speech that surpasses even that of his brother's. While this does not negate the effect his armor body has on ordinary girls, it does allow him to leave an impression on the few women with whom he regularly associates such as May Chang, Riza Hawkeye, Lan Fan and Sheska. When his skills are necessary, Alphonse is often paired up with female comrades in situations where Edward is not present. In many of the omake, Arakawa makes Al's primary motivation finding a girlfriend.

Aside from the warmth of physical contact, what Alphonse misses most about having a human body seems to be delicious food. He keeps a journal of all the various foods he will eat upon returning to his body in order to keep his spirits up (a practice encouraged by Edward) and has stated that his fondest wish is to have some of Winry's apple pie” Alphonse Elric.

Short Bio:
At the age of eleven Alphonse Elric and his older brother Edward committed the ultimate taboo among alchemists, human transmutation. After the death of their mother from illness they attempted to bring her back using the science of alchemy. Though nothing could ever equal the value of a human soul so their attempt failed spectacularly. His brother lost his leg and Alphonse lost his entire body to Truth, their universes equivalent to God. He would have died right then and there if it weren’t for Edward binding his soul to a suit of armor using a blood seal and sacrificing his own arm. With this act Alphonse was pulled back into the world of the living inside of a cold unfeeling suit of armor.
After their failed attempt the two brothers decided they would go and get their missing bodies back. Alphonse’s older brother joined the government’s State Alchemist Program and together they traveled the country and discovered the secret to The Philosophers Stone, uncovered deep government conspiracies, and met their father who was absent for most of their childhood.

Other Info:​

  • Alphonse lives in the fictional country of Amestris set in the 1910’s. The country is under a dictatorship and is known for its strong military.​
  • Alphonse lived in the quaint town of Risembool during his childhood.​
  • Though unaware of it, Alphonse and Edward are one of the last descendants of Xerxesians, an extinct race of people that thousands of years ago vanished off the face of earth in a single night.​
Duos (two characters per player) will be allowed, but they MUST be from the same canon and are limited to five.
Just an FYI. Don’t want to risk seeing just one of the brothers.
 
I think I’m going let Alphonse have his time to shine and only be him. I’m also pretty trash at role playing multiple characters 😅
 
default.png
Name:
Lyle Walt

Age:
21

Canon:
Sevens

Equipment: Jewel
A Skill Jewel that stores the seven ancestors and their skill.

Powers:

Full Over: Raise all abilities from ten to twenty percent.
Limit Burst: Display abilities past a body’s physical limits. It also incorporates a healing factor.
Full Burst: Ability strengthening and healing several times over one’s innate abilities. Its downside being that to create such effects, it constantly stored Mana into itself.

All: Lets others make use of your Skills.
Field: Lets any number of people in a designated area make use of your Skills.
Select: Avoids enemies, and allows your allies alone to use Skills. The reverse is also possible.

Mind: A Skill close to hypnotism. It demands quite a bit of ability from the user. What it makes a target see is closer to suggestion than physical reproduction.
Control: A Skill to manipulate its target to your will.
Dream: A Skill to showcase illusions.

Speed: Stably raises you and your companion’s movement speed.
Up ‘n Down: Raises you and your comrades’ speed, while dropping the opponent’s.
Full Drive: Increases you and other comrades’ movement and thought processing speed by a large margin.

Map: Lets you take in and see the surrounding terrain as a map.
Dimension: Lets you perceive the surroundings as a three-dimensional map.
Map Model: Lets you see a wide range as a real-time map.

Search: A skill used to find the location of enemies.
Spec: A skill that allows one to obtain further information on the enemies and traps located by Search.
Real Spec: A skill to gain detailed information on the present state of an enemy or trap that updates in real time.

Box: A skill that allows the usage of dimensional storage.
Warp: A skill that allows one to teleport over short distance.
Shuffle: A skill used to switch one's position with another person.

Experience: A skill that doubles one's experience gain.
Connection: A skill that allows one to connect telepathically with others.
Sevens: A skill that summons the whole of one's family.
Abilities:
  • Weapon Proficiency: Lyle prefers to use the sabre, but has shown capability of using his ancestors' weapons with ease. The weapons are a large sword, a bow, a one-handed sword, dual-wielded daggers, a whip sword, a glaive, and a flintlock.
  • Magic Proficiency: Lyle is a prodigy of magic. If not for the jewel, he can easily be a magic knight. His magic proficiency covers all four elements as well as light and darkness.
Personality:
After he shown growth with his increasingly large number of women, Lyle had shown maturity beyond his age in regards of politic and business. His personality is often obscured by the need to be a rightful ruler as an emperor and a man with a harem.

Short Bio:
He fought his sister Celes in the spring of his fifteenth year of life, and his defeat caused him to be driven from the house. Saved by old Zell, the estate’s gardener, he received the Walt Heirloom blue gem turned Jewel, starting his story.While he was often tormented by the curse-esque nature of the Jewel in sucking up his Mana, he borrowed the knowledge and Skills of the seven ancestors residing in the Jewel to grow.

After he defeated his sister Celes, Lyle ruled the land as an emperor.
 
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Name: Hat Kid

Age: Unknown, but physically appears (and acts) childlike

Canon:

220px-A_Hat_in_Time_logo.png


Equipment:

574784
The Umbrella is Hat Kid's most versatile tool. It's a blunt weapon, laser cannon, and grappling hook all in one! Can additionally be used to break her fall, and to stay dry in the rain.

574786 Hat Kid's pride and joy, and her hat of choice. Can be used as a compass/GPS, but is mainly used as a hat.

574788 The Sprint Hat allows Hat Kid to run faster and jump further than usual. Simple, but always useful.


574791 The Brewing Hat allows Hat Kid to whip up explosive potions on the fly to destroy obstacles or anyone who looks at her the wrong way.

574794 The Ice Hat allows Hat Kid to transform into an icy (and very heavy) statue. Effective at breaking the ice and giving enemy attacks the cold shoulder.

574796 The Time Stop Hat allows Hat Kid to temporarily slow the world around her, granting her more time to procrastinate.

Abilities:


Natural-Born Platformer - Hat Kid can jump, wall-jump, and double-jump incredibly high, and dive forward mid-air with little regard given to what gravity has to say. Additionally has extreme stamina, seemingly being able to run forever without the need to catch her breath.

Personality: Energetic and upbeat, Hat Kid tackles every challenge put in front of her with childish optimism and naivete, always making light of tense situations and laughing in the face of danger. Childish still, Hat Kid is a notable troublemaker, often taunting, teasing, or tricking people unprovoked, sometimes for fun but usually to get what she wants.

Short Bio: An alien from another galaxy, Hat Kid was on her way home in her spaceship, when while passing a planet she was accosted by The Mafia. Refusing to comply with their outrageous toll, The Mafia retaliated by ransacking her ship, sending her Time Pieces - the ship's fuel - flying out and all across the planet. Thoroughly irritated by the whole ordeal, Hat Kid sets about recovering all her lost Time Pieces.

Other Info:


peck
 
Appearance: Orange jacket, blue mildly faded jeans, brown hair that is swooped to the side, a long black demon tail, purple horns that curve backwards at the end, one eye is blue while the other is a bit more greyish blue. In his humanoid form, he is 5"3' and in his "Beastie Form" (mentioned later) he is about the size of a squirrel.
Normal Humanoid Form
Normal Humanoid Form
(Don't mind how its tilted a little bit, I couldn't fix it for some reason)
Beastie Form
"Beastie Form"​

Name: Ike Plymont, sometimes will let close friends call him “Ike and Ike”

Age: 24

Canon: OC of no specific canon

Powers / Abilities / Equipment: Very low physical strength, but very good with different types of psychic abilities. This includes mind reading, telepathy, and while not a power, he is very good at connecting emotionally to people. He can also switch to a smaller more animal like form that he has called his “beastie form”. He can also use a few types of demon magic, though it’s a game of chance if they work or not, as they aren’t the most reliable all the time. Another demon-like ability he can use is a mental destabilizing affect. While it is risky for himself, as he can also feel the affects, if he can focus hard enough, he is able to cause a victim to hallucinate as if they were incredibly ill. Of course it is very hard for him to use as he can feel the affects and he actual spell takes a lot of energy from him.

Personality: Ike is a happy dude, even if he’s incredibly pathetic. He tries to stick with a sona he’s surrounded himself with of being a cute reserved guy. He sometimes struggles to come to terms with being weak, pathetic, and an all around crybaby, which is why he tries to stay happy and sweet.

Short Bio: Ike grew up in Boston, Massachusetts, until he was 10. Around that time, his father was arrested, and was reported to have been killed in jail by another inmate. He and his mother moved to Indianapolis after that, where he adapted to a new life rather easily. He grew up with an eye for color and went to college aiming for a degree in architecture. Several months before he was able to graduate with his degree, he died of an unknown cause in his sleep, and was resurrected as a demon of the mind, but was never heard from by any of his family or friends again. He again adapted to his new life as a demon, and lives in a city filled with demons and other paranormal/nonhuman species.

Other Info: As mentioned earlier, Ike is weak and what could be considered a cry baby. He is easily hurt and usually can’t fight back for himself, but can think fast in situations and is good at negotiating. He is also very good at doing voice mimic simply because it’s fun.
 
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Duo: Aeon & Double
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Name:
Aeon, the goddess of Time

Age:
No one knows her true age, some say she has been alive since the beginning of time.

Canon:

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Powers / Abilities / Equipment:
She conjures images of an alternate fighter from an alternate reality. When she fights, she someones multiple figures at once that do a singular action like a kick or a punch. Figure A is summoned and does a kick, Figure A disappears but, Figure B follows it up with a scratch, Figure B disappears but, Figure C follows it up and so on.

Personality:
Aeon

Short Bio:
Aeon

Other Info:
She's a big Otaku under that holy facade of hers. So, when she's comfortable with someone, she may suddenly talk about an anime from one universe or a cool BL novel from another universe. She's very very very into Yaoi, if the topic was ever brought up, she would be giddy.




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Name:
Double, also known as, Sister Agatha by her nun disguise.

Age:
Unknown

Canon:
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Powers / Abilities / Equipment:

Double can change her form into any other person or object. Wanna be a teacup? Double can. Wanna be Miku but very evil? Double can do that as well. The only downside to her ability is that her weak spot depends on the form that she is in. When she is in blob form, her primary weakness is her eye.

Personality:
Double

Short Bio:
Double

Other Info:

Double absolutely despises men. She was created by the Holy Trinity's Will. Because of this, she has a massive like towards women but with men, she's more angry and willing to slaughter them on site. Just treat her well, and maybe you'll learn to get along with a man-hating shapeshifter.​
 

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Name: Alexander James Mercer

Age: Around two weeks (Blacklight Alex), 29 (human Alex)

Canon:

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Powers / Abilities / Equipment: Alex's shapeshifting powers grant him superhuman physical abilities well beyond that of a normal human.
  • Superhuman Strength: His incredible strength allows him to lift cars, trucks, the destroyed remains of tanks, APCs, and helicopters and throw them great distances. He is far stronger than any normal human or most basic Infected, able to kill a regular human with a single, glancing blow and manhandle the infectious residents of Manhattan. Mercer is capable of punching holes through almost anything if necessary, including a two-foot steel door.
  • Superhuman Speed: Mercer's speed is likewise enhanced. He can achieve running speeds surpassing any vehicles including Helicopters. Alex is also able to break the sound barrier when jumping, and is able to dodge Greene’s Crimson Shockwave, which is done when Elizabeth projects small amounts of biomass fast enough to shatter buildings. He can run up skyscrapers and reach their tops in seconds.
  • Superhuman Agility: He can perform amazing parkour feats such as flips and rolls and maneuvers over and around vehicles and debris with little trouble. His leg strength allows him to leap nearly ten stories into the air. Mercer can run up sheer vertical surfaces and cling to walls for an indefinite period of time. Mercer is also capable of gliding, by ejecting small amounts of mass for further propulsion.
  • Superhuman Durability: Mercer's endurance far exceeds that of a human's by leaps and bounds. His body no longer possesses weak bones or vital organs, rendering him immune to otherwise debilitating injury. This biological change allows him to survive falls from any height completely unharmed. Bullets of any caliber will pass through his body, causing very little damage that heals instantly. He can withstand direct hits from rockets, hellfire missiles and tank shells, which cause only moderate damage. The superhumanly strong blows of the various type of Hunters and super soldiers cause the most damage of any type of attack. His superhuman stamina allows him to be physically active at all times without tiring. Mercer's body is greatly increased that he can survive extreme blunt trauma, he can survive through collapsing buildings fall on him and walk out of the rubble as it was nothing. Mercer can take shots from a rocket launcher and can only be push back a bit by the force without blowing to pieces like a normal human.
  • Passive Regeneration: Mercer's body has vast powers of self-regeneration. So long as he is properly nourished, Mercer can restore his health and heal any wounds within moments. He can heal a small amount of his health even without consuming any creature. Examples include regenerating bullet wounds instantly after being shot, regenerating a massive hole in his face after being shot point-blank by General Randall, and reconstructing his entire physical form from nondescript piles of biomass and the biomass of a crow within minutes of being blown apart by a nuclear explosion. Mercer also seems to have a robust immune system. Though unable to counter a parasite which had been introduced into his body without outside help, he gained a growing immunity to bloodtox with repeat exposure.
  • Superhuman Senses: Mercer's vision and hearing are enhanced, allowing him to see beyond the visible spectrum and hear across great distances even with physical insulation. He has thermal vision which allows him to locate heat signatures, and infected vision which can detect large concentrations of the virus and tap into the hive mind itself.
  • Adaptability: The Blacklight Virus is capable of adapting itself to certain elements after a continuous exposure to said element. For example, in the comic book, after being inhibited and slowed down by more than 10Gs of gravitational force, he then walked away from it as if the force never even existed.
  • Consumption: Alex can consume living beings in order to replenish his biomass. He also assimilates their memories in the process, and gains the ability to take on their appearance.
  • Disguise: Disguise is a defensive ability of Alex. This ability allows him to "disguise" himself as the last human target he has consumed. This ability allows Mercer to alter his exterior to resemble the consumed, also gaining their memories and abilities.
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Weapons/Equipment:
  • Claws: Claws are the primary antipersonnel and an offensive ability evolved within Alex Mercer. When activated, the biomass of his arms shifts into three-fingered, one-thumbed talon-like appendages that can be used to effortlessly shred flesh and bone, allowing dismemberment of human-sized enemies with ease. Alex can lunge with these claws to quickly get to targets. Groundspike is an upgrade and an extension to the Claws. It is highly effective for short or longer-ranged area attack. The biomass from the Claws is channeled into the ground to erupt and impale a targeted enemy or a tight group of enemies.
  • Whipfist: The Whipfist is one of many abilities Alex has at his disposal. It consists of an extendable, elongated appendage with a blade at the end. Given its unique status as a ranged attack, the Whipfist is usually the weapon of choice when opposed by the recurring Helicopters or distant enemies. Mercer can grab distant targets with this ability. The Street Sweeper ability helps in dismembering multiple foes surrounding him with an eccentric 360-degree swath.
  • Blade: The Blade is an offensive power employed by Alex Mercer. Mercer gained this ability along with the armour power, once the parasite was removed from his body. When Mercer activates this ability, an elongated double ended blade forms from the base of the right elbow, turning hid arm into a giant razor-sharp cutting weapon. The Blade is extremely effective in close contact, and although the area of effect is very localised, the blade's basic attacks dish out higher damage than those from any of the other powers. While this power may be utilised against basic infantry units, its true destructive capability is in attacking vehicles and large infected creatures such as hunters or brawlers.
  • Musclemass: Musclemass increases Alex's melee damage twofold and increases the speed at which he strikes. At its base level, a charged attack will turn any human enemy it strikes into bloody chunks; once upgraded, even a glancing blow will cause this. Objects thrown with Musclemass will hit harder, fly further, and move faster than objects thrown at Alex's normal strength; upgrades will augment the speed and distance. All of Alex's Combat abilities, save for the Devastators, will be enhanced by Musclemass.
  • Hammerfists: The Hammerfists are Alex's anti-vehicle ability. By shifting large amounts of biomass into his fists, Alex Mercer is able to create massive, hammer-like hands to crush his enemies with. Hammerfist Smackdown is a slow but highly damaging slam attack. Capable of destroying early armoured vehicles with a single direct hit, but at the cost of attack speed. While charging the power, Mercer is susceptible to being interrupted by attacks. Otherwise, a fully charged attack has the effect of delivering two shocks upon anything within range.
  • Armour: The Armour consists black plates of hardened biomass; formed all around the body. While in this form, Alex Mercer is equivalent to a humanoid tank. This ability increases damage resistance overall, at the cost of movement and the ability to parkour.
  • Shield: The Shield power is incredibly useful defence ability. It soaks up damage automatically until it shatters and regenerates automatically. The Shield can be left activated permanently but will disable the ability to perform parkour.
  • Devastators: Limit-breaker attacks that the Alex can initiate. It causes a massive area damage to his surroundings at the cost of using up a portion of his critical mass health to execute.
    • Tendril Barrage: The Tendril Barrage causes barbs made of hardened tendons to erupt from Alex's body in every direction, impaling everything around them for a fair distance. The ground version has a certain quirk of causing additional "vacuum" damage, that is nearby objects and enemies sustain another round of damage when the tendrils retract. This is absent in the air version.
    • Groundspike Graveyard: The Groundspike Graveyard is similar to the Groundspike power granted by the Claws. When used, it causes massive spikes of biomass to erupt from the ground, creating a deadly circle of spikes in close proximity to Alex. It is highly effective against hardened targets like Armor and buildings, but less effective than the Tendril Barrage against larger organic enemies due to its shorter range and smaller amount of spikes.
    • Critical Pain: Critical Pain fires a mass of hardened tendons from Alex's hands to crush a single target. It is Alex's most damaging move, but can only be used to hit a single target. Anything that happens to be between Alex and the target will also be affected by the area air pressure caused from it
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Personality: Due to a childhood of abuse and neglect, Alex is cold, paranoid, and borderline sociopathic. He is a cynical and jaded individual who does not like talking and company. Before his human death at Penn Station, he released the Blacklight virus on Manhattan out of spite for those who wronged him. He hardly takes human costs into account as he freely consumes random civilians in order to replenish his biomass. However, he is not completely heartless, as he deeply cares for his younger sister Dana, standing in as a parental figure. The human Alex was also involved in a romantic relationship with his then-girlfriend Karen Parker. Alex is also highly intelligent, obtaining a doctorate and becoming one of Gentek’s top scientists by the age of twenty-nine. As Blacklight, he has the knowledge of hundreds of scientists, soldiers, and civilians, and every single living organism he had previously consumed. Alex also tends to get angry quickly, lashing out at those who displease him.

Short Bio: Alex Mercer

Other Info: Prototype 2 never happened, you hear me?

 
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Name: Leon S. Kennedy
Age: 35

Canon: Resident Evil (Alternate Version from Aki’s LIS-Based Murder Games)
Powers / Abilities / Equipment: Leon is just an average everyday man with some luck. He is proficient in the Russian Spec Ops martial art of Systema. He is also expertly trained with most types of knives and firearms, but the one he will be carrying into this fight is the magnum given to him by his father the Tokyo Marui. Leon also takes an interest in medicinal herbs so he will be carrying in x2 Green Herbs. Leon would also be nothing without his trusty Knife.

Personality: Leon is fairly happy-go-lucky. However, he has a strong moral compass and a desire to protect those around him. When he sets his mind to something his determination rivals almost any other.

Short Bio (Alternate): Where this Leon takes a turn from the traditional Leon is after RE2. Specifically, when they escape the Umbrella Lab on the train. Instead of escaping with Claire and Sherry he was transported to the town of Arcadia Bay where he was forced to participate in a god's Murder Game. Betrayed by one of the members of the “Bargain Bin Avengers”, Red Hood (Batman), he is now much more guarded towards other. However, over the years since the incident he has settled down with his wife, Yuri (DDLC), and they have even had a daughter together.

Other Info: I chose Guts first because I didn't know if this would be okay.
 
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