Breadman
Big loaf supreme
Streets of Paris
Having recovered from the shock, the cultists scrambled to regain control of the situation. They still have the numerical advantage. Surely they could handle these trouble makers even without the warlock. Ted had cursed his gun out, be it for poor manufacturing or Santoro not failing to keep it in the right condition. His curse seemed to have turned to prayer. He emerged from cover only for a scant few moments to take a shot at the cultists. He aimed for center mass and not only managed to hit his target, but he hit a grenade that was strapped on the cultists chest. The impact transformed into a magnificent ball of fire that engulfed a few three other cultists and promptly send their bodies flying. The resulting explosion managed to make Prax miss his shot, but it would serve to even the odds.
With a deadly precision, Noël planted another set of bullets into a cultist while Sloan moved with grace towards the next target. The cultist in the blade dancer's sight took a step back as he realized the machine was coming his way. In a panicked state, he failed to cover for his throat. An opening Sloan would gladly take, sending a blade right into his flesh. In the meantime, checkers shot another of the cultists through the head. More than half of them were dead now. But the others were starting to regroup.
"Heads up folks. You got backup."
Slerk roll 10. Slerk has joined the fight. Does 2 damage to cultist 9, and 8 cultist 10 killing them.
From behind one of the cultists a sewer grate is pulled open and a slimy beast emerges into the daylight for the first time in who knows how many years. He could smell the blood in the air and he needed to get a taste. With a loud gurgle, he launched himself on top of one of the cultists and started to dig into his scalp. The man screamed in terror, while his friend shrieked and and fell backwards. Slerk would use the falling man as a jump pad and land right on top of the woman and dig into her flesh. These two were tastier.
Heilwyn roll 7. Heilwyn has joined the fight. Hits cultist 11 and 12 9 and 4 damage, killing them.
The mass of enemies did nothing to stop Heilwny as he rampaged through the streets and it would do nothing to stop him from getting to the team. The roar of the engine of the troop transport intensified as it neared them. Either through the whims of fortune or his own skills, the big man threaded the needle and drove the cumbersome vehicle down the alley, running over one of the cultists and slammed into their truck. The impact flung the enemy vehicle from where it was and send it against the wall, squishing another cultist.
The last three cultists tried to compose themselves and put up some fight.
Cultist 13 targets Noël rolls 3, Misses
Cultist 14 targets Heilwyn, rolls 5, does 2 damage, Heilwyn HP 48
Cultist 15 targets Prax rolls 6, does 2 damage, Prax HP 48
The trio fired in all directions. One tried to hit Noël, but missed entirely due to shaky hands. Heilwyn and Prax both took shots, but the bullets impacted their armor before they could do any real damage.
"Finish them." Prax gave one more order.
---
Hotel Shangri-La
William ducked under the bottle as it came sailing its way. The solialite noticed Val trying to tackle him and dodged out of the way. Even with the element of surprise, she didn't get an upper hand on him. A devious smile formed on his face. "I see you're trying to protect Josephine, but why the rush?" With a swift motion he pulled on his coat and tore it off his body like it was made of paper. "Why not have some fun?" Tattoos dotted his body and glowed with an eerie light. He was not just another cultist. Val's own nature allowed her to quickly sniff out where exctly that was coming from. William was imbued with demonic power. He was gifted with something terrible.
Zenith Paris arena
The demon charged at M and took him off his feet, raming him through the wall. It was thin enough for them both to break through and slam into the one behind it. The void entity didn't give a hint of the collision slowing him down as he kept sneering. He managed to raise a leg and push Zendry off of him. This only seemed to annoy the demon as they went for another attack, slaming a fist into the wall behind M. The entity managed to move away just in time. He admired the dent in the wall for half a second before he went on the offensive of his own.
The two traded blows down the corridor leading to the stage. M's hits being blocked by a now focused Zendry. The entity looked to his right and noticed that some humans weren't smart enough to flee once they heard the commotion. He pushed the demon back and reached to repeat the same trick he had before with the drummer. The roadie screamed as his flesh and bones were transformed into throwing axes. M began to toss them towards Zendry, with the flimsy weapons being parried away.
Eventually he would notice that they had fought all the way to the center of the stage and like the ones before, a lot of people had chosen to remain inside. He instantly knew why. The attack was already underway. They were panicked and scared. His snarl changed to a sadistic smile.
"You have an audience! Lets give them the show they paid for!" He raised a foot and slammed it down on the stage floor. The equipment and lights came to life as if they were commanded. "Lets play the classics!" He spread his arm leaving himself open for another strike.
Ted roll 10, CRIT Damage done -10x2=20 Cultists 2-5 dead
Noel roll 4+1+1=6 Damage done-6 Cultist 6 dead
Sloan roll 5+1+1=7 Damage done-1 Cultist 7 dead
Prax roll 1+1+1=3 Miss
Checkers roll 4+1+1= 6 Damage done-6 Cultist 8 dead.
Noel roll 4+1+1=6 Damage done-6 Cultist 6 dead
Sloan roll 5+1+1=7 Damage done-1 Cultist 7 dead
Prax roll 1+1+1=3 Miss
Checkers roll 4+1+1= 6 Damage done-6 Cultist 8 dead.
Having recovered from the shock, the cultists scrambled to regain control of the situation. They still have the numerical advantage. Surely they could handle these trouble makers even without the warlock. Ted had cursed his gun out, be it for poor manufacturing or Santoro not failing to keep it in the right condition. His curse seemed to have turned to prayer. He emerged from cover only for a scant few moments to take a shot at the cultists. He aimed for center mass and not only managed to hit his target, but he hit a grenade that was strapped on the cultists chest. The impact transformed into a magnificent ball of fire that engulfed a few three other cultists and promptly send their bodies flying. The resulting explosion managed to make Prax miss his shot, but it would serve to even the odds.
With a deadly precision, Noël planted another set of bullets into a cultist while Sloan moved with grace towards the next target. The cultist in the blade dancer's sight took a step back as he realized the machine was coming his way. In a panicked state, he failed to cover for his throat. An opening Sloan would gladly take, sending a blade right into his flesh. In the meantime, checkers shot another of the cultists through the head. More than half of them were dead now. But the others were starting to regroup.
"Heads up folks. You got backup."
Slerk roll 10. Slerk has joined the fight. Does 2 damage to cultist 9, and 8 cultist 10 killing them.
From behind one of the cultists a sewer grate is pulled open and a slimy beast emerges into the daylight for the first time in who knows how many years. He could smell the blood in the air and he needed to get a taste. With a loud gurgle, he launched himself on top of one of the cultists and started to dig into his scalp. The man screamed in terror, while his friend shrieked and and fell backwards. Slerk would use the falling man as a jump pad and land right on top of the woman and dig into her flesh. These two were tastier.
Heilwyn roll 7. Heilwyn has joined the fight. Hits cultist 11 and 12 9 and 4 damage, killing them.
The mass of enemies did nothing to stop Heilwny as he rampaged through the streets and it would do nothing to stop him from getting to the team. The roar of the engine of the troop transport intensified as it neared them. Either through the whims of fortune or his own skills, the big man threaded the needle and drove the cumbersome vehicle down the alley, running over one of the cultists and slammed into their truck. The impact flung the enemy vehicle from where it was and send it against the wall, squishing another cultist.
The last three cultists tried to compose themselves and put up some fight.
Cultist 13 targets Noël rolls 3, Misses
Cultist 14 targets Heilwyn, rolls 5, does 2 damage, Heilwyn HP 48
Cultist 15 targets Prax rolls 6, does 2 damage, Prax HP 48
The trio fired in all directions. One tried to hit Noël, but missed entirely due to shaky hands. Heilwyn and Prax both took shots, but the bullets impacted their armor before they could do any real damage.
"Finish them." Prax gave one more order.
---
Hotel Shangri-La
Val's roll 1+1 (Surprise) = 2
William ducked under the bottle as it came sailing its way. The solialite noticed Val trying to tackle him and dodged out of the way. Even with the element of surprise, she didn't get an upper hand on him. A devious smile formed on his face. "I see you're trying to protect Josephine, but why the rush?" With a swift motion he pulled on his coat and tore it off his body like it was made of paper. "Why not have some fun?" Tattoos dotted his body and glowed with an eerie light. He was not just another cultist. Val's own nature allowed her to quickly sniff out where exctly that was coming from. William was imbued with demonic power. He was gifted with something terrible.
Cult Leutenant William LeTrott -15HP
Special Ability: Charmed- William can pull an NPC to his aid using his charms for 2 turns
---Special Ability: Charmed- William can pull an NPC to his aid using his charms for 2 turns
Zenith Paris arena
Zendry roll 4. Doesn't do visible damage.
M's counter attack roll 3. Doesn't do any damage.
M's counter attack roll 3. Doesn't do any damage.
The demon charged at M and took him off his feet, raming him through the wall. It was thin enough for them both to break through and slam into the one behind it. The void entity didn't give a hint of the collision slowing him down as he kept sneering. He managed to raise a leg and push Zendry off of him. This only seemed to annoy the demon as they went for another attack, slaming a fist into the wall behind M. The entity managed to move away just in time. He admired the dent in the wall for half a second before he went on the offensive of his own.
The two traded blows down the corridor leading to the stage. M's hits being blocked by a now focused Zendry. The entity looked to his right and noticed that some humans weren't smart enough to flee once they heard the commotion. He pushed the demon back and reached to repeat the same trick he had before with the drummer. The roadie screamed as his flesh and bones were transformed into throwing axes. M began to toss them towards Zendry, with the flimsy weapons being parried away.
Eventually he would notice that they had fought all the way to the center of the stage and like the ones before, a lot of people had chosen to remain inside. He instantly knew why. The attack was already underway. They were panicked and scared. His snarl changed to a sadistic smile.
"You have an audience! Lets give them the show they paid for!" He raised a foot and slammed it down on the stage floor. The equipment and lights came to life as if they were commanded. "Lets play the classics!" He spread his arm leaving himself open for another strike.