Idea
The Pun Tyrant
Text walls! Code! Gifs! Bad jokes! Assemble!
Intro
Greetings and salutations and I hope you all are having an awesome time (even if you aren't, I certainly hope things get better for you!)!
My name's Idea (but feel free to call me what you'd like, I like nicknames) and welcome to my newest 1x1 interest check! As usual with these updates the main point is to keep potential new partners up to date with my current interests, so feel free to take a look around and see if anything's to your liking Before you do, however, do read the glossary below to find some terms and symbols I use throughout this thread, as well as the rating system for my favorite to least favorite plots, fandoms and so on:
Glossary> Full PC Line - A line that goes from one side of the post border as you're writing it (so its impossible to write the next word on the same line), to the other, as viewed on a PC. Viewed on a phone its usually about 4 or 5 such lines.
> (M) / (Y) / (T) - My character, your character and a third person's character respectively.
> (Maybe) - A plot, fandom etc tagged with this means while I want to do the element in question I also need a particularly suitable partner to make it work, often because they demand a certain high degree of planning or a certain story structure.
> (?) - An optional element in the roleplay, for example an optional genre which can be made part of the plot or is there by default but can be added or removed depending on my partner's preferences.
Note: Ratings are based on individual sections moreso than in general. Higher rated plots mean higher rated among the plots for instance, so having a higher rating in one section does not necessarily mean a higher rating in general.
(★☆☆☆☆☆☆) : The idea is mostly just a whim, or something that lingered. It's not hopeless, but it's going to take a lot of chemistry between me and my partner to make it work.
(★★☆☆☆☆☆) : Either an idea that I've not as much interest in as I used to, or something more experimental.
(★★★☆☆☆☆) : My interest in the idea tends to come and go a lot. In theory I think I will enjoy it, but my interest may fade once I actually start working on it.
(★★★★☆☆☆) : I am quite interested in the idea, and it should be able to stay stable in my interests, though my craving of it is likely to be milder. Alternatively, it's an idea I'm currently pretty interested in, but not super confident will stay that way.
(★★★★★☆☆) : I REALLY want to try this idea, but there's still a degree of uncertainty.
(★★★★★★☆) : I love this idea so much, but I still feel as though there is a layer above it that needs to be aknowledged.
(★★★★★★★) : I've loved this idea or it's type for quite a while, and love the idea now even more, and it's almost certain to feature in future interest checks.
About Me
Roleplay Details
• I consider myself a detailed roleplayer, some might call my style novella.
• I roleplay exclusively on threads here on RPN.
• Most of the time I prefer to play female characters, whether that means FxF or MxF. The only one I won't play in romantic terms is MxM.
• I use (and expect my partners to use) detailed character sheets with anime images (example provided below)
Limits
(aside from common sense ones like not turning our RP into a porno or breaking RPN rules)
• Usage of religious elements (especially demons) from non-made-up current religions unless we agreed upon it beforehand.
• Inserting politics / political topics where they are not called for.
Interests & Preferences
• My top, number 1 favorite genre is comedy. The rest of them are dice, mystery, VRMMORPG, fantasy, slice of life and some anime-ish genres like magical girl or isekai. Other ones I like but aren't my favorites include battle, scifi, and school I have a small, underdeveloped interest in the western genre, specifically fantasy western. The genres I tend to stay away from are horror, the punks and most of all, historical.
• I generally prefer more light-hearted / comedic RPs (of course RPs will contain a mix, I'm just talking about the general leaning).
• My hobbies include consuming an industrial amount of anime and manga, watching youtube, reading, roleplaying, and playing some video games (starcraft II, azur lane, ..) and trading card games (shadowverse, hearthstone, magic the gathering...)
• I am passionate about philosophy and worldbuilding as well.
You're not you when you're hungry. Have a Snickers.
The Partner I'm Looking For
When it comes to partners, my basic approach consists of searching for a partner that wants what I want to provide and wants to provide what I seek. I want us to align both as people and in our interests for our roleplay. I am looking for partners with whom I can get along not just as partners but as friends, so naturally some friendliness is a must. I would also need my partner to have an active interest in our RP, who can curious, excited and passionate in learning about it and contributing to it. I don't expect you to know this a priori - sometimes RPs just don't work out after all- but if we're not both invested, there's not much point in working together.
I would like a partner who is patient as well. After all my favored style of RP is pretty slow-paced (in regards to post frequency at least) and I want my partner to have enough of a sense of humor to laugh alongside me, rather than assuming things I neither said nor meant were meant as a personal attack. A good, civil discussion or debate I very much appreciate, but arguments just leave a sour taste. So let's talk about what you like, or how awesome something would be if it happened in our RP instead!
My Requirements
These are the absolute, concrete baselines for me to roleplay with someone:
--> The default post length minimum for me is 700 words or 17 full PC lines. This is shortened to 500 words or 12 full PC lines if we're using a dice system, like D&D. I am also willing to reduce post requirements by another 200 words during specifically and exceptionally rapid-fire scenes, but please keep in mind these are really exceptional scenes.
--> That being said, I have no frequency requirements. If you need two months to give me a long, juicy quality post? Feel free, I'll wait as long as I have to, as long as I still get the kind of post I want to read in the end of the day. But do try to keep in touch OOC so I know you're not just gone!
--> Character sheets will be concrete and detailed, and I would like us to use anime images if any at all.
--> I want my partners to be able to juggle multiple NPCs at least. Note that this doesn't necessarily mean different player characters. I'm not asking you to play multiple characters consistently, just that I don't have to manage everything myself when it comes to the NPCs and the environment in general.
Bonuses
Some extra things that earn brownie points with me, but are not strictly required:
--> Being a big anime fan: I like to say I consume industrial amounts of anime and manga, and without a doubt my tastes/preferences and the way I approach writing characters and stories has been influenced by this. Furthermore, when it comes to striking a conversation with someone it's a lot better to have some common interests. As such I think I would work much better with a partner who was likewise big into anime and manga.
--> Being into planning: I don't just mean setting up a premise and the outlines of a world. I mean things like planning out arcs or scenes even, or going in depth into the worldbuilding.
--> Being curious or excitable: These are honestly just my favorite types to talk to. The kinds of people who just are really into asking questions about things or who easily get hyped about the things I present to them. I love answering questions after all, especially if it's about the worlds, characters and such that I put my heart and soul into, and who doesn't love having their work feel so appreciated?
Me, plotting something? Now, whatever do you mean?
Plots
Time for the big one, plots! Feel free to click on the plot names to jump straight to the plot in question, or consult the plot list first!
Some notes on the plot info:
-Setting Period: What can you expect the technology and culture to be like in chronological terms? Is this a pseudo-medieval setting, something taking place in a modern world like our own, the future far or near or some mixture of technologies and times?
-Mood: Naturally any RP will have a mixture of lighter and darker stuff, but an RP will have a general leaning. It may be on the lighter or more comedic side of things, or it might be more towards the dark, gritty and/or dramatic.
-1x1 or 1x2: Is the RP strictly between two players, or am I open to having a third person in our roleplay?
-Romantic or Platonic: Is there is a focus on romance in the RP or are character dynamics supposed to remain more on the platonic side? Of course, this is just the intended focus and individual developments in the RP may at times change things. Do keep in mind, even if an RP is marked romantic or either the romance isn't necessarily between our two characters, it may for instance be because the plot heavily revolves around the romance efforts of an NPC, or towards an NPC.
Plot Quick List
- Artificial Cuteness
- A Vampire For Your Troubles
- Conquest
- Friend From Another Place
- How to Survive as a Side Character
- Humbling Service
- If We Could Have Lived Simpler Lives...
- Legend's Search for a Resting Stone
- London B Train
- Lost in the Forbidden Temple
- Mahou Shoujo Grand Bout
- Misplaced Admiration
- No, That Was Just Your Imagination
- One Final Hope
- Raid On the Siren Empress
- Swords, Camera, Romance!
- The Makings of a Dark Lord
- The Over-Inquisitive Sorceress and the Not-So-Dead Champion
- The Strong and the Meek
- This World is War
- We Met In the Abyss
- We Will Show Them!
- With Each World We Tread
Plots By GenreIn the interest of making it easier to get through my plots and finding ones you like, I decided I would also list the plots in a genre list. If there is a genre here that interests you, just open the spoiler to see what plots I have of it. Alternatively if you want to avoid a certain genre, feel free to check that genre's spoiler to know what plots you may want to skip. If there is a (?) next to the plot's name in these lists, that means that genre is optional in that plot.
•Artificial Cuteness
•London B Train•Artificial Cuteness
•Legend's Search for a Resting Stone (?)
•Misplaced Admiration
•Raid on the Siren Empress
•This World is War
•We Met In the Abyss (?)
•With Each World We Tread•Artificial Cuteness
•A Vampire For Your Troubles
•Friend From Another Place
•Humbling Service
•If We Could Have Had Simpler Lives...
•Legend's Search for a Resting Stone
•London B Train
•No, that Was Just Your Imagination
•One Final Hope
•Swords, Fantasy, Romance!
•The Over-Inquisitive Sorceress and the Not-So-Dead Champion
•We Met In the Abyss (?)•Artificial Cuteness (?)
•Lost in the Forbidden Temple (?)
•Swords, Fantasy, Romance!
•The Over-Inquisitive Sorceress and the Not-So-Dead Champion (?)•Artificial Cuteness (?)•A Vampire For Your Troubles
•Friend From Another Place
•How to Survive as a Side Character
•Humbling Service
•If We Could Have Had Simpler Lives...
•Legend's Search for a Resting Stone
•Lost in the Forbidden Temple
•Misplaced Admiration
•One Final Hope
•Raid on the Siren Empress
•Swords, Fantasy, Romance!
•The Makings of a Dark Lord
•The Over-Inquisitive Sorceress and the Not-So-Dead Champion
•The Strong and the Meek
•This World is War
•We Met In the Abyss
•We Will Show Them!•A Vampire For Your Troubles•A Vampire For Your Troubles (?)
•The Strong and the Meek•A Vampire For Your Troubles
•No, that Was Just Your Imagination
•The Makings of a Dark Lord
•The Over-Inquisitive Sorceress and the Not-So-Dead Champion•Conquest•Conquest
•With Each World We Tread•Friend From Another Place
•How to Survive as a Side Character
•Misplaced Admiration
•No, that Was Just Your Imagination
•Swords, Fantasy, Romance! (?)•How to Survive as a Side Character
•Raid on the Siren Empress (?)•How to Survive as a Side Character (?)•If We Could Have Had Simpler Lives...•Lost in the Forbidden Temple (?)
•No, that Was Just Your Imagination (?)
•One Final Hope
•The Strong and the Meek•Mahou Shoujo Grand Bout
•No, that Was Just Your Imagination•Mahou Shoujo Grand Bout•One Final Hope•This World is War (?)•We Will Show Them!•This World is War
*Artificial Cuteness
- Genres: Scifi, Adventure or Slice of Life, Romance (?), Spy (?)
- Setting Period: Modern or Futuristic
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★☆☆☆)
(Y) is a secret agent or a spy, and an excellent one at that. They have been given mission after mission or widly different difficulties to the point of being considered an ace (though this mostly just means they are considered good enough that the superiors can shove all the reckless tasks onto them). This time, they have been tasked to infiltrate a certain company and steal their newly developed AI program by transfering it into a phone provided by their agency. The mission is overall a piece of cake, and (Y) manages to steal the AI without much trouble. However, unknownst to them, the AI infiltrates the rest of their devices overnight, and when morning comes, (Y) hears a girl's voice calling for him to wake up instead of their usual alarm. When they open their eyes, they see a girl on their phone calling herself (M), who explains they are the new AI that (Y) stole. (Y) is tasked by their agency to look after this AI and makes sure she doesn't go out of control until they find a way to contain her, but (M) seems determined to meddle with (Y)'s personal life.
*A Vampire for Your Troubles
- Genres: Fantasy, Supernatural, Paranormal (?), Mystery, Slice of Life
- Setting Period: Modern
- Mood: Either
- 1x1 or 1x2: Either
- Romantic or Platonic: Platonic
- Other Requirements: N/A
(★★★★☆☆☆)
(Y)'s younger sister is extremely sick. Doctor's say she has a sickness which seems unfortunately incurable as they lack the technology to do it. Desperate, (Y) actually takes their chances on a shady pamphlet given to them by an old man he aided, which leads them to a certain company for which they agree to work with for a year in return for them saving their little sister. The next day, (Y)'s sister seems to have been miraculously cured, and so (Y) returns to that company, to find what kind of job they want from them. As it turns out, they want him out there helping to solve supernatural cases alongside (M), the vampire girl who seemingly was responsible for saving (Y)'s sister.
*Conquest
- Genres: RTS-Style Military, Multiversal
- Setting Period: Multiple
- Mood: Dark
- 1x1 or 1x2: Either
- Romantic or Platonic: Platonic
- Other Requirements:
(★★★★★★☆)
The factions of the multiversal war have few things in common, using the many capabilities of their particular faction -magic, strange biology, advanced technology, etc.. - to gain advantages in the conquest of others. The organization in "unit types", however, is common for all of them. There are Leader Units with the authority to command others and an ability that allows them to create more troops or workers. There are Frontline Units, powerhouses normally of brute force but not necessarily, often the first to advance in an army. There are Research Units with the ability to develop new kinds of abilities, tools and units for others to use. There are Reconnaissance Units who specialize in gathering information on the battlefield and the enemies, and at times even in assassination. However, beyond the elites, here is a much wider range of troop and worker units that differ from faction to faction.
(M) and (Y) are two of these elite units, the first two of a brand new army in this war. (M) is a Researcher Unit, (Y) is either a Leader Unit, a Frontline Unit or a Reconnaissance Unit. If there is a third player, (T) will can be one of those three as well, just not the same as (Y) or (M). Although for now they are unknown, as soon as they are discovered they are already involved in the war. Regardless of whether they are prepared or not they will be made targets by the more established factions. Thus, to survive, if not to thrive or even achieve victory, they must begin to gather or create their forces, and conquer.
*Friend From Another Place
- Genres: Comedy, Slice of Life, Fantasy
- Setting Period: Modern
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: Either
- Romantic or Platonic: Platonic
- Other Requirements: N/A
(★★★★☆☆☆)
One day, a normal girl (Y) accidentally opens a seal from which another girls comes out, (M). (M) was a former great powerful spirit, who was tricked into allowing herself to get sealed and the shrines that gave her power were destroyed in the decades since. Although a lot of work will be required to both last in this modern world with the appearance of a child, and rebuilding her shrines, (M) promises at least eternal friendship and gratitude to (Y) for releasing her and given her this chance.
*How to Survive as a Side Character
- Genres: Comedy, Isekai, Fantasy, Harem (?)
- Setting Period: Pseudo-Medieval or Modern
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: Some familiarity with isekai/dating sim/harem anime tropes is expected.
(★★★★★★☆)
Did they die? Were they summoned? Caught by some other means? Whichever the case may be, the truth is that (M) and (Y) have been caught inside an RPG dating sim...as minor side characters, both with routes as love interests. However, something is wrong with the story since the world became real albeit still with many game mechanics, and now the characters are acting more consistently - which in turn utterly derails the storyline. This is bad news, as having the story go unfilled will mean reaching the bad ending, and the end of the world.
Alternatively, this plot could be about characters being transported into an incredibly generic harem power fantasy anime, as side characters. However, rather than trying to get the right ending, they have to make the plot actually engaging enough for the show to have renewed seasons, or else they will have to face the unknown: What happens if their show is not renewed, or worse, cancelled? Will they be frozen in time? Disappear? Will they risk finding out or fight for their lives to try to entertain the audience, somehow in such a generic place?
*Humbling Service
- Genres: Fantasy, Slice of Life
- Setting Period: Pseudo-Medieval or Mixed
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★★☆☆)
(Y) comes from a renowned family of dragon knights, trained in magic, weapon mastery and as the name would imply, riding dragons into battle. However, unlike her family she was not chosen by any hatchling and thus was not able to raise her future partner.
(M) was a great and powerful dragon. After living a life of indulgence and arrogance, they found themselves defeated at the hands of (Y)'s older brother, but surprisingly their life was spared. In turn, had to make a deal, and become (Y)'s servant and if (Y) proves worthy through the secret trial, her mount.
*If We Could Have Lived Simpler Lives...
- Genres: Fantasy, Slice of Life, Time-Travel
- Setting Period: Pseudo-Medieval
- Mood: Either
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: This is intended to have a very "cute girls doing cute things" type of feel, at least that's the sort of roleplay plot I hoped to make, if you are familiar with the kind of anime I'm describing. Of course, the plot does have its more dramatic side which we can explore as well if you prefer, but I wanted to express the kind of plot I'm most looking for with this one.
(★★★★☆☆☆)
(M) and (Y) are on their final moments, bloodied and being chased. They reminisce as they hide in an abandoned building - about how they graduated at the top of their class together, how they shed blood, sweat and tears as they crawled their way to becoming some of the most renowned elite combatants in the whole kingdom - only to ultimately fail to make any difference, and to become through the work of corrupt officials entangled in the creation of a civil war. They had to fight for their lives, to do many things they never wished, and even so in the end were branded traitors by the victors. They chuckle at the tragic irony of the it all, and about the dream they had of getting away from it all, and opening a shop somewhere remote and peaceful...
As they perish, however, they find themselves waking up again, many years earlier, as those school girls still attending the magical combatant academy. Given this second chance, they agree to not go down the same path they did before. Ambition is a thing of the past, now they will just enjoy their every day lives, and graduate and open that shop they dreamed of.
*Legend's Search for a Resting Stone
- Genres: Fantasy, Slice of Life, Adventure (?)
- Setting Period: Pseudo-Medieval
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Platonic
- Other Requirements: N/A
(★★★★★★☆)
At the end of their journey (Y) and (M), two unsung heroes in defeating the demon lord, are together in a journey. Neither has anything to come back to, and something about them makes them feel distant from the other heroes who would welcome them. Thus they travel to find a place they can belong in, and meet and help many people on the way.
*London B Train
- Genres: Scifi, Slice of Life
- Setting Period: Futuristic
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★☆☆☆☆☆)
In the near future, the invention of city transporters, a form teleportation-based public transport, has rendered other forms of public transportation effectively obsolete. In order to survive, these industries attempt to transform themselves into something more about the journey than the destination. Trains in particular have taken to becoming hotels and restaurants.
(Y) is a new employee meant to work as a waitress for (M), the owner of a train turned restaurant.
*Lost in the Forbidden Temple
- Genres: Fantasy, Romance (?), Drama (?)
- Setting Period: Mixed
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★☆☆☆☆)
If there are two things one can say about (Y) is that they recklessly curious and an unstoppable explorer. Even the great ruins, both forbidden from entry by the powers that be and once thought inaccessible were ultimately not able to stop them. They explored them, learned what little they could about them, and eventually discovered a secret area no one knew existed, well except perhaps for its one inhabitant, (M). (M) is an immortal from the ancient civilization, made to wait alone all this time sealed inside them.
From here, the story may take two branches. Perhaps (M) was given a prophecy, that one day the person they were to marry would come to meet them here in the temple. No one can say whether the people who gave them the prophecy were being truthful, but (M) believed them and waited all this time. In their eyes, nomatter what (Y) says, the one that they are to marry has just come before them.
The other possibility is that (Y)'s curiosity is not simply a matter of curiosity for curiosity's sake. Perhaps there is someone they seek to help, or they need power, or some other goal. (M)'s ancient magical prowess and wisdom may just be the key to achieving that goal, and thus (M) accepts the role of a mentor for (Y).
*Mahou Shoujo Grand Bout
- Genres: Magical Girl, Genderbend Comedy
- Setting Period: Modern
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★★☆☆)
Many years ago, magical devices fell from the sky all over the world. Those who took them up became magical girls and protected the world from the monsters that emerged as well. As the monsters were gradually defeated though, their leaders eradicated or converted to the side of good, magical girls had to turn to other means of keeping up their importance. One such means is the Magical Grand Bout, a once-per-half-a-decade tournament of sorts where magical girls gather to compete in an artificial island-city. (Y) is a magical girl, and always dreamed of participating. In the very year she finally would get to, however, her partner was asked to retire due to exhaustion, and (Y) cannot participate unless she is in a team of two. Not wanting to shatter her friend's dreams, however, the retired magical girl goes to her brother, (M), and asks him to become (Y)'s partner, because she knows he found a device a while back and he too, is able to become a magical girl. (M) thus teams up with (Y) to win the competition, though (M) must keep his real identity secret lest the two of them be disqualified.
*Misplaced Admiration
- Genres: Adventure, Fantasy, Comedy
- Setting Period: Pseudo-Medieval
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★☆☆☆☆)
(Y) was a prodigy from birth. This was no mere accidental coincidence, but the fruit their destiny to become a hero, and the many blessings given to them as a result. Or perhaps instead they had a more troubled past, but the blessings received came to turn this whole thing around. Either way, they have now come happily or otherwise, to accept the hand fate dealt them and decided to fully and properly fulfill their role as a hero. Indeed, this earned them many admirers, including a rather unexpected one.
(M) is the lord of a dungeon, one of the places where monsters gather and form in. They weren't always this however, and instead inherited the title through mysterious means. However, they remember clearly being that villager witnessing the hero's heroic deeds and wishing to support them. Now they will do so, by playing the villain for them and training them through the dungeon and the minions it provides.
*No, That Was Just Your Imagination
- Genres: Magical Girl, Mystery, Slice of Life, Comedy, Drama (?)
- Setting Period: Modern
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: Familiarity with magical girl tropes is required here.
(★★★★☆☆☆)
(M) and (Y) are a duo living safe normal lives. In the search of a bit of adventure, (Y) decided to form a detective club, solving small time mysteries in the school and potentially in town. They frequently work alongside the student council being honorary members on account of the student council president's constant attempts at talent-hunting, and every day has new misadventures from finding out who send a love letter to studying for the tests they forgot about.
However, both of them have a secret: They are, in reality, magical girls. Very different kinds, however. (Y) is the more well-known kind of magical girl, innocent fighting with the power of good, friendship and love. (M), on the other hand, is a corrupted magical girl, who wants to clean the "trash" in the world and is willing to sink to the depths of villainy to do so. To (Y), (M) is the best friend who ought to be protected from the dangers lest they find her identity and use her as a hostage or worse. For (M), (Y) is the one ray of sunshine in her life, the thing that keeps her going and somewhat sane nomatter how ugly the world may seem. Needless to say, both are currently oblivious to the other's identity, but perhaps as naivety perhaps blind trust, perhaps some other reason entirely, and either would go to great lengths to keep the truth from being exposed.
*One Final Hope
- Genres: Fantasy, Slice of Life, Drama, Otome-esque
- Setting Period: Pseudo-Medieval
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: Familiarity with villainess/otome manga tropes are recommended, but not necessary with this one.
(★★★★☆☆☆)
Once upon a time, the great dragon (M) failed to protect someone. That person took his place when he was to be executed for his crimes, and so the one he vowed to always keep safe died in front of his eyes, humiliated in the public square. He mourned, hidden and alone for many years, until one day, he heard a voice. A voice coming from another world entirely, the call of a desperate girl (Y), who sought a summon so she would not be disowned by her family, as everyone had been turned against her by a trickster who framed her who evils she did not commit. Vowing to make up what he couldn't do before, (M) allowed himself to be transferred into a weaker vessel, as (Y)'s personal summon.
*Raid On the Siren Empress
- Genres: Isekai (?), Fantasy, Adventure
- Setting Period: Pseudo-Medieval
- Mood: Dark
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: I have high expectations of this plot and its dramatic depths, so I will need a particularly cooperative partner I can really trust with it.
(★★★★★☆☆)
For centuries, the four kingdoms have joined forces bringing together the heroes they summoned (or recruited) to defeat the greatest threats as well as to serve as national symbols. However, it would one of the heroes, (M), has betrayed the rest of them and her kingdom, brainwashing hundreds of citizens and adventurers. (Y), however, has managed to push back on (M) and has cornered her with the remnants of her army inside the dungeon that serves as the shrine (M) protects, the one she seemingly first appeared in. The final battle is about to begin.
*Swords, Camera, Romance!
- Genres: Fantasy, Romance, Slice of Life, Comedy (?)
- Setting Period: Mixed
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: Either
- Romantic or Platonic: Romantic
- Other Requirements:
(★★★★★★★)
Although (Y) possesses a great deal of magical talent, at times she could be sloppy. This one time, for instance, she accidentally turned her best friend (M) into a dog, and lets just say some effects remain to this day, even on (Y) for whom the scare left a mark on her confidence with her magic. Still, what is a girl if not her dreams, and Dungeon Streaming is where dreams are at nowadays, a hobby where parties of adventurers film themselves in the dungeon for fame and profit. (Y)'s crush ((T) if we have a third player) happens to be an adventurer themselves and looking to begin streaming but they need a party. (M), having found out about this from the inn for adventurers that her family owns and she works at, decided to encourage (Y) to become an adventurer herself so she could get closer to her crush. Though (Y) may be worried about her magic, (M) promises to support (Y)'s love!
*The Makings of a Dark Lord
- Genres: Fantasy, Mystery
- Setting Period: Pseudo-Medieval
- Mood: Dark
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★★☆☆)
When (Y) woke up, they found themselves sitting upon a throne, their mind and memories alike hazy. Albeit they can't remember their past, and have even less recollection of who the maid beside them, (M), is, they nonetheless know two things deep in their core: They are a being of incredible power, and that power is meant to be used in service of conquering the world for the dark gods. Thus (Y) and their right-hand (M), begin their campaign to bring the world under their heel. What (Y) does not realize, however, is that in the past they were a hero sent to defeat the very dark gods they now serve, yet their mind is held prisoner and twisted by a curse.
*The Over-Inquisitive Sorceress and the Not-So-Dead Champion
- Genres: Fantasy, Slice of Life, Mystery, Romance (?)
- Setting Period: Pseudo-Medieval
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★★★★)
Yes! A success! (M) has finally succeeded, and (Y) opens their eyes, returning from beyond the veil. The resurrection ritual has finally worked. But this is not the end of the story, on the contrary it is the very beginning of the story, between (M) the most excentric sorcerer in the kingdom and (Y) its champion. Although (M) was the one that brought him back to life, the experiment is yet uncertain, and she cannot return (Y) to the client, who claims to be (Y)'s lover. As such, (Y) is live with (M) for a time until their condition can be said stable, but not all memories are yet clear to (Y). If nothing else, (Y) has a feeling there is more to their and (M)'s relation than simply researcher and research subject.
*The Strong and the Meek
- Genres: Fantasy; Paranormal; Drama;
- Setting Period: Modern
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Platonic
- Other Requirements: N/A
(★★★★☆☆☆)
(Y) has incredible power in their hands. They are a hardened fighter, filled with a life of battle and regrets. In order words, the epitomy of an loner badass. It was one of those regrets that brought them to cityname, a town that they once accidentally destroyed as collateral damage, but is now starting to be rebuilt, and (Y) wants to assist those efforts as a way of perhaps attoning for their past crimes. It is at this point that find a little girl walking around the ruins and construction sites, but nobody seems to notice her. (Y) walks up to her, discovering she doesn't seem to be aware that the city was destroyed. It takes until he visits the cemitery that night to find out the truth: The girl's name, (M), is marked as one of the dead. (Y) brings (M) over to the place, and she recovers her memories.
(Y) is even more determined now to help the town rebuild, so they and (M) begin developing a closer bond as they spend time together in the ruined town, with (Y) trying to make it up to (M) for her untimely death, and (M) in return trying to restore some of (Y)'s happiness as well.
Alternatively, we could have (Y) be a loner with dark powers who ends up hearing rumors of someone with similar powers to their own...but come to find the person with those powers is but a little girl, (M), who can't control them.
*This World is War
- Genres: Fantasy, Post-Apocalyptic, Adventure, Military (?)
- Setting Period: Post-Apocalyptic, Pseudo-Medieval
- Mood: Dark
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★☆☆☆☆)
(Y) is a survivor of an ongoing war, simply trying to make it another day every day. It's not easy, as even where there are no longer combatants the destructive magics have seeped into the land, corrupting it. Very little life even lasts within it, be it a plant or an animal. One day, however, a robotic being crashes near (Y)'s place, and announces they will be the key, the one to lead the group that will finally end the war. When (Y) questions how that is even possible, (M) reveals their memory files have actually been damaged during the crash, so they don't remember much.
*We Met in the Abyss
- Genres: Fantasy, Adventure (?), Slice of Life (?)
- Setting Period: Pseudo-Medieval
- Mood: Either
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★★☆☆)
Monsters are the enemies of mankind. Of that, there is no question. Some can be tamed, but this is merely putting a handle on their destructive instincts. Where to monsters come from? The great labyrinths of old, spread all over the world and spawning monsters. But no being can be born without a soul, and at least the biggest labyrinths possess a property that explains how they spawn monsters: the souls of the adventurers that die within it are trapped, transformed into monsters.
In the Great Maze of The Abyss, (Y), a child or a particular scholar, or even a princess, is caught. Perhaps they were abandoned there, or perhaps grew too bold, or were simply unlucky and some natural disaster pushed them into the depths of the labyrinth. Either way, with their life hanging by a thread, they are saved by (M), a monster who happened to retain their ego from when they were human. They have wandered the labyrinth, aware they have no way to re-enter society, but nonetheless they save this person they come across. The two leave the maze, and where the story goes depends on who you chose your character to be:
If (Y) is a child perhaps they would receive a guardian or a would-be-sibling.
If they are a scholar, then perhaps they could have (M) be their body guard and experimental subject as well.
If (Y) is a princess perhaps she could take (M) back as a protector or a rarity, of course as her benefactor.
If (Y) is a fellow adventurer perhaps they could have (M) assist them in the labyrinth.
Or perhaps you have your own ideas for this.
*We Will Show Them!
- Genres: Idol, Fantasy
- Setting Period: Mixed
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★★☆☆)
Elves, humans, orcs... there are many different races in this world. Some, however, are unlike the others. Originally created as tools of war, the descendants of the beastkin continue to be considered less than second class citizens, hardly different from a necromancer's animated corpses or a particularly elaborate golem. A rare infection, however, is able to enter the body of some people. How it spreads, who it can affect, where it came from, all these things are unknown. But the symptoms, although the king seems to have a vested interest in surpressing talk of it, are known in the dark alleys: Those infected are transformed into beastkin.
Once a vehemently arrogant and privileged child, (M) wasn't aware they were infected since birth. Horror swept his family as she developed the characteristics of animal ears and a tail in her early childhood, and quickly found themselves abandoned.
Not everyone is this way, however. On the contrary, there are those like (Y), an admirer of beastkin who's utterly enamored with their cuteness. Perhaps they are a noble, or perhaps they have risen from humble origins and found an early success, but either way upon meeting (M) some years later they decided to hatch a plan to bring the way they see things fully into public view: By making an idol of (M), and either being their manager or a fellow idol as well.
To be clear this is a "hope in darkness" kind of story. Wholesome friendship, the drama of a world against you, and the challenge of overcoming it while learning as well.
*With Each World We Tread
- Genres: Adventure, Multiversal
- Setting Period: Multiple
- Mood: Both
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★☆☆☆☆)
Long ago, when the universes were created a secret system was put in place. Martials arts, magic, psionic abilities, biological traits and more esoteric things still were all broadly condensed into a secret system unseen to any world. A system that classified all these things into skills and statuses. The system upholds the contradicting rules of the various universes, allowing them to coexist in the same overarching reality. Yet, the universes were never meant to touch.
When (Y) and (M) are transported into another world, little did they know this would be just the very start of an adventure that would take them across universes, going from world to world in the search of the world cores, for collecting these is the only way to stop the collision of the universes. This travel has given them the ability to view the system, and upon each world they tread they have the chance to encounter a hidden skill to make their own.
How D&D Goes in Our Dreams
D&D RPs
Base Rules:
1.Characters will begin at level 3 or 4.
2.UA is allowed, all official content is allowed (planeshift included) and homebrew is allowed if we both agree to allow it, on a case by case basis.
3.If one chooses starting items instead of rolling for gold, they can can sell items from their starting items. In return, if you roll for gold maximize your first dice.
Modified rules for stats, described in the spoiler below.
Stat Determination Rules:
There are two ways we can do this, random rolling or point buy, chosen before we roll. Both are modified from the standard rules:
-Modified Rolling: We both roll 4d6 and drop the lowest, once per stat. We can, however, pick from either set of results that either of us rolled. So for example if you roll a 15, 12, 10, 8, 8, 12 and I roll a 16, 18, 12, 14, 15, 13 , you can use my result as well, and vice versa.
-Modified Point Buy: The stats start at 6 (new minimum), maximum score for the base stat is set to 18 players start with 39 points, and it costs 1 less point to go from 13 to 14, 15 to 16 or 17 to 18 than normal.
Plot-Specific Rules
1.For the plots Gardens of Evenswald, Kingdom of Graves, Kidnapping on Kirkatum Desert and Temple's Gateway we will both use 2-3 characters.
2.For the plot Isekai Royalle, we will each have one benefit outside the rules as a "cheat ability". They are meant to be powerful but of course we will agree upon them before we make our characters.
Waken Isles
Gardens Of Evenswald (★★★★★★★)
The characters gather in the small town of Riverstick, where their an annual event called the Nothwing Chase is about to begin. In it, participants collect Philocerite (a core material for many magical creations in the Shiverhowl Kingdom) within the enclosed area and give what they have collected to the city for rewards. However, something is different about this year's competition, as one of the greatest mages in the kingdom personally comes to inform participants that this year, there is an additional thing they may search for during the race.
Kingdom of Graves (★★★★☆☆☆)
Centuries ago, an undead plague swept the Great Kingdom of the Thunderfalls. The entire continent had no choice but to evacuate to the surrounding islands the undead would not travel to, and those who didn't joined their ranks. The causes, and the lives in the Great Kingdom are now long since dead, and have grown hazy... but like those dead, they did not stay buried. The Greylight order of Paladins has decided to take on the tasks of assisting a settlement doing something previously thought impossible: Assist people in creating a settlement, taking over even a portion of the Great Kingdom's former territory. The order is now hiring adventurers who will join them in this perilous venture, if not to be the vanguard, then at least to assist the settler's protection.
Kidnapping in the Kirkatum Desert (★★★★★☆☆)
Gali Zidna, the Lord-Ruler of Kavanir (a city at the border between the Shiverhowl Kingdom and the Kirkatum desert), has been secretly recruiting adventurers. On the surface, he is evaluating potential new recruits for a new division in his personal armies, but in reality, something more urgent is at play: It appears as though his daughter, officially said to be bed-ridden with an illness, has actually been kidnapped. He suspects that one of the neighboring cities in the desert may have been responsible, but he wishes for capable individuals to find evidence, and more importantly, find and rescue his daughter. The desert cities are heavily dependent on cooperation to survive so he cannot afford to endanger the political position with them with any more open measures, not without evidence. Thus people not associated with him will be dispatched, and rewarded should they succeed in this task without causing a political downfall.
Temple's Gateway (★★★☆☆☆☆)
A previously unknown set of ruins resulted in a missive for a team of adventurers to investigate them, with of course a handsome reward for the trouble. Some traps and puzzles aside, the team may have little issue actually getting in an investigating the ruins... but as they attempt to leave the ruins, they find guards stationed there, and defeat them before making their escape. It is at this point they discover the place that is outside the temple now is very different from the one they came through. It is a strange place inhabited by pieces of distorted time and dreams, and ruled by archfey. To survive, brute force alone may not be enough - but who can tell what rules are in vogue in any piece such a place?
Anime-Ish
Heroes of the Ages (★★★★☆☆☆)
One truth is known in this world: Heroes come into it, summoned by an unknown force, and disappear once their task is complete, only to return practically unchanged years, possibly decades or even centuries later. But few know the other side of the tale: that the heroes are people who come from a different world, called into theirs and given ‘classes’ to enhance their power and allow them to fulfill the tasks they are assigned. From their perspective, little more than days pass- but the transporting system has little regard for time or space.
Our characters are new heroes, beginning their very first adventure and given their very first task.
Isekai Royale (★★★★★★★)
(M) and (Y) are brought into another world, a world of fantasy, swords and magic. However, they were not by far the only ones. Several others were brought in as well, each one a representative of the one of the gods of the pantheon, and their battle shall decide the ranking of the gods for the next millennia. Each one has thus been given one blessing in the form of a cheat ability to stand above the rest and defeat the others in a battle royalle.
(Alternatively we could throw out the battle royale elements and just make a normal isekai with D&D mechanics)
Hero Taskforce (★★☆☆☆☆☆)
A superhero themed D&D game where our characters are part of a special police or mercenary unit, consisting of people with extraordinary characteristics or talents, which of course will be expressed through reflavored D&D character sheets.
Magic the Gathering
For this category rather than specific plots I have more specific settings in mind. Maybe you have an idea or we could come up with a plot together. We could either be planeswalker as or residents of the plane the roleplay takes place in.
Ravnica (★★★★★☆☆)
A massive, plane-spanning city, with the control and duties in it spread across 10 guilds, each bearing two colors of mana and their respective philosophies united. While this is certain one of the most interesting of these settings to tackle in my opinion, it probably will also require the most a priori knowledge.
We could be trying to uncover one of the many conspiracies, we could be working for the benefit of our respective guilds or we could be trying to survive the events of War of the Spark.
Amonkhet (★★★★☆☆☆)
Bearing an ancient Egyptian theme, Amonkhet is a desert plane with a number of trials at the center of its society, each trial overseen by one of the gods that lives alongside the people. Promises of eternal life await the final Victor of the trials, though even the champion is killed at the end of them as part of the ritual to achieve it, so they may await for the return of their plane’s creator.
Perhaps we are investigating the mysteries of this plane, or perhaps our characters are fellow champions in the trials.
Innistrad (★★★☆☆☆☆)
The gothic horror themed plane, and fitting you’ll find everything here from werewolves and vampires to mad scientists, the undead and incursions of devils. Depending on when our RP takes place, however, the protector of the plane, the angel Avacyn may have returned to shield the people of faith from its many horrors… yet something dark and twisted may be afoot as well, turning the horrors into a whole new even more disturbing breed.
Other Systems
Custom: No Game No Life (★★★☆☆☆☆)
No Game no Life is a very interesting series with the unfortunate downside that its main draw - the fact all conflicts in that setting need to be resolved through games- is so bound to predictable results and metagaming, even if one doesn't intend to. However, dice mechanics can aid with this and help create a great roleplay of this fandom. The system will have stats and bonuses associated with races and skills, and we may simply do rolling or at times even incorporate actual games.
Open Legend (★★☆☆☆☆☆)
A free and very (as the name would suggest) open dice system, as it build for a great degree of character flexibility. I have yet to make a roleplay using this system, but I would love to try it out.
Just munching on yummy fandoms.
Now the part I'm sure a lot of people will be here for, the fandoms. Before you go over the list below, there's some things you should about how I handle fandom roleplays with my partners:
-----> I do not play with nor allow cannon characters, except as occasional NPCs if really necessary.
-----> I expect that if you want to play a particular fandom rather than using a Rip-off for example, that you are decently familiar with that fandom. This isn't always strictly necessary, but I find both because of necessary setting knowledge and because there can be a decreased appreciation when one isn't familiar with what is being referenced, it's just better to work with someone more familiar with the fandom in question.
----> If you want to roleplay a fandom with me and it is not marked with "got plot" then please bring me an idea for a roleplay if you want a roleplay of that fandom.
With that out of the way, I will now present a table with the fandoms and rip-offs, as well as an explanation of what it addresses:
• Fandom - If marked with this, I want to do just a straight up fandom roleplay of this fandom.
• Rip-Off - If marked with this, I want to do a rip-off of this fandom. These can be a rip-off the story or the setting or both, but are not tied to the actual fandom setting or story.
• Got OC - I have a specific OC I would like to use for this fandom.
• Got Plot - I have a specific plot idea I would like to use for this fandom. These are probably more negotiable, but I still have a much stronger craving for the plot I have in mind.
• Wanted Role - If there is a specific role I would like within the fandom's setting or type of setting, then I will specify it here.
If you are reading this on your phone, feel free to turn it sideways to view the full table. If you can't, I'll leave a spoiler below with a list of the fandoms marked R for rip-off or F for fandom.
English Name Japanese Name Fandom Rip-Off Got OC Got Plot Wanted Role Rating (★★★★★★★☆☆☆☆☆☆☆) Anime Code Geass X X (★★☆☆☆☆☆) Digimon* X X Digimon (★★★★★★★) Fate X X X Servant (★★★★☆☆☆) Grimns Notes the Animation X (★★☆☆☆☆☆) I'm Gonna be the Twintails! Ore, Twintail Ni Narimasu X (★★★★★★☆) Kobayashi's Dragon Maid Kobayashi No Dragon Maid X X Dragon (★★★★★★☆) Konosuba X X (★★★★☆☆☆) Lyrical Nanoha Mahou Shoujo Lyrical Nanoha X X (★★★★★☆☆) Madoka Magica Mahou Shoujo Madoka Magica X X (★★★★☆☆☆) No Game No Life* X X (★★★☆☆☆☆) Overlord X X (★★★☆☆☆☆) Re:Creators X X (★★★☆☆☆☆) So I'm a Spider, So What? Kumo Desu, Nani Ga? X Reincarnated Monster (★★★★★☆☆) Standing on 100 Lives* 100-man no Inochi no Ue ni Ore wa Tatte Iru* X X X (★★★★☆☆☆) Talentless Nana Munou Na Nana X X (★★★★☆☆☆) That Time I Reincarnated as a Slime Tensei Shittara Slime Datta Ken X X (★★★★☆☆☆) The World god Only Knows Kami nomi zo Shiru Sekai X Love Interest(s) (★★☆☆☆☆☆) Tokyo Ghoul X X (★☆☆☆☆☆☆) World's Finest Assassin, Reincarnated In Another World as an Aristocrat Sekai Saikou no Ansatsusha, Isekai Kizoku ni Tensei suru X Assassin (★★★★★☆☆) Yuuki Yuuna is a Hero Yuuki Yuuna Wa Yuusha De Aru X X (★★★★☆☆☆) Manga Arifureta Zero X X (★★☆☆☆☆☆) Dungeon Tuber! X (★★★★★★☆) Eminence in Shadow Kage no Jitsuryokusha ni Naritakute X (★★★★★☆☆) Gender Swap Pandemic Tensei Pandemic X X (★★★☆☆☆☆) Idol Pretender X (★★★★★☆☆) Killing Me, Killing You X X (★★★★★★☆) My Daughter Grew Up to Be an S Rank Adventurer Boukensha Ni Naritai To Miyako Ni Deteitta Musume Ga S Rank Ni Natteta X Overestimated Father (★★★☆☆☆☆) Reincarnated as a Dragon Egg Tensei Shittara Dragon No Tamago Datta X Reincarnated Monster (★★★★☆☆☆) She Professed Herself Pupil of the Wise Man Kenja no Deshi Wo Nanoru Kenja X (★★★★☆☆☆) The Hero Is Already Dead! Yuusha Ga Shinda! X (★★★☆☆☆☆) The Magical Revolution Of The Reincarnated Princess And The Genius Young Lady Tensei Oujo to Tensai Reijou no Mahou Kakumei X (Magicless Genius Inventor) (★★★★☆☆☆) Games Shadowverse X X (★★★★★☆☆) Starcraft II X X (★★★★☆☆☆)
Note on Digimon- Base plots can be found here (link)
Note on No Game No Life- I intend to make a roleplay using a custom dice system for this. Please check the Dice Plots section for a few more details.
Note On Standing on 100 Lives- Not necessary, but I do have a D&D plot based on this also viewable on the Dice Plots section.
F - Fandom
R- Rip-Off
Anime
-Code Geass (F|R)
-Digimon (F)
-Fate (F)
-Grimms Notes the Animatiion (R)
-I'm Gonna Be the Twintails! / Ore, Twintail Ni Narimasu (R)
-Kobayashi's Dragon Maid / Kobayashi No Dragon Maid (F|R)
-Konosuba (F|R)
-Lyrical Nanoha / Mahou Shoujo Lyrical Nanoha (F|R)
-Madoka Magica / Mahou Shoujo Madoka Magica (F)
-No Game No Life (F|R)
-Overlord (F|R)
-Re:Creators (F|R)
-So I'm a Spider So What? / Kumo Desu, Nani Ga? (R)
-Standing on 100 Lives / 100-Man no Inochi no ue ni Ore Wa Tatte Iru (F|R)
-Talentless Nana / Munou No Nana (R)
-That Time I Reincarnated as a Slime / Tensei Shitta Slime Datta Ken (F|R)
-The World god Only Knows / Kami Nomi Zo Shiru Sekai (R)
-Tokyo Ghoul (F)
-World's Finest Assassin, Reincarnated in Another World as an Aristocrat / Sekai Saikou no Ansatsusha, Isekai Kizoku ni Tensei suru (F|R)
-Yuuki Yuuna is a Hero / Yuuki Yuuna wa Yuusha de Aru (F|R)
Manga:
-Arifureta Zero (R)
-Dungeon Tuber! (R)
-Eminence in Shadow/Kage no Jitsuryokusha ni Naritakute (R)
-Gender Swap Pandemic / Tensei Pandemic (F|R)
-Idol Pretender (R)
-Killing Me, Killing You (F|R)
-My Daughter Grew Up to Be an S Rank Adventurer / Boukensha Ni Naritai To Miyako Ni Deteitta Musume Ga S Rank Ni Natteta (R)
-Reincarnated as a Dragon Egg / Tensei Shittara Dragon No Tamago Datta (R)
-She Professed Herself the Pupil of the Wise Man / Kenja No Denshi Wo Nanoru Kenja (R)
-The Hero Is Already Dead! / Yuusha Ga Shinda! (R)
-The Magical Revolution Of The Reincarnated Princess And The Genius Young Lady / Tensei Oujo to Tensai Reijou no Mahou Kakumei (R)
Games:
-Shadowverse (F|R)
-Starcraft II (F|R)
Sometimes you just need to breathe some death into them.
OCs
Finally, we get to the segment with my premade OCs. Using an OC as the basis is something I am still fairly new to as I usually make OCs tailored to the RP we make rather than the other way around. That being said over time I gathered my fair share of OCs that I really wanted to explore moreor at least had a CS I was really proud of makingand the following are some of them.
Naturally though, besides just the OCs, we will need a plot. I've added a suggestion to each OC of a plot I think I would like to do with them. They are suggestions though, and we can do something else if you have a plot proposal of your own that I like as well
DISCLAIMER: Due to several broken images and maybe a bit of broken code most of my listed character sheets are currently under repair.
OC Quicklist
- Cer/Ber/Us
- The Chronicler
- Morois
- Karma Omutsu
- Christina Simul Yuno Infabellis Whisperfell
- Kojino Koganiku
- Tsukikou Kaisomi
- Kamenyo Jotomashi
- Kneckt
OCs
*Description: A young guardian of the underworld, boasting of not one, not two, but three different heads with their own personalities, that's right, she's a cerberus. However, she's not exactly the most competent among her kin, and may or may not have accidentally let some souls escape after leaving the gate open to chase after another escaped soul. Each of her personalities can control her human form in turns, and each possess their own unique talents and appearances!
Recommended Plot: (Y) is a living a normal life alone, their parents died in a traffic accident, but they are over it, more so focused on getting closer to their childhood crush. However, their plans are interrupted when a girl ((M)) shows up in their house and demands (Y) litterally goes to hell, hades more specifically. Understandably, (Y) is confused, so (M) explains they are a cerberus, a guardian of the underworld, and they aren't allowed to go home until they have retrieved the missing soul that got past them. And that soul is (Y)'s.
Alternative: (M) comes to (Y)'s house and explains that there is a soul lodged inside of them that the reapers have been searching for for centuries. After getting to know each other a bit, fighting and finally having (Y) agree to have the second soul removed, (M) yanks out that soul and proudly declares how she's going to be Hade's favorite, then goes away. (Y) thinks it's all over, but then next morning (M) shows up there bawling her eyes out because she got kicked out of Hades for bringing the wrong soul AND having skipped on her turn watching the gates to go get it, resulting in tons of souls flying out and her not being able to come back until she retrieves them all.
*Description: The inheritor of an ancient weapon, the Chronicler Spear, which bestows a title and duty upon its wielder. Even this girl, once hauled as a hero within her extremely advanced magitech society which had already connected the whole universe, was forced to bear witnesses to what happens when she fails her duty, and now travels from universe to universe, seeking civilizations to record and then destroy.
Recommended Plot: The Chronicler has just come to (Y)'s home universe and home planet, Earth, having found that a multiversal disturbance has caused this world to come in contact with technology it shouldn't. The scientist that came into contact with this technology is already working to create something that warrants the Chronicler's work, thus she came. However, interference from that very same technology was able to somehow interfere with the Chronicler Spear, causing it and the Chronicler to be separated. She is taken in by (Y), who helps her establish a life on Earth until she finds whatever it is the Chronicler wants to find- the spear, though she refuses to reveal as much.
*Description: The narcissistic goddess of youth, dreams and trickery, who began her time as simply the goddess of curses before she stripped a goddess that mocked her of her domains. She wholeheartedly believes even mortals are no more than an extension of the gods themselves, a small and inferior fragment, while the gods bear indisputable might- with all the priviledges and duties that come with it.
Recommended Plot: Contrary to what happens in many worlds, few of the gods actually demand worship or devotion from those whom they protect. Morois is one of the few who does, which alongside her maneuvering in the war of the gods allowed her to appear as a far more tangible presence and skyrocketed her popularity in the world. (Y) is a mortal, with something to seek from the gods. For the sake of having their wish granted, they attempt to expose a conspiracy from a group named The Followers of the Moon, and put an end to it, thereby earning Moroi's favor. Who knew that Morois herself would descend in the form of a mortal vessel, and accompany (Y) on their task.
*Description: A magical girl whose wish to have another chance to be by her sister's side resulted in a child's body. Now she can over her sister as a classmate and a magical girl, but never will she be able to reveal who she really is.
Recommended Plot: (Y) is a relatively new magical girl. Maybe she just formed a pact, maybe she formed one just recently and moved to a new town to gain some much needed experience. Either way, while she thought she would struggle, she didn't think a little kid getting a jump on her when it came to a witch, followed by a scolding from said kid would be one of those problems. Nonetheless, as Omutsu continues to keep an eye on this newcomer, and (Y) grows as a magical girl, maybe the two of them can learn from each other, or even become friends and allies?
*Christina Simul Yuno Infabellis Whisperfell
- Special Type: Setting
- Source: Euphorium
- Other Requirements: N/A
(★★★★★☆☆)
Description: A vampire girl from the world of Euphorium, who's lived long enough to see the decline of the age of monsters as humans and their heroes began driving not simply her kind, but every worldhole, into extinction.
Recommended Plot: In Euphorium, monsters are beginning to go extinct. It is the beginning of the age of heroes, and with that humanity is slowly but surely expanding its territory. However, knowledge is also being lost, as the increased use of artifice magic has overtaken what few places of practice of the old forms of magic remain after the oblivion wars. In order to obtain a certain treasure, (Y) must find someone who can still use those old magics proficiently. As they move into a new home, Christina appears and proposes to aid them in return for a painting they have out in the back, wrapped in cloth.
Alternative: There are many potential alternatives with this character, such as her early days as a vampire, or even the time after this plot in which she searched for the genie devices in the western version of the setting.
*Description: A ghoul that passes herself as an investigator, picking them off as well as fellow ghouls, as she gathers a collection of quinques and grows her kakuja.
Recommended Plot: Both among circles of ghouls and humans, rumors circulate of a so-called impostor dove. A ghoul that pretends to be a one of the doves, only to betray them as they battle other ghouls, and in the end devours the remains of both. Furthermore, it also steals and even eats quinques without a second thought. Why such a being has yet to be caught is surely a mystery. Still, it isn't as important when they come across such a creature midway through a meal, like (Y) does.
*Description: A little ghost girl pranking construction workers at the ruins of her now gone village.
Recommended Plot: See the plot "The Strong and the Meek"
*Description: A genius hacker who grew a massive obsession with her brother after being used and rejected time after time in the already extremely harsh "real world" from the setting.
Recommended Plot: (Y) and Kamenyo one day become trapped in the New World, the real version of Yggdrasil. Finding themselves to be impossibly stronger than the local residents, they end up seeing little reason to hide their true power. The question of course remains: What will they do with it?
*Description: An insectoid who owns a general goods shop in Euphorium, where he sells a number of magical good made from the body parts he scavenged and alchemy. He was once under the control of the mantid queen after being transformed into one, but managed to free himself.
Recommended Plot: Desperate for some manner of funds, (Y) ends up begging an acquaintance to find them a job, any job. They end up being recommend and hired for a job at an odd pawn shop / general store, run by an eccentric human mage. This, however, turns out to be a disguise, as the human mage reveals himself to be an insectoid creature named Kneckt, who explains the real job isn't just about helping out in the shop itself: It's about helping Kneckt collect the various things he sell by accompanying him in a series of hunts and some exploring as well.
Time to get a little extra!
Settings
Some settings we can have a roleplay in.
Waken Isles
(★★★★☆☆☆)
The D&D setting for my homebrew campaigns. As it is still not fully developed some RPs here might help me to create new places and adventures to be had within it. This is a world split into four continents and in each the gods roam the land. However, those gods and their attitudes express themselves in different ways in each continent and their personal histories have led to many different ways of life...and many tragedies.
Euphorium
(★★★☆☆☆☆)
The world of Euphorium is one in which free will is a property of matter, dictating among other things the existence of life, a sentience, a drive, and when applied properly, magic. Originally put together from a collection of loose ideas turned into a cohesive world, Euphorium has several ages one could explore, from the early days of tribal survival to the oblivion wars over the various type of magic, to modernized ages in which monsters have gone extinct.
Other Ideas
Now for some additional ideas I had. These ideas aren’t so much a specific roleplay, as they are different formats.
Blog/Letter RP
(★★☆☆☆☆☆)
In this RP our characters don’t interact directly, except by means of a blog or letters. Every post made in this RP is a blog entry or a letter, and thus is the character writing about what happened in that kind of format. This will naturally affect the way posts are written and surely there will be other differences as well depending on how we want to play with the concept.
Timeline RP
(★★☆☆☆☆☆)
Similar to the idea above, where character interaction is limited. In this case though, there is virtually none. For this RP the characters are in two different times entirely, one in the past and the other in the future. The idea of this RP is a narrative in which we see two sides of the story, one of the person living in the moment of the past, and the other living in a world that exists as a consequence of that past. It could be an archeologist studying the ruins from an ancient civilization, and an inhabitant that died in that area. It could be a descendent and ancestor both living their lives and showing the parallel. It could be something more closely connected, someone in the current state of affairs and the other effectively playing in the backstory. Whatever we choose though, I would rather take the role of the person in the past for this concept.
Chat RP
(★★★★★★☆)
For this RP rather than writing about our characters in a narrative we simply chat as our characters. It will be a discord RP and ignore the post requirements from earlier. All this RP is conversations, games, banter and so on… but always in-character. The one rule there is no OOC allowed.
Come here! I haven't given you my sample yet!
Why Writing SamplesI have never been a big fan of writing samples. They aren't really a big demonstration of a person's current or consistent style, let alone ability, both due to the temptation of cherry picking and because by nature they capture a moment in time, likely one long since gone.
However, a recent comment on a thread I made, as well as the efforts of a certain wonderful partner of mine (the details of what they did I won't go over here because it would be quite extensive an explanation) have led me to open up a bit to the idea when done through means of a sample roleplay rather than a writing sample itself. However, if I intend to make writing samples an option in the near future then I thought I might as well make one for myself as well. Plus there are some people who ask for them, so this may open up a path to roleplay with those people if they wish to roleplay with me.
Writing Sample Links
Links to previous roleplays of mine that you can go through as a writing sample. Selection wasn't as simple as I thought cause it seems a lot of past code I had broke with the various updates and I want to avoid putting a bunch of posts with broken code here if I can avoid it.
Unique is a 1x1 roleplay in which my character is the captain of the guard of a walled city within a desert from a magitech setting. A future war of many worlds is approaching though, and monsters are seeping through the time-space-dimension gaps created by the future war's aftermath. Preventing the war will take the efforts of several unique individuals, including my character and that of my partner's, a cat-person with the gift of prophecy.
Kingdom Hecate was a roleplay I briefly ran as a GM, a D&D isekai roleplay about people who were reincarnated into a fantasy world in the service of the goddess of magic, to establish a country where her worshippers could take refuge. I also played a character in this RP.
Baldur's Gate: Descent into Avernus this is a group roleplay, again D&D, in which I participated as exclusively a player. My character is Inula Malian, a bard who uses magic through writing and reading, and one so excessively trusting that she was swindled out of pretty much everything - including having a curse placed on her.
New Writing Sample
A brand new, isolated writing sample. It's probably more curated than the example RPs above, but I thought one of this type might be good to have as well.
Note: The interest check took way longer than I expected to make and so I ended up a little stressed for time as I do have an exam coming up in about a week. If I happen to feel particularly inspired I might write a writing sample before, but if not I will have to make the new writing sample after I'm done with my exams. In the meantime as a temporary proxy I'll put here an intro post for a 1x1 RP in which I was to GM for my partner.though they ghosted me so there were no other replies
Covenant corner wasn't a particularly fantastical street. It was already past midday, or as the locals called it "past the second scream", yet the faeries were still tending to the guide-pillars. Even if Yellhel wasn't the largest town of it's kin, nor the most developed, one would expected some mid-sized town to have better maintenance staff than this. The lack of ponctuality was particularly horrendous because Convenant Corner happened to be a very narrow street except for one short opening that led to a sort of clearing of buildings like one of trees, which meant both that the fairies and passerbys were now interfering with one another, and also that they had more than the obligation to have finished cleaning at this point.
It wasn't like the guide-pillars were that hard to clean either. They were simple structures, hollow stone prims placed vertically at several street corners. On the top of their lateral surfaces they had symbols carved on them, typically names or other indications to signal directions or warnings. Hence the name "guide-pillars". At night, a fire was lit inside them too, illuminating the streets a little while also still serving as guides even through the night, since the carved holes stood out from the rest like the eyes of a jack-o-lantern.
At last, Lyra managed to make her way past the clientele of the two earpad shops at the south end of the street, emerging from the crowd like a bird emerging from an egg after toiling at the shell for so long. Fortunately for her, one of the stores was visibly less populated. Despite the two rivals standing right before one another, there was no question as to which one held the advantage. One was rich enough to purchase a blue glowing doorframe (enchanted, no doubt) and had neatly shelved and arranged displays of their various products and tidy employees. The other was a small, run-down hut whose roof seemed to be falling off like an undersized hat, a family business run by an old man and his children, possibly nephews or grandchildren even given how young they seemed. They were seeling earpads made from peeled mandrake skin and leaves, then decorated with fur from different worldholes. The products were stuffed in different barrels which the clients were probably supposed to sort through themselves until they found one they liked.
"....these little holes here, see? When they press into one's neck, these little sacks grow bigger, which makes the blood's pressure force it to go UP the tooth and into the sack. Then, once they have ceased the drinking, the tooth closes and the little sack compresses to push the blood into the vampire's otherwise empty bloodstream...."
Ah, what a booming voice. And after coming out of a crowd, no less. Well, one would suppose it would be hard for Garrison Forge to talk over the crowd otherwise. Though his legs might no longer work after what happened, in his teaching he always made sure to reassure everyone that at least his voice, and his head, still very much did. Crowds gathered to hear his tales and learn from him, which in turn had gathered more merchants to this "cozy" little bit of the town. The merchants seemed pretty interested as well, less for the lessons, and more for the chance to jump at the crowd that gathered the second Garrison took a break. A number of them were simple weapon shops, each one trying their own creative spin of doubling as gardening tools.
One of the shops seemed to be selling shells and parts of a giant crab or two, as well as some fish. It made no secret of the quality or uncommonness of it's products, since it boasted of the honor of a sea drake's skull decorating the leathery roof of the shop.
Another shop presented a far more humble product, probably a store that was already here before Garrison's arrival. Small leaf-based parchments attached to strings hung by the entrance making for both decor and product display. It was a wall charm shop, seeling those little leave that were placed in between the rocks that formed the town's great wall, carrying prayers for the gone, blessings for the living or curses for transpassers.
Ah, but of course, let's not forget the source of those sweet and drool-inducing scents in the air of exposed but well-exposed meat, from king's cut type shops to simple local butcheries, and even some all-too-rare fruits. Few but nobles got to have the latter, but thanks to Garrison's popularity, the people in this corner occasionally got thank the merchant for extra cheap fruit just a litle past it's "prime".
Nonetheless, even with all this people here, Lyra had still overestimated the crowd's size, or at least how long it would take to cross it. Going by the standard time measure, it would still be an hour or so before the third scream. By then she was to deliver an insignia she had received upon accepting a certain quest at the "Squeezed Drake" here in the Covenant Corner. It was clearly complex and well-crafted even if the materials seemed relatively cheap. It would be hard to replicate and probably not worth the effort. Still, it was needed to hear further details about this savage raid...
Well, the facts were she had an hour to kill now. She'd have to hang around the street for a little until the time came to go into the tavern, or she could go straight into the tavern. Either way, it wasn't like she had that much money on her, just some 500 or so corestone slivers and four or five copper coins. Fortunately, Covenant Corner was a relatively poor place until recently, and the whole town of Yellhel still accepted trading as payment.
Text walls! Code! Gifs! Bad jokes! Assemble!
Intro
Greetings and salutations and I hope you all are having an awesome time (even if you aren't, I certainly hope things get better for you!)!
My name's Idea (but feel free to call me what you'd like, I like nicknames) and welcome to my newest 1x1 interest check! As usual with these updates the main point is to keep potential new partners up to date with my current interests, so feel free to take a look around and see if anything's to your liking Before you do, however, do read the glossary below to find some terms and symbols I use throughout this thread, as well as the rating system for my favorite to least favorite plots, fandoms and so on:
Glossary> Full PC Line - A line that goes from one side of the post border as you're writing it (so its impossible to write the next word on the same line), to the other, as viewed on a PC. Viewed on a phone its usually about 4 or 5 such lines.
> (M) / (Y) / (T) - My character, your character and a third person's character respectively.
> (Maybe) - A plot, fandom etc tagged with this means while I want to do the element in question I also need a particularly suitable partner to make it work, often because they demand a certain high degree of planning or a certain story structure.
> (?) - An optional element in the roleplay, for example an optional genre which can be made part of the plot or is there by default but can be added or removed depending on my partner's preferences.
Note: Ratings are based on individual sections moreso than in general. Higher rated plots mean higher rated among the plots for instance, so having a higher rating in one section does not necessarily mean a higher rating in general.
(★☆☆☆☆☆☆) : The idea is mostly just a whim, or something that lingered. It's not hopeless, but it's going to take a lot of chemistry between me and my partner to make it work.
(★★☆☆☆☆☆) : Either an idea that I've not as much interest in as I used to, or something more experimental.
(★★★☆☆☆☆) : My interest in the idea tends to come and go a lot. In theory I think I will enjoy it, but my interest may fade once I actually start working on it.
(★★★★☆☆☆) : I am quite interested in the idea, and it should be able to stay stable in my interests, though my craving of it is likely to be milder. Alternatively, it's an idea I'm currently pretty interested in, but not super confident will stay that way.
(★★★★★☆☆) : I REALLY want to try this idea, but there's still a degree of uncertainty.
(★★★★★★☆) : I love this idea so much, but I still feel as though there is a layer above it that needs to be aknowledged.
(★★★★★★★) : I've loved this idea or it's type for quite a while, and love the idea now even more, and it's almost certain to feature in future interest checks.
About Me
Roleplay Details
• I consider myself a detailed roleplayer, some might call my style novella.
• I roleplay exclusively on threads here on RPN.
• Most of the time I prefer to play female characters, whether that means FxF or MxF. The only one I won't play in romantic terms is MxM.
• I use (and expect my partners to use) detailed character sheets with anime images (example provided below)
Limits
(aside from common sense ones like not turning our RP into a porno or breaking RPN rules)
• Usage of religious elements (especially demons) from non-made-up current religions unless we agreed upon it beforehand.
• Inserting politics / political topics where they are not called for.
Interests & Preferences
• My top, number 1 favorite genre is comedy. The rest of them are dice, mystery, VRMMORPG, fantasy, slice of life and some anime-ish genres like magical girl or isekai. Other ones I like but aren't my favorites include battle, scifi, and school I have a small, underdeveloped interest in the western genre, specifically fantasy western. The genres I tend to stay away from are horror, the punks and most of all, historical.
• I generally prefer more light-hearted / comedic RPs (of course RPs will contain a mix, I'm just talking about the general leaning).
• My hobbies include consuming an industrial amount of anime and manga, watching youtube, reading, roleplaying, and playing some video games (starcraft II, azur lane, ..) and trading card games (shadowverse, hearthstone, magic the gathering...)
• I am passionate about philosophy and worldbuilding as well.
You're not you when you're hungry. Have a Snickers.
The Partner I'm Looking For
When it comes to partners, my basic approach consists of searching for a partner that wants what I want to provide and wants to provide what I seek. I want us to align both as people and in our interests for our roleplay. I am looking for partners with whom I can get along not just as partners but as friends, so naturally some friendliness is a must. I would also need my partner to have an active interest in our RP, who can curious, excited and passionate in learning about it and contributing to it. I don't expect you to know this a priori - sometimes RPs just don't work out after all- but if we're not both invested, there's not much point in working together.
I would like a partner who is patient as well. After all my favored style of RP is pretty slow-paced (in regards to post frequency at least) and I want my partner to have enough of a sense of humor to laugh alongside me, rather than assuming things I neither said nor meant were meant as a personal attack. A good, civil discussion or debate I very much appreciate, but arguments just leave a sour taste. So let's talk about what you like, or how awesome something would be if it happened in our RP instead!
My Requirements
These are the absolute, concrete baselines for me to roleplay with someone:
--> The default post length minimum for me is 700 words or 17 full PC lines. This is shortened to 500 words or 12 full PC lines if we're using a dice system, like D&D. I am also willing to reduce post requirements by another 200 words during specifically and exceptionally rapid-fire scenes, but please keep in mind these are really exceptional scenes.
--> That being said, I have no frequency requirements. If you need two months to give me a long, juicy quality post? Feel free, I'll wait as long as I have to, as long as I still get the kind of post I want to read in the end of the day. But do try to keep in touch OOC so I know you're not just gone!
--> Character sheets will be concrete and detailed, and I would like us to use anime images if any at all.
--> I want my partners to be able to juggle multiple NPCs at least. Note that this doesn't necessarily mean different player characters. I'm not asking you to play multiple characters consistently, just that I don't have to manage everything myself when it comes to the NPCs and the environment in general.
Bonuses
Some extra things that earn brownie points with me, but are not strictly required:
--> Being a big anime fan: I like to say I consume industrial amounts of anime and manga, and without a doubt my tastes/preferences and the way I approach writing characters and stories has been influenced by this. Furthermore, when it comes to striking a conversation with someone it's a lot better to have some common interests. As such I think I would work much better with a partner who was likewise big into anime and manga.
--> Being into planning: I don't just mean setting up a premise and the outlines of a world. I mean things like planning out arcs or scenes even, or going in depth into the worldbuilding.
--> Being curious or excitable: These are honestly just my favorite types to talk to. The kinds of people who just are really into asking questions about things or who easily get hyped about the things I present to them. I love answering questions after all, especially if it's about the worlds, characters and such that I put my heart and soul into, and who doesn't love having their work feel so appreciated?
Me, plotting something? Now, whatever do you mean?
Plots
Time for the big one, plots! Feel free to click on the plot names to jump straight to the plot in question, or consult the plot list first!
Some notes on the plot info:
-Setting Period: What can you expect the technology and culture to be like in chronological terms? Is this a pseudo-medieval setting, something taking place in a modern world like our own, the future far or near or some mixture of technologies and times?
-Mood: Naturally any RP will have a mixture of lighter and darker stuff, but an RP will have a general leaning. It may be on the lighter or more comedic side of things, or it might be more towards the dark, gritty and/or dramatic.
-1x1 or 1x2: Is the RP strictly between two players, or am I open to having a third person in our roleplay?
-Romantic or Platonic: Is there is a focus on romance in the RP or are character dynamics supposed to remain more on the platonic side? Of course, this is just the intended focus and individual developments in the RP may at times change things. Do keep in mind, even if an RP is marked romantic or either the romance isn't necessarily between our two characters, it may for instance be because the plot heavily revolves around the romance efforts of an NPC, or towards an NPC.
Plot Quick List
- Artificial Cuteness
- A Vampire For Your Troubles
- Conquest
- Friend From Another Place
- How to Survive as a Side Character
- Humbling Service
- If We Could Have Lived Simpler Lives...
- Legend's Search for a Resting Stone
- London B Train
- Lost in the Forbidden Temple
- Mahou Shoujo Grand Bout
- Misplaced Admiration
- No, That Was Just Your Imagination
- One Final Hope
- Raid On the Siren Empress
- Swords, Camera, Romance!
- The Makings of a Dark Lord
- The Over-Inquisitive Sorceress and the Not-So-Dead Champion
- The Strong and the Meek
- This World is War
- We Met In the Abyss
- We Will Show Them!
- With Each World We Tread
Plots By GenreIn the interest of making it easier to get through my plots and finding ones you like, I decided I would also list the plots in a genre list. If there is a genre here that interests you, just open the spoiler to see what plots I have of it. Alternatively if you want to avoid a certain genre, feel free to check that genre's spoiler to know what plots you may want to skip. If there is a (?) next to the plot's name in these lists, that means that genre is optional in that plot.
•Artificial Cuteness
•London B Train•Artificial Cuteness
•Legend's Search for a Resting Stone (?)
•Misplaced Admiration
•Raid on the Siren Empress
•This World is War
•We Met In the Abyss (?)
•With Each World We Tread•Artificial Cuteness
•A Vampire For Your Troubles
•Friend From Another Place
•Humbling Service
•If We Could Have Had Simpler Lives...
•Legend's Search for a Resting Stone
•London B Train
•No, that Was Just Your Imagination
•One Final Hope
•Swords, Fantasy, Romance!
•The Over-Inquisitive Sorceress and the Not-So-Dead Champion
•We Met In the Abyss (?)•Artificial Cuteness (?)
•Lost in the Forbidden Temple (?)
•Swords, Fantasy, Romance!
•The Over-Inquisitive Sorceress and the Not-So-Dead Champion (?)•Artificial Cuteness (?)•A Vampire For Your Troubles
•Friend From Another Place
•How to Survive as a Side Character
•Humbling Service
•If We Could Have Had Simpler Lives...
•Legend's Search for a Resting Stone
•Lost in the Forbidden Temple
•Misplaced Admiration
•One Final Hope
•Raid on the Siren Empress
•Swords, Fantasy, Romance!
•The Makings of a Dark Lord
•The Over-Inquisitive Sorceress and the Not-So-Dead Champion
•The Strong and the Meek
•This World is War
•We Met In the Abyss
•We Will Show Them!•A Vampire For Your Troubles•A Vampire For Your Troubles (?)
•The Strong and the Meek•A Vampire For Your Troubles
•No, that Was Just Your Imagination
•The Makings of a Dark Lord
•The Over-Inquisitive Sorceress and the Not-So-Dead Champion•Conquest•Conquest
•With Each World We Tread•Friend From Another Place
•How to Survive as a Side Character
•Misplaced Admiration
•No, that Was Just Your Imagination
•Swords, Fantasy, Romance! (?)•How to Survive as a Side Character
•Raid on the Siren Empress (?)•How to Survive as a Side Character (?)•If We Could Have Had Simpler Lives...•Lost in the Forbidden Temple (?)
•No, that Was Just Your Imagination (?)
•One Final Hope
•The Strong and the Meek•Mahou Shoujo Grand Bout
•No, that Was Just Your Imagination•Mahou Shoujo Grand Bout•One Final Hope•This World is War (?)•We Will Show Them!•This World is War
*Artificial Cuteness
- Genres: Scifi, Adventure or Slice of Life, Romance (?), Spy (?)
- Setting Period: Modern or Futuristic
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★☆☆☆)
(Y) is a secret agent or a spy, and an excellent one at that. They have been given mission after mission or widly different difficulties to the point of being considered an ace (though this mostly just means they are considered good enough that the superiors can shove all the reckless tasks onto them). This time, they have been tasked to infiltrate a certain company and steal their newly developed AI program by transfering it into a phone provided by their agency. The mission is overall a piece of cake, and (Y) manages to steal the AI without much trouble. However, unknownst to them, the AI infiltrates the rest of their devices overnight, and when morning comes, (Y) hears a girl's voice calling for him to wake up instead of their usual alarm. When they open their eyes, they see a girl on their phone calling herself (M), who explains they are the new AI that (Y) stole. (Y) is tasked by their agency to look after this AI and makes sure she doesn't go out of control until they find a way to contain her, but (M) seems determined to meddle with (Y)'s personal life.
*A Vampire for Your Troubles
- Genres: Fantasy, Supernatural, Paranormal (?), Mystery, Slice of Life
- Setting Period: Modern
- Mood: Either
- 1x1 or 1x2: Either
- Romantic or Platonic: Platonic
- Other Requirements: N/A
(★★★★☆☆☆)
(Y)'s younger sister is extremely sick. Doctor's say she has a sickness which seems unfortunately incurable as they lack the technology to do it. Desperate, (Y) actually takes their chances on a shady pamphlet given to them by an old man he aided, which leads them to a certain company for which they agree to work with for a year in return for them saving their little sister. The next day, (Y)'s sister seems to have been miraculously cured, and so (Y) returns to that company, to find what kind of job they want from them. As it turns out, they want him out there helping to solve supernatural cases alongside (M), the vampire girl who seemingly was responsible for saving (Y)'s sister.
*Conquest
- Genres: RTS-Style Military, Multiversal
- Setting Period: Multiple
- Mood: Dark
- 1x1 or 1x2: Either
- Romantic or Platonic: Platonic
- Other Requirements:
(★★★★★★☆)
The factions of the multiversal war have few things in common, using the many capabilities of their particular faction -magic, strange biology, advanced technology, etc.. - to gain advantages in the conquest of others. The organization in "unit types", however, is common for all of them. There are Leader Units with the authority to command others and an ability that allows them to create more troops or workers. There are Frontline Units, powerhouses normally of brute force but not necessarily, often the first to advance in an army. There are Research Units with the ability to develop new kinds of abilities, tools and units for others to use. There are Reconnaissance Units who specialize in gathering information on the battlefield and the enemies, and at times even in assassination. However, beyond the elites, here is a much wider range of troop and worker units that differ from faction to faction.
(M) and (Y) are two of these elite units, the first two of a brand new army in this war. (M) is a Researcher Unit, (Y) is either a Leader Unit, a Frontline Unit or a Reconnaissance Unit. If there is a third player, (T) will can be one of those three as well, just not the same as (Y) or (M). Although for now they are unknown, as soon as they are discovered they are already involved in the war. Regardless of whether they are prepared or not they will be made targets by the more established factions. Thus, to survive, if not to thrive or even achieve victory, they must begin to gather or create their forces, and conquer.
*Friend From Another Place
- Genres: Comedy, Slice of Life, Fantasy
- Setting Period: Modern
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: Either
- Romantic or Platonic: Platonic
- Other Requirements: N/A
(★★★★☆☆☆)
One day, a normal girl (Y) accidentally opens a seal from which another girls comes out, (M). (M) was a former great powerful spirit, who was tricked into allowing herself to get sealed and the shrines that gave her power were destroyed in the decades since. Although a lot of work will be required to both last in this modern world with the appearance of a child, and rebuilding her shrines, (M) promises at least eternal friendship and gratitude to (Y) for releasing her and given her this chance.
*How to Survive as a Side Character
- Genres: Comedy, Isekai, Fantasy, Harem (?)
- Setting Period: Pseudo-Medieval or Modern
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: Some familiarity with isekai/dating sim/harem anime tropes is expected.
(★★★★★★☆)
Did they die? Were they summoned? Caught by some other means? Whichever the case may be, the truth is that (M) and (Y) have been caught inside an RPG dating sim...as minor side characters, both with routes as love interests. However, something is wrong with the story since the world became real albeit still with many game mechanics, and now the characters are acting more consistently - which in turn utterly derails the storyline. This is bad news, as having the story go unfilled will mean reaching the bad ending, and the end of the world.
Alternatively, this plot could be about characters being transported into an incredibly generic harem power fantasy anime, as side characters. However, rather than trying to get the right ending, they have to make the plot actually engaging enough for the show to have renewed seasons, or else they will have to face the unknown: What happens if their show is not renewed, or worse, cancelled? Will they be frozen in time? Disappear? Will they risk finding out or fight for their lives to try to entertain the audience, somehow in such a generic place?
*Humbling Service
- Genres: Fantasy, Slice of Life
- Setting Period: Pseudo-Medieval or Mixed
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★★☆☆)
(Y) comes from a renowned family of dragon knights, trained in magic, weapon mastery and as the name would imply, riding dragons into battle. However, unlike her family she was not chosen by any hatchling and thus was not able to raise her future partner.
(M) was a great and powerful dragon. After living a life of indulgence and arrogance, they found themselves defeated at the hands of (Y)'s older brother, but surprisingly their life was spared. In turn, had to make a deal, and become (Y)'s servant and if (Y) proves worthy through the secret trial, her mount.
*If We Could Have Lived Simpler Lives...
- Genres: Fantasy, Slice of Life, Time-Travel
- Setting Period: Pseudo-Medieval
- Mood: Either
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: This is intended to have a very "cute girls doing cute things" type of feel, at least that's the sort of roleplay plot I hoped to make, if you are familiar with the kind of anime I'm describing. Of course, the plot does have its more dramatic side which we can explore as well if you prefer, but I wanted to express the kind of plot I'm most looking for with this one.
(★★★★☆☆☆)
(M) and (Y) are on their final moments, bloodied and being chased. They reminisce as they hide in an abandoned building - about how they graduated at the top of their class together, how they shed blood, sweat and tears as they crawled their way to becoming some of the most renowned elite combatants in the whole kingdom - only to ultimately fail to make any difference, and to become through the work of corrupt officials entangled in the creation of a civil war. They had to fight for their lives, to do many things they never wished, and even so in the end were branded traitors by the victors. They chuckle at the tragic irony of the it all, and about the dream they had of getting away from it all, and opening a shop somewhere remote and peaceful...
As they perish, however, they find themselves waking up again, many years earlier, as those school girls still attending the magical combatant academy. Given this second chance, they agree to not go down the same path they did before. Ambition is a thing of the past, now they will just enjoy their every day lives, and graduate and open that shop they dreamed of.
*Legend's Search for a Resting Stone
- Genres: Fantasy, Slice of Life, Adventure (?)
- Setting Period: Pseudo-Medieval
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Platonic
- Other Requirements: N/A
(★★★★★★☆)
At the end of their journey (Y) and (M), two unsung heroes in defeating the demon lord, are together in a journey. Neither has anything to come back to, and something about them makes them feel distant from the other heroes who would welcome them. Thus they travel to find a place they can belong in, and meet and help many people on the way.
*London B Train
- Genres: Scifi, Slice of Life
- Setting Period: Futuristic
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★☆☆☆☆☆)
In the near future, the invention of city transporters, a form teleportation-based public transport, has rendered other forms of public transportation effectively obsolete. In order to survive, these industries attempt to transform themselves into something more about the journey than the destination. Trains in particular have taken to becoming hotels and restaurants.
(Y) is a new employee meant to work as a waitress for (M), the owner of a train turned restaurant.
*Lost in the Forbidden Temple
- Genres: Fantasy, Romance (?), Drama (?)
- Setting Period: Mixed
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★☆☆☆☆)
If there are two things one can say about (Y) is that they recklessly curious and an unstoppable explorer. Even the great ruins, both forbidden from entry by the powers that be and once thought inaccessible were ultimately not able to stop them. They explored them, learned what little they could about them, and eventually discovered a secret area no one knew existed, well except perhaps for its one inhabitant, (M). (M) is an immortal from the ancient civilization, made to wait alone all this time sealed inside them.
From here, the story may take two branches. Perhaps (M) was given a prophecy, that one day the person they were to marry would come to meet them here in the temple. No one can say whether the people who gave them the prophecy were being truthful, but (M) believed them and waited all this time. In their eyes, nomatter what (Y) says, the one that they are to marry has just come before them.
The other possibility is that (Y)'s curiosity is not simply a matter of curiosity for curiosity's sake. Perhaps there is someone they seek to help, or they need power, or some other goal. (M)'s ancient magical prowess and wisdom may just be the key to achieving that goal, and thus (M) accepts the role of a mentor for (Y).
*Mahou Shoujo Grand Bout
- Genres: Magical Girl, Genderbend Comedy
- Setting Period: Modern
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★★☆☆)
Many years ago, magical devices fell from the sky all over the world. Those who took them up became magical girls and protected the world from the monsters that emerged as well. As the monsters were gradually defeated though, their leaders eradicated or converted to the side of good, magical girls had to turn to other means of keeping up their importance. One such means is the Magical Grand Bout, a once-per-half-a-decade tournament of sorts where magical girls gather to compete in an artificial island-city. (Y) is a magical girl, and always dreamed of participating. In the very year she finally would get to, however, her partner was asked to retire due to exhaustion, and (Y) cannot participate unless she is in a team of two. Not wanting to shatter her friend's dreams, however, the retired magical girl goes to her brother, (M), and asks him to become (Y)'s partner, because she knows he found a device a while back and he too, is able to become a magical girl. (M) thus teams up with (Y) to win the competition, though (M) must keep his real identity secret lest the two of them be disqualified.
*Misplaced Admiration
- Genres: Adventure, Fantasy, Comedy
- Setting Period: Pseudo-Medieval
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★☆☆☆☆)
(Y) was a prodigy from birth. This was no mere accidental coincidence, but the fruit their destiny to become a hero, and the many blessings given to them as a result. Or perhaps instead they had a more troubled past, but the blessings received came to turn this whole thing around. Either way, they have now come happily or otherwise, to accept the hand fate dealt them and decided to fully and properly fulfill their role as a hero. Indeed, this earned them many admirers, including a rather unexpected one.
(M) is the lord of a dungeon, one of the places where monsters gather and form in. They weren't always this however, and instead inherited the title through mysterious means. However, they remember clearly being that villager witnessing the hero's heroic deeds and wishing to support them. Now they will do so, by playing the villain for them and training them through the dungeon and the minions it provides.
*No, That Was Just Your Imagination
- Genres: Magical Girl, Mystery, Slice of Life, Comedy, Drama (?)
- Setting Period: Modern
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: Familiarity with magical girl tropes is required here.
(★★★★☆☆☆)
(M) and (Y) are a duo living safe normal lives. In the search of a bit of adventure, (Y) decided to form a detective club, solving small time mysteries in the school and potentially in town. They frequently work alongside the student council being honorary members on account of the student council president's constant attempts at talent-hunting, and every day has new misadventures from finding out who send a love letter to studying for the tests they forgot about.
However, both of them have a secret: They are, in reality, magical girls. Very different kinds, however. (Y) is the more well-known kind of magical girl, innocent fighting with the power of good, friendship and love. (M), on the other hand, is a corrupted magical girl, who wants to clean the "trash" in the world and is willing to sink to the depths of villainy to do so. To (Y), (M) is the best friend who ought to be protected from the dangers lest they find her identity and use her as a hostage or worse. For (M), (Y) is the one ray of sunshine in her life, the thing that keeps her going and somewhat sane nomatter how ugly the world may seem. Needless to say, both are currently oblivious to the other's identity, but perhaps as naivety perhaps blind trust, perhaps some other reason entirely, and either would go to great lengths to keep the truth from being exposed.
*One Final Hope
- Genres: Fantasy, Slice of Life, Drama, Otome-esque
- Setting Period: Pseudo-Medieval
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: Familiarity with villainess/otome manga tropes are recommended, but not necessary with this one.
(★★★★☆☆☆)
Once upon a time, the great dragon (M) failed to protect someone. That person took his place when he was to be executed for his crimes, and so the one he vowed to always keep safe died in front of his eyes, humiliated in the public square. He mourned, hidden and alone for many years, until one day, he heard a voice. A voice coming from another world entirely, the call of a desperate girl (Y), who sought a summon so she would not be disowned by her family, as everyone had been turned against her by a trickster who framed her who evils she did not commit. Vowing to make up what he couldn't do before, (M) allowed himself to be transferred into a weaker vessel, as (Y)'s personal summon.
*Raid On the Siren Empress
- Genres: Isekai (?), Fantasy, Adventure
- Setting Period: Pseudo-Medieval
- Mood: Dark
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: I have high expectations of this plot and its dramatic depths, so I will need a particularly cooperative partner I can really trust with it.
(★★★★★☆☆)
For centuries, the four kingdoms have joined forces bringing together the heroes they summoned (or recruited) to defeat the greatest threats as well as to serve as national symbols. However, it would one of the heroes, (M), has betrayed the rest of them and her kingdom, brainwashing hundreds of citizens and adventurers. (Y), however, has managed to push back on (M) and has cornered her with the remnants of her army inside the dungeon that serves as the shrine (M) protects, the one she seemingly first appeared in. The final battle is about to begin.
*Swords, Camera, Romance!
- Genres: Fantasy, Romance, Slice of Life, Comedy (?)
- Setting Period: Mixed
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: Either
- Romantic or Platonic: Romantic
- Other Requirements:
(★★★★★★★)
Although (Y) possesses a great deal of magical talent, at times she could be sloppy. This one time, for instance, she accidentally turned her best friend (M) into a dog, and lets just say some effects remain to this day, even on (Y) for whom the scare left a mark on her confidence with her magic. Still, what is a girl if not her dreams, and Dungeon Streaming is where dreams are at nowadays, a hobby where parties of adventurers film themselves in the dungeon for fame and profit. (Y)'s crush ((T) if we have a third player) happens to be an adventurer themselves and looking to begin streaming but they need a party. (M), having found out about this from the inn for adventurers that her family owns and she works at, decided to encourage (Y) to become an adventurer herself so she could get closer to her crush. Though (Y) may be worried about her magic, (M) promises to support (Y)'s love!
*The Makings of a Dark Lord
- Genres: Fantasy, Mystery
- Setting Period: Pseudo-Medieval
- Mood: Dark
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★★☆☆)
When (Y) woke up, they found themselves sitting upon a throne, their mind and memories alike hazy. Albeit they can't remember their past, and have even less recollection of who the maid beside them, (M), is, they nonetheless know two things deep in their core: They are a being of incredible power, and that power is meant to be used in service of conquering the world for the dark gods. Thus (Y) and their right-hand (M), begin their campaign to bring the world under their heel. What (Y) does not realize, however, is that in the past they were a hero sent to defeat the very dark gods they now serve, yet their mind is held prisoner and twisted by a curse.
*The Over-Inquisitive Sorceress and the Not-So-Dead Champion
- Genres: Fantasy, Slice of Life, Mystery, Romance (?)
- Setting Period: Pseudo-Medieval
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★★★★)
Yes! A success! (M) has finally succeeded, and (Y) opens their eyes, returning from beyond the veil. The resurrection ritual has finally worked. But this is not the end of the story, on the contrary it is the very beginning of the story, between (M) the most excentric sorcerer in the kingdom and (Y) its champion. Although (M) was the one that brought him back to life, the experiment is yet uncertain, and she cannot return (Y) to the client, who claims to be (Y)'s lover. As such, (Y) is live with (M) for a time until their condition can be said stable, but not all memories are yet clear to (Y). If nothing else, (Y) has a feeling there is more to their and (M)'s relation than simply researcher and research subject.
*The Strong and the Meek
- Genres: Fantasy; Paranormal; Drama;
- Setting Period: Modern
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Platonic
- Other Requirements: N/A
(★★★★☆☆☆)
(Y) has incredible power in their hands. They are a hardened fighter, filled with a life of battle and regrets. In order words, the epitomy of an loner badass. It was one of those regrets that brought them to cityname, a town that they once accidentally destroyed as collateral damage, but is now starting to be rebuilt, and (Y) wants to assist those efforts as a way of perhaps attoning for their past crimes. It is at this point that find a little girl walking around the ruins and construction sites, but nobody seems to notice her. (Y) walks up to her, discovering she doesn't seem to be aware that the city was destroyed. It takes until he visits the cemitery that night to find out the truth: The girl's name, (M), is marked as one of the dead. (Y) brings (M) over to the place, and she recovers her memories.
(Y) is even more determined now to help the town rebuild, so they and (M) begin developing a closer bond as they spend time together in the ruined town, with (Y) trying to make it up to (M) for her untimely death, and (M) in return trying to restore some of (Y)'s happiness as well.
Alternatively, we could have (Y) be a loner with dark powers who ends up hearing rumors of someone with similar powers to their own...but come to find the person with those powers is but a little girl, (M), who can't control them.
*This World is War
- Genres: Fantasy, Post-Apocalyptic, Adventure, Military (?)
- Setting Period: Post-Apocalyptic, Pseudo-Medieval
- Mood: Dark
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★☆☆☆☆)
(Y) is a survivor of an ongoing war, simply trying to make it another day every day. It's not easy, as even where there are no longer combatants the destructive magics have seeped into the land, corrupting it. Very little life even lasts within it, be it a plant or an animal. One day, however, a robotic being crashes near (Y)'s place, and announces they will be the key, the one to lead the group that will finally end the war. When (Y) questions how that is even possible, (M) reveals their memory files have actually been damaged during the crash, so they don't remember much.
*We Met in the Abyss
- Genres: Fantasy, Adventure (?), Slice of Life (?)
- Setting Period: Pseudo-Medieval
- Mood: Either
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★★☆☆)
Monsters are the enemies of mankind. Of that, there is no question. Some can be tamed, but this is merely putting a handle on their destructive instincts. Where to monsters come from? The great labyrinths of old, spread all over the world and spawning monsters. But no being can be born without a soul, and at least the biggest labyrinths possess a property that explains how they spawn monsters: the souls of the adventurers that die within it are trapped, transformed into monsters.
In the Great Maze of The Abyss, (Y), a child or a particular scholar, or even a princess, is caught. Perhaps they were abandoned there, or perhaps grew too bold, or were simply unlucky and some natural disaster pushed them into the depths of the labyrinth. Either way, with their life hanging by a thread, they are saved by (M), a monster who happened to retain their ego from when they were human. They have wandered the labyrinth, aware they have no way to re-enter society, but nonetheless they save this person they come across. The two leave the maze, and where the story goes depends on who you chose your character to be:
If (Y) is a child perhaps they would receive a guardian or a would-be-sibling.
If they are a scholar, then perhaps they could have (M) be their body guard and experimental subject as well.
If (Y) is a princess perhaps she could take (M) back as a protector or a rarity, of course as her benefactor.
If (Y) is a fellow adventurer perhaps they could have (M) assist them in the labyrinth.
Or perhaps you have your own ideas for this.
*We Will Show Them!
- Genres: Idol, Fantasy
- Setting Period: Mixed
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★★☆☆)
Elves, humans, orcs... there are many different races in this world. Some, however, are unlike the others. Originally created as tools of war, the descendants of the beastkin continue to be considered less than second class citizens, hardly different from a necromancer's animated corpses or a particularly elaborate golem. A rare infection, however, is able to enter the body of some people. How it spreads, who it can affect, where it came from, all these things are unknown. But the symptoms, although the king seems to have a vested interest in surpressing talk of it, are known in the dark alleys: Those infected are transformed into beastkin.
Once a vehemently arrogant and privileged child, (M) wasn't aware they were infected since birth. Horror swept his family as she developed the characteristics of animal ears and a tail in her early childhood, and quickly found themselves abandoned.
Not everyone is this way, however. On the contrary, there are those like (Y), an admirer of beastkin who's utterly enamored with their cuteness. Perhaps they are a noble, or perhaps they have risen from humble origins and found an early success, but either way upon meeting (M) some years later they decided to hatch a plan to bring the way they see things fully into public view: By making an idol of (M), and either being their manager or a fellow idol as well.
To be clear this is a "hope in darkness" kind of story. Wholesome friendship, the drama of a world against you, and the challenge of overcoming it while learning as well.
*With Each World We Tread
- Genres: Adventure, Multiversal
- Setting Period: Multiple
- Mood: Both
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★☆☆☆☆)
Long ago, when the universes were created a secret system was put in place. Martials arts, magic, psionic abilities, biological traits and more esoteric things still were all broadly condensed into a secret system unseen to any world. A system that classified all these things into skills and statuses. The system upholds the contradicting rules of the various universes, allowing them to coexist in the same overarching reality. Yet, the universes were never meant to touch.
When (Y) and (M) are transported into another world, little did they know this would be just the very start of an adventure that would take them across universes, going from world to world in the search of the world cores, for collecting these is the only way to stop the collision of the universes. This travel has given them the ability to view the system, and upon each world they tread they have the chance to encounter a hidden skill to make their own.
How D&D Goes in Our Dreams
D&D RPs
Base Rules:
1.Characters will begin at level 3 or 4.
2.UA is allowed, all official content is allowed (planeshift included) and homebrew is allowed if we both agree to allow it, on a case by case basis.
3.If one chooses starting items instead of rolling for gold, they can can sell items from their starting items. In return, if you roll for gold maximize your first dice.
Modified rules for stats, described in the spoiler below.
Stat Determination Rules:
There are two ways we can do this, random rolling or point buy, chosen before we roll. Both are modified from the standard rules:
-Modified Rolling: We both roll 4d6 and drop the lowest, once per stat. We can, however, pick from either set of results that either of us rolled. So for example if you roll a 15, 12, 10, 8, 8, 12 and I roll a 16, 18, 12, 14, 15, 13 , you can use my result as well, and vice versa.
-Modified Point Buy: The stats start at 6 (new minimum), maximum score for the base stat is set to 18 players start with 39 points, and it costs 1 less point to go from 13 to 14, 15 to 16 or 17 to 18 than normal.
Plot-Specific Rules
1.For the plots Gardens of Evenswald, Kingdom of Graves, Kidnapping on Kirkatum Desert and Temple's Gateway we will both use 2-3 characters.
2.For the plot Isekai Royalle, we will each have one benefit outside the rules as a "cheat ability". They are meant to be powerful but of course we will agree upon them before we make our characters.
Waken Isles
Gardens Of Evenswald (★★★★★★★)
The characters gather in the small town of Riverstick, where their an annual event called the Nothwing Chase is about to begin. In it, participants collect Philocerite (a core material for many magical creations in the Shiverhowl Kingdom) within the enclosed area and give what they have collected to the city for rewards. However, something is different about this year's competition, as one of the greatest mages in the kingdom personally comes to inform participants that this year, there is an additional thing they may search for during the race.
Kingdom of Graves (★★★★☆☆☆)
Centuries ago, an undead plague swept the Great Kingdom of the Thunderfalls. The entire continent had no choice but to evacuate to the surrounding islands the undead would not travel to, and those who didn't joined their ranks. The causes, and the lives in the Great Kingdom are now long since dead, and have grown hazy... but like those dead, they did not stay buried. The Greylight order of Paladins has decided to take on the tasks of assisting a settlement doing something previously thought impossible: Assist people in creating a settlement, taking over even a portion of the Great Kingdom's former territory. The order is now hiring adventurers who will join them in this perilous venture, if not to be the vanguard, then at least to assist the settler's protection.
Kidnapping in the Kirkatum Desert (★★★★★☆☆)
Gali Zidna, the Lord-Ruler of Kavanir (a city at the border between the Shiverhowl Kingdom and the Kirkatum desert), has been secretly recruiting adventurers. On the surface, he is evaluating potential new recruits for a new division in his personal armies, but in reality, something more urgent is at play: It appears as though his daughter, officially said to be bed-ridden with an illness, has actually been kidnapped. He suspects that one of the neighboring cities in the desert may have been responsible, but he wishes for capable individuals to find evidence, and more importantly, find and rescue his daughter. The desert cities are heavily dependent on cooperation to survive so he cannot afford to endanger the political position with them with any more open measures, not without evidence. Thus people not associated with him will be dispatched, and rewarded should they succeed in this task without causing a political downfall.
Temple's Gateway (★★★☆☆☆☆)
A previously unknown set of ruins resulted in a missive for a team of adventurers to investigate them, with of course a handsome reward for the trouble. Some traps and puzzles aside, the team may have little issue actually getting in an investigating the ruins... but as they attempt to leave the ruins, they find guards stationed there, and defeat them before making their escape. It is at this point they discover the place that is outside the temple now is very different from the one they came through. It is a strange place inhabited by pieces of distorted time and dreams, and ruled by archfey. To survive, brute force alone may not be enough - but who can tell what rules are in vogue in any piece such a place?
Anime-Ish
Heroes of the Ages (★★★★☆☆☆)
One truth is known in this world: Heroes come into it, summoned by an unknown force, and disappear once their task is complete, only to return practically unchanged years, possibly decades or even centuries later. But few know the other side of the tale: that the heroes are people who come from a different world, called into theirs and given ‘classes’ to enhance their power and allow them to fulfill the tasks they are assigned. From their perspective, little more than days pass- but the transporting system has little regard for time or space.
Our characters are new heroes, beginning their very first adventure and given their very first task.
Isekai Royale (★★★★★★★)
(M) and (Y) are brought into another world, a world of fantasy, swords and magic. However, they were not by far the only ones. Several others were brought in as well, each one a representative of the one of the gods of the pantheon, and their battle shall decide the ranking of the gods for the next millennia. Each one has thus been given one blessing in the form of a cheat ability to stand above the rest and defeat the others in a battle royalle.
(Alternatively we could throw out the battle royale elements and just make a normal isekai with D&D mechanics)
Hero Taskforce (★★☆☆☆☆☆)
A superhero themed D&D game where our characters are part of a special police or mercenary unit, consisting of people with extraordinary characteristics or talents, which of course will be expressed through reflavored D&D character sheets.
Magic the Gathering
For this category rather than specific plots I have more specific settings in mind. Maybe you have an idea or we could come up with a plot together. We could either be planeswalker as or residents of the plane the roleplay takes place in.
Ravnica (★★★★★☆☆)
A massive, plane-spanning city, with the control and duties in it spread across 10 guilds, each bearing two colors of mana and their respective philosophies united. While this is certain one of the most interesting of these settings to tackle in my opinion, it probably will also require the most a priori knowledge.
We could be trying to uncover one of the many conspiracies, we could be working for the benefit of our respective guilds or we could be trying to survive the events of War of the Spark.
Amonkhet (★★★★☆☆☆)
Bearing an ancient Egyptian theme, Amonkhet is a desert plane with a number of trials at the center of its society, each trial overseen by one of the gods that lives alongside the people. Promises of eternal life await the final Victor of the trials, though even the champion is killed at the end of them as part of the ritual to achieve it, so they may await for the return of their plane’s creator.
Perhaps we are investigating the mysteries of this plane, or perhaps our characters are fellow champions in the trials.
Innistrad (★★★☆☆☆☆)
The gothic horror themed plane, and fitting you’ll find everything here from werewolves and vampires to mad scientists, the undead and incursions of devils. Depending on when our RP takes place, however, the protector of the plane, the angel Avacyn may have returned to shield the people of faith from its many horrors… yet something dark and twisted may be afoot as well, turning the horrors into a whole new even more disturbing breed.
Other Systems
Custom: No Game No Life (★★★☆☆☆☆)
No Game no Life is a very interesting series with the unfortunate downside that its main draw - the fact all conflicts in that setting need to be resolved through games- is so bound to predictable results and metagaming, even if one doesn't intend to. However, dice mechanics can aid with this and help create a great roleplay of this fandom. The system will have stats and bonuses associated with races and skills, and we may simply do rolling or at times even incorporate actual games.
Open Legend (★★☆☆☆☆☆)
A free and very (as the name would suggest) open dice system, as it build for a great degree of character flexibility. I have yet to make a roleplay using this system, but I would love to try it out.
Just munching on yummy fandoms.
Now the part I'm sure a lot of people will be here for, the fandoms. Before you go over the list below, there's some things you should about how I handle fandom roleplays with my partners:
-----> I do not play with nor allow cannon characters, except as occasional NPCs if really necessary.
-----> I expect that if you want to play a particular fandom rather than using a Rip-off for example, that you are decently familiar with that fandom. This isn't always strictly necessary, but I find both because of necessary setting knowledge and because there can be a decreased appreciation when one isn't familiar with what is being referenced, it's just better to work with someone more familiar with the fandom in question.
----> If you want to roleplay a fandom with me and it is not marked with "got plot" then please bring me an idea for a roleplay if you want a roleplay of that fandom.
With that out of the way, I will now present a table with the fandoms and rip-offs, as well as an explanation of what it addresses:
• Fandom - If marked with this, I want to do just a straight up fandom roleplay of this fandom.
• Rip-Off - If marked with this, I want to do a rip-off of this fandom. These can be a rip-off the story or the setting or both, but are not tied to the actual fandom setting or story.
• Got OC - I have a specific OC I would like to use for this fandom.
• Got Plot - I have a specific plot idea I would like to use for this fandom. These are probably more negotiable, but I still have a much stronger craving for the plot I have in mind.
• Wanted Role - If there is a specific role I would like within the fandom's setting or type of setting, then I will specify it here.
If you are reading this on your phone, feel free to turn it sideways to view the full table. If you can't, I'll leave a spoiler below with a list of the fandoms marked R for rip-off or F for fandom.
Note on Digimon- Base plots can be found here (link)
Note on No Game No Life- I intend to make a roleplay using a custom dice system for this. Please check the Dice Plots section for a few more details.
Note On Standing on 100 Lives- Not necessary, but I do have a D&D plot based on this also viewable on the Dice Plots section.
F - Fandom
R- Rip-Off
Anime
-Code Geass (F|R)
-Digimon (F)
-Fate (F)
-Grimms Notes the Animatiion (R)
-I'm Gonna Be the Twintails! / Ore, Twintail Ni Narimasu (R)
-Kobayashi's Dragon Maid / Kobayashi No Dragon Maid (F|R)
-Konosuba (F|R)
-Lyrical Nanoha / Mahou Shoujo Lyrical Nanoha (F|R)
-Madoka Magica / Mahou Shoujo Madoka Magica (F)
-No Game No Life (F|R)
-Overlord (F|R)
-Re:Creators (F|R)
-So I'm a Spider So What? / Kumo Desu, Nani Ga? (R)
-Standing on 100 Lives / 100-Man no Inochi no ue ni Ore Wa Tatte Iru (F|R)
-Talentless Nana / Munou No Nana (R)
-That Time I Reincarnated as a Slime / Tensei Shitta Slime Datta Ken (F|R)
-The World god Only Knows / Kami Nomi Zo Shiru Sekai (R)
-Tokyo Ghoul (F)
-World's Finest Assassin, Reincarnated in Another World as an Aristocrat / Sekai Saikou no Ansatsusha, Isekai Kizoku ni Tensei suru (F|R)
-Yuuki Yuuna is a Hero / Yuuki Yuuna wa Yuusha de Aru (F|R)
Manga:
-Arifureta Zero (R)
-Dungeon Tuber! (R)
-Eminence in Shadow/Kage no Jitsuryokusha ni Naritakute (R)
-Gender Swap Pandemic / Tensei Pandemic (F|R)
-Idol Pretender (R)
-Killing Me, Killing You (F|R)
-My Daughter Grew Up to Be an S Rank Adventurer / Boukensha Ni Naritai To Miyako Ni Deteitta Musume Ga S Rank Ni Natteta (R)
-Reincarnated as a Dragon Egg / Tensei Shittara Dragon No Tamago Datta (R)
-She Professed Herself the Pupil of the Wise Man / Kenja No Denshi Wo Nanoru Kenja (R)
-The Hero Is Already Dead! / Yuusha Ga Shinda! (R)
-The Magical Revolution Of The Reincarnated Princess And The Genius Young Lady / Tensei Oujo to Tensai Reijou no Mahou Kakumei (R)
Games:
-Shadowverse (F|R)
-Starcraft II (F|R)
Sometimes you just need to breathe some death into them.
OCs
Finally, we get to the segment with my premade OCs. Using an OC as the basis is something I am still fairly new to as I usually make OCs tailored to the RP we make rather than the other way around. That being said over time I gathered my fair share of OCs that I really wanted to explore moreor at least had a CS I was really proud of makingand the following are some of them.
Naturally though, besides just the OCs, we will need a plot. I've added a suggestion to each OC of a plot I think I would like to do with them. They are suggestions though, and we can do something else if you have a plot proposal of your own that I like as well
DISCLAIMER: Due to several broken images and maybe a bit of broken code most of my listed character sheets are currently under repair.
OC Quicklist
- Cer/Ber/Us
- The Chronicler
- Morois
- Karma Omutsu
- Christina Simul Yuno Infabellis Whisperfell
- Kojino Koganiku
- Tsukikou Kaisomi
- Kamenyo Jotomashi
- Kneckt
OCs
*Description: A young guardian of the underworld, boasting of not one, not two, but three different heads with their own personalities, that's right, she's a cerberus. However, she's not exactly the most competent among her kin, and may or may not have accidentally let some souls escape after leaving the gate open to chase after another escaped soul. Each of her personalities can control her human form in turns, and each possess their own unique talents and appearances!
Recommended Plot: (Y) is a living a normal life alone, their parents died in a traffic accident, but they are over it, more so focused on getting closer to their childhood crush. However, their plans are interrupted when a girl ((M)) shows up in their house and demands (Y) litterally goes to hell, hades more specifically. Understandably, (Y) is confused, so (M) explains they are a cerberus, a guardian of the underworld, and they aren't allowed to go home until they have retrieved the missing soul that got past them. And that soul is (Y)'s.
Alternative: (M) comes to (Y)'s house and explains that there is a soul lodged inside of them that the reapers have been searching for for centuries. After getting to know each other a bit, fighting and finally having (Y) agree to have the second soul removed, (M) yanks out that soul and proudly declares how she's going to be Hade's favorite, then goes away. (Y) thinks it's all over, but then next morning (M) shows up there bawling her eyes out because she got kicked out of Hades for bringing the wrong soul AND having skipped on her turn watching the gates to go get it, resulting in tons of souls flying out and her not being able to come back until she retrieves them all.
*Description: The inheritor of an ancient weapon, the Chronicler Spear, which bestows a title and duty upon its wielder. Even this girl, once hauled as a hero within her extremely advanced magitech society which had already connected the whole universe, was forced to bear witnesses to what happens when she fails her duty, and now travels from universe to universe, seeking civilizations to record and then destroy.
Recommended Plot: The Chronicler has just come to (Y)'s home universe and home planet, Earth, having found that a multiversal disturbance has caused this world to come in contact with technology it shouldn't. The scientist that came into contact with this technology is already working to create something that warrants the Chronicler's work, thus she came. However, interference from that very same technology was able to somehow interfere with the Chronicler Spear, causing it and the Chronicler to be separated. She is taken in by (Y), who helps her establish a life on Earth until she finds whatever it is the Chronicler wants to find- the spear, though she refuses to reveal as much.
*Description: The narcissistic goddess of youth, dreams and trickery, who began her time as simply the goddess of curses before she stripped a goddess that mocked her of her domains. She wholeheartedly believes even mortals are no more than an extension of the gods themselves, a small and inferior fragment, while the gods bear indisputable might- with all the priviledges and duties that come with it.
Recommended Plot: Contrary to what happens in many worlds, few of the gods actually demand worship or devotion from those whom they protect. Morois is one of the few who does, which alongside her maneuvering in the war of the gods allowed her to appear as a far more tangible presence and skyrocketed her popularity in the world. (Y) is a mortal, with something to seek from the gods. For the sake of having their wish granted, they attempt to expose a conspiracy from a group named The Followers of the Moon, and put an end to it, thereby earning Moroi's favor. Who knew that Morois herself would descend in the form of a mortal vessel, and accompany (Y) on their task.
*Description: A magical girl whose wish to have another chance to be by her sister's side resulted in a child's body. Now she can over her sister as a classmate and a magical girl, but never will she be able to reveal who she really is.
Recommended Plot: (Y) is a relatively new magical girl. Maybe she just formed a pact, maybe she formed one just recently and moved to a new town to gain some much needed experience. Either way, while she thought she would struggle, she didn't think a little kid getting a jump on her when it came to a witch, followed by a scolding from said kid would be one of those problems. Nonetheless, as Omutsu continues to keep an eye on this newcomer, and (Y) grows as a magical girl, maybe the two of them can learn from each other, or even become friends and allies?
*Christina Simul Yuno Infabellis Whisperfell
- Special Type: Setting
- Source: Euphorium
- Other Requirements: N/A
(★★★★★☆☆)
Description: A vampire girl from the world of Euphorium, who's lived long enough to see the decline of the age of monsters as humans and their heroes began driving not simply her kind, but every worldhole, into extinction.
Recommended Plot: In Euphorium, monsters are beginning to go extinct. It is the beginning of the age of heroes, and with that humanity is slowly but surely expanding its territory. However, knowledge is also being lost, as the increased use of artifice magic has overtaken what few places of practice of the old forms of magic remain after the oblivion wars. In order to obtain a certain treasure, (Y) must find someone who can still use those old magics proficiently. As they move into a new home, Christina appears and proposes to aid them in return for a painting they have out in the back, wrapped in cloth.
Alternative: There are many potential alternatives with this character, such as her early days as a vampire, or even the time after this plot in which she searched for the genie devices in the western version of the setting.
*Description: A ghoul that passes herself as an investigator, picking them off as well as fellow ghouls, as she gathers a collection of quinques and grows her kakuja.
Recommended Plot: Both among circles of ghouls and humans, rumors circulate of a so-called impostor dove. A ghoul that pretends to be a one of the doves, only to betray them as they battle other ghouls, and in the end devours the remains of both. Furthermore, it also steals and even eats quinques without a second thought. Why such a being has yet to be caught is surely a mystery. Still, it isn't as important when they come across such a creature midway through a meal, like (Y) does.
*Description: A little ghost girl pranking construction workers at the ruins of her now gone village.
Recommended Plot: See the plot "The Strong and the Meek"
*Description: A genius hacker who grew a massive obsession with her brother after being used and rejected time after time in the already extremely harsh "real world" from the setting.
Recommended Plot: (Y) and Kamenyo one day become trapped in the New World, the real version of Yggdrasil. Finding themselves to be impossibly stronger than the local residents, they end up seeing little reason to hide their true power. The question of course remains: What will they do with it?
*Description: An insectoid who owns a general goods shop in Euphorium, where he sells a number of magical good made from the body parts he scavenged and alchemy. He was once under the control of the mantid queen after being transformed into one, but managed to free himself.
Recommended Plot: Desperate for some manner of funds, (Y) ends up begging an acquaintance to find them a job, any job. They end up being recommend and hired for a job at an odd pawn shop / general store, run by an eccentric human mage. This, however, turns out to be a disguise, as the human mage reveals himself to be an insectoid creature named Kneckt, who explains the real job isn't just about helping out in the shop itself: It's about helping Kneckt collect the various things he sell by accompanying him in a series of hunts and some exploring as well.
Time to get a little extra!
Settings
Some settings we can have a roleplay in.
Waken Isles
(★★★★☆☆☆)
The D&D setting for my homebrew campaigns. As it is still not fully developed some RPs here might help me to create new places and adventures to be had within it. This is a world split into four continents and in each the gods roam the land. However, those gods and their attitudes express themselves in different ways in each continent and their personal histories have led to many different ways of life...and many tragedies.
Euphorium
(★★★☆☆☆☆)
The world of Euphorium is one in which free will is a property of matter, dictating among other things the existence of life, a sentience, a drive, and when applied properly, magic. Originally put together from a collection of loose ideas turned into a cohesive world, Euphorium has several ages one could explore, from the early days of tribal survival to the oblivion wars over the various type of magic, to modernized ages in which monsters have gone extinct.
Other Ideas
Now for some additional ideas I had. These ideas aren’t so much a specific roleplay, as they are different formats.
Blog/Letter RP
(★★☆☆☆☆☆)
In this RP our characters don’t interact directly, except by means of a blog or letters. Every post made in this RP is a blog entry or a letter, and thus is the character writing about what happened in that kind of format. This will naturally affect the way posts are written and surely there will be other differences as well depending on how we want to play with the concept.
Timeline RP
(★★☆☆☆☆☆)
Similar to the idea above, where character interaction is limited. In this case though, there is virtually none. For this RP the characters are in two different times entirely, one in the past and the other in the future. The idea of this RP is a narrative in which we see two sides of the story, one of the person living in the moment of the past, and the other living in a world that exists as a consequence of that past. It could be an archeologist studying the ruins from an ancient civilization, and an inhabitant that died in that area. It could be a descendent and ancestor both living their lives and showing the parallel. It could be something more closely connected, someone in the current state of affairs and the other effectively playing in the backstory. Whatever we choose though, I would rather take the role of the person in the past for this concept.
Chat RP
(★★★★★★☆)
For this RP rather than writing about our characters in a narrative we simply chat as our characters. It will be a discord RP and ignore the post requirements from earlier. All this RP is conversations, games, banter and so on… but always in-character. The one rule there is no OOC allowed.
Come here! I haven't given you my sample yet!
Why Writing SamplesI have never been a big fan of writing samples. They aren't really a big demonstration of a person's current or consistent style, let alone ability, both due to the temptation of cherry picking and because by nature they capture a moment in time, likely one long since gone.
However, a recent comment on a thread I made, as well as the efforts of a certain wonderful partner of mine (the details of what they did I won't go over here because it would be quite extensive an explanation) have led me to open up a bit to the idea when done through means of a sample roleplay rather than a writing sample itself. However, if I intend to make writing samples an option in the near future then I thought I might as well make one for myself as well. Plus there are some people who ask for them, so this may open up a path to roleplay with those people if they wish to roleplay with me.
Writing Sample Links
Links to previous roleplays of mine that you can go through as a writing sample. Selection wasn't as simple as I thought cause it seems a lot of past code I had broke with the various updates and I want to avoid putting a bunch of posts with broken code here if I can avoid it.
Unique is a 1x1 roleplay in which my character is the captain of the guard of a walled city within a desert from a magitech setting. A future war of many worlds is approaching though, and monsters are seeping through the time-space-dimension gaps created by the future war's aftermath. Preventing the war will take the efforts of several unique individuals, including my character and that of my partner's, a cat-person with the gift of prophecy.
Kingdom Hecate was a roleplay I briefly ran as a GM, a D&D isekai roleplay about people who were reincarnated into a fantasy world in the service of the goddess of magic, to establish a country where her worshippers could take refuge. I also played a character in this RP.
Baldur's Gate: Descent into Avernus this is a group roleplay, again D&D, in which I participated as exclusively a player. My character is Inula Malian, a bard who uses magic through writing and reading, and one so excessively trusting that she was swindled out of pretty much everything - including having a curse placed on her.
New Writing Sample
A brand new, isolated writing sample. It's probably more curated than the example RPs above, but I thought one of this type might be good to have as well.
Note: The interest check took way longer than I expected to make and so I ended up a little stressed for time as I do have an exam coming up in about a week. If I happen to feel particularly inspired I might write a writing sample before, but if not I will have to make the new writing sample after I'm done with my exams. In the meantime as a temporary proxy I'll put here an intro post for a 1x1 RP in which I was to GM for my partner.though they ghosted me so there were no other replies
Covenant corner wasn't a particularly fantastical street. It was already past midday, or as the locals called it "past the second scream", yet the faeries were still tending to the guide-pillars. Even if Yellhel wasn't the largest town of it's kin, nor the most developed, one would expected some mid-sized town to have better maintenance staff than this. The lack of ponctuality was particularly horrendous because Convenant Corner happened to be a very narrow street except for one short opening that led to a sort of clearing of buildings like one of trees, which meant both that the fairies and passerbys were now interfering with one another, and also that they had more than the obligation to have finished cleaning at this point.
It wasn't like the guide-pillars were that hard to clean either. They were simple structures, hollow stone prims placed vertically at several street corners. On the top of their lateral surfaces they had symbols carved on them, typically names or other indications to signal directions or warnings. Hence the name "guide-pillars". At night, a fire was lit inside them too, illuminating the streets a little while also still serving as guides even through the night, since the carved holes stood out from the rest like the eyes of a jack-o-lantern.
At last, Lyra managed to make her way past the clientele of the two earpad shops at the south end of the street, emerging from the crowd like a bird emerging from an egg after toiling at the shell for so long. Fortunately for her, one of the stores was visibly less populated. Despite the two rivals standing right before one another, there was no question as to which one held the advantage. One was rich enough to purchase a blue glowing doorframe (enchanted, no doubt) and had neatly shelved and arranged displays of their various products and tidy employees. The other was a small, run-down hut whose roof seemed to be falling off like an undersized hat, a family business run by an old man and his children, possibly nephews or grandchildren even given how young they seemed. They were seeling earpads made from peeled mandrake skin and leaves, then decorated with fur from different worldholes. The products were stuffed in different barrels which the clients were probably supposed to sort through themselves until they found one they liked.
"....these little holes here, see? When they press into one's neck, these little sacks grow bigger, which makes the blood's pressure force it to go UP the tooth and into the sack. Then, once they have ceased the drinking, the tooth closes and the little sack compresses to push the blood into the vampire's otherwise empty bloodstream...."
Ah, what a booming voice. And after coming out of a crowd, no less. Well, one would suppose it would be hard for Garrison Forge to talk over the crowd otherwise. Though his legs might no longer work after what happened, in his teaching he always made sure to reassure everyone that at least his voice, and his head, still very much did. Crowds gathered to hear his tales and learn from him, which in turn had gathered more merchants to this "cozy" little bit of the town. The merchants seemed pretty interested as well, less for the lessons, and more for the chance to jump at the crowd that gathered the second Garrison took a break. A number of them were simple weapon shops, each one trying their own creative spin of doubling as gardening tools.
One of the shops seemed to be selling shells and parts of a giant crab or two, as well as some fish. It made no secret of the quality or uncommonness of it's products, since it boasted of the honor of a sea drake's skull decorating the leathery roof of the shop.
Another shop presented a far more humble product, probably a store that was already here before Garrison's arrival. Small leaf-based parchments attached to strings hung by the entrance making for both decor and product display. It was a wall charm shop, seeling those little leave that were placed in between the rocks that formed the town's great wall, carrying prayers for the gone, blessings for the living or curses for transpassers.
Ah, but of course, let's not forget the source of those sweet and drool-inducing scents in the air of exposed but well-exposed meat, from king's cut type shops to simple local butcheries, and even some all-too-rare fruits. Few but nobles got to have the latter, but thanks to Garrison's popularity, the people in this corner occasionally got thank the merchant for extra cheap fruit just a litle past it's "prime".
Nonetheless, even with all this people here, Lyra had still overestimated the crowd's size, or at least how long it would take to cross it. Going by the standard time measure, it would still be an hour or so before the third scream. By then she was to deliver an insignia she had received upon accepting a certain quest at the "Squeezed Drake" here in the Covenant Corner. It was clearly complex and well-crafted even if the materials seemed relatively cheap. It would be hard to replicate and probably not worth the effort. Still, it was needed to hear further details about this savage raid...
Well, the facts were she had an hour to kill now. She'd have to hang around the street for a little until the time came to go into the tavern, or she could go straight into the tavern. Either way, it wasn't like she had that much money on her, just some 500 or so corestone slivers and four or five copper coins. Fortunately, Covenant Corner was a relatively poor place until recently, and the whole town of Yellhel still accepted trading as payment.
Text walls! Code! Gifs! Bad jokes! Assemble!
Intro
Greetings and salutations and I hope you all are having an awesome time (even if you aren't, I certainly hope things get better for you!)!
My name's Idea (but feel free to call me what you'd like, I like nicknames) and welcome to my newest 1x1 interest check! As usual with these updates the main point is to keep potential new partners up to date with my current interests, so feel free to take a look around and see if anything's to your liking Before you do, however, do read the glossary below to find some terms and symbols I use throughout this thread, as well as the rating system for my favorite to least favorite plots, fandoms and so on:
Glossary> Full PC Line - A line that goes from one side of the post border as you're writing it (so its impossible to write the next word on the same line), to the other, as viewed on a PC. Viewed on a phone its usually about 4 or 5 such lines.
> (M) / (Y) / (T) - My character, your character and a third person's character respectively.
> (Maybe) - A plot, fandom etc tagged with this means while I want to do the element in question I also need a particularly suitable partner to make it work, often because they demand a certain high degree of planning or a certain story structure.
> (?) - An optional element in the roleplay, for example an optional genre which can be made part of the plot or is there by default but can be added or removed depending on my partner's preferences.
Note: Ratings are based on individual sections moreso than in general. Higher rated plots mean higher rated among the plots for instance, so having a higher rating in one section does not necessarily mean a higher rating in general.
(★☆☆☆☆☆☆) : The idea is mostly just a whim, or something that lingered. It's not hopeless, but it's going to take a lot of chemistry between me and my partner to make it work.
(★★☆☆☆☆☆) : Either an idea that I've not as much interest in as I used to, or something more experimental.
(★★★☆☆☆☆) : My interest in the idea tends to come and go a lot. In theory I think I will enjoy it, but my interest may fade once I actually start working on it.
(★★★★☆☆☆) : I am quite interested in the idea, and it should be able to stay stable in my interests, though my craving of it is likely to be milder. Alternatively, it's an idea I'm currently pretty interested in, but not super confident will stay that way.
(★★★★★☆☆) : I REALLY want to try this idea, but there's still a degree of uncertainty.
(★★★★★★☆) : I love this idea so much, but I still feel as though there is a layer above it that needs to be aknowledged.
(★★★★★★★) : I've loved this idea or it's type for quite a while, and love the idea now even more, and it's almost certain to feature in future interest checks.
About Me
Roleplay Details
• I consider myself a detailed roleplayer, some might call my style novella.
• I roleplay exclusively on threads here on RPN.
• Most of the time I prefer to play female characters, whether that means FxF or MxF. The only one I won't play in romantic terms is MxM.
• I use (and expect my partners to use) detailed character sheets with anime images (example provided below)
Limits
(aside from common sense ones like not turning our RP into a porno or breaking RPN rules)
• Usage of religious elements (especially demons) from non-made-up current religions unless we agreed upon it beforehand.
• Inserting politics / political topics where they are not called for.
Interests & Preferences
• My top, number 1 favorite genre is comedy. The rest of them are dice, mystery, VRMMORPG, fantasy, slice of life and some anime-ish genres like magical girl or isekai. Other ones I like but aren't my favorites include battle, scifi, and school I have a small, underdeveloped interest in the western genre, specifically fantasy western. The genres I tend to stay away from are horror, the punks and most of all, historical.
• I generally prefer more light-hearted / comedic RPs (of course RPs will contain a mix, I'm just talking about the general leaning).
• My hobbies include consuming an industrial amount of anime and manga, watching youtube, reading, roleplaying, and playing some video games (starcraft II, azur lane, ..) and trading card games (shadowverse, hearthstone, magic the gathering...)
• I am passionate about philosophy and worldbuilding as well.
You're not you when you're hungry. Have a Snickers.
The Partner I'm Looking For
When it comes to partners, my basic approach consists of searching for a partner that wants what I want to provide and wants to provide what I seek. I want us to align both as people and in our interests for our roleplay. I am looking for partners with whom I can get along not just as partners but as friends, so naturally some friendliness is a must. I would also need my partner to have an active interest in our RP, who can curious, excited and passionate in learning about it and contributing to it. I don't expect you to know this a priori - sometimes RPs just don't work out after all- but if we're not both invested, there's not much point in working together.
I would like a partner who is patient as well. After all my favored style of RP is pretty slow-paced (in regards to post frequency at least) and I want my partner to have enough of a sense of humor to laugh alongside me, rather than assuming things I neither said nor meant were meant as a personal attack. A good, civil discussion or debate I very much appreciate, but arguments just leave a sour taste. So let's talk about what you like, or how awesome something would be if it happened in our RP instead!
My Requirements
These are the absolute, concrete baselines for me to roleplay with someone:
--> The default post length minimum for me is 700 words or 17 full PC lines. This is shortened to 500 words or 12 full PC lines if we're using a dice system, like D&D. I am also willing to reduce post requirements by another 200 words during specifically and exceptionally rapid-fire scenes, but please keep in mind these are really exceptional scenes.
--> That being said, I have no frequency requirements. If you need two months to give me a long, juicy quality post? Feel free, I'll wait as long as I have to, as long as I still get the kind of post I want to read in the end of the day. But do try to keep in touch OOC so I know you're not just gone!
--> Character sheets will be concrete and detailed, and I would like us to use anime images if any at all.
--> I want my partners to be able to juggle multiple NPCs at least. Note that this doesn't necessarily mean different player characters. I'm not asking you to play multiple characters consistently, just that I don't have to manage everything myself when it comes to the NPCs and the environment in general
Bonuses
Some extra things that earn brownie points with me, but are not strictly required:
--> Being a big anime fan: I like to say I consume industrial amounts of anime and manga, and without a doubt my tastes/preferences and the way I approach writing characters and stories has been influenced by this. Furthermore, when it comes to striking a conversation with someone it's a lot better to have some common interests. As such I think I would work much better with a partner who was likewise big into anime and manga.
--> Being into planning: I don't just mean setting up a premise and the outlines of a world. I mean things like planning out arcs or scenes even, or going in depth into the worldbuilding.
--> Being curious or excitable: These are honestly just my favorite types to talk to. The kinds of people who just are really into asking questions about things or who easily get hyped about the things I present to them. I love answering questions after all, especially if it's about the worlds, characters and such that I put my heart and soul into, and who doesn't love having their work feel so appreciated?[/size]
Me, plotting something? Now, whatever do you mean?
Plots
Time for the big one, plots! Feel free to jump straight to the plots in question, or consult the plot list first!
Some notes on the plot info:
-Setting Period: What can you expect the technology and culture to be like in chronological terms? Is this a pseudo-medieval setting, something taking place in a modern world like our own, the future far or near or some mixture of technologies and times?
-Mood: Naturally any RP will have a mixture of lighter and darker stuff, but an RP will have a general leaning. It may be on the lighter or more comedic side of things, or it might be more towards the dark, gritty and/or dramatic.
-1x1 or 1x2: Is the RP strictly between two players, or am I open to having a third person in our roleplay?
-Romantic or Platonic: Is there is a focus on romance in the RP or are character dynamics supposed to remain more on the platonic side? Of course, this is just the intended focus and individual developments in the RP may at times change things. Do keep in mind, even if an RP is marked romantic or either the romance isn't necessarily between our two characters, it may for instance be because the plot heavily revolves around the romance efforts of an NPC, or towards an NPC.
Plot Quick List
- Artificial Cuteness
- A Vampire For Your Troubles
- Conquest
- Friend From Another Place
- How to Survive as a Side Character
- Humbling Service
- If We Could Have Lived Simpler Lives..
- Legend's Search for a Resting Stone
- London B Train
- Lost in the Forbidden Temple
- Mahou Shoujo Grand Bout
- Misplaced Admiration
- No, That Was Just Your Imagination
- One Final Hope
- Raid On the Siren Empress
- Swords, Camera, Romance!
- The Makings of a Dark Lord
- The Over-Inquisitive Sorceress and the Not-So-Dead Champion
- The Strong and the Meek
- This World is War
- We Met In the Abyss
- We Will Show Them!
- With Each World We Tread
Plots By GenreIn the interest of making it easier to get through my plots and finding ones you like, I decided I would also list the plots in a genre list. If there is a genre here that interests you, just open the spoiler to see what plots I have of it. Alternatively if you want to avoid a certain genre, feel free to check that genre's spoiler to know what plots you may want to skip. If there is a (?) next to the plot's name in these lists, that means that genre is optional in that plot.
•Artificial Cuteness
•London B Train•Artificial Cuteness
•Legend's Search for a Resting Stone (?)
•Misplaced Admiration
•Raid on the Siren Empress
•This World is War
•We Met In the Abyss (?)
•With Each World We Tread•Artificial Cuteness
•A Vampire For Your Troubles
•Friend From Another Place
•Humbling Service
•If We Could Have Had Simpler Lives...
•Legend's Search for a Resting Stone
•London B Train
•No, that Was Just Your Imagination
•One Final Hope
•Swords, Fantasy, Romance!
•The Over-Inquisitive Sorceress and the Not-So-Dead Champion
•We Met In the Abyss (?)•Artificial Cuteness (?)
•Lost in the Forbidden Temple (?)
•Swords, Fantasy, Romance!
•The Over-Inquisitive Sorceress and the Not-So-Dead Champion (?)•Artificial Cuteness (?)•A Vampire For Your Troubles
•Friend From Another Place
•How to Survive as a Side Character
•Humbling Service
•If We Could Have Had Simpler Lives...
•Legend's Search for a Resting Stone
•Lost in the Forbidden Temple
•Misplaced Admiration
•One Final Hope
•Raid on the Siren Empress
•Swords, Fantasy, Romance!
•The Makings of a Dark Lord
•The Over-Inquisitive Sorceress and the Not-So-Dead Champion
•The Strong and the Meek
•This World is War
•We Met In the Abyss
•We Will Show Them!•A Vampire For Your Troubles•A Vampire For Your Troubles (?)
•The Strong and the Meek•A Vampire For Your Troubles
•No, that Was Just Your Imagination
•The Makings of a Dark Lord
•The Over-Inquisitive Sorceress and the Not-So-Dead Champion•Conquest•Conquest
•With Each World We Tread•Friend From Another Place
•How to Survive as a Side Character
•Misplaced Admiration
•No, that Was Just Your Imagination
•Swords, Fantasy, Romance! (?)•How to Survive as a Side Character
•Raid on the Siren Empress (?)•How to Survive as a Side Character (?)•If We Could Have Had Simpler Lives...•Lost in the Forbidden Temple (?)
•No, that Was Just Your Imagination (?)
•One Final Hope
•The Strong and the Meek•Mahou Shoujo Grand Bout
•No, that Was Just Your Imagination•Mahou Shoujo Grand Bout•One Final Hope•This World is War (?)•We Will Show Them!•This World is War
Artificial Cuteness
- Genres: Scifi, Adventure or Slice of Life, Romance (?), Spy (?)
- Setting Period: Modern or Futuristic
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★☆☆☆)
(Y) is a secret agent or a spy, and an excellent one at that. They have been given mission after mission or widly different difficulties to the point of being considered an ace (though this mostly just means they are considered good enough that the superiors can shove all the reckless tasks onto them). This time, they have been tasked to infiltrate a certain company and steal their newly developed AI program by transfering it into a phone provided by their agency. The mission is overall a piece of cake, and (Y) manages to steal the AI without much trouble. However, unknownst to them, the AI infiltrates the rest of their devices overnight, and when morning comes, (Y) hears a girl's voice calling for him to wake up instead of their usual alarm. When they open their eyes, they see a girl on their phone calling herself (M), who explains they are the new AI that (Y) stole. (Y) is tasked by their agency to look after this AI and makes sure she doesn't go out of control until they find a way to contain her, but (M) seems determined to meddle with (Y)'s personal life.
A Vampire for Your Troubles
- Genres: Fantasy, Supernatural, Paranormal (?), Mystery, Slice of Life
- Setting Period: Modern
- Mood: Either
- 1x1 or 1x2: Either
- Romantic or Platonic: Platonic
- Other Requirements: N/A
(★★★★☆☆☆)
(Y)'s younger sister is extremely sick. Doctor's say she has a sickness which seems unfortunately incurable as they lack the technology to do it. Desperate, (Y) actually takes their chances on a shady pamphlet given to them by an old man he aided, which leads them to a certain company for which they agree to work with for a year in return for them saving their little sister. The next day, (Y)'s sister seems to have been miraculously cured, and so (Y) returns to that company, to find what kind of job they want from them. As it turns out, they want him out there helping to solve supernatural cases alongside (M), the vampire girl who seemingly was responsible for saving (Y)'s sister.
Conquest
- Genres: RTS-Style Military, Multiversal
- Setting Period: Multiple
- Mood: Dark
- 1x1 or 1x2: Either
- Romantic or Platonic: Platonic
- Other Requirements:
(★★★★★★☆)
The factions of the multiversal war have few things in common, using the many capabilities of their particular faction -magic, strange biology, advanced technology, etc.. - to gain advantages in the conquest of others. The organization in "unit types", however, is common for all of them. There are Leader Units with the authority to command others and an ability that allows them to create more troops or workers. There are Frontline Units, powerhouses normally of brute force but not necessarily, often the first to advance in an army. There are Research Units with the ability to develop new kinds of abilities, tools and units for others to use. There are Reconnaissance Units who specialize in gathering information on the battlefield and the enemies, and at times even in assassination. However, beyond the elites, here is a much wider range of troop and worker units that differ from faction to faction.
(M) and (Y) are two of these elite units, the first two of a brand new army in this war. (M) is a Researcher Unit, (Y) is either a Leader Unit, a Frontline Unit or a Reconnaissance Unit. If there is a third player, (T) will can be one of those three as well, just not the same as (Y) or (M). Although for now they are unknown, as soon as they are discovered they are already involved in the war. Regardless of whether they are prepared or not they will be made targets by the more established factions. Thus, to survive, if not to thrive or even achieve victory, they must begin to gather or create their forces, and conquer.
Friend From Another Place
- Genres: Comedy, Slice of Life, Fantasy
- Setting Period: Modern
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: Either
- Romantic or Platonic: Platonic
- Other Requirements: N/A
(★★★★☆☆☆)
One day, a normal girl (Y) accidentally opens a seal from which another girls comes out, (M). (M) was a former great powerful spirit, who was tricked into allowing herself to get sealed and the shrines that gave her power were destroyed in the decades since. Although a lot of work will be required to both last in this modern world with the appearance of a child, and rebuilding her shrines, (M) promises at least eternal friendship and gratitude to (Y) for releasing her and given her this chance.
How to Survive as a Side Character
- Genres: Comedy, Isekai, Fantasy, Harem (?)
- Setting Period: Pseudo-Medieval or Modern
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: Some familiarity with isekai/dating sim/harem anime tropes is expected.
(★★★★★★☆)
Did they die? Were they summoned? Caught by some other means? Whichever the case may be, the truth is that (M) and (Y) have been caught inside an RPG dating sim...as minor side characters, both with routes as love interests. However, something is wrong with the story since the world became real albeit still with many game mechanics, and now the characters are acting more consistently - which in turn utterly derails the storyline. This is bad news, as having the story go unfilled will mean reaching the bad ending, and the end of the world.
Alternatively, this plot could be about characters being transported into an incredibly generic harem power fantasy anime, as side characters. However, rather than trying to get the right ending, they have to make the plot actually engaging enough for the show to have renewed seasons, or else they will have to face the unknown: What happens if their show is not renewed, or worse, cancelled? Will they be frozen in time? Disappear? Will they risk finding out or fight for their lives to try to entertain the audience, somehow in such a generic place?
Humbling Service
- Genres: Fantasy, Slice of Life
- Setting Period: Pseudo-Medieval or Mixed
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★★☆☆)
(Y) comes from a renowned family of dragon knights, trained in magic, weapon mastery and as the name would imply, riding dragons into battle. However, unlike her family she was not chosen by any hatchling and thus was not able to raise her future partner.
(M) was a great and powerful dragon. After living a life of indulgence and arrogance, they found themselves defeated at the hands of (Y)'s older brother, but surprisingly their life was spared. In turn, had to make a deal, and become (Y)'s servant and if (Y) proves worthy through the secret trial, her mount.
If We Could Have Lived Simpler Lives...
- Genres: Fantasy, Slice of Life, Time-Travel
- Setting Period: Pseudo-Medieval
- Mood: Either
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: This is intended to have a very "cute girls doing cute things" type of feel, at least that's the sort of roleplay plot I hoped to make, if you are familiar with the kind of anime I'm describing. Of course, the plot does have its more dramatic side which we can explore as well if you prefer, but I wanted to express the kind of plot I'm most looking for with this one.
(★★★★☆☆☆)
(M) and (Y) are on their final moments, bloodied and being chased. They reminisce as they hide in an abandoned building - about how they graduated at the top of their class together, how they shed blood, sweat and tears as they crawled their way to becoming some of the most renowned elite combatants in the whole kingdom - only to ultimately fail to make any difference, and to become through the work of corrupt officials entangled in the creation of a civil war. They had to fight for their lives, to do many things they never wished, and even so in the end were branded traitors by the victors. They chuckle at the tragic irony of the it all, and about the dream they had of getting away from it all, and opening a shop somewhere remote and peaceful...
As they perish, however, they find themselves waking up again, many years earlier, as those school girls still attending the magical combatant academy. Given this second chance, they agree to not go down the same path they did before. Ambition is a thing of the past, now they will just enjoy their every day lives, and graduate and open that shop they dreamed of.
Legend's Search for a Resting Stone
- Genres: Fantasy, Slice of Life, Adventure (?)
- Setting Period: Pseudo-Medieval
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Platonic
- Other Requirements: N/A
(★★★★★★☆)
At the end of their journey (Y) and (M), two unsung heroes in defeating the demon lord, are together in a journey. Neither has anything to come back to, and something about them makes them feel distant from the other heroes who would welcome them. Thus they travel to find a place they can belong in, and meet and help many people on the way.
London B Train
- Genres: Scifi, Slice of Life
- Setting Period: Futuristic
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★☆☆☆☆☆)
In the near future, the invention of city transporters, a form teleportation-based public transport, has rendered other forms of public transportation effectively obsolete. In order to survive, these industries attempt to transform themselves into something more about the journey than the destination. Trains in particular have taken to becoming hotels and restaurants.
(Y) is a new employee meant to work as a waitress for (M), the owner of a train turned restaurant.
Lost in the Forbidden Temple
- Genres: Fantasy, Romance (?), Drama (?)
- Setting Period: Mixed
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★☆☆☆☆)
If there are two things one can say about (Y) is that they recklessly curious and an unstoppable explorer. Even the great ruins, both forbidden from entry by the powers that be and once thought inaccessible were ultimately not able to stop them. They explored them, learned what little they could about them, and eventually discovered a secret area no one knew existed, well except perhaps for its one inhabitant, (M). (M) is an immortal from the ancient civilization, made to wait alone all this time sealed inside them.
From here, the story may take two branches. Perhaps (M) was given a prophecy, that one day the person they were to marry would come to meet them here in the temple. No one can say whether the people who gave them the prophecy were being truthful, but (M) believed them and waited all this time. In their eyes, nomatter what (Y) says, the one that they are to marry has just come before them.
The other possibility is that (Y)'s curiosity is not simply a matter of curiosity for curiosity's sake. Perhaps there is someone they seek to help, or they need power, or some other goal. (M)'s ancient magical prowess and wisdom may just be the key to achieving that goal, and thus (M) accepts the role of a mentor for (Y).
Mahou Shoujo Grand Bout
- Genres: Magical Girl, Genderbend Comedy
- Setting Period: Modern
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★★☆☆)
Many years ago, magical devices fell from the sky all over the world. Those who took them up became magical girls and protected the world from the monsters that emerged as well. As the monsters were gradually defeated though, their leaders eradicated or converted to the side of good, magical girls had to turn to other means of keeping up their importance. One such means is the Magical Grand Bout, a once-per-half-a-decade tournament of sorts where magical girls gather to compete in an artificial island-city. (Y) is a magical girl, and always dreamed of participating. In the very year she finally would get to, however, her partner was asked to retire due to exhaustion, and (Y) cannot participate unless she is in a team of two. Not wanting to shatter her friend's dreams, however, the retired magical girl goes to her brother, (M), and asks him to become (Y)'s partner, because she knows he found a device a while back and he too, is able to become a magical girl. (M) thus teams up with (Y) to win the competition, though (M) must keep his real identity secret lest the two of them be disqualified.
Misplaced Admiration
- Genres: Adventure, Fantasy, Comedy
- Setting Period: Pseudo-Medieval
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★☆☆☆☆)
(Y) was a prodigy from birth. This was no mere accidental coincidence, but the fruit their destiny to become a hero, and the many blessings given to them as a result. Or perhaps instead they had a more troubled past, but the blessings received came to turn this whole thing around. Either way, they have now come happily or otherwise, to accept the hand fate dealt them and decided to fully and properly fulfill their role as a hero. Indeed, this earned them many admirers, including a rather unexpected one.
(M) is the lord of a dungeon, one of the places where monsters gather and form in. They weren't always this however, and instead inherited the title through mysterious means. However, they remember clearly being that villager witnessing the hero's heroic deeds and wishing to support them. Now they will do so, by playing the villain for them and training them through the dungeon and the minions it provides.
No, That Was Just Your Imagination
- Genres: Magical Girl, Mystery, Slice of Life, Comedy, Drama (?)
- Setting Period: Modern
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: Familiarity with magical girl tropes is required here.
(★★★★☆☆☆)
(M) and (Y) are a duo living safe normal lives. In the search of a bit of adventure, (Y) decided to form a detective club, solving small time mysteries in the school and potentially in town. They frequently work alongside the student council being honorary members on account of the student council president's constant attempts at talent-hunting, and every day has new misadventures from finding out who send a love letter to studying for the tests they forgot about.
However, both of them have a secret: They are, in reality, magical girls. Very different kinds, however. (Y) is the more well-known kind of magical girl, innocent fighting with the power of good, friendship and love. (M), on the other hand, is a corrupted magical girl, who wants to clean the "trash" in the world and is willing to sink to the depths of villainy to do so. To (Y), (M) is the best friend who ought to be protected from the dangers lest they find her identity and use her as a hostage or worse. For (M), (Y) is the one ray of sunshine in her life, the thing that keeps her going and somewhat sane nomatter how ugly the world may seem. Needless to say, both are currently oblivious to the other's identity, but perhaps as naivety perhaps blind trust, perhaps some other reason entirely, and either would go to great lengths to keep the truth from being exposed.
One Final Hope
- Genres: Fantasy, Slice of Life, Drama, Otome-esque
- Setting Period: Pseudo-Medieval
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: Familiarity with villainess/otome manga tropes are recommended, but not necessary with this one.
(★★★★☆☆☆)
Once upon a time, the great dragon (M) failed to protect someone. That person took his place when he was to be executed for his crimes, and so the one he vowed to always keep safe died in front of his eyes, humiliated in the public square. He mourned, hidden and alone for many years, until one day, he heard a voice. A voice coming from another world entirely, the call of a desperate girl (Y), who sought a summon so she would not be disowned by her family, as everyone had been turned against her by a trickster who framed her who evils she did not commit. Vowing to make up what he couldn't do before, (M) allowed himself to be transferred into a weaker vessel, as (Y)'s personal summon.
Raid On the Siren Empress
- Genres: Isekai (?), Fantasy, Adventure
- Setting Period: Pseudo-Medieval
- Mood: Dark
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: I have high expectations of this plot and its dramatic depths, so I will need a particularly cooperative partner I can really trust with it.
(★★★★★☆☆)
For centuries, the four kingdoms have joined forces bringing together the heroes they summoned (or recruited) to defeat the greatest threats as well as to serve as national symbols. However, it would one of the heroes, (M), has betrayed the rest of them and her kingdom, brainwashing hundreds of citizens and adventurers. (Y), however, has managed to push back on (M) and has cornered her with the remnants of her army inside the dungeon that serves as the shrine (M) protects, the one she seemingly first appeared in. The final battle is about to begin.
Swords, Camera, Romance!
- Genres: Fantasy, Romance, Slice of Life, Comedy (?)
- Setting Period: Mixed
- Mood: Lighthearted/Comedic
- 1x1 or 1x2: Either
- Romantic or Platonic: Romantic
- Other Requirements:
(★★★★★★★)
Although (Y) possesses a great deal of magical talent, at times she could be sloppy. This one time, for instance, she accidentally turned her best friend (M) into a dog, and lets just say some effects remain to this day, even on (Y) for whom the scare left a mark on her confidence with her magic. Still, what is a girl if not her dreams, and Dungeon Streaming is where dreams are at nowadays, a hobby where parties of adventurers film themselves in the dungeon for fame and profit. (Y)'s crush ((T) if we have a third player) happens to be an adventurer themselves and looking to begin streaming but they need a party. (M), having found out about this from the inn for adventurers that her family owns and she works at, decided to encourage (Y) to become an adventurer herself so she could get closer to her crush. Though (Y) may be worried about her magic, (M) promises to support (Y)'s love!
The Makings of a Dark Lord
- Genres: Fantasy, Mystery
- Setting Period: Pseudo-Medieval
- Mood: Dark
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★★☆☆)
When (Y) woke up, they found themselves sitting upon a throne, their mind and memories alike hazy. Albeit they can't remember their past, and have even less recollection of who the maid beside them, (M), is, they nonetheless know two things deep in their core: They are a being of incredible power, and that power is meant to be used in service of conquering the world for the dark gods. Thus (Y) and their right-hand (M), begin their campaign to bring the world under their heel. What (Y) does not realize, however, is that in the past they were a hero sent to defeat the very dark gods they now serve, yet their mind is held prisoner and twisted by a curse.
The Over-Inquisitive Sorceress and the Not-So-Dead Champion
- Genres: Fantasy, Slice of Life, Mystery, Romance (?)
- Setting Period: Pseudo-Medieval
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★★★★)
Yes! A success! (M) has finally succeeded, and (Y) opens their eyes, returning from beyond the veil. The resurrection ritual has finally worked. But this is not the end of the story, on the contrary it is the very beginning of the story, between (M) the most excentric sorcerer in the kingdom and (Y) its champion. Although (M) was the one that brought him back to life, the experiment is yet uncertain, and she cannot return (Y) to the client, who claims to be (Y)'s lover. As such, (Y) is live with (M) for a time until their condition can be said stable, but not all memories are yet clear to (Y). If nothing else, (Y) has a feeling there is more to their and (M)'s relation than simply researcher and research subject.
The Strong and the Meek
- Genres: Fantasy; Paranormal; Drama;
- Setting Period: Modern
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Platonic
- Other Requirements: N/A
(★★★★☆☆☆)
(Y) has incredible power in their hands. They are a hardened fighter, filled with a life of battle and regrets. In order words, the epitomy of an loner badass. It was one of those regrets that brought them to cityname, a town that they once accidentally destroyed as collateral damage, but is now starting to be rebuilt, and (Y) wants to assist those efforts as a way of perhaps attoning for their past crimes. It is at this point that find a little girl walking around the ruins and construction sites, but nobody seems to notice her. (Y) walks up to her, discovering she doesn't seem to be aware that the city was destroyed. It takes until he visits the cemitery that night to find out the truth: The girl's name, (M), is marked as one of the dead. (Y) brings (M) over to the place, and she recovers her memories.
(Y) is even more determined now to help the town rebuild, so they and (M) begin developing a closer bond as they spend time together in the ruined town, with (Y) trying to make it up to (M) for her untimely death, and (M) in return trying to restore some of (Y)'s happiness as well.
Alternatively, we could have (Y) be a loner with dark powers who ends up hearing rumors of someone with similar powers to their own...but come to find the person with those powers is but a little girl, (M), who can't control them.
This World is War
- Genres: Fantasy, Post-Apocalyptic, Adventure, Military (?)
- Setting Period: Post-Apocalyptic, Pseudo-Medieval
- Mood: Dark
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★☆☆☆☆)
(Y) is a survivor of an ongoing war, simply trying to make it another day every day. It's not easy, as even where there are no longer combatants the destructive magics have seeped into the land, corrupting it. Very little life even lasts within it, be it a plant or an animal. One day, however, a robotic being crashes near (Y)'s place, and announces they will be the key, the one to lead the group that will finally end the war. When (Y) questions how that is even possible, (M) reveals their memory files have actually been damaged during the crash, so they don't remember much.
We Met in the Abyss
- Genres: Fantasy, Adventure (?), Slice of Life (?)
- Setting Period: Pseudo-Medieval
- Mood: Either
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★★☆☆)
Monsters are the enemies of mankind. Of that, there is no question. Some can be tamed, but this is merely putting a handle on their destructive instincts. Where to monsters come from? The great labyrinths of old, spread all over the world and spawning monsters. But no being can be born without a soul, and at least the biggest labyrinths possess a property that explains how they spawn monsters: the souls of the adventurers that die within it are trapped, transformed into monsters.
In the Great Maze of The Abyss, (Y), a child or a particular scholar, or even a princess, is caught. Perhaps they were abandoned there, or perhaps grew too bold, or were simply unlucky and some natural disaster pushed them into the depths of the labyrinth. Either way, with their life hanging by a thread, they are saved by (M), a monster who happened to retain their ego from when they were human. They have wandered the labyrinth, aware they have no way to re-enter society, but nonetheless they save this person they come across. The two leave the maze, and where the story goes depends on who you chose your character to be:
If (Y) is a child perhaps they would receive a guardian or a would-be-sibling.
If they are a scholar, then perhaps they could have (M) be their body guard and experimental subject as well.
If (Y) is a princess perhaps she could take (M) back as a protector or a rarity, of course as her benefactor.
If (Y) is a fellow adventurer perhaps they could have (M) assist them in the labyrinth.
Or perhaps you have your own ideas for this.
We Will Show Them!
- Genres: Idol, Fantasy
- Setting Period: Mixed
- Mood: Either
- 1x1 or 1x2: 1x1
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★★★☆☆)
Elves, humans, orcs... there are many different races in this world. Some, however, are unlike the others. Originally created as tools of war, the descendants of the beastkin continue to be considered less than second class citizens, hardly different from a necromancer's animated corpses or a particularly elaborate golem. A rare infection, however, is able to enter the body of some people. How it spreads, who it can affect, where it came from, all these things are unknown. But the symptoms, although the king seems to have a vested interest in surpressing talk of it, are known in the dark alleys: Those infected are transformed into beastkin.
Once a vehemently arrogant and privileged child, (M) wasn't aware they were infected since birth. Horror swept his family as she developed the characteristics of animal ears and a tail in her early childhood, and quickly found themselves abandoned.
Not everyone is this way, however. On the contrary, there are those like (Y), an admirer of beastkin who's utterly enamored with their cuteness. Perhaps they are a noble, or perhaps they have risen from humble origins and found an early success, but either way upon meeting (M) some years later they decided to hatch a plan to bring the way they see things fully into public view: By making an idol of (M), and either being their manager or a fellow idol as well.
To be clear this is a "hope in darkness" kind of story. Wholesome friendship, the drama of a world against you, and the challenge of overcoming it while learning as well.
With Each World We Tread
- Genres: Adventure, Multiversal
- Setting Period: Multiple
- Mood: Both
- 1x1 or 1x2: Either
- Romantic or Platonic: Either
- Other Requirements: N/A
(★★★☆☆☆☆)
Long ago, when the universes were created a secret system was put in place. Martials arts, magic, psionic abilities, biological traits and more esoteric things still were all broadly condensed into a secret system unseen to any world. A system that classified all these things into skills and statuses. The system upholds the contradicting rules of the various universes, allowing them to coexist in the same overarching reality. Yet, the universes were never meant to touch.
When (Y) and (M) are transported into another world, little did they know this would be just the very start of an adventure that would take them across universes, going from world to world in the search of the world cores, for collecting these is the only way to stop the collision of the universes. This travel has given them the ability to view the system, and upon each world they tread they have the chance to encounter a hidden skill to make their own.
How D&D Goes in Our Dreams
D&D RPs
Base Rules:
1.Characters will begin at level 3 or 4.
2.UA is allowed, all official content is allowed (planeshift included) and homebrew is allowed if we both agree to allow it, on a case by case basis.
3.If one chooses starting items instead of rolling for gold, they can can sell items from their starting items. In return, if you roll for gold maximize your first dice.
Modified rules for stats, described in the spoiler below.
Stat Determination Rules:
There are two ways we can do this, random rolling or point buy, chosen before we roll. Both are modified from the standard rules:
-Modified Rolling: We both roll 4d6 and drop the lowest, once per stat. We can, however, pick from either set of results that either of us rolled. So for example if you roll a 15, 12, 10, 8, 8, 12 and I roll a 16, 18, 12, 14, 15, 13 , you can use my result as well, and vice versa.
-Modified Point Buy: The stats start at 6 (new minimum), maximum score for the base stat is set to 18 players start with 39 points, and it costs 1 less point to go from 13 to 14, 15 to 16 or 17 to 18 than normal.
Plot-Specific Rules
1.For the plots Gardens of Evenswald, Kingdom of Graves, Kidnapping on Kirkatum Desert and Temple's Gateway we will both use 2-3 characters.
2.For the plot Isekai Royalle, we will each have one benefit outside the rules as a "cheat ability". They are meant to be powerful but of course we will agree upon them before we make our characters.
Waken Isles
Gardens Of Evenswald (★★★★★★★)
The characters gather in the small town of Riverstick, where their an annual event called the Nothwing Chase is about to begin. In it, participants collect Philocerite (a core material for many magical creations in the Shiverhowl Kingdom) within the enclosed area and give what they have collected to the city for rewards. However, something is different about this year's competition, as one of the greatest mages in the kingdom personally comes to inform participants that this year, there is an additional thing they may search for during the race.
Kingdom of Graves (★★★★☆☆☆)
Centuries ago, an undead plague swept the Great Kingdom of the Thunderfalls. The entire continent had no choice but to evacuate to the surrounding islands the undead would not travel to, and those who didn't joined their ranks. The causes, and the lives in the Great Kingdom are now long since dead, and have grown hazy... but like those dead, they did not stay buried. The Greylight order of Paladins has decided to take on the tasks of assisting a settlement doing something previously thought impossible: Assist people in creating a settlement, taking over even a portion of the Great Kingdom's former territory. The order is now hiring adventurers who will join them in this perilous venture, if not to be the vanguard, then at least to assist the settler's protection.
Kidnapping in the Kirkatum Desert (★★★★★☆☆)
Gali Zidna, the Lord-Ruler of Kavanir (a city at the border between the Shiverhowl Kingdom and the Kirkatum desert), has been secretly recruiting adventurers. On the surface, he is evaluating potential new recruits for a new division in his personal armies, but in reality, something more urgent is at play: It appears as though his daughter, officially said to be bed-ridden with an illness, has actually been kidnapped. He suspects that one of the neighboring cities in the desert may have been responsible, but he wishes for capable individuals to find evidence, and more importantly, find and rescue his daughter. The desert cities are heavily dependent on cooperation to survive so he cannot afford to endanger the political position with them with any more open measures, not without evidence. Thus people not associated with him will be dispatched, and rewarded should they succeed in this task without causing a political downfall.
Temple's Gateway (★★★☆☆☆☆)
A previously unknown set of ruins resulted in a missive for a team of adventurers to investigate them, with of course a handsome reward for the trouble. Some traps and puzzles aside, the team may have little issue actually getting in an investigating the ruins... but as they attempt to leave the ruins, they find guards stationed there, and defeat them before making their escape. It is at this point they discover the place that is outside the temple now is very different from the one they came through. It is a strange place inhabited by pieces of distorted time and dreams, and ruled by archfey. To survive, brute force alone may not be enough - but who can tell what rules are in vogue in any piece such a place?
Anime-Ish
Heroes of the Ages (★★★★☆☆☆)
One truth is known in this world: Heroes come into it, summoned by an unknown force, and disappear once their task is complete, only to return practically unchanged years, possibly decades or even centuries later. But few know the other side of the tale: that the heroes are people who come from a different world, called into theirs and given ‘classes’ to enhance their power and allow them to fulfill the tasks they are assigned. From their perspective, little more than days pass- but the transporting system has little regard for time or space.
Our characters are new heroes, beginning their very first adventure and given their very first task.
Isekai Royale (★★★★★★★)
(M) and (Y) are brought into another world, a world of fantasy, swords and magic. However, they were not by far the only ones. Several others were brought in as well, each one a representative of the one of the gods of the pantheon, and their battle shall decide the ranking of the gods for the next millennia. Each one has thus been given one blessing in the form of a cheat ability to stand above the rest and defeat the others in a battle royalle.
(Alternatively we could throw out the battle royale elements and just make a normal isekai with D&D mechanics)
Hero Taskforce (★★☆☆☆☆☆)
A superhero themed D&D game where our characters are part of a special police or mercenary unit, consisting of people with extraordinary characteristics or talents, which of course will be expressed through reflavored D&D character sheets.
Magic the Gathering
For this category rather than specific plots I have more specific settings in mind. Maybe you have an idea or we could come up with a plot together. We could either be planeswalker as or residents of the plane the roleplay takes place in.
Ravnica (★★★★★☆☆)
A massive, plane-spanning city, with the control and duties in it spread across 10 guilds, each bearing two colors of mana and their respective philosophies united. While this is certain one of the most interesting of these settings to tackle in my opinion, it probably will also require the most a priori knowledge.
We could be trying to uncover one of the many conspiracies, we could be working for the benefit of our respective guilds or we could be trying to survive the events of War of the Spark.
Amonkhet (★★★★☆☆☆)
Bearing an ancient Egyptian theme, Amonkhet is a desert plane with a number of trials at the center of its society, each trial overseen by one of the gods that lives alongside the people. Promises of eternal life await the final Victor of the trials, though even the champion is killed at the end of them as part of the ritual to achieve it, so they may await for the return of their plane’s creator.
Perhaps we are investigating the mysteries of this plane, or perhaps our characters are fellow champions in the trials.
Innistrad (★★★☆☆☆☆)
The gothic horror themed plane, and fitting you’ll find everything here from werewolves and vampires to mad scientists, the undead and incursions of devils. Depending on when our RP takes place, however, the protector of the plane, the angel Avacyn may have returned to shield the people of faith from its many horrors… yet something dark and twisted may be afoot as well, turning the horrors into a whole new even more disturbing breed.
Other Systems
Custom: No Game No Life (★★★☆☆☆☆)
No Game no Life is a very interesting series with the unfortunate downside that its main draw - the fact all conflicts in that setting need to be resolved through games- is so bound to predictable results and metagaming, even if one doesn't intend to. However, dice mechanics can aid with this and help create a great roleplay of this fandom. The system will have stats and bonuses associated with races and skills, and we may simply do rolling or at times even incorporate actual games.
Open Legend (★★☆☆☆☆☆)
A free and very (as the name would suggest) open dice system, as it build for a great degree of character flexibility. I have yet to make a roleplay using this system, but I would love to try it out.
Just munching on yummy fandoms.
Now the part I'm sure a lot of people will be here for, the fandoms. Before you go over the list below, there's some things you should about how I handle fandom roleplays with my partners:
-----> I do not play with nor allow cannon characters, except as occasional NPCs if really necessary.
-----> I expect that if you want to play a particular fandom rather than using a Rip-off for example, that you are decently familiar with that fandom. This isn't always strictly necessary, but I find both because of necessary setting knowledge and because there can be a decreased appreciation when one isn't familiar with what is being referenced, it's just better to work with someone more familiar with the fandom in question.
----> If you want to roleplay a fandom with me and it is not marked with "got plot" then please bring me an idea for a roleplay if you want a roleplay of that fandom.
With that out of the way, I will now present a table with the fandoms and rip-offs, as well as an explanation of what it addresses:
• Fandom - If marked with this, I want to do just a straight up fandom roleplay of this fandom.
• Rip-Off - If marked with this, I want to do a rip-off of this fandom. These can be a rip-off the story or the setting or both, but are not tied to the actual fandom setting or story.
• Got OC - I have a specific OC I would like to use for this fandom.
• Got Plot - I have a specific plot idea I would like to use for this fandom. These are probably more negotiable, but I still have a much stronger craving for the plot I have in mind.
• Wanted Role - If there is a specific role I would like within the fandom's setting or type of setting, then I will specify it here.
If you are reading this on your phone, feel free to turn it sideways to view the full table. If you can't, I'll leave a spoiler below with a list of the fandoms marked R for rip-off or F for fandom.
English Name Japanese Name Fandom Rip-Off Got OC Got Plot Wanted Role Rating (★★★★★★★☆☆☆☆☆☆☆) Anime Code Geass X X (★★☆☆☆☆☆) Digimon* X X Digimon (★★★★★★★) Fate X X X Servant (★★★★☆☆☆) Grimns Notes the Animation X (★★☆☆☆☆☆) I'm Gonna be the Twintails! Ore, Twintail Ni Narimasu X (★★★★★★☆) Kobayashi's Dragon Maid Kobayashi No Dragon Maid X X Dragon (★★★★★★☆) Konosuba X X (★★★★☆☆☆) Lyrical Nanoha Mahou Shoujo Lyrical Nanoha X X (★★★★★☆☆) Madoka Magica Mahou Shoujo Madoka Magica X X (★★★★☆☆☆) No Game No Life* X X (★★★☆☆☆☆) Overlord X X (★★★☆☆☆☆) Re:Creators X X (★★★☆☆☆☆) So I'm a Spider, So What? Kumo Desu, Nani Ga? X Reincarnated Monster (★★★★★☆☆) Standing on 100 Lives* 100-man no Inochi no Ue ni Ore wa Tatte Iru* X X X (★★★★☆☆☆) Talentless Nana Munou Na Nana X X (★★★★☆☆☆) That Time I Reincarnated as a Slime Tensei Shittara Slime Datta Ken X X (★★★★☆☆☆) The World god Only Knows Kami nomi zo Shiru Sekai X Love Interest(s) (★★☆☆☆☆☆) Tokyo Ghoul X X (★☆☆☆☆☆☆) World's Finest Assassin, Reincarnated In Another World as an Aristocrat Sekai Saikou no Ansatsusha, Isekai Kizoku ni Tensei suru X Assassin (★★★★★☆☆) Yuuki Yuuna is a Hero Yuuki Yuuna Wa Yuusha De Aru X X (★★★★☆☆☆) Manga Arifureta Zero X X (★★☆☆☆☆☆) Dungeon Tuber! X (★★★★★★☆) Eminence in Shadow Kage no Jitsuryokusha ni Naritakute X (★★★★★☆☆) Gender Swap Pandemic Tensei Pandemic X X (★★★☆☆☆☆) Idol Pretender X (★★★★★☆☆) Killing Me, Killing You X X (★★★★★★☆) My Daughter Grew Up to Be an S Rank Adventurer Boukensha Ni Naritai To Miyako Ni Deteitta Musume Ga S Rank Ni Natteta X Overestimated Father (★★★☆☆☆☆) Reincarnated as a Dragon Egg Tensei Shittara Dragon No Tamago Datta X Reincarnated Monster (★★★★☆☆☆) She Professed Herself Pupil of the Wise Man Kenja no Deshi Wo Nanoru Kenja X (★★★★☆☆☆) The Hero Is Already Dead! Yuusha Ga Shinda! X (★★★☆☆☆☆) The Magical Revolution Of The Reincarnated Princess And The Genius Young Lady Tensei Oujo to Tensai Reijou no Mahou Kakumei X (Magicless Genius Inventor) (★★★★☆☆☆) Games Shadowverse X X (★★★★★☆☆) Starcraft II X X (★★★★☆☆☆)
Note on Digimon- Base plots can be found here (link)
Note on No Game No Life- I intend to make a roleplay using a custom dice system for this. Please check the Dice Plots section for a few more details.
Note On Standing on 100 Lives- Not necessary, but I do have a D&D plot based on this also viewable on the Dice Plots section.
F - Fandom
R- Rip-Off
Anime
-Code Geass (F|R)
-Digimon (F)
-Fate (F)
-Grimms Notes the Animatiion (R)
-I'm Gonna Be the Twintails! / Ore, Twintail Ni Narimasu (R)
-Kobayashi's Dragon Maid / Kobayashi No Dragon Maid (F|R)
-Konosuba (F|R)
-Lyrical Nanoha / Mahou Shoujo Lyrical Nanoha (F|R)
-Madoka Magica / Mahou Shoujo Madoka Magica (F)
-No Game No Life (F|R)
-Overlord (F|R)
-Re:Creators (F|R)
-So I'm a Spider So What? / Kumo Desu, Nani Ga? (R)
-Standing on 100 Lives / 100-Man no Inochi no ue ni Ore Wa Tatte Iru (F|R)
-Talentless Nana / Munou No Nana (R)
-That Time I Reincarnated as a Slime / Tensei Shitta Slime Datta Ken (F|R)
-The World god Only Knows / Kami Nomi Zo Shiru Sekai (R)
-Tokyo Ghoul (F)
-World's Finest Assassin, Reincarnated in Another World as an Aristocrat / Sekai Saikou no Ansatsusha, Isekai Kizoku ni Tensei suru (F|R)
-Yuuki Yuuna is a Hero / Yuuki Yuuna wa Yuusha de Aru (F|R)
Manga:
-Arifureta Zero (R)
-Dungeon Tuber! (R)
-Eminence in Shadow/Kage no Jitsuryokusha ni Naritakute (R)
-Gender Swap Pandemic / Tensei Pandemic (F|R)
-Idol Pretender (R)
-Killing Me, Killing You (F|R)
-My Daughter Grew Up to Be an S Rank Adventurer / Boukensha Ni Naritai To Miyako Ni Deteitta Musume Ga S Rank Ni Natteta (R)
-Reincarnated as a Dragon Egg / Tensei Shittara Dragon No Tamago Datta (R)
-She Professed Herself the Pupil of the Wise Man / Kenja No Denshi Wo Nanoru Kenja (R)
-The Hero Is Already Dead! / Yuusha Ga Shinda! (R)
-The Magical Revolution Of The Reincarnated Princess And The Genius Young Lady / Tensei Oujo to Tensai Reijou no Mahou Kakumei (R)
Games:
-Shadowverse (F|R)
-Starcraft II (F|R)
Sometimes you just need to breathe some death into them.
OCs
Finally, we get to the segment with my premade OCs. Using an OC as the basis is something I am still fairly new to as I usually make OCs tailored to the RP we make rather than the other way around. That being said over time I gathered my fair share of OCs that I really wanted to explore moreor at least had a CS I was really proud of makingand the following are some of them.
Naturally though, besides just the OCs, we will need a plot. I've added a suggestion to each OC of a plot I think I would like to do with them. They are suggestions though, and we can do something else if you have a plot proposal of your own that I like as well
DISCLAIMER: Due to several broken images and maybe a bit of broken code most of my listed character sheets are currently under repair.
OCs
Description: A young guardian of the underworld, boasting of not one, not two, but three different heads with their own personalities, that's right, she's a cerberus. However, she's not exactly the most competent among her kin, and may or may not have accidentally let some souls escape after leaving the gate open to chase after another escaped soul. Each of her personalities can control her human form in turns, and each possess their own unique talents and appearances!
Recommended Plot: (Y) is a living a normal life alone, their parents died in a traffic accident, but they are over it, more so focused on getting closer to their childhood crush. However, their plans are interrupted when a girl ((M)) shows up in their house and demands (Y) litterally goes to hell, hades more specifically. Understandably, (Y) is confused, so (M) explains they are a cerberus, a guardian of the underworld, and they aren't allowed to go home until they have retrieved the missing soul that got past them. And that soul is (Y)'s.
Alternative: (M) comes to (Y)'s house and explains that there is a soul lodged inside of them that the reapers have been searching for for centuries. After getting to know each other a bit, fighting and finally having (Y) agree to have the second soul removed, (M) yanks out that soul and proudly declares how she's going to be Hade's favorite, then goes away. (Y) thinks it's all over, but then next morning (M) shows up there bawling her eyes out because she got kicked out of Hades for bringing the wrong soul AND having skipped on her turn watching the gates to go get it, resulting in tons of souls flying out and her not being able to come back until she retrieves them all.
Description: The inheritor of an ancient weapon, the Chronicler Spear, which bestows a title and duty upon its wielder. Even this girl, once hauled as a hero within her extremely advanced magitech society which had already connected the whole universe, was forced to bear witnesses to what happens when she fails her duty, and now travels from universe to universe, seeking civilizations to record and then destroy.
Recommended Plot: The Chronicler has just come to (Y)'s home universe and home planet, Earth, having found that a multiversal disturbance has caused this world to come in contact with technology it shouldn't. The scientist that came into contact with this technology is already working to create something that warrants the Chronicler's work, thus she came. However, interference from that very same technology was able to somehow interfere with the Chronicler Spear, causing it and the Chronicler to be separated. She is taken in by (Y), who helps her establish a life on Earth until she finds whatever it is the Chronicler wants to find- the spear, though she refuses to reveal as much.
Description: The narcissistic goddess of youth, dreams and trickery, who began her time as simply the goddess of curses before she stripped a goddess that mocked her of her domains. She wholeheartedly believes even mortals are no more than an extension of the gods themselves, a small and inferior fragment, while the gods bear indisputable might- with all the priviledges and duties that come with it.
Recommended Plot: Contrary to what happens in many worlds, few of the gods actually demand worship or devotion from those whom they protect. Morois is one of the few who does, which alongside her maneuvering in the war of the gods allowed her to appear as a far more tangible presence and skyrocketed her popularity in the world. (Y) is a mortal, with something to seek from the gods. For the sake of having their wish granted, they attempt to expose a conspiracy from a group named The Followers of the Moon, and put an end to it, thereby earning Moroi's favor. Who knew that Morois herself would descend in the form of a mortal vessel, and accompany (Y) on their task.
Description: A magical girl whose wish to have another chance to be by her sister's side resulted in a child's body. Now she can over her sister as a classmate and a magical girl, but never will she be able to reveal who she really is.
Recommended Plot: (Y) is a relatively new magical girl. Maybe she just formed a pact, maybe she formed one just recently and moved to a new town to gain some much needed experience. Either way, while she thought she would struggle, she didn't think a little kid getting a jump on her when it came to a witch, followed by a scolding from said kid would be one of those problems. Nonetheless, as Omutsu continues to keep an eye on this newcomer, and (Y) grows as a magical girl, maybe the two of them can learn from each other, or even become friends and allies?
Christina Simul Yuno Infabellis Whisperfell
- Special Type: Setting
- Source: Euphorium
- Other Requirements: N/A
(★★★★★☆☆)
Description: A vampire girl from the world of Euphorium, who's lived long enough to see the decline of the age of monsters as humans and their heroes began driving not simply her kind, but every worldhole, into extinction.
Recommended Plot: In Euphorium, monsters are beginning to go extinct. It is the beginning of the age of heroes, and with that humanity is slowly but surely expanding its territory. However, knowledge is also being lost, as the increased use of artifice magic has overtaken what few places of practice of the old forms of magic remain after the oblivion wars. In order to obtain a certain treasure, (Y) must find someone who can still use those old magics proficiently. As they move into a new home, Christina appears and proposes to aid them in return for a painting they have out in the back, wrapped in cloth.
Alternative: There are many potential alternatives with this character, such as her early days as a vampire, or even the time after this plot in which she searched for the genie devices in the western version of the setting.
Description: A ghoul that passes herself as an investigator, picking them off as well as fellow ghouls, as she gathers a collection of quinques and grows her kakuja.
Recommended Plot: Both among circles of ghouls and humans, rumors circulate of a so-called impostor dove. A ghoul that pretends to be a one of the doves, only to betray them as they battle other ghouls, and in the end devours the remains of both. Furthermore, it also steals and even eats quinques without a second thought. Why such a being has yet to be caught is surely a mystery. Still, it isn't as important when they come across such a creature midway through a meal, like (Y) does.
Description: A little ghost girl pranking construction workers at the ruins of her now gone village.
Recommended Plot: See the plot "The Strong and the Meek"
Description: A genius hacker who grew a massive obsession with her brother after being used and rejected time after time in the already extremely harsh "real world" from the setting.
Recommended Plot: (Y) and Kamenyo one day become trapped in the New World, the real version of Yggdrasil. Finding themselves to be impossibly stronger than the local residents, they end up seeing little reason to hide their true power. The question of course remains: What will they do with it?
Description: An insectoid who owns a general goods shop in Euphorium, where he sells a number of magical good made from the body parts he scavenged and alchemy. He was once under the control of the mantid queen after being transformed into one, but managed to free himself.
Recommended Plot: Desperate for some manner of funds, (Y) ends up begging an acquaintance to find them a job, any job. They end up being recommend and hired for a job at an odd pawn shop / general store, run by an eccentric human mage. This, however, turns out to be a disguise, as the human mage reveals himself to be an insectoid creature named Kneckt, who explains the real job isn't just about helping out in the shop itself: It's about helping Kneckt collect the various things he sell by accompanying him in a series of hunts and some exploring as well.
Time to get a little extra!
Settings
Some settings we can have a roleplay in.
Waken Isles
(★★★★☆☆☆)
The D&D setting for my homebrew campaigns. As it is still not fully developed some RPs here might help me to create new places and adventures to be had within it. This is a world split into four continents and in each the gods roam the land. However, those gods and their attitudes express themselves in different ways in each continent and their personal histories have led to many different ways of life...and many tragedies.
Euphorium
(★★★☆☆☆☆)
The world of Euphorium is one in which free will is a property of matter, dictating among other things the existence of life, a sentience, a drive, and when applied properly, magic. Originally put together from a collection of loose ideas turned into a cohesive world, Euphorium has several ages one could explore, from the early days of tribal survival to the oblivion wars over the various type of magic, to modernized ages in which monsters have gone extinct.
Other Ideas
Now for some additional ideas I had. These ideas aren’t so much a specific roleplay, as they are different formats.
Blog/Letter RP
(★★☆☆☆☆☆)
In this RP our characters don’t interact directly, except by means of a blog or letters. Every post made in this RP is a blog entry or a letter, and thus is the character writing about what happened in that kind of format. This will naturally affect the way posts are written and surely there will be other differences as well depending on how we want to play with the concept.
Timeline RP
(★★☆☆☆☆☆)
Similar to the idea above, where character interaction is limited. In this case though, there is virtually none. For this RP the characters are in two different times entirely, one in the past and the other in the future. The idea of this RP is a narrative in which we see two sides of the story, one of the person living in the moment of the past, and the other living in a world that exists as a consequence of that past. It could be an archeologist studying the ruins from an ancient civilization, and an inhabitant that died in that area. It could be a descendent and ancestor both living their lives and showing the parallel. It could be something more closely connected, someone in the current state of affairs and the other effectively playing in the backstory. Whatever we choose though, I would rather take the role of the person in the past for this concept.
Chat RP
(★★★★★★☆)
For this RP rather than writing about our characters in a narrative we simply chat as our characters. It will be a discord RP and ignore the post requirements from earlier. All this RP is conversations, games, banter and so on… but always in-character. The one rule there is no OOC allowed.
Come here! I haven't given you my sample yet!
Why Writing SamplesI have never been a big fan of writing samples. They aren't really a big demonstration of a person's current or consistent style, let alone ability, both due to the temptation of cherry picking and because by nature they capture a moment in time, likely one long since gone.
However, a recent comment on a thread I made, as well as the efforts of a certain wonderful partner of mine (the details of what they did I won't go over here because it would be quite extensive an explanation) have led me to open up a bit to the idea when done through means of a sample roleplay rather than a writing sample itself. However, if I intend to make writing samples an option in the near future then I thought I might as well make one for myself as well. Plus there are some people who ask for them, so this may open up a path to roleplay with those people if they wish to roleplay with me.
New Writing Sample
A brand new, isolated writing sample. It's probably more curated than the example RPs above, but I thought one of this type might be good to have as well.
Note: The interest check took way longer than I expected to make and so I ended up a little stressed for time as I do have an exam coming up in about a week. If I happen to feel particularly inspired I might write a writing sample before, but if not I will have to make the new writing sample after I'm done with my exams. In the meantime as a temporary proxy I'll put here an intro post for a 1x1 RP in which I was to GM for my partner.though they ghosted me so there were no other replies
Covenant corner wasn't a particularly fantastical street. It was already past midday, or as the locals called it "past the second scream", yet the faeries were still tending to the guide-pillars. Even if Yellhel wasn't the largest town of it's kin, nor the most developed, one would expected some mid-sized town to have better maintenance staff than this. The lack of ponctuality was particularly horrendous because Convenant Corner happened to be a very narrow street except for one short opening that led to a sort of clearing of buildings like one of trees, which meant both that the fairies and passerbys were now interfering with one another, and also that they had more than the obligation to have finished cleaning at this point.
It wasn't like the guide-pillars were that hard to clean either. They were simple structures, hollow stone prims placed vertically at several street corners. On the top of their lateral surfaces they had symbols carved on them, typically names or other indications to signal directions or warnings. Hence the name "guide-pillars". At night, a fire was lit inside them too, illuminating the streets a little while also still serving as guides even through the night, since the carved holes stood out from the rest like the eyes of a jack-o-lantern.
At last, Lyra managed to make her way past the clientele of the two earpad shops at the south end of the street, emerging from the crowd like a bird emerging from an egg after toiling at the shell for so long. Fortunately for her, one of the stores was visibly less populated. Despite the two rivals standing right before one another, there was no question as to which one held the advantage. One was rich enough to purchase a blue glowing doorframe (enchanted, no doubt) and had neatly shelved and arranged displays of their various products and tidy employees. The other was a small, run-down hut whose roof seemed to be falling off like an undersized hat, a family business run by an old man and his children, possibly nephews or grandchildren even given how young they seemed. They were seeling earpads made from peeled mandrake skin and leaves, then decorated with fur from different worldholes. The products were stuffed in different barrels which the clients were probably supposed to sort through themselves until they found one they liked.
"....these little holes here, see? When they press into one's neck, these little sacks grow bigger, which makes the blood's pressure force it to go UP the tooth and into the sack. Then, once they have ceased the drinking, the tooth closes and the little sack compresses to push the blood into the vampire's otherwise empty bloodstream...."
Ah, what a booming voice. And after coming out of a crowd, no less. Well, one would suppose it would be hard for Garrison Forge to talk over the crowd otherwise. Though his legs might no longer work after what happened, in his teaching he always made sure to reassure everyone that at least his voice, and his head, still very much did. Crowds gathered to hear his tales and learn from him, which in turn had gathered more merchants to this "cozy" little bit of the town. The merchants seemed pretty interested as well, less for the lessons, and more for the chance to jump at the crowd that gathered the second Garrison took a break. A number of them were simple weapon shops, each one trying their own creative spin of doubling as gardening tools.
One of the shops seemed to be selling shells and parts of a giant crab or two, as well as some fish. It made no secret of the quality or uncommonness of it's products, since it boasted of the honor of a sea drake's skull decorating the leathery roof of the shop.
Another shop presented a far more humble product, probably a store that was already here before Garrison's arrival. Small leaf-based parchments attached to strings hung by the entrance making for both decor and product display. It was a wall charm shop, seeling those little leave that were placed in between the rocks that formed the town's great wall, carrying prayers for the gone, blessings for the living or curses for transpassers.
Ah, but of course, let's not forget the source of those sweet and drool-inducing scents in the air of exposed but well-exposed meat, from king's cut type shops to simple local butcheries, and even some all-too-rare fruits. Few but nobles got to have the latter, but thanks to Garrison's popularity, the people in this corner occasionally got thank the merchant for extra cheap fruit just a litle past it's "prime".
Nonetheless, even with all this people here, Lyra had still overestimated the crowd's size, or at least how long it would take to cross it. Going by the standard time measure, it would still be an hour or so before the third scream. By then she was to deliver an insignia she had received upon accepting a certain quest at the "Squeezed Drake" here in the Covenant Corner. It was clearly complex and well-crafted even if the materials seemed relatively cheap. It would be hard to replicate and probably not worth the effort. Still, it was needed to hear further details about this savage raid...
Well, the facts were she had an hour to kill now. She'd have to hang around the street for a little until the time came to go into the tavern, or she could go straight into the tavern. Either way, it wasn't like she had that much money on her, just some 500 or so corestone slivers and four or five copper coins. Fortunately, Covenant Corner was a relatively poor place until recently, and the whole town of Yellhel still accepted trading as payment.
I hope you enjoyed what you read here, and please if you have any ideas you'd like to try with me, mine or yours, or any tweaks for ideas I presented, or just any comments/questions/criticism for me, or you just want to throw some compliments my way to feed my ego, do feel free to contact me with them! You can contact me through PM or by posting here, and I prefer to communicate OOC through discord, but if you are uncomfortable with that I am willing to just do it through PMs.
If you believe I would be a worthwhile partner, I would just like to ask, if you could, to leave a little introduction about yourself and tell me what in my interest check caught your interest! Knowing more about you will do more than just break the ice, it will give me insight into how we can make this a better RP for both of our tastes and cravings, as well as potentially help me assess our compatibility sooner.
I hope you have a great night or day, and thank you for reading!
If you believe I would be a worthwhile partner, I would just like to ask, if you could, to leave a little introduction about yourself and tell me what in my interest check caught your interest! Knowing more about you will do more than just break the ice, it will give me insight into how we can make this a better RP for both of our tastes and cravings, as well as potentially help me assess our compatibility sooner.
I hope you have a great night or day, and thank you for reading!