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Fandom Planar Binding OOC

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Schnee Corp Lawyer

STILL not over Birthright's ending
Roleplay Availability
Roleplay Type(s)
PLANAR BINDING



(please only post in this if you've already been invited/know what it is!)

You were already having one hell of a day. It might have been the lowest point of your existence, a tragedy that shattered what was keeping you together. It might have been the happiest moment of your life; a moment of triumph or love that sent your pulse dangerously racing and your joy to unknown heights. Perhaps you bore witness to something that was so against everything that you were, every bit of what you stood for, that it lit a fury inside you that threatened to tear your skin asunder and leave the world around you in flames. Whatever it was, something happened that broke something you didn’t know was inside you, a wall of thoughts and memories, and those emotions lit that something.

A spark

The multiverse is a vast, uncharted space of countless worlds and an even vaster number of people and creatures living on them, connected by a void of emptiness called the blind eternities. Within that nigh infinite population, the tiniest percentage of those beings have something inside their soul called a planeswalker’s spark. How one ends up with one is a mystery even the greatest scholars of magic have never been able to deduce, but activating a latent one is always the same; the carrier experiences the very limit of emotion, pushing some part of their mind to the point of breaking, and the spark ignites, sending them on their first planeswalk unwillingly. As minuscule as the number of creatures with sparks are, and as few of those who manage to inadvertently ignite their spark, even fewer survive their first planeswalk. Some die of shock, the turmoil of emotion already in their hearts shattered by the drastic shift in reality, and others are lost to one of the many hostile and dangerous worlds scattered throughout the multiverse.

Not you, though. You lived, though your first planeswalk was not a normal one, even by planeswalker standards. Your spark still ignited in some moment of great emotional weight, but you did not end up on a plane. You hurtled through the blind eternities and felt yourself subjected to some great collision, though one of the
spirit instead of a physical one. You may not have understood it at the time, but something was keeping you from crossing the planes despite your spark. Something pulled against you, and in the void of nothingness you saw something that shouldn’t have existed; a light. It was the source of the pull, perhaps the source of the block, and you found yourself powerless to resist its lure. It sucked you in, and dumped you out.

The streets you found yourself on were, on most days, one of the safer ones to be subjected to on your first planeswalk. Many things were probably recognizable, most obviously that streets existed in this world, along with great stone buildings and crowds of people. This, however, is not most days. The buildings burn, the crowds flee, and wherever in the giant, world spanning city of Ravnica you landed, a dozen soulless eye sockets on skeletal figures coated in dark blue stone turn towards you in favor of the wanton violence they'd been committing just before.

The who, the what, the where, and the why were going to have to come later; Your new, very complicated life as a planeswalker is subject to the same simple rules as
every life faced with a predator since the dawn of time. Run. Kill. Or die.



Planeswalkers; the Basics:

Much of this is already covered above; planeswalkers are beings whose souls carry something called a spark. A planeswalkers spark is ignited in a moment of extreme stress or emotion, sending them hurtling on their first planeswalk through the multiverse. After that first walk, how a planeswalker actually does their travelling works can vary wildly. Some can planeswalker as effortlessly as taking a step. Others must meditate beforehand, or achieve some height or calm of emotions. Still others require either some object or other being to be with them. There are some general rules however;

  1. Planeswalkers cannot take anyone with them (with very rare exceptions)
  2. Planeswalkers can only take what they can carry with them through the blind eternities
  3. Planeswalking takes focus; even for planeswalkers who thrive off emotion, stepping into the blind eternities without concentration or while in pain is extremely difficult
  4. There are three ways to be able to travel to a specific plane; having already been there yourself, following another planeswalker who recently traveled there, or throwing yourself randomly into the blind eternities and hoping for the best.
  5. How long it takes to planeswalk somewhere can vary. Sometimes it takes hours, sometimes days, very rarely it takes years, in some cases it takes centuries, and in fringe cases you end up where you were going before you left

Mana

Throughout the multiverse, every plane has mana; it is the energy that makes worlds turn, life bloom, and death consume. With their spark, planeswalkers are able to siphon mana from any leyline they have visited and shape it into spells. Mana and leylines take five distinct forms, often referred to by planeswalkers as colors, of which there are five. Most planeswalkers can only access one or two colors of mana closely tied to their identity, but some can access three, four, or extremely rarely all five. As the planeswalkers of this game are all stuck on Ravnica at the start, their access to planeswalker magic will be limited. In addition, those with souls filled with other, foreign kinds of magic or power will find their ability to harness planeswalker magic hampered

White: The color of order and structure, of justice and judgement, of the many before the few. The color of both the most pure of heart heroes, and the horrid tyrants who think their way is best and all who disagree or are impure in some way must die. Spells fueled by white mana are the easiest to heal with, to strengthen many warriors, or to strike down those who have done wrong against the caster or their allies. Creating light, shields, and forcing equality in some way are all also white spells

Green: The color of nature, of going with the flow of destiny, of wisdom and instinct over knowledge and progress. The color of those who are apex predator and those who hate change, of those who defend nature's smallest creatures and those who despise civilization's advance.. Spells using green mana are tied to the summoning of beasts and natural monsters, of strengthening muscle and sharpening teeth. It can be used to destroy the unnatural and to call upon the forces of nature.

Black: The color of darkness, of putting yourself first, of taking power at any cost. The color of exploitation of others and of sacrificing parts of yourself. Carried in the souls of dashing, kindhearted rogues and the most vile murderers and demons. Black mana is the most adept at killing, of creating darkness and binding demons, of tapping into the dangerous tendrils of undeath. It can be used to drain the life of others to give strength to yourself.

Blue: The color of the mind, of knowledge for the sake of knowledge, and of misdirection. Blue magic can unravel spells at their base level, create illusions and machinery, and read or even control thoughts. It is the color of shapeshifting and of calling upon air, ice, and water.

Red: The color of emotion, chaos, destruction, and impulse. Red is the color of fire and lightning, of metal and magma, of blasting foes (and anything else really) apart directly. It is the color of speed, of acting without thought, and of turning your emotions into a weapon, or your enemy’s emotions against them.



Sheet

Name:

Color(s):

Method of planeswalking:

Brief background:

Moment of ignition:


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Examples (and probable actual PCs/Villains)

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Name: Corrin

Colors: Red, green

Method of planeswalking: Requires a sword; cuts a tear through the eternities and steps through

Brief background:

Born in the country of Hoshido to the royal family in a time of strife and war, Corrin's early life was marred with tragedy when she joined her father for peace talks with their country's enemy; Ganon, the king of the neighboring land Nohr, slew her father in an ambush and raised her as his own child in a twisted form of hostage taking. The memories of that day suppressed, Corrin lived in relative isolation save for the nohrian royal family who genuinely treated her as a sibling. When Hoshido and Nohr once more fell into conflict years later, she devoted herself to fighting for what she thought was her home, only to be (perhaps unsurprisingly) betrayed by her adoptive father and seemingly left for dead. Taken in by the hoshidans, she learned that they were her true family, met her mother, and fell into the trap Ganon had laid from the start; the weapon he'd given her when he sent her to battle was enchanted with dark magic, and exploded into shards that impaled the hoshidan queen. Narrowly surviving the attack herself and having lost the mother she'd just rediscovered, Corrin joined her hoshidan siblings and set out to fight against the mad king of Nohr. She persevered through the enemy using dark magic, foul tricks, and pitting her against those she'd once called family, but in the end, she led Hoshido to King Ganon's doorstep and cut him down.


Moment of ignition: Corrin found a kindred heart in the Hoshidan army in a young woman named Azura; they became fast friends, close allies, and almost more. Yet in the final battle against Ganon, azura pushed her own strange bloodline too far, and Corrin watched her be pulled apart by dark, terrible magic before her eyes. It broke her.


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Name: Envy

Colors: Blue and Black

Method of planeswalking: Dissassembling and reassembling themselves was never that difficult; they snap their fingers and collapse in on themselves with some deeply uncomfortable, squishy noises

Brief background:

Long, long ago, a tiny homoculus in a flask wanted to escape its confines. It manipulated an entire country with promise of knowledge and immortality, and in the end absorbed the entirety of its population into itself. Yet still it felt shackled by the confines of existence; and thus it set out to break those in the most audacious way possible; becoming God. To do this, it needed agents, and few were as dangerous as the one called Envy. Created quite literally out of the homoculous's feelings of envy and jealousy, it gave them the power to take any shape they wished, and the body mass and flesh of the poor souls of xerxes. Envy served their role well, yet they were arrogant; arrogant enough to mock one of the most powerful humans fighting against their creator's plot, and in the end, died for it

Moment of ignition: The sheer, frustrating, seething, horrible jealousy and despondent rage Envy felt in his final moments were more than enough to light his spark; perhaps one that was meant to be his creator's, unwittingly given up in Envy's creation.
 
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Name: Type A No. 2, shorthand A2

Colors: Red and White

Method of planeswalking: Her body splits apart into afterimages of a shimmering gold, before coalescing into compressed light where she stood, digitized cubes left trailing behind.

Brief background:

Among the very first of YoRHa, Attacker No. 2 was part of an experimental, disposable squad intended to accelerate advances in the design of combat androids in the series of wars with the machine invaders holding dominion over 80% of the Earth. Her squad was inexorably destroyed and the android has spent the better part of seven thousand years waging a personal vendetta with the machines, her focus's entirety leveled on them so as to avoid dealing with the full weight of her sorrow and the longing of death to reunite with them. It's upon her encounter with a certain Type B and her request that she rediscovers her compassion, entangling herself into the conflict between the networked machines and a pacifist machine colony, and working to protect a Type S, eventually fulfilling her promise to the Type B android after saving him with the destruction of the machines' final gambit.

Moment of ignition: The inundating beauty of the world overwhelming her as she released her sorrow combined with the realization that she would see her beloved compatriots again brought a bout of euphoria which ignited her spark, completing the reemergence of her lost soul.

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Name: Claudia

Colors: Black and Blue

Method of planeswalking: tbd

Brief background: The daughter of the High Mage of Katolis Viren, Claudia is one of two children alongside her brother Soren. The magically and intellectually inclined of the two, she has been tutored in the way of dark magic under her father, demonstrating a gift for the arts. Her proclivity towards humor and her distractability seems to interfere with her progress but she grows yet and absolutely revels in the tomfoolery she instigates. Did you know she adores cooking up fluffy pancakes through the use of her magic and invented this bitter yet delicious morning awake potion?! And pranks. So many pranks. Her beloved friends consist of the Princes Callum and Ezran, even though the friendship may be under scrutiny with the strange ongoings of the kingdom in conjunction with her father, King Harrow's passing, and their disappearance, and everything since! But she has faith yet that all shall be well.

Moment of ignition: The attempt to cure her beloved brother Soren of his paralysis inflicted by the dragon Pyrrah claimed her life in a display of familial love and defiance of the natural order; the emotionality of it all coalesced into the manifestation of her spark.​
 
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Name:
Pierce Anastasia Hawthorne

Color(s):
Red and Green

Method of planeswalking:
Faking a heart attack

Brief background:
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Moment of ignition:
The fateful afternoon he discovered his friends playing Dungeons and Dragons without him. "First of all, gay. Second of all, stupid," he growled, before immediately vanishing. Nobody really cared.​
 
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Name: Ryuji Sakamato

Colors: Red and White

Method of Plainswalking: When Ryuji tries to say 'Fuck' he vanishes before he can finish.

Brief Background: Ryuji is a seventeen year old, delinquent high school student. He meets the transfer student, unlocks his persona, and starts up the phantom thieves group with his friends so they can reform society together. The rest is history and can be found recorded in a magical place that is wiki. ;) Ryuji Sakamoto

Moment of Ignition: A near death experience on a phantom thieves mission with his friends.​
 


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ᑎEᖴEᖇᑭITOᑌ

Green & White

This Chimera Ant possesses powerful legs, capable of propelling her hundreds of meters in the blink of an eye. When planeswalking, Neferpitou crouches down, coils its calf muscles, and pounces with the playful vivacity of a feline—Or the terrifying mercilessness of an apex predator.

Brief background:


Moment of ignition:
The Chimera Ants were nature's potluck, a species of virulent and aggressive carnivores whose prey formed the genetic basis of each successive generation in a colony. Nature isn't without its oversights, however, and one fateful night something unthinkable happened: a Chimera Ant queen of unprecedented size washed up on the shores of a remote human settlement.

What followed was nothing short of a pandemic. The introduction of humans to the queen's diet resulted in a swarm of creatures the likes of which the world had never seen before—At least, not since humankind had completed their conquest. As the world's most stalwart defenders, hunters, raced to contain the infestation—Only to end up on the menu themselves—their opposition's newfound aptitude for strategic warfare and the addition of Nen to the ants' arsenal meant humanity's future as the planet's dominant race suddenly wasn't so certain anymore.

Then, once again, the unprecedented struck—Only this time on the other side of the battle lines. Part of the ants' threat was their accelerated life cycle, with every newborn emerging as a fully mature warrior capable of speech, learning, and hunting and killing for their monarch. The terrifying Neferpitou was no exception, the eldest and most monstrous of the three Royal Guards the queen birthed for the purpose of defending and nourishing her gestating son. A blend of human, cat and ant, Pitou was a natural born killer, a predator spawned with nature's most evolved hunting instincts along with mankind's ingenuity, their adaptivity, their capacity to evolve.

Yet not even she could've anticipated the final phase of this evolution: Humanity.

As the war neared its end and mankind's desperation reached its peak, their willingness to survive and prevail as the dominant species saw their tactics slip further and further into the realms of questionable ethicality. The ants, meanwhile, were experiencing the problem in reverse: what had begun as a colony of ruthless expansionists found themselves stricken by some of humanity's finer virtues. Empathy, compassion, fear, even love; in the war's most crucial phase their ant and human natures went to war with each other, and this would prove their undoing.

Even the fearsome Neferpitou fell to this deviation. She was the most unerringly loyal of the ants, a soldier with no personal desires other than to carry out her biological duty in the defense of her liege. As the conflict neared its end and the jaws closed in, the realization that she might not be capable of protecting her king's life this time triggered an explosion of fear, desperation, and genuine maternal devotion to the charge she had made it her life's mission to protect, with the final hours of her life embodied by a selflessness born of love rather than chemical instinct.

As it would turn out, emotions weren't the only thing this realization triggered.
 
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ㄒ卄乇 Ꮆ卄ㄖ丂ㄒ

Black, White, Red, Green, and Blue

Method of Planeswalking:
Legends speak of the bond between samurai and mount as one that transcends the realms of life and death themselves. To cross the threshold between planes, the Ghost calls forth the spirit of a dear friend, that they may ride into the unknown together once more.

Brief background:
"They say Jin Sakai died on Komoda Beach.

In some respects, this is false. But in others...

When the Mongols came to Tsushima, they came bearing fire and death. The venerable jito, Lord Shimura, and his eighty samurai stood unflinchingly against a horde of eight thousand Mongol invaders, the island's greatest warriors united to face their legions at its shore. They fought valiantly. They fought with honor.

And so, to the last man, they died.

Or so it seemed. Jin returned from death's door that night, but he was not the same. He was no longer 'Lord Sakai', honorable nephew to the jito; In his heart was vengeance, and in his sword the wrath of Hachiman himself. The fire. The blood. The failure of the clans to uphold their vow. It had changed the young samurai, melted him down and reforged him into... something else. A weapon. One that would stalk the nightmares of the most vicious Mongol butcher for generations to come.

Indeed, Lord Sakai died that day.

And from the ashes of his corpse rose something far greater.

With no army left to oppose them, the Mongols thought his home—its people—belonged to them. That it was theirs to burn. Theirs to pillage. Theirs to defile.

And he would have their heads. But he would not do it as samurai. Not even as a man.

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As a Ghost."


Moment of ignition:
"And so a great storm swept the isle of Tsushima.

A storm that would echo throughout the ages as an act of God. It tore the Mongols out root and stem, ripped them from the island and shattered their mighty warships on the unforgiving tides. That is what history will remember.

Only those who lived through it know the truth of this tale. And fewer still, know how it ended.

The Ghost achieved what he set out to do. The Mongol threat was no more, their khan's head severed from his shoulders. But the fate of Jin Sakai had one final, cruel twist to play. Haunted by the samurai's destruction, the Ghost had sacrificed everything he knew to defeat their killers. Honor. Tradition. Mercy. In avenging them, the Ghost became something the samurai could no longer abide.

And his uncle, the very jito who instilled in him those values in the first place, watched in horror.

Their story ended in a duel beneath the lotus blossoms, on the shores of the very lake where they had meditated together since a time before Jin could recall. Orphaned since youth, Jin owed everything about the man he was to the jito; it was not a duel between uncle and nephew that played out that day. It was one between father and son.

As with all things, the outcome of that duel has faded into myth and legend. Some say the jito carried out his heavy duty. Some say Jin bested his uncle, but spared his life, a final rejection of the samurai code he had followed for so long.

And some say Jin did something so terrible that day his screams shook the forests themselves.

What is known for certain is this. On that day, the Ghost of Tsushima vanished, never to return. Some think his task was done, and the Ghost could finally be at rest; Yet many who knew him personally believe he yet lives, waiting for the day his home needs his blade again. When Tsushima's skies darken with the arrows of invaders once more, and the storm's merciless winds begin to howl..."

 
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ᕲᓰᘻᕵᒪᘿ

Red, Black, White


Method of Planeswalking:

A disturbing look creeps across his equally creepy features before alarm takes him over as Dimple suddenly collapses inwards, imploding violently in a kaleidoscope of colors.

Method of Planeswalking:
Leader of the L0L Cult, now incessant pest and irritant of a dust mite tagging along that slowly grows soft on Shiego "Mob" Kageyama.

Absurd god complex and machinations aside, he has been deemed by Mob as an "okay guy"

Moment of ignition:

Annihilated by Teruki Hanazawa as he stepped in the fray tween Mob and Teru in his defense-- coincidentally the same time and space where Mob determines him to be "Okay"-- his swift obliteration was followed by the lingering thoughts of never accomplishing his goal of godhood, thereby provoking a radical course of emotions within the spirit that awoke his spark.​
 
"AHEM! YOUR ATTENTION PLEASE!"



"INTRODUCING(FOR THE SECOND AND HOPEFULLY LAST TIME) THE ONE AND ONLY UNSTOPPABLE WASP..."

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Name:

"...MISS NADIA VAN DYNE!"

Color(s):

"Why, in this humble narrator's opinion, there is no one on the planet Earth who better represents the amazing mixture of the cool Blue that so captures the depth of young Nadia's intelligence and the pure optimistic essence that is White! Now if only her outfit's colors didn't completely clash with those."

Method of planeswalking:

"What a preposterous question! Of course someone of Nadia's genius found a way to incorporate even something so unexpected as this new ability into her Wasp suit! A tap along her belt and away she can go! The possibilities are practically endless!"

Brief background:

"A fascinating tale, indeed! You see, young miss Nadia here grew up in the infamous Red Room of Russia after her mother was kidnapped and killed by foreign agents. Trained in no less than five different styles of martial arts combat by none other than the Winter Soldier, she was initially meant to serve as an agent just as Black Widow had once, but when she revealed she shared her father's incredible intelligence, that plan was abandoned and her captors moved to put her in their scientific division. The problem was, she was more clever than them by miles! It was here that she managed to engineer her own escape from that tortuous hellhole and emigrated to America! She wanted to meet her dad, you see, but luck did not favor her. She discovered that he had seemingly died in a noble sacrifice, temporarily crushing her spirit. But fear not, she had not gotten away from such evil people and come this far to succumb to total despair! No, she pledged to become a hero like her father before her! And what a journey that has been for her thus far, including but not limited to: getting adopted by her father's second love, Janet Van Dyne. Establishing an all female think tank, Genius In action Research Labs(or G.I.R.L. for short) to inspire the up and coming generation to live up to their dreams! She even became a part of the new team of superheroes, comprised entirely of young adults, the Champions!"

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"And her journey is only just beginning!"

Moment of ignition:

"But, sadly, that journey will come with hardships. Such as learning the truth, her father was not simply dead. He had been forcibly merged with his worst creation, Ultron, in a horrifying and nightmarish process. The villainous synthetic being wore her father's face as it wreaked havoc across the universe, killing or infecting millions of aliens in pursuit of its insidious goals. Having to come to terms with this fact, that her father was worse than dead, the sheer tear-provoking stress of it left her changed in ways she, as a scientist, is still trying to understand." - Your friendly neighborhood artificial intelligence​
 
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"I AM TUROK!"

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Name:
Joshua Fireseed: the current owner of the Turok moniker

Color(s):
Red and White

Method of planeswalking:

Turok raises a talisman to the sky and focuses: a portal will appear before him.

Background:

Joshua Fireseed looked and acted like your typical highschool student. Sports, girls, figuring out what he was gonna do for the rest of his life? Those were his priorities in about the right order to boot. If he'd had it his way, going professional as a baseball player would have been a dream come true. He had the skills for it, everyone thought so, even his coach.

Only thing was?

His coach turned out to be an evil humanoid dinosaur from an alternate dimension.

Freaky, right?

On top of that, Joshua learned of a tradition that'd been passed down in his family for centuries. For every member of the Fireseed lineage, a worthy one was sought out to claim the moniker of one : Turok, the Son of Stone.

....Joshua didn't WANT the responsibility that'd come with it however. Having to save the world? Who in their right mind would want to risk their lives doing something like that?! As it turns out, Joshua wouldn't have a choice in the matter. His uncle-the current 'Turok'-had been suffering from a terminal illness and didn't have much longer to live. Neglecting to go to be by his uncle's deathbed if only because he knew what awaited him when he passed, Joshua continued to investigate his coach on his own.

That's about when it all went wrong.

His coach had found him snooping and attacked. Joshua's death could simply be explained away as a missing person's case. 'Oh, he had drama at home and couldn't handle it anymore! He ran and didn't tell anyone where he was going' Joshua attempted to defend himself as best as he could. Given that what he was facing wasn't just your run of the mill bully, that was easier said than done. He'd been smashed through a door, flung up against lockers hard enough to cave them in. It looked like the young Fireseed was done for. But at that very same moment, his uncle had finally given up the struggle and let himself go. The mantle was to be passed on. Whether Joshua accepted it or not.

The Light Burden-the satchel that holds seemingly an infinite amount of weaponry/tools to help the current Turok in their endeavors-had appeared on his ensemble as did the rest of Turok's equipment. The creature masquerading as his coach lashed out with a wild swipe intending on plucking Joshua's heart straight from his chest. Only to break one of it's claws on his newly manifested breastplate. While the creature recoiled and howled in pain, Joshua tried to take in what was happening. He recognized the Light Burden, the Sequin breastplate, and knew what him having it had meant.

His uncle had died and Joshua hadn't been there for him.

He'd always been too cocky. Too brash and unwilling to accept the role of Turok. He wanted to live his life! How could he do that if he was busy fighting demons, aliens, and god knows what??? If he just let monsters like the one that'd killed and impersonated his coach just go on their way though, who knows what they'd plan to do? He had to do this.

He had to be....

Turok!

Moment of ignition:
It'd been two years since he'd acquired the moniker of Turok from his uncle. In that time, he'd turned 18 and for a normal boy his age, that's when he would have started focusing on finishing up his senior year of high school or looking towards colleges that he'd want to apply to. Not being summoned at the behest of an alien who'd been a friend to previous Turoks before him. The alien who went by the name of Adon explained that decades ago another Turok who went by the name of Tal'Set had defeated an ancient tyrant who'd modified himself with stolen technology called the Campaigner.

In doing so however, the Campaigner's death had caused another entity to stir from their sleep and put the universe in jeopardy at the same time. It called itself the Primagen and having been trapped in it's lightship for centuries and now that it was awakened by the energies given off by the Campaigner's death, it wanted to finally escape.

It didn't care that it'd destroy everything in doing so.

Turok traveled through world after world stemming the Primagen's forces at every turn. Undead, aliens, beasts, it didn't matter what got in his way. He wasn't going to let the universe fall under his watch! (He'd probably be THE worst Turok if he let that happen....) Until he finally managed to get aboard the Primagen's lightship and confront the alien face to face.

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"Ah, Turok! We finally meet at last...I trust you'll find I'm well prepared."

It wasn't a bluff. It was possibly the toughest fight that Turok had ever gotten mixed up in. There was absolutely no way that he could let the Primagen go free. With the power that this thing had at it's disposal: a nearly infinite army of droids that could be made over and over again, powerful telekinetic abilities that let it create/manage it's army while being bound in the confines of it's lightship, and incredible durability. Letting this thing leave wasn't an option. After a hard fought battle with the ammo depleted in nearly all the guns he'd managed to acquire on his quest, Joshua slumped against a ruined wall with sparks flying from fried panels of faulty wiring here and there.

Across from him, the Primagen choked and hacked up blood. Part of it's skull had been blasted away, it's exoskeleton was in ruins, it's left eye gouged out. The droids it'd summoned during it's battle with Turok lay motionless on the ground as it was too wounded to further command them. It'd seemed clear enough that it's plans of leaving the Lightship beyond were finished. It'd been trapped here and he'd die here. Turning one eye towards Turok, the Primagen forced itself to send another telekinetic message his way.

"you....you think you've....won? yes.....yes i won't make it. too injured....too much blood loss...But mark my words, Turok..."

The Primagen raised it's left claw and one of the turrets it'd used during it's battle with Turok swiveled towards a wall.

"outside...that wall...are the engines powering my ship. i'm curious what you think will happen....urkg.....if they're destroyed..."

Turok wasn't exactly an expert in spaceships. Least of all spaceships like this one. But it was generally a pretty fair guess that if the engines on this thing were blown up, it'd take the whole ship with it. Including him and the Primagen. He tried to push himself up. If he could just pull out anything, even the pistol would work. He just had to stop him...His legs grew unsteady and he collapsed back against the wall. "You'll kill yourself, too!" Turok called out in a desperate attempt to get the alien to cease it's current efforts. The alien looked at him as blood ran down over one of it's eyes used to be before Turok had gouged it out.

It laughed.

".....what? is the son of stone afraid of facing death? i'm dead either way...you've already seen to that."

The gun began powering up.

"my only regret is...i won't get to see you go....goodbye TUROK!"

The gun fired right as the Primagen collapsed, bits of brain splattering across the floor as it's massive frame hit the deck. Firing the gun had taken up the last of it's energy allowing the alien to escape in the embrace of death while Turok could only watch helplessly as the multicolored beam tore through the interior of the ship and punched through the exterior.

He was going to die here. All without even graduating highschool yet.

....Well, at least he'd saved the universe. That was better than a diploma.

He closed his eyes and smiled for the end.

*BOOOOOOOOOOOOM*

The ship exploded but as the explosion rendered the Lightship to pieces floating in the cold depths of space, Turok couldn't be seen...anywhere.


~~~~




latest



Name:
Rudy 'Rex' Connors

Color(s):
Red and White

Method of planeswalking:
He manifests a virtual keyboard and types out a code that summons a portal made out of what appears to be binary code that engulfs him.

DEFINITELY NOT SO BRIEF background:

Rudolph Connors was born with an amazing intellect. If you were to ask him if he was a genius, it's not a claim he'd deny at all. Infact he might even say that it was obvious. But the issue there is that you'd likely never meet him.

The real him anyway.

Although he'd been born with great intelligence, the drawback as it were-fate's last laugh he supposed-were that he was confined to an absolutely revolting body. Covered in warts and lesions and forced to live in a tank in order to keep his body safe since oxygen was toxic to him. His drones which would become known as the superhero 'Robot' worked on his behalf. Blending in with the rest of hero society and even leading the new Guardians of the Globe after they were viciously murdered by Omni Man. It's unknown how long Rudy would have continued to keep the charade up for if he hadn't met a young woman who went by the moniker of 'Monster Girl'-constantly aging younger and younger with each of her power, it'd felt as though Rudy had finally found a kindred spirit.

Taking a blood sample from fellow hero Rex 'Splode and strongarming super-intelligent criminals The Mauler Twins to aid him, Rudy went about the process of creating a body with Rex's DNA to claim as his own. To finally walk around.

To experience all that he never could.

Now if only it'd stopped there...

Moment of ignition:

Km0wyKh6IOh--1VPU4zfZvSJUi1YhjsEG_KRTWujlaokVVWWy6GMT9VHsGBJbeyIY3zGjceoC4HwIYbgwgqG-jxI31zOKVV2pq5wU0L5ZMgk6aCPwLxrcBvcdOMDjSbXl1j0DlEYUg=s1600


The fist had ruptured his suit as easily as ripping through tissue paper.

"I'd been...beaten?"

His arms twitched. There was no more controlling them. He couldn't stop Mark.

Had he known what was to follow, he would have felt it was probably for the best. Mark would have killed his body but kept his brain. The only part of Rex that had ever been worth a damn. Confined in a jar with no way of contacting his drones. No longer would he able to dictate his will across the planet. He'd advise.

That'd be all.

....Or so was to be the case until he'd vanished in a blinding flash of light as Mark's fist ruptured the suit.

Mark was left floating in deep space, his eyes widened behind the lenses of his suit.

"What the fuck just happened???"

 
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Name: Flatline

Color(s): Black

Method of planeswalking: Summons spirit copies of those she has absorbed the skills of, whether their death was permanent or not, and they open up a rift to wherever she wishes to go next(may come with excessive conversation or banter depending on said spirit)

Brief background: The teenage sidekick of a minor Batman villain and a remarkable martial artist who has a unique relationship with death. She's been trained by some of the "greatest fighters to ever die", in other words she has this unique ability to absorb the skills from people that die, learn from the deaths, and make it so that doesn't happen to her. Due to that and her training, she possesses a prodigious skill in combat, so she was invited by the mysterious League of Lazarus to take part in an island death tournament featuring many of the world's greatest fighters, with it being declared the winner would have the ultimate grand prize. In the initial rounds of fighting, she proved her skill by defeating Lady Vic, Constantine Drakon and Damian Wayne.

Moment of ignition: Her temporary death and subsequent revival thanks to the nature of the strange island, was not just a mere resurrection as it was for many others. For her, it was...more. Her unique association with death, and her most innermost desire to find out what it means to truly live, coupled with the mysterious properties of the island...had an unexpected and unique result. It gave her access to more than she could have ever imagined, a means to go so far and discover what she seeks most.​
 
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Name:
Adrian Chase, aka 𝕍𝕚𝕘𝕚𝕝𝕒𝕟𝕥𝕖

Color(s):
White and Black

Method of planeswalking:
plainly this

Brief background:
busboy moonlighting as a vigilante gleefully murdering people he thinks are deserving of death and having just a grand ol' fuckin' time and probably is in love with the world's best worst super hero even if he doesn't recognize the emotion at all. or maybe loves the ideal of what that guy represents for adrian. who knows, it is very messy.

Moment of ignition:
a fucking alien of the Papilionoidea family shot him​
 
Third time's the charm repost.



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Name:
Lord Tera Markov, formerly known as the Emperor's Wrath.

Color(s):
Red and White

Method of planeswalking:
A moment of intense mental concentration and focus rips open a gateway before her for her to step through

DEFINITELY NOT SO BRIEF background:
A scion of a prestigious Sith family, her deadly skill in battle and remarkable power over the dark side of the force ranked her among the most elite Sith of Vitiate's vast Empire. Lightsabers in hand, she tore a destructive path across the galaxy, slaying untold legions of both Republic adversaries and scheming Sith Lords alike on his behalf. So much so that she was formally recognized by the Dark Council, the ruling body of the Sith Empire and consisting of the 12 most powerful and influential Sith in the Empire, as their equal, and was gifted the title Emperor's Wrath. She, like the Dark Council, ultimately answered only to one individual, Vitiate himself.

Yet when Vitiate was slain in combat by a renowned Jedi, an emboldened Republic and the machinations of schemers among the Empire, such as Darth Malgus, made it clear that if the Empire was to survive the war, change was desperately needed. Reform was the path forward. Antiquated ideals such as obsession over the purity of Sith Lords and disdain for many of the alien races that populated the galaxy needed to be swept away. Even after Darth Malgus's attempt at reforging a new Empire was put down by the Emperor's Wrath, many of his new ideas and intended reforms were adopted, not only by the Wrath herself, but by others as well. Darth Marr, de facto head of the Dark Council among them. Together, the Wrath and Marr pressed the council into line, and by extension the rest of the Sith Empire, into adopting new policies and acquiring new resources to keep their people safe and the Empire strong.

However, Emperor Vitiate was not truly dead. Only his latest host body had been slain, his spirit still lingered in the galaxy like a plague, felt by all those most familiar with him. He was not the only one to linger. The once Jedi Knight and once Sith Lord Revan remained as well. At the moment of his death, part of Revan did indeed pass on and became one with the force itself. The side of him that resonated with the light side of the force accepted his passing. But the other side of him, the half more in tune with the dark side did not accept this death. It cast the light side out and that dark half of Revan, all the hate and rage and blinding need for revenge, clung to what should have been Revan's corpse and kept himself alive. He was so driven to exterminate Vitiate once and for all, that he recruited the Revanites(a cult that had formed in his name) and embedded them within both the Republic and the Sith Empire, manipulating and pushing and influencing the two factions into open warfare on his terms so that all the deaths would feed Vitiate, allowing the Sith Emperor's spirit to be reborn in physical form and then allow Revan to attempt to end the Emperor once and for all.
The conflict with Revan and his followers pushed both Republic and Empire into an uneasy alliance to end his threat. Lord Markov, Darth Marr and Jedi Grandmaster Satele Shan who was Revan's own descendant, were the trinity of leaders that held the alliance together. Other notable individuals involved in this alliance include Republic SIS spy Theron Shan and Sith Lord Lana Beniko, two individuals who despite all odds, became something along the lines of friends with the Emperor's Wrath, Lord Markov. After a fierce final battle with all of them and more personally engaging Revan, the dark half of Revan's spirit that still lingered was defeated and his light side half, appearing as a force ghost, merged with his more malevolent half. The two, now complete once again, truly passed on to the afterlife, but not before delivering a warning of things to come.

But despite all their efforts to stop him, Revan's misguided goal did somewhat succeed. All the death that occurred trying to stop Revan fed the dark spirit of Vitiate and the reborn Sith made his presence known. A ringing, cold, evil laugh that echoed across the planet, mocking them for their wasted efforts and declaring that he was back, and that the galaxy was his. That it always would be. His final words, personally addressed to Lord Markov, his own Wrath, promised that when he consumed the galaxy and all the life in it, that she would be the last soul he took. And then the dark presence faded, pulling away from the planet. In the aftermath of all that happened, Lana Beniko was promoted to lead the new arm of Sith Intelligence. Despite knowing that the shaky alliance was over now, and that the sides they were on meant it was likely they would oppose each other in the future, Tera, Lana and Theron all walked away from each other on relatively good terms.

Months passed, but inevitably the spirit of Vitiate resurfaced. This time on the planet Ziost, where a beleaguered Lana called for Tera's aid. Ziost had descended into chaos and madness. Hundreds if not thousands of people on the planet, Sith Lords, Jedi Knights, Imperial and Republic soldiers and innocent civilians alike, all were simultaneously being possessed and taken over by Vitiate and went on murderous rampages under his influence. All of it was in a bid to increase his strength, as with each kill his minions performed, more and more of his power returned to him. Beniko, Markov and even Theron reunited amidst the chaos and between the three of them, they managed to make a plan and put it into motion to stop the wanton slaughter and prevent the Emperor from getting stronger. Lord Markov, even openly taunted her former lord.

"For all your claims to power, for all your smug superiority, you hack away at the defenceless like a gleeful child....and here I stand, your own Wrath, in defiance of your plans and you do nothing. Use what ever reason you want, but I know the truth; you are a coward."

The taunt worked, enraging the Emperor and luring all of Vitiate's hosts to stop the slaughter and rush to the specific location where Tera waited. The trap was sprung and all of the possessed inhabitants of the planet were freed from the influence of Vitiate's spirit. But the success was only temporary. As Markov and the others were about to celebrate, Vitiate's voiced reached out to his former Wrath, and her alone. He promised that all her efforts were for nothing, mocking her for believing that any of their efforts actually changed anything.

Vitiate lived up to his words.



An entire planet died, all the life consumed...even it's surface decayed and turned gray under his power.

Watching that, bearing witness to all the brutal slaughter and influenced in many ways by others(Marr, Lana, Theron, Satele, even Revan and Malgus) in new directions, possibilities she'd never considered before...she was...troubled. Tera was stricken, nay overwhelmed, with guilt. With burning shame. The fact that she had once been the Emperor's Wrath, that she had worn the title with pride...it now sickened her. Their Emperor, slaughtering his own people along many others just for his own deluded selfish gains and desires...

It was in that moment she vowed that she, his own once Wrath, would be more. She would be his executioner. She only needed to find him.
More months passed before she got the chance. After a surprise ambush on her and Darth Marr's fleet, she encountered Vitiate. Only this time, he had a new name and a new face. Valkorion. There the truth was revealed, that Vitiate's long silences across much of the Sith Empire's history, was because he was elsewhere. He was living as Valkorion. He had decided that the Sith Empire was pitiful, a waste, trash to be discarded, and devoted much to developing a newer empire. A stronger empire. A better empire. Among all those revelations were the fact that he even had a family, a son and a daughter with incredible power of their own. The meeting ended with the death of Darth Marr, and though Tera managed to kill Valkorion with a seemingly surprise attack, it was actually orchestrated to his design. After Valkorion was struck down, his spirit attached itself to his former Wrath's body.

The process knocked Tera unconscious, and in that moment of vulnerability, Valkorion's son Arcann and daughter Vaylin had Tera imprisoned, frozen in carbonite where she would remain for five long years.

When at long last she came to, her rescuer was revealed to be none other than Lana Beniko. Lana had come all the way the heart of Valkorion's new Empire to free Tera because Lana believed she was the last hope the galaxy had. It was revealed that in the years Tera had spent frozen, both the Republic and the Sith had been conquered by the Eternal Empire of Zakuul, and leaders from both governments personally pledged fealty to Arcann and Vaylin. The state of affairs in the galaxy was perhaps the most dismal it had ever been, and so Lana, Theron and many others had turned their hopes to Tera. She had changed the galaxy more than once, and if there was ever a time it so desperately needed changing, this was that time.
It began in earnest then. Tera, inspired by the actions against Revan, formed a new alliance dedicated to end the tyranny of Valkorion's children. A shadow war began, and with luck, skill, power and charisma, they managed to achieve significant victories and the ranks of this new alliance swelled with each one. Jedi, Sith, Republic and Imperial soldiers, mercenaries, smugglers, so many in the galaxy seemed to want to join this coalition dedicated to stopping the oppression from this new empire. The alliance eventually succeeded in toppling the regime, and after all that time serving in this new alliance, practically all of the people that had joined the alliance remained under Tera's banner even after their initial goal had been realized.

It was at that moment of victory that the spirit of Valkorion made his move, having intended to groom Tera all this time into his new host body and he could rule again as her. He shattered her mind, threw her into the depths of her own psyche, but a small part of her spirit managed to withstand the attack. With the aid of a holocron and a ritual, she managed to pull enough of herself together that a full on battle in the center of the mind took place to establish who was dominant. With her own incredible anger and the help of Valkorion's own family against him, she managed to prevail over her former Sith Emperor and banished his spirit to the afterlife, ending his threat and fully cutting herself from her past life with one strike.


She was beyond simply light side or dark side now.

Moment of ignition:
The sheer shock, feeling of utter triumph and the power that resonated outward when she banished Valkorion to the afterlife once and for all, that overwhelming surge and explosion of force energy...it awakened something new she hadn't even realized was there.
 
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section5a-characters-kratos

Name:
Ghost of Sparta, Kratos

Colors:
Red, Green, and White

Method of planeswalking:
Rough planks of yew inscribed with iridescent runes of Nordic origin grow into place to the front of Kratos, with wizened stones clambering atop one another from both sides to create an oval frame that see the runes illuminate a brilliant azure when the final stone drops into place. The Spartan steps forward into the gateway, his hand less pushing the way open and more through, the planks glimmering an otherworldly glow before they separate and are drawn into the portal, with both planeswalker and the illusory fragments of Yggdrasil ferried to another world unknown.

Brief background:
Best Dad

Moment of ignition:

Got a bit angry and burst a vein​
 
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Name:
Cinder Fall

Color(s):
Red, Green

Method of planeswalking:
Placing a single palm flat on the ground that opens up a ring shaped hole for her to fall through

Brief background:
If you know you know

Moment of ignition:
Probably had to do with her leader somehow​
 
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Spoilers of Woe below; Tread at thy own peril









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Name: Wednesday Friday Addams

Colors: Black, White due to Goody Addams' soul inside her

Method of planeswalking: Shadowy chains spring from a screaming tear in reality that wrap and entrap Wednesday in a crushing grip before pulling her within.

Brief background:


An intelligent young woman and a scion of the affluent, if off beat, Addams family, Wednesday Addams had trouble fitting into regular schools; or more aptly, they had difficulties containing her. Her parents thought it best to send her to their old Alum: Nevermore Academy, a school that hosted children of other strange or monstrous creatures and beings. She was determined to despise it as much as she had any other school, yet on her very first day she was almost murdered (twice), caught sight of a horrific creature dismembering and disemboweling another student, achieved bitter rivalries with multiple members of the student body, and stumbled across a prophecy that ended with the school in flames as a monster rose from the dead.

She begrudgingly had to admit that her parents were right; she was going to enjoy it here




Moment of ignition:


Incredibly precise and vile spoilers for the season finale of the show below

The vile Joseph Crackstone had fallen, and the fate that had befell Laurel Gates was too foul to put into words apart from that Wednesday had deeply enjoyed dispensing it. Yet there was one more important thread to tie up in this bloody stage play; The fate of Tyler and Enid's feral duel. Wednesday found the crowd of students outside the Academy gates, and then found them parting like flesh beneath a blood covered, pastel pink knife. Namely, her roommate, Enid Sinclair. A werewolf who adored every color of the rainbow, vapid gossip, and cute stuffed animals, who's mode of dress was a sensory attack on Wednesday's very soul, and also, somehow, a rival turned begrudging ally turned... Turned a very frustrating existence, who was one of the few people who's absence Wednesday found she did not prefer.

She was also attempting to hug Wednesday. Normally, this would not stand, and indeed Wednesday tried to push away. But then she saw the distraught, shaken relief, fear, and hurt mixing in her roommate's eyes, and the violent gashes across her cheeks that would most certainly scar, earned in combat with the monstrous Hyde.

Unfortunately, as black as her heart was, she still had one; Wednesday found herself returning the hug as hard as she could,the sort reserved for dear uncle Fester or her parents in less tumultuous times of her life. It was warm. It felt... good. She was enjoying this embrace

Wednesday was so utterly, completely, and entirely disgusted with this fact that it immediately activated her Planeswalker's spark
 
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Making this post because I was debating my options and wanted to try and put together all the peeps that I'm pretty sold/sure on atm.

CURRENTLY PLAYING:



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Name: Black Ink

"You never really know someone too well. Until you're walking a mile in their shoes....or their skin. Whichever comes to you easier."

Color(s): Black

Method of planeswalking: He completely liquifies himself, turning himself into little more than a puddle, that dissipates until there's absolutely nothing left. It's as though he disappeared....

Brief background: The world had never given too much thought to those that were deemed to 'rock the boat' too much. Least of all those who simply stood out from an average joe from birth. Such was the case for the infant who was born in an undisclosed military hospital. The child's skin was covered from head to toe in a strange tar-like substance. It had the consistency of tar and smelled like rotten meat. The child's eyes lacked pupils and glowed so brightly someone may have mistaken them for headlights. While a normal child was born with no teeth, there was already a fine set of teeth inside this one's mouth. Razor sharp ones that looked as though they belonged more on a shark or feral animal than a human being.

The mother immediately gave up her child to the government. She wanted nothing to do with anything that looked like that. It didn't even sound human. Thankfully, though he was abandoned by his parents, the child found a new lease on life as a member of the government's top secret unit. The United States Gifted Unit. Where children with so called 'Gifts' like this child were, for a lack of a better term, bought by the government and raised to be perfect soldiers. While the primary task was to keep the general public in the dark about the existence of Gifted and stifle any rebellions wherever or whenever they may have popped up, the child was given a different task.

Given the moniker of 'Black Ink', he was raised instead to act as a sort of cleaner.

Whenever incidents would occur or any civilians saw any activity of Gifted activity, Black Ink was sent out to 'speak' to them. Strangely enough every time Black Ink always complained of a full stomach after each meeting was over. While other members of the USGU grew to either despise the government for essentially using them as attack dogs against their own kind or were simply resigned to their fate and believed that the government could never be toppled, Black Ink was the sole exception. He enjoyed doing what he did. When other Gifted who couldn't pass for normal needed to have some kind of disguise, they used a glamour to hide their true selves. Black Ink never had that luxury.

He'd engulf someone, suck out their insides, expel the bones, and wear the remaining skin like you or I would wear a hoodie. Most of the time it wasn't too convincing but then again most people Black Ink spoke to were often too terrified to point out the glowing yellow eyes peering out at them through the mouth. Due to his nature as an 'Elemental' type of Gifted, bullets, kicks, punches never had any effect on Black Ink. Whatever damage he'd suffer, he'd simply reform himself. It was only through meeting one of his Conditions that his Gift would deactivate/he'd be solidified until his body could absorb the moisture afflicting him.

Moment of ignition:

The other children in the USGU grew to enjoy eachother's company. They saw the others as brothers and generally became a family overtime. No matter what the government asked from them or whichever dickhead general was slated to lead the unit, they'd have eachother's backs. That was never the case for Black Ink. He was always excluded and never was 'in' with the others. This eventually came to a head when Black Ink after being narrowly defeated by the Crusaders and being left for dead was discovered to still be alive by Zeke. Black Ink retold the events of the battle to his fellow elemental and how Zeke's self-proclaimed little brother 'Multi' had helped the Crusaders defeat him and demanded to be brought back to base to inform the general of Multi's betrayal.

Zeke instead chose to destroy the evidence and murder Black Ink. Anything to spare his little brother any more grief.

Black Ink taking joy in devouring a civilian child's parents who'd been unfortunate enough to see the battle between him and the Modern Crusaders/Multi also didn't earn him any sympathy points. Disposing of those who witnessed Gifted activity was a terrible reality for members of the USGU. Black Ink actively enjoyed doing it and Zeke had grown tired of it.

He drew his icy sword, 'Icebiter', and drenched Black Ink in melted water, meeting his condition.

Then he stabbed his 'brother' in the heart with no hesitation.

Only, the stab had never made it in.

Black Ink was gone....




~~~


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"Even Hell itself will freeze when I appear."

Description: Zeke as I'm portraying him is when he's decided to 'retire' from active service in the military. Despite the president's heavy 'insistence' that due to Zeke's rather checkered origins, he
belonged to the government. Having fled the states, he'd found himself something of a community in Montreal, Quebec. It wasn't anything like the small village he'd grown up in France but it felt nice to be somewhere that people didn't fear him. The only other people he could stand to be around were the others who'd belonged to the USGU(United States Gifted Unit) as they'd practically grown up together.

He's around his late 20s-early 30s and hasn't been taking great care of himself. Due to his nature as an 'elementally gifted', Zeke has to actively use his energy to put on the appearance of a regular human being. Due to having given up most if not all of his responsibilities, his true form is partially exposed. Although not 'made' out of ice as a cursory glance might have you believe, his skin texture certainly makes it look as such with his eyes naturally glowing bright yellow whilst also lacking pupils. His hair is an unkempt, bushy mess with the icicles growing out of his scalp standing out more than usual. He wears a brown cloak over a dark green jacket with black shirt & pants matching. His left hand was horribly injured while in the process of fighting off a Lava Elemental. Only the pointer, middle finger, and thumb remain unmarred on that hand. The remainder of the limb is coated in black ice as is the otherwise gaping wound in the center of Zeke's chest. A massive wound that Zeke swears still burns. Covered in black ice, the blow was strong enough to leave cracks across Zeke's torso. With his glamour up, Zeke tends to wear a pair of black leather gloves. The gloves help subdue the cold touch from Zeke's gift [JUST DIE] and when removed, one can feel a slight chilling breeze ebbing from his hands. His hands when the glamour is manifested look as though they're suffering from frosbite, taking on a deep unhealthy looking discoloration.

My descriptive skills still need a bit of work but for reference I was generally going for a sort of : 'looks like a bum but watch out he's still fierce. Just a bit rusty from being out of shape/hasn't had a decent fight in a long time'

Think like:

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Name:
'Zeke' (A name chosen totally at random by the man who 'bought' Zeke on behalf of the US govt: Reinhard Heydrich) His birthname is Rene Beaumont.

Color(s):
White and Green

Method of planeswalking:
Can appear to dissipate into mist and vanish entirely from the area

Brief background:
In the world that a young Rene Beaumont lived in, there are individuals who are born with powers known as Gifts. When they first started appearing, humanity was frightened and unsure of the capabilities that came with such power. At a certain point in time, the Gifted were divided up into four different types:

-Elemental(Zeke for example is an Elemental Gifted.) The individual's body takes on an appearance similar to the element that they control. But a key fact to note is that they are not actually MADE out of said element. If one were to shoot Zeke with a powerful enough round to get through his ice-like skin, he'd bleed. He CAN patch himself up with powers/his skin does grow over his wounds like ice spreading over a frozen surface, but he's still flesh and blood behind it all. This still does come with it's own setbacks as Zeke will sweat/overheat quicker than a regular person in a heated setting like a desert. That said they don't need to be around their element of choice 24/7 in order to utilize it. Zeke can conjure up his own ice at will. For some of those who are born with viscous bodies(think being an oil/tar/water elemental) they still have solid bodies but certain 'conditions' need to be met before they can be struck (an oil elemental needs to be burned, a tar man needs to be splashed with water to give him a solid state to punch/shoot, and a water man would need to be frozen) Their internal organs still do exist, they're just not easily accessible through normal means. Elementals are considered some of the most powerful Gifted and this is partially why Zeke was sought after by the US Govt/ended up becoming the erstwhile leader of the group of powered child soldiers. They are also the most feared as numerous contingency plans were put into place to ever keep Zeke from making friends with fellow elementals at the 'camp' he and the other children were trained at. Least they get any revolutionary ideas....

-Physical (Think along the lines of someone like say Beckett who's super strong and can keep getting stronger overtime/if they push themselves) Gifted who fit into this class rely more on buffing up their physical stats. BYOB from the Modern Crusaders could also be classified in this category as he's managed overtime to evolve [B.Y.O.B] from tearing himself apart to being able to tap into the explosive energy and using it to supplement his already great superstrength. Most of those who fit in this category don't tend to be long distance fighters by nature with again BYOB being a specific outlier with being able to expand his explosive energy in the form of bombs/his own limbs etc.

-Mental (Odd would fit into this one.) These are Gifted who might not have super strength or in some very rare cases be absolutely debilitated/bedbound by the strength of their gift draining most of their physical faculities. But in turn giving them greatly enhanced mental prowess. Whether this comes in the form of greater intelligence or in Odd's case [AUX] allows him to compensate for his blindness by printing a mental play by play of what audibly happens in the next 15 or so seconds. When given time to further evolve his gift it's changed to [AUXILARY] and he now has very limited TK powers with being able to project telekinetic shields/blasts or to try and bind somebody in place. But this takes a great deal of energy out of Odd and is really only used on a regular basis to better line up his bullets by manipulating their trajectory. Father Death's [WHITE NOISE] would also fit in here as while Crane is physically weak(being a man in his late 50s-early 60s and needing a cane to aid his limp) he can focus his mind and conjure up his static from any electronics that happen to be nearby. While Physical!Gifted need to activate their powers, those who possess mental gifts are constantly 'on' with [WHITE NOISE] only deactivating if Crane is knocked out or killed.

-Mutation (Jean is in this category!) These are Gifted who's powers either greatly alter their physical constitution or give them something that one might consider outright 'unnatural'(a man growing claws/a tongue that can be used like a whip/a lizard man etc) and [MR BRIGHTSIDE] is like this for Jean with it normally apperaing as just angel wings when she calls out her gift's name. But after being fatally wounded, Jean can 'return' with her corpse shifting into a gigantic, distorted version of herself with burning skin and razor sharp teeth. Overtime the energy will fade and Jean will return back to normal but with a scar of whatever originally killed her still present on her person.

Now that I've explained what Gifts are, I'll state the obvious in that many major powers were looking to capitalize on the war-making potential. After a few nasty wars here and there however, it eventually became an unsaid agreement between the major powers that it'd perhaps be better to try and quash any signs of Gifted causing a general ruckus among society. If they just let the Gifted live like anyone else and openly flaunt their powers who's to say that a group of them wouldn't feel so inclined to march up to the White House and overthrow the president? Or blow up the Kremlin and take over?

That's where children like Zeke came into the picture.

Having been raised to the best of their ability by his parents. Both of whom struggled to make end's meat but still loved their son dearly. Neither of them was gifted but they knew from the moment that Zeke was born that he was. His skin felt unnaturally cold to the touch, and it looked as though there were icicles among his hair. Other people in the village shunned Zeke, thinking him weird/freakish for things out of his control as some children were prone to do. It was only as he grew older that he began to get a good grasp on what his gift allowed him to do. He could grab the air itself as though it were a shower curtain and 'throw' a general rush of cold in any direction. He could make ice to skate on when he was alone. His parents were of two minds. They knew their son was happy/didn't feel ashamed about his power. But they knew that if the French government were to find out about Zeke's gifted nature, they'd likely take him away from them. Thus they warned him to never use his gift when others could see him. Not for any reason.

Zeke kept to his word and respected his parent's wishes.

Until the day he turned 12.

There was another Gifted in Zeke's small village. He wasn't a child like Zeke however. He was a grown man who could use his gift to hypnotize people. His plan had intially been to just coast along and use his gift to make people give him their valuables while they'd be none the wiser. But after getting drunk on his own power, he tried enticing those younger than him to do what he said. Any other child might have been helpless but Zeke wasn't like any child. The man lured Zeke away from a group of children he'd been attempting to play with. He propped a hand on the boy's shoulder and looked him in the eyes.

"Ne vous sentez-vous pas seul, petit ?"

Zeke shook his head no. He had his parents. They'd even bought him an adorable French Bulldog named Henri.

The man gripped Zeke's shoulder tighter.

"J’ai dit ne vous sentez-vous pas seul? Garçon?"

Zeke grimaced and tried to step back but the man refused to let him go.

"Pourquoi cela ne fonctionne-t-il pas sur vous?! Réponds-moi! Pourquoi mon cadeau ne fonctionne-t-il pas!?"

Zeke blinked. This man had a power like him. A gift of some sorts. Had he been planning on using his to hurt Zeke? Or anyone else? Zeke didn't know and he didn't want to find out. He flared his power and the man shrieked as he pulled his hand back to note he'd ripped the skin off, leaving it where he'd left his hand previously on the boy's shoulder. "Toi petit monstre ! Vous êtes un surdoué aussi, n’est-ce pas!? Laisse-moi partir! J’ai dit, laissez-moi partir!' Zeke raised his hand and for a split second his glamour failed. His eyes turned as white as snow and his skin turned almost translucent with lines and seams running down it. It'd looked as though he'd swapped places with an ice sculpture.


"Antarctica."

Everything was a blur after that. When Zeke came to the man was no longer a threat. He'd been frozen solid and incapable of moving. But so had everything else around Zeke. The other children, some of the nearby houses, even little Henri. He'd frozen them all in the blink of an eye. Or so it'd felt as such to him. Afraid of what he'd just done, Zeke turned and ran, ran all the way back home. Sitting there in the kitchen with his parents was a man he'd never seen before. His hair was slicked back and he wore a grey longcoat. Emblems he'd seen in some American war movies were pinned to the chest of his jacket. He clasped his hands together and smiled at Zeke.

"Ahhh, you're little Rene aren't you?"

The man spoke with a heavy German accent. His eyes never left Zeke even as he addressed the parents.

"He certainly
looks like a gifted doesn't he? I've never heard of a gifted child lacking gifted parents. But I suppose there's room for everything in this crazy world of ours. Hahaha." He laughed but it carried no warmth. Zeke glanced over to his parents.

"Maman, papa, qui est cet homme ? D’où venait-il ? Comment me connaît-il ?"

His father couldn't meet his son's gaze. His mother could albeit with tears in her eyes.

"René, mon petit ange, cet homme vient d’Amérique. Il s’appelle Reinhard. Il est... Il va prendre soin de vous."

Reinhard's smile never seemed to falter. Though Zeke could certainly feel that the man was a touch annoyed by them refusing to speak English around him. Keeping his hands clasped, he rose to his feet and walked over to Zeke, still smiling at the boy.

"Parlez-vous anglais, René ? Voulez-vous que je vous enseigne? Je peux vous apprendre cela et comment contrôler votre don"

Zeke shook his head. He didn't like this man nor did he trust him. He just wanted to be left alone with his parents! The ground began to freeze over and Zeke's parents pleas for him to relax/calm down didn't reach his ears. Even despite the clear signs that the boy was becoming distressed, Reinhard never let his smile drop.

"Allez-vous utiliser votre don contre moi, René ?"

Zeke clenched his hands together and screamed.
"[JUST DIE]!"

Just like that, a cold wind blew through the house. Freezing over everything in it's path. Everything except the man who'd come to whisk Zeke away from his home. Blinking at how unaffected Reinhard was when the man in the alleyway had been frozen over completely, Zeke paled. "How....?" He asked and Reinhard was happy to oblige him. "I simply believed I could endure your cold so I did." Cryptic as that was, it didn't seem like Reinhard was going to give Zeke another chance to rebel. Grabbing the boy by the collar, Reinhard gave a wave over his shoulder to Zeke's parents who were both shivering in their ice-coated living room.

"Mère! Papa! Ne laissez pas cet homme me prendre!"

"They already sold you, my boy. The deal's been done."

Zeke felt his heart drop. What? His parents had sold him away? He thrashed and beat at Reinhard but no matter how hard he hit? Ice never seemed to form on this strange man. "Liar! LIAR!" Reinhard couldn't help himself and chuckled. "Why would I lie to you? What would I have to gain? Your country's government tipped us off that a strong gifted may have been born in these parts. All I had to do was assure that you'd be well taken care of and your parents didn't hesitate." Zeke could feel the tears welling up in his eyes. "Mama! Papa!"

This time neither of his parents could meet his gaze.

Reinhard shut the door behind him.

"Now, what should we call you? Rene is the name your parents gave you. But now you belong to the United States. Hmm..." Reinhard tapped his chin in thought for a few moment's worth of contemplation before it seemed inspiration struck. "Zeke! That's a beautiful name! Yes, I absolutely adore it! It reminds me of my homeland...." Ignoring Zeke's cries and pleas, Reinhard continued to laugh all the way out of the village. "Do not cry, my dear boy! You'll have plenty of brothers and sisters back home!"

Zeke didn't know it at first. But Reinhard's words were true. Every single bit of them. His parents had sold Zeke off in order to try and give him a better life overseas. In return the US government worked with the French to cover up those that Zeke had accidently murdered during the hypnotist's assault of him. Now he'd become the United State's leading Gifted in their fight against terrorists like the Modern Crusaders lead by Father Death.

Moment of ignition:

It'd been so long since he'd had to fight a battle that was worth it at all.

Most of the time his 'scuffles' merely involved flaring up cold winds and frightening off corrupt police or those who'd harass the homeless he protected. But when he'd heard that one of the children, he'd essentially become a big brother to during their time together in the USGU, he acted without hesitation. The boy had been taken into government custody as a result of Zeke's refusal to kill Odd after defeating the Modern Crusaders singlehandedly.

He was out of shape. [JUST DIE] was still as powerful as it'd always been but he was unfocused, unkempt, and not ready.

He assaulted the base on his own, at least initially. That damnable pest and leader of the terrorists, Andrew 'Odd' Winters had showed up to pledge his aid. Between Odd's expertise with firearms and Zeke's overwhelming power, they moved over pile upon pile of corpses to force their way into the base.

Many died.

Zeke was shot and bled but he patched the wounds up with ice.He'd thrown a wave of cold at the soldiers. Over and over again, freezing their guns, their legs which he'd shatter. Swinging his closed fist out like a sledgehammer, the air itself seemed to crack under his strike, sending a freezing shockwave tearing across one of the base's many steel corridors. It'd taken many trials and tribulations (He'd been confronted by a spectre of his teenaged years. A persistent fire elemental who'd stuck by the government soley for the day she'd get the chance to face Zeke again. Reluctantly he'd been forced to kill her, though not without her punching her hand through his side, burning his insides until her final breath.) but they'd tore their way across the interior of the base like a two-man wrecking crew. Once they'd secured Multi, another one of Zeke's old teammates, an extremely elderly Gifted by the name of 'The Shade' would use his own Gift to transport Multi and the others a safe distance. Let them catch their breath and flee before the government's forces could reassert themselves. There'd been many a moment where Zeke's body looked as though it'd sustained so much damage, he could not gon.

But he had to. If not for his own sake, but for Multi's.

He'd already lost one brother. He had no desire to lose another when Multi was within his reach. Reaching the bowels of the facility, Odd and Zeke finally managed to liberate Multi from his cell. Then the truth of the operation hit the trio like a ton of bricks. Multi had never been the target in the first place. The government had really only taken him as bait in order to draw Zeke out. To let him run loose across the world without being under some kind of supervision. Without being able to point him at a target that needed to be eliminated? In the world that Zeke and Black Ink called home, that was absolutely unacceptable. One of the army's strongest Gifted, a five-star general as a matter of fact. A lava elemental named Vincent Harris. Zeke was something of a born prodigy when it came to mastering [JUST DIED]. He'd even built up a respectable resistance to fire, one of the triggers of his Condition. Lava was out of the question.

<"Winters. Take Multi and go.">

"Are you out of your fucking gourd, Z?? You stick around here by yourself, you're as good as dead!"
"Odd's right, Zeke!!! Please!!! We can make it!!"

Zeke would have loved for that to have been the case. It would have been the happy ending Multi would have loved. In his heart of hearts, Zeke knew it simply wasn't meant to be. Odd's guns would not slow down Vincent, Multi's clones would be butchered. Zeke was the only one who could stall him. Hopefully, just long enough. Vincent quietly strolled towards the three men, droplets of magma running down his left arm and burning holes in the floor as he went. "Seeing as you're all talking out loud, don't suppose you'll mind if I interject? Doesn't matter who stays, who goes. You're all as good as dead. But, orders and my gut say, if anyone needs to go? It's you, Zeke."

"..."

"Son of a-" "Zeke!!!" Odd reached for his revolver, Multi continued to scream for his 'big brother' to stop this and run with them. Zeke looked back and smiled with his eyes. A rare display from the icy man. <"Goodbye, Multi. Thank you, Andrew."> He swung his right hand out towards the two, a strong cool wind scooping them up off their feet and throwing them back onto the stairwell they'd descended. <"Icy wind!"> Vincent's eyes narrowed, and he raised his left arm and closed it up into a burning fist. "Bad move, Zeke. Now I'll just have to chase them down. They'll have to suffer." He pulled his arm back.

"And you won't be able to protect them this time."

He lashed out and Zeke snapped his left hand up to meet Vincent's blow. He'd thrown up an ice shield and steam quickly hissed out, snaking it's way upwards, and Zeke restricted his thought-speak to only Vincent. He wouldn't let his brother, or his enemy turned ally hear his screams as the lava horrifically burned his hand. Zeke could feel sensation fading in most of his hand, the nerves being singed. Closing what remained of his left hand over Vincent's own, Zeke punched right at the other elemental's stomach.

*CRACK*

Spider-web fractures spread across the air itself over Vincent's abdomen. "Urgh...." Vincent's feet skid back across the floor as globules of lava splattered across the floor. All while to either side of him, the walls were immediately frozen over. Zeke could push him back, but least of all in his weakened state, he couldn't come close to activating Vincent's condition. Gritting his teeth, Vincent's sunglasses melted off his face to reveal his own burning yellow eyes. He was losing his cool(heh) over being even mildly impeded by Zeke and melting his glamour off in the process. <"I'VE HAD IT WITH YOU! OUT OF MY WAY, ZEKE! [HIGHWAY TO HELL]!">

He punched right through Zeke's defenses, smashing through the ice man's chest, trails of magma oozed down Zeke's torso. His arms fell to his side and the rest of his body began to experience fractures/cracks across his ice-like skin. A sign that he was losing composure, that he was dying. The light in his eyes flickered.

But, he couldn't yield, not until Multi was safe.

Every Gifted had something known as a 'Dead Shot.' You'd take what energy you had left and focused it, usually in on final attack aimed at your soon to be murderer. Leave them something to remember you by. Most people who'd known Zeke growing up never would have thought they'd see the day where he'd been forced to use his. Blood mixed in with the lava rolling down Vincent's arm which he'd wedged up to the wrist in Zeke's chest cavity.

<"An...">

<"What?? Trying to choke out your last words, Zeke? Why bother? Your 'Dead Shot' won't be enough to stop me! Just hurry up and keel over!">


<"Antarctica....">

Vincent's eyes went wide. A wind with the force of a blizzard erupted from Zeke's person. Freezing over everything within it's reach, soldiers fleeing for the exits or moving to cut off Odd & Multi, cameras monitoring their movements, electronics beeped and exploded, icicles of varying length erupted from the wall and ground. It looked everything like a winter wonderland. The main takeaway had been that it'd mostly cleared the way for the two to hurry on back out before the military could regroup themselves, most of their forces cut off from physically contacting eachother due to the sheer amount of ice Zeke's dead shot-fueled attack had conjured. Vincent hadn't been harmed much, which was fine, Zeke hadn't expected to do much to him. He was too weak and it'd have been a waste to put all his energy into Vincent anyhow.

<"You son of a bitch...Do you know what you've done? The government is going to look like a laughingstock if Winters gets away with one of OUR prisoners!">

<"...hehe....and I wonder who they'll blame.....farewell, monsieur Vincent.">


Vincent pulled his arm out of Zeke's chest and the ice elemental simply slumped against the nearest ice-coated wall. More of his body began to crack as did the ice around him. It wasn't going to last long. Once Zeke stopped breathing, the ice would shatter and melt. It was up to Winters now to make sure Multi made it. Zeke had done all he could. Laying his head back, Zeke felt his vision going dark. He could barely make out Vincent preparing to strike him yet again. To turn off [JUST DIED] for good.

Zeke closed his eyes and waited for the sweet embrace of death.

....But then he was gone as the final strike came in.



INTENDING ON PLAYING:

~~~



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Name: Tobias

Colors: White and Green

Method of planeswalking: He can manifest the portal through an object similar to the 'Morphing Cube' that gave him and his friends their power.

Brief background:

<Hi, my name is Tobias.>


<Can't really tell you where I live or even my last name. Dunno who might be reading this after all. But...I guess you wouldn't really be able to pick me out of a crowd these days. You see, my friends and I got involved in an intergalactic war between 'good' aliens called Andalites that look like something of a cross between a scorpion, horse, and a human. The ones they were fighting against are called Yeerks. Nasty parasitic slugs that can crawl into your head and completely take you over. Thing is the war had spread to Earth. Having been mortally wounded due to his ship crashing, an Andalite by the name of Elfangor gave my friends and I a great power: the power to morph.'>

<Together, we were the only ones standing between Earth and the Yeerks. Waging a secret war to protect those we care about. Just a bunch of highschoolers, Elfangor's younger brother, and...me. See, there's a rule when it comes to morphing. If you stay in the morph beyond two hours? Then you become trapped in it.'>

<Well....meet the boy in a hawk's body.>


Moment of ignition:

The war was finally over.

The Yeerks had surrendered and their leaders were either dead or imprisoned for their crimes. But it'd come at a great cost, some of which were too great for the Animorphs to bare. The group disbanded and Tobias had lost the only girl who'd cared for him despite his 'condition', a victim to the group's take no prisoners stratetgy. It'd have just been easy enough to simply rot away in the woods, let his human mind slip away and spend the rest of his days on the planet be as a simple Red-Tailed Hawk.

Life it seemed had other plans in store for him. Ax-Elfangor's brother-had been kidnapped and the remaining Animorphs banded together on last mission to try and save him.

Tobias could still remember Jake's final order.

"Ram the Blade Ship."

Whatever happened after that Tobias couldn't say. For he was simply....gone.

~~~



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"Grk......gggk........kkkk......chu......"

Name:
Mimikyu

Color(s):
Red, Black

Method of planeswalking:
Multiple hands lurch out from under Mimikyu's costume and engulf the diminutive Pokemon until it's been subsumed entirely within the darkness.

Brief background:
A tragic pokemon at heart. Longing for the affection that Pikachu seems to take for granted. Desiring to find someone or something it can call it's own.

A....friend.

Moment of ignition:

Having been chased across open water by an overzealous trainer and it's Pikachu, Mimikyu was more than prepared for battle.

It wasn't a Pikachu! It was Mimikyu! It wouldn't rest until it'd been able to garner the same amount of love!

But then Mimikyu got a reflection of itself from floating above the water.

Mimikyu knew it didn't look good. But to see what it did.

It was heartbreaking.

"gk....ack.....ggkkkkkk.....*sob*"

The trainer stopped their pursuit, baffled by the tears flowing from the enemy pokemon.

Then taken aback completely by the pokemon's sudden disappearance! Consumed by sorrow, Mimikyu was gone!


~~~



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"Ohhhh....woooow....This place HEHEHEHEHEH......seems really strange. I like it!~"

Name: "Hiii...! My name's Laverne....Last name? No, I don't think I have one. Or it just wasn't ever relevant. I don't HEHEHE knoooow...."

Colors: "My mother always said I looked sharp in black.....but red and blue have always been my favorite. Guess patriotism's in my blood huh....?"

Method of planeswalking: "Planes....walking? Sounds like something out of those nerdy games Bernard plays with his friends on weekends. I've always liked the idea of being wrapped up in gauze until my vision goes all black. Everything around me goes quiet. Then I wake up! Fun dream though, huh...?"


Brief background:

"Huh? What else can I say...? I've already told you my name....You want my life story?"

*affirmative keyboard clacking*

"Okay. It all started waaay back when I was a little girl. I got introduced to horror movies...hehehehe....at a very young age. It was then that I decided I wanted to take a career in the medical field and then....

*some time later*

"....And that's when I moved in with Bernard and Hoagie. Bernard's a dork and Hoagie's a slob but they're okay. They're my friends. I guess. Then when I first started attending college I-"


*MANY hours later*

"blah blah blah...boring boring boring.....dribble dribble dribble..."

*SO much later that the writer died before she could play this character*

"...And that's when Bernard roped Hoagie and me into coming with him.... back to the Mansion!"

Moment of ignition:


"Okay! Come on little fella..."

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It was a simple enough process. In Laverne's mind anyhow.

Put the hamster in the wheel, plug the cord into the outlet, get back to her time.

She grabbed the clearly frightened animal out of her inventory.

giphy.gif

*SELF-SATISFIED CLICK*

The hamster went inside the wheel and began to run. Great! All that was left was for-

*CLONK*

A boxing glove sprang out of a nearby box fastened to the wall. Likely a mechanism rigged to activate if the generator were tampered with.

Laverne was sent flying back, in and THROUGH, the nearby wall. Only she didn't stop falling when she'd crashed through.

In fact, her day only looked like it was going to get a whole lot....weirder!

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<-LOOK: "oh wow...she seems friendly. i like her pointy ears HEHEHE....they remind me of my scalpel. my trusty scalpel....

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<-LOOK: "huh. i can't put my finger on it...but she looks like someone out of that dorky series Bernard likes....oh well."

1674350275477.png<- LOOK: "i love the tattoos...i wonder where he got them done...?"

1674350405051.png<-LOOK: "w h o a. goth central...i wonder what her favorite 'The Cure' album is!"
 

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Oh to hell with it, insert another potential here...

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Name: Kit Tanthalos

Color(s): mono Red

Brief background:
Born a princess of Tir Asleen who has never really liked that fact. She's always had contempt for the royal duties and the constraints of being born among the nobility, something that has had her butting heads with her mother the queen time and again. She much prefers a life of adventure and adrenaline to behaving like the proper princess, and she does not try to hide that at all. So much so that it was to no one's surprise that when her twin brother, Prince Airk was kidnapped by dark forces, she was the first to volunteer to cross the world and get him back, not only out of concern for his safety but because it offered her an escape from a life that she hated.

However, though she had long been trained into a superb swordswoman and archer, she alone would not be able to succeed in this quest. So it was decided that a group would venture out after their stolen prince. Princess Kit was joined by her best friend Jade, the charismatic and untrustworthy treasure hunter Thraxus Boorman, the knowledgeable prince of another kingdom Graydon Hastur who Kit was meant to marry in an arranged marriage against her will, and the elderly knight Jorgen Kase. Not long after they set off, they were joined by another person, the insecure yet determined castle baker girl who proved to be more than meets the eye. Yet before they could begin the journey across the world proper, they had to pick up one last member of their expedition, the renowned Nelwyn sorcerer Willow Ufgood.

Moment of ignition:
It was a long journey, faced with many surprises as to be expected, yet the hardest was when she had to face down her corrupted twin in battle. Thinking back to an earlier time on their journey, she was prepared to strike him down if necessary...or at least she thought she had been. Truth is, she was not. She struggled, trying to reach out to what remained of her brother in that corrupted state and in that moment of tearful desperation, she sparked.

Method of planeswalking:
A long blade extends outward from the left vambrace of the legendary magical armor the Kymerian Cuirass that they discovered along the journey, allowing her to rip open gashes in the world to jump through.
 
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“The man once wrote: Do not meddle in the affairs of wizards, for they are subtle and quick to anger. Tolkien had that one mostly right.

I stepped forward, let the door bang closed, and snarled, "Fuck subtle.

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Name: Harry Blackstone Copperfield Dresden

Color(s): Blue and Red

Method of planeswalking: Taking a deep breath, exhaling, and then going for a long sprint. Yelling at the top of his lungs, "PARKOUR!!!", a portal leading away opens!

Brief background:

(Thanks again to the Dresdenwiki!)

Harry Dresden was born on Halloween, to Margaret LeFay and Malcolm Dresden. His mother died in childbirth, so Malcolm took care of him while traveling across the country trying to make a career as a stage magician. When Dresden was six, his father died of a brain aneurysm. Dresden, orphaned, became a ward of the state. He first manifested his powers at age ten, during a running long jump at school Olympics in the spring. Desperate to win, he magically pushed himself about ten feet farther than he would have jumped on his own. Though he landed badly and sprained his wrist, he won a blue ribbon that he keeps to this day.

He was adopted by Justin DuMorne, a wizard and former Warden of the White Council, who took him as his apprentice.

At thirteen, Dresden was given his first shielding lesson by DuMorne, who used baseballs as projectiles.

When Dresden was sixteen, DuMorne tried to enthrall both him and his girlfriend, fellow adoptee Elaine Mallory, succeeding with Elaine, but not with Dresden. He faced and beat He Who Walks Behind, an Outsider summoned by DuMorne to kill Dresden; afterwards, he decided to go back and rescue Elaine. Dresden made a bargain with the Leanansidhe in which he received power enough to defeat Justin DuMorne, a debt he would owe his godmother for years to come. Dresden faced DuMorne in a duel to the death and won. He stole Bob, the air spirit of knowledge, and left, thinking Elaine died in the fire.

Dresden was then found by the White Council (to his surprise - as far as he knew, there were no other wizards besides himself, DuMorne, and Elaine) and was put on trial for breaking the First Law of Magic. He was let off the death penalty due to the killing being ruled as self defense, and instead was put under the Doom of Damocles.[22] This was due to some of the Council members, notably Ebenezar McCoy.

Dresden was taken in as apprentice by McCoy; though this would later be found out to be because McCoy was the Council's wet-works man and was under orders to kill Dresden if he showed any signs of rebelliousness -- which happened fairly often, apparently. Dresden lived with McCoy on his farm in Hog Hollow, Missouri; his days were spent with hard work on the farm during the day and studying in the evening. Although McCoy trained him about magic, his moral teachings and general support in a stable and peaceful homelife were even more important, and crucial for shaping his life. Dresden has a scar on his right forearm, from where his knife slipped while cleaning a fish during this time.

After spending some years "getting his head together" under McCoy's tutelage, Dresden attained membership to the Council, though he didn't, and still doesn't, trust them. He spent some years traveling across America, much like he did with his father, before settling down in Chicago.

After he first came to Chicago, he worked at a many different jobs, among them being a dance partner with a senior-citizen organization, where he learned ballroom dancing (this I did not remember, thanks Dresdenwiki!) He then joined Nicholas Christian at Ragged Angel Investigations, where he spent three years gaining his license as a private investigator. After this, he opened his own business, which had been open for two years as Storm Front opens.


Moment of ignition:

Everything had just happened so...fast?

You know the old saying 'faster than a speeding bullet'? The kinda thing they'd use to show off just how strong and impressive Superman is?

Yeah, well, turns out I'm not so super.

Pretty sure I'm just a man. A magical, powerful, kickass one but that's about it.

Even with all the magic at my disposal, I couldn't do much about what happened. My t-shirt blossomed into a bright cherry red as I stumbled back, head over heels, on the railing of my brother Thomas's boat. I'd probably stained the deck and railing with my blood on the way down. Sorry about that, bro.

I was shot in cold blood.

...And yet when I hit the water?

I kept falling. It wasn't like the slow descent you'd get when you splash into a swimming pool. It felt like someone had pushed me off a hill and I was tumbling all the way down like a 6'7 ball of frustration. Only I didn't find the afterlife or at least not any kind that I was expecting.

Instead, it looked like I'd be plopped inside some kind of world that wouldn't seem out of place in the RPGs that Billy and the rest of the Alphas invited me to sit on.

I sat up, my mother's pendant hanging across my chest, over my chest wound.


"...Stars and Stones, where the hell am I??"
 
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There's a legend round here. A killer buried, but not dead. A curse on Crystal Lake. A death curse. Jason Voorhees's curse. They say he died as a boy, but he keeps coming back. Few have seen him and lived. Some have even tried to stop him. No one can. People forget he's down there... waiting.

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Name: Jason Voorhees

Color(s): Black, White, and Red

Method of planeswalking: A shroud of foul-smelling lake mist overtakes him/he vanishes within it.

Brief background: Born as a helpless child with both mental and physical disabilities, his mother was the only one who ever paid him any attention. Narrowly avoiding drowning to death after being ignored by negligent counselors, the child fled deep into the nearby woods. Watching from afar as his mother tried in vain to look for him and punish those she believed to be responsible for his supposed death. Surviving entirely on what he could manage to steal and hunt, the boy grew up amongst the other animals that had nature as their home. It wasn't until witnessing his mother's decapitation that he strove to take himself back into the world of man. To get revenge for the one person who ever truly loved him.

Many fell at the man's blade. Some tried to fight back and even succeeded.

The man was even killed, with his own blade no less, and it was only through backroom talks and money exchanging hands that his mutilated corpse was not reduced to ashes. It'd been buried and left to rot away among the cobwebs and worms. Until he was stirred up and whether by some kind of sick joke or divine intervention, a bolt of lightning struck the corpse and brought the murderer back to life.

Thankfully, the one who'd come to the graveyard to destroy his corpse had brought back his mask for him! Climbing out of his own grave and placing the mask on over his head, Jason Voorhees set out to clear the graveyard.

He was on his way back to Crystal Lake.

Moment of ignition:

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Jason's resurrection rampage had been brought to an end.

His neck broken, half of his face torn up by a motorboat's propeller, a chain tying him to a boulder.

He couldn't feel anything.

But if someone were to look at the floating corpse, they'd see one eye staring out into the water. Full of complete and utter rage.

So, as Tommy Jarvis was helped back to shore believing that he'd done everything right. That he'd never have to worry about Jason again...

Well, he was right on one count.

Jason was soon to be someone else's problem...
 
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DEVELOPED FOR THE XBOX SERIES X, THE PS5, AND PC

DEVELOPER: ARC SYSTEM WORKS

STORY: Pulled from their own worlds at their bleakest moments, these warriors will do whatever it takes to get back home! No matter what challenges stand in their way!

GAMEPLAY STYLE: 2.5D Fighting Game with potential teams of 3x3!

STARTING ROSTER:




Black Ink (Damian Cortez)



BACKGROUND: Having been stolen from the loving custody of his parents as a newborn infant, Damien 'Black Ink' Cortez didn't have much of a chance at a normal life. Not even before he really understood just how cruel the world really was. Raised under the misguided belief that his parents had willingly given him over to the government out of sheer disgust at his nature as a 'Surprise'(a hybrid of different Gifted types), the other Gifted who'd also been plucked up and trained by the government to serve as their eyes and ears on the local community of Los Angeles tried their best to raise Ink as though he was their own. Over time he came to see the group less as a governmental unit of misfits and more as a family with one of the members in particular adopting Ink and raising him as his foster son.

However, upon reaching the age of eleven years old, Ink was once again pulled away from yet another family. This time the unit was disbanded and the members scattered to the wind or outright killed if they didn't go along with the program. Ink was shipped halfway across the country to New York after a veteran soldier who'd been 'in the game' since post WW2 had vouched for the child. Having been able to keep the boy from whatever cruel fate the government likely would have had in store for him if he'd resisted their efforts, the agent couldn't keep Ink from the nightmare of navigating life as a teenager, hormones and all. Placed in a federally controlled facility that was mocked up and treated like a vague pastiche of American summer camps, 'Camp Hope' was ironically lacking in that very thing. Striking out with the ladies and losing the only one who'd ever shown any interest in him once it became apparent that his bragging was just the taunts of someone desperately trying to overcompensate for his other flaws. Add in the fact that the other kids all looked up to or admired his 'brother' Zeke (an ice elemental that took the time to befriend Ink when nobody else would and together the two of them created a miniature band of brothers amongst their cabin mates.) and the camp's governor, one 'Richard Henderson' being especially hard on Ink (his habit of hunting animals in the woods/feeding on them with his bare hands, his biological struggle to create a passable glamor, and just his general anti-social attitude) Ink started on a downward spiral that would eventually lead him to falling through the cracks and into a whole new world.

Forget trying to fit in, to be normal, to find a community.

It was only his life that mattered. Everything else?

Who gave a damn?

~~~

STYLE:


Ink is a jack of all trades character similar to Double (Skullgirls) whose moves borrow animations from other characters in the cast, albeit utilized in different fashions. Ink also works well as an assist character/a great anchor for a three-man team due to his ability to keep the opponent on their toes/at risk of being rushed down and left open to be punished. Basic Ink also differs IMMENSELY from his sub-boss version which we'll detail later on.~

Playstyle: Ink isn't the easiest character and it's recommended to try and get a feel for a more well rounded character (i.e Kratos) before tackling him unless you have prior experience with characters like Ink. Ink is great for rushdowns but he's also got a decent keepaway game. Being able to shift from standing on two feet to all fours gives Ink an increased sense of mobility and if used right in the heat of battle can be a perfect counter to whiff an opponent's attempt at starting a combo. Standing on high, duck down and have Ink go feral and watch as the blow sails over where his head had been just moments prior.


Intros:

-A stinger accompanies a puddle of tar oozing across the chosen battlefield and a figure eventually steps out from it. The camera trails upwards and shows off the flourish of the figure's jacket, the clenching and unclenching of his hands, and the glow of his yellow eyes. It's Black Ink!
-Camera zooms in on two glowing yellow eyes, they blink, camera pans back. It's Ink wearing one of his skinsuits (which skinsuit it is depends on who he's fighting against. Could be a friend/enemy from his opponent's world or just share a similar color scheme)
-A sprout of oil bursts out of the ground, Ink rolls through the air before landing on his feet, legs spread apart and claws at the ready.
-Camera focuses on Ink's right hand as he clenches it, he flicks his wrist to the side, splattering blood on the 'camera' as he grins at his soon to be opponent.

Quotes:

(when taunting):
-"Cat got your tongue? Hahahaha!" Ink accompanies this with pulling on his own ears and sticking his tongue out.
-"You struck oil....and found me!"
-"The only thing you're digging is a grave!"
-"C'mon! I was only JUST getting warmed up!"
-"You're such a waste of space."(this one and the three prior are all accompanied by the same 'come on' motion)
-"Not enough. Not for me!" (Ink slamming his foot on the ground)
-Ink wiggles his torso like Kid Buu. "Oooh! Oooh! Hahahahah! Loser!"

(round/start quotes):
-"Black Ink is here...To fuck you up!"
-"Flesh is Flesh. What's yours taste like?"
-"I could kill some time...Oh, and you too!"
-"You really wanna dance with me?"
-"Round 1, Round 2, Round quadtrillion, don't matter! You can't beat me!"
-"I can go all day, night, hell I'm free the whole week if you'd like!"

(LOSE quotes)
-"Nonono! That's not it's SUPPOSED TO GO!!!"
"Beaten....?? Me?!"
-"This can't be happening! IT JUST CAN'T BE HAPPENING!"
-*feral screeching*
-"RRRRAGAHNOOOOOOOOOOOOOO!!!"

(WIN quotes)
-"That's why I'm number one and I don't care WHAT Zeke says!!!"
-"Stay out of my way or I'll devour YOU next!"
-"I'm a one man wrecking crew. No doubt about it."
-"Hahahahaha! COMPLETE AND UTTER VICTORY!!!"
-*feral screeching*

VS. Zeke (If Ink approaches first)
Ink: "Anyone ever tell you about that sign you're walking around with?"
Zele: "What are you talking about, Damian?"
Ink: "It's clear as day. Dead Man Walking."

Ink: "You're gonna like this."
Zeke: "We don't have to do this."
Ink: "Guess what? S'not up to you."

Ink: "You tried to KILL me!"
Zeke: "You misunderstood."
Ink: "I understand that I'm gonna rip you to pieces!"

Ink: "How could you take Multi's side over mine?"
Zeke: "...He is my brother."
Ink: "SO AM I!"

Ink: "Out of my way, Zeke."
Zeke: "I can't let you take out your anger on innocents any longer, Damian."
Ink: "Then I'll have to just take it out on YOU, huh?"

Ink: "It's Black. Ink. BLACK INK."
Zeke: (amusingly) "I know."
Ink: (frustrated)"Then calling you Rene is ok??"

VICTORY AGAINST ZEKE:

-"Didn't have to be this way..."
-"....I'm sorry, Rene."
-"Should have taken my side over the traitor's"
-"Oil beats ice. It's just logical."
-"Bob 3:16 says I just whooped your ass!"
-"I told you to stay out of my way."
-"....stubborn son of a bitch."
-"Hey!!! Did you LET me win?!"

LOSE VS. ZEKE:

-"go ahead....finish me off...."
-"....in my heart i always knew you hated me."
-".....you never could stand me..."
-".....rene....why..."
-"how....could you...?"
-"ZEKE!!!!!"
-"NOOOOOOOOOOOO!!!"

CINEMATIC CONCLUSION with Zeke (on the 'Forest' map. Can be done with Base!Zeke or WhiteFire!Zeke. Ink must be hit with 'ICE BITER PIERCING SHOT' at close quarters:

-Ink skids back across the ground, his shirt torn open and his jacket torn up. He looks back at Zeke who stares at him with Icebiter held off to the side.
-"ZEKE.....!!" Ink lunges, Zeke slams Ice Biter into the ground, creating a shockwave that tears apart the ground and causes Ink to stumble.
-"Forgive me...." Zeke says, remorsefully, as he slams his fist into Ink's chest, a shockwave rippling through his brother's body and tearing apart the landscape behind him/freezing it.
-Ink's eyes go dim as he collapses in his brother's arms.
ZEKE WINS.

VS. Tera :

Ink: Your blades look pretty nifty. How's about I take em off your hands?
Tera: In your untrained hands? I give it five minutes before you cut them off."
Ink: "Yeah, you're probably right. I'll take your HANDS too!"

Ink: "What's your problem with me?"
Tera: "Your raucous odor, your volatile attitude, and well, eating people is a major one."
Ink: "...Sound just like my brothers...."

Ink: "Mental freak."
Tera: "Namecalling? I suppose that's all you have to throw against me?"
Ink: "Oh I've got more than that...."

Ink: "Almighty Push..."
Tera: "Almighty what...?"
Ink: "Don't worry about it. Just borrowing some material."

Ink: "For Bob's sake, how hot are those things??"
Tera: "
20,000°F. Or in layman's terms, too hot for you."
Ink: "We'll see about that...."

WIN VS. Tera

"Hahahahaha! I knew I'd win! Thanks for the neat swords-owwww!"
"Stay out of my mind and I'll keep my fist out of your face, mental."
"BAM! How'd you like that huh?? My Gift beats your stupid 'Force' anyday!"
"I don't care how hot those stupid things are, you STILL lost!"

LOSE Vs. Tera
-"Owwwwww!!! Those things activate my condition! Leave me alone!"
-"....can't heal right when i get hit with those stupid things...."
-"lost to a mental....for bob's sake...."
-"this ain't over...NOT BY A LONGSHOT!!!!"
-"MENTAL!!!!!!!"

VS. Kratos:
-Ink: Hey, you know a guy named Bob? Pale skin, supposedly super powerful, kinda ugly like you too?
Kratos: I do not know of any Gods named.....Bob.
Ink: Bummer. Well if you're lyin then I'll just beat it out of you.

Ink: "I don't care HOW jacked you are. I can make muscles bigger than that just by breathing in."
Kratos: "Raw strength does not determine a fight. Only fools would think otherwise."
Ink: "Sure but it makes throwing punches a whole HELL of a lot more satisfying"

Ink: "Keep that ax away from me."

Kratos: "You will cease, or I WILL stop you."
Ink: "Yeah? Go ahead and try, 'god.'"

Ink: "Heard you get stronger by getting angry. I wanna see it.
Kratos: "....That would be unwise."

Ink: "Nobody ever said I was smart. Just curious."

Ink: "God or not, don't get in my way."
Kratos: "If your sibling will not hold you accountable, I will."
Ink: "Good luck with that, baldie...."

WIN VS. Kratos:
-HAH! IF THAT'S WHAT THEY'RE CALLING GODS THEN WHY THE HELL AIN'T I ONE???
-If he was this easy, Bob must really be a pushover....
-Ain't never eaten a God before. Hope it doesn't unsettle my stomach.
-I don't like that ax. It's aura bugs me....
-Ow! I can't get rid of these STUPID BLADES!!!!

LOSE VS. Kratos:
-I AIN'T GONNA BEG! FINISH ME OFF THEN!
-"...too late to start praying to you? hahaha...."
-"Hot...cold....I don't like fighting you...."
-"Alright, alright! I'll behave! Just stop...."
-"Musclebound wall of beef asshole....."
-"....lost to a god....not too bad...."

VS. Wednesday:

Ink: "You sure you wanna do this?"
Wednesday: "I believed you primitive, I didn't think you stupid. I asked for this did I not?"
Ink: "Ok, biting your head off it is."

Ink: "Get out of my way, kid. My beef's with my brother."
Wednesday: "Please. Your squabbles with the ice man are about as appealing as skin flaking off an embalmed cadaver."
Ink: "Hey! The skin's the best part...."

Ink: "The hell do you DO, anyway?"
Wednesday: "I think it easier to say what I don't do. Exhibit A: not leak over every surface I stride upon."
Ink: "I DON'T 'LEAK! OR OOZE!"

Ink: "And you wanna fight me why?"
Wednesday: "Your healing properties make you an excellent practice dummy."
Ink: "....Fair. Bitch-made....but fair..."

WIN VS. Wednesday:

-"I mean....I don't know HOW it could have gone any other way!"
-"....Kid? You still breathin or is that just a thing you do?"
-"Fair's fair, kid. I won now give me that hand."
-"...Sorry for eating your rapier, kid."
-"....Kinda glad nobody saw me beat up a teenager."

LOSE VS. Wednesday:

-"How??? HOW?!"
-"I LOST??? THIS CAN'T BE RIGHT!!"
-"YOU'VE GOTTA BE KIDDING ME!!!"
-"DO-OVER! I DEMAND A DO-OVER!!! RIGHT NOW!"
-"glad....nobody....saw that...."
-"I LOST??? COMPLETELY AND UTTERLY PATHETIC!!!"
-"oh man....."

VS. Kid Cinder:

Ink: "You won't want this."
Kid Cinder: "If it involves putting a bully like you in his place? Then, yeah, I do."
Ink: "Okay! Giving the child a beatdown it is!"

Ink: "Fire doesn't scare me, kiddo."
Kid Cinder: "Oh? How about obsidian?"
Ink: "....Mild precaution. At best."

Ink: "Aren't you a little young?"
Kid Cinder: "Aren't you a little ugly?"
Ink: "...You're apparently in DIRE need of an ass kicking."

Ink: "I see the way you and the others look at me."
Kid Cinder: "Dude. You ATE corpses!"
Ink: "THEY WERE MUMMIES! IT'S FINE!"

Ink: "Why fight ME, exactly?"
Kid Cinder: "Well, you can heal can't you?"
Ink: "That doesn't mean 'go ahead and shoot all the arrows at me, kid!"

Ink: "....Stand down and outta my way, Cinder."
Kid Cinder: "I'm not letting you hurt anyone else."
Ink: "Anyone I 'hurt' has it coming to em."

WIN VS. Kid Cinder
-"For Bob's sake, that kid really had me a little nervous there...."
-"....Water, fire....lava? What IS UP with everyone here...?"
-"Stupid arrows, stupid kid. Stupid kid AND her stupid arrows."
-"....Really wish you'd turn tail and run, kid."

-"...Stubborn brat."

LOSE VS. Kid Cinder:
-"AAAAAAHHHHH!!! It burns!!! IT BURNS!!!!"
-"beaten....by a kid.....utterly pathetic...."
-"....don't tell anyone about this, ok kid?"
-"....i LET you win. yeah, that's it."
-"....DAMN IT!"

-"NOT TO A KID! I CAN'T LOSE TO A KID!!!!!!!"


Supers:
-Tall Dragon Tales: Ink mocks Corrin by shifting his left(or right depending on which side he's facing) arm into a oily mimicry of her dragon arm, firing a oil ball at the opponent. Can be used in the air as well.

-Blades of Mockery: Ink expels skeletal arms (likely remains from those he's devoured over the years) and whips them around like the God of War's iconic dual blades. Good for a mid-range windup.

-Almighty Push: Ink closes his eyes and makes a 'hummmmmm' noise, likely to mock Tera/her use of the Force and thrusts/stretches multiple arms out to physically 'push' the opponent away in much a way that that Tera would use the force to shove an object/enemy.

-Idle Hands: Ink takes a stab at the lone Addams on the roster and spits a pile of oil/tar on the ground. A hand-like construct of oil can be controlled/lunge at the opponent/trip them up if they step in it.

-La Brea: Ink shifts his arm to resemble a sword/blade and lunges at the opponent with a series of wild thrusts. A knock at his brother's swordsmanship.

ULTIMATES:

-PAINT IT BLACK: Ink slams both hands onto the ground and sends out a wave of tar across the field. If ensnared, the opponent is held in place as Ink grows bigger nd bigger and just unleashes a flurry of blows upon the trapped opponent, smashing into them with multiple arms and claws. If the opponent is defeated by this move, a special win animation plays as Ink looms over the opponent from their POV, sneers, and reaches out towards them. They yell out as they're presumably absorbed and Ink can be heard chuckling aloud as he walks off with the opponent's distinguishing item remaining/the camera pans on it as 'BLACK INK WINS!' hangs overhead:

-Tera's Lightsabers/Thing/Kratos's Leviathan Ax/IceBiter/Cinder's bow/Yato/

-GROUND ZERO: Ink kicks the opponent up in the air, stretches his arm to grab them and throw them back down. He then holds his hands up into the air and snarls. "Okay, give me all the energy you've got! I'm not asking for it! I'm TAKING IT!!!" The opponent lays prone on the ground as their energy and the energy(presumably from the land/area itself) is forcefully taken by Ink as a massive sphere of tar hangs overhead. "EAT THIS!" Ink shouts as he throws it down and it cuts to the opponent's POV as it goes black....



 
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Name:
Jessica Cruz

Color(s):
White

Method of planeswalking:

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Brief background:
She's a superhero yo

Moment of ignition:
Thinking she was going to die, stuck and afraid of the situation and her own powerlessness, it was only after being inspired by the words of another that she reached down deep and unlocked something...more
 
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Name: Great question

Color(s): Black

Method of Planeswalking: Disappears inexplicably, vanishing without pomp and circumstance. Vibes on arrival like having arrived to a course late, and is indifferent to that fact.

Brief Background: In certain cultures and their mythos, twins inherently play an important role symbolically. She has since divested herself of that, following through with a dark promise born from that.

Moment of Ignition: *insert incredibly dark and traumatic event except it did not prompt the spark immediately as she processed the situation in a very delayed fashion binding said spark awakening this is not a contrived wrangling of circumstance to get the character in a certain way avert your eyes*​
 
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It's a choice between saving one person and saving every world. To me, that's an obvious choice.

I can do both! Spider-Man always—

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Not. Always.



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Parker. Seriously?

...

No, as in seriously?

C'moonnn, they're for Mayday! She's a visual learner.

...Hhhh. Fine. But don't expect a second take.


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Name
For those of you who haven't been paying attention, let's do this one time and one time only...

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My name is Miguel O'Hara. I'm my dimension's one and only

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...At least, I was.


Color(s)
But I'm not like the others.


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(White, Red)


Moment of ignition
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I don't always like what I have to do.


Method of Planeswalking
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But I know I have to be the one to do it.


Brief Background
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I've given up too much to stop now.
 

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