Iceshard
New Member
Hey all
So, I know I will be tackling a thrice dead-thrice reincarnated-thrice dead again horse but I've been thinking on something: If ping damage was not absolute but instead depended on the difference between the attacker's and de defender's Essence? For exemple, a solar with Essence 3 would get 2 dice of minimum damage against a mortal, but when faced with the a Essence 3 dragon-blooded monk, no minimum damage.
I do not expect to fix lethality or some grandiose task like that but I've been lurking around here and the white wolf forums for a while and this was always one of the points that bugged me and, after presenting the rules to some potential players, that was the one game mechanic that they found boring as hell.
So, any thoughts?
So, I know I will be tackling a thrice dead-thrice reincarnated-thrice dead again horse but I've been thinking on something: If ping damage was not absolute but instead depended on the difference between the attacker's and de defender's Essence? For exemple, a solar with Essence 3 would get 2 dice of minimum damage against a mortal, but when faced with the a Essence 3 dragon-blooded monk, no minimum damage.
I do not expect to fix lethality or some grandiose task like that but I've been lurking around here and the white wolf forums for a while and this was always one of the points that bugged me and, after presenting the rules to some potential players, that was the one game mechanic that they found boring as hell.
So, any thoughts?