• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Futuristic š•»in š•»rick -- š•®haracter š•¾heets

Main
Here
OOC
Here
Lore
Here

demonology

š’…š’†š’”š’•š’Šš’š’š š’Šš’” š’•š’‰š’† š’š’š’š’š š’Žš’šš’•š’‰.



pin prick

applications













application info.




For this application process, there are two ways you can apply.

01. Write a synopsis of your character idea, fit with at least 10 headcannons, and then attach a writing sample.

02. Fill out a character sheet with the info below:

full name:
nickname: [optional]
age: [22-35]
codename: [this is your role!]
occupation: [what your character does for Pin Prick / Tower of Babel. for Pandora people, this is mostly optional as all of them will largely be kept underground due to the public believing them dead or wanted criminals. Still, maybe they do some mending for the Madame!]

gender:
sexuality:
species: [provided in the role description]
faceclaim: [optional; realistic only]

synopsis: [the basic gist of your character]

visage: [a paragraph or a list (ex. height, build, etc.]

personality: [fairly free-form; can be brief, bullet points, etc.]
headcanons: [10+]
fears:
vices: [5+]
virtues: [5+]
weaknesses:
strengths:

history:


















roles.











mad hatter



open





An in-house advertising agent and business mogul. Working closely with the Madame, many see Mad as second-in-command. Although human, their allegiance to Georgiette is awe-inspiring, even if it is backed by a loaded contract and notoriety. They are hard-at-work constructing the latest ad campaign, stuck with hours at the computer, upstairs and downstairs. Working propaganda and forgeries for Tower of Babel, Mad Hatter doubles as both Mad Man and media takeover specialist. Their hacking isnā€™t nearly as smooth as Pandora Boxā€™s or 6R1Mā€™s, but then again, isnā€™t that why Madame Georgiette took the fugitives in, to help her current crew? Weā€™ll see how much the egotistical Mad enjoys said fact.










peridot



open





The cursĆ©d seamstress, imbued with either the blessings of the mythical angel or daemon. They are dutiful, running to and fro like a chicken with its head chopped-off. The sewing machine whirrs in their head, a guiding light. Afterall, Madame Georgiette found them, bloodsoaked, in the Rassian alleyways and lifted them off their feet, washed their body clean, and offered a home free from critique. Under her watchful eye, the bloodsucking tailor keeps their hands busy with thread during the day, and when the Tower calls, with the clack of keyboards. Adept at listening when no one thinks much of a lowly seamstress, they are chopped-full of information on all of Pin Prickā€™s clients, big and bigger.










venus



open





Succubi/Veela model and unfortunate sex symbol, popular across the Empire. Hailing from Hellenic, it is said, even by those that work within Pin Prick, that Venus put the label on the map, something that earns the Madameā€™s enduring favor. Of course, the Madame chose Venus very carefully, plucking them from the masses as one of the few succubi/veela to exist, particularly within the field. Why did they choose you? Madame Georgiette told the prima donna during their first meeting. Headstrong and full of secrets, Venus only remains with Pin Prick, under the Madameā€™s questioning gaze, due to a contract and the low-hanging threat of revealing their true nature: a killer.










exodus



open





The Echo that reverberates below. Given they can only repeat what has been spoken to them most recently, connection has escaped Exodus. Furthermore, their criminal status has resulted in them being locked away below where the Tower of Babel rises. Communicating via sign language, voice-to-text bots, or simply a small chalkboard, theyā€™ve managed to work around the lonesomeness of waiting for the world to end above. In particular, theyā€™ve found solace in Beelzebub, a fellow unwanted resigned to working in the shadows. For the Tower, the pair work in tandem as foot soldiers. For Exodus, this includes being a fly on the wall, a spy when no one expects them to be, and a master of explosives. When asked why the Madam keeps them in the deep below, she scoffs and explains, With officers dripping from the wallpaper, you think they wonā€™t recognize the one Echo that destroyed a fleet of their own? On the flipside, Pin Prick, they provide beautiful designs and draft patterns that fit together perfectly, much like their complex system of booby traps.










beelzebub



open





The origins of Beelzebub are drenched in fog, of which only the Madame can scour through, particularly because she is seen as their mother. With a ramā€™s horns extending from their ears, mothā€™s wings carefully hidden under mounds of clothes, etc., no one questions why they are held far below. Given they wonā€™t reveal any details regarding from whence they came, Beelzebub is regarded as even quieter than their chosen other, Exodus. Yet, the mist that hangs around them is thick, suffocating, dark. To add to the smoky haze around Beelzebub, they operate as footsoldier for the Tower of Babel and weapons crafter. Making back-alley deals for guns and bullets, shrouded in a cloke, but also forging armor, fortifying the hovel basement against future attacks, and even turning metal into swords. For Pin Prick, they swap armor and swords for jewels and leather, oftentimes crafting accessories for the latest collection deep into the night, when the insomnia keeps their hands busy. Beelzebub comes from The Batting, a rarity and something regarded as an impossibility. Their background up until the past ten years will be in The Batting. Please note, for the sake of lore consistency, I might ask you to change some things upon acceptance! Please feel free to DM and Iā€™ll explain in further depth!










gatsby



open





The rebel leader out for blood, literally and figuratively. Operating within Pin Prick as a flagship model, itā€™s a surprise to many within Tower of Babel that Gatsby isnā€™t well-known for their other pursuits. As one of the Fallen 30, they operate under the Madameā€™s guidance in hopes of culling Egress of its gentry and nobility. Permanently changed by the experiment, it is safe to call Gatsby a person fueled by revenge, a monster of multiple proportions. Yet, they are followed without question, devising various missions, recruiting new members, sending out footsoldiers, etc. and above all, operating as Tower of Babelā€™s guiding light in Madame Georgietteā€™s wake. That is, if the Madame can keep Gatsby from revealing their true identity in the name of protest.










nĆ³tt



open





The witchy designer and unfortunate conduit. On more than one occasions, Nott has attempted to pull the wool over Madame Georgietteā€™s eyes, casting illusions on their mockups to appear as full-fleshed out projects. While a brilliant artist with awe-inspiring muse, Nott still finds themself slow to work and quick to take shortcuts. Now, more than ever, it appears that their mind is not their own, as thought wisps of thought flow by and it is lost. Reports show that they have been disappearing at odd hours in the night, even when Babel duties call. As a fellow footsoldier and master of disguise, they are incredibly important for spying, something that takes on a double meaning when you enter the caverns of Nottā€™s mind. A creature unknown to The Top, known as a Grain, holds host in their body, directing it for their bidding when no one seems to be paying attention. Note: Nott is currently being possessed by a Grain known simply as Lee. As a result, there may be some elements to the character that may need to change to fit the lore better upon acceptance!











ramiel



taken





A building fell to pieces with crumbles and exposed wires. Crackling and stinging, attempting to undo the world beyond itself, Ramiel rose from the smoke and gunmetal. A harsh glance, a snicker through the clicking of teeth. The fire of revenge consumed him, and through the ash sparkled wings-a-feather, far away from the antiquity and elegance of home. How will she fare as a fish out of water?












cleio



taken





The Oracle. A politicianā€™s son, a rather public figure due to a career as a pianist and a published memoir, a charming and well kept young man, Xander looks like the perfect son of Egressian wealth, and in many ways, he is not much more than a product of it. With a recent loss of identity, questions tempt the tongue as to how the prodigal son will keep himself hidden, now that he is the source of public ire instead of perfection.












verona



taken





Known for his wits and natural charisma, Ellis not only earns the charm of his contenders, but outsmarts them, too. While his trickery is impressive, his laughter has never been more genuine around a friend. The one who taught the Pandora hackers all they know, but it appears all that has come to a close. With friendship facing rough seas and the abandonment of their homes, their families, fair Verona, what will you do when the world offers endless possibilities and your wings have finally been set free?












abipsa



taken





A born leader that doesn't know when to stop squeezing. Believe her, had she a large enough knife, she'd bleed out all of Egress. It was only a handful of months ago that Ursula led her team of bounty hunters into the heart of the Empire, right there on Lazarus Alley. It all ended up in smoke, finding herself at the eye of the hurricane. Fortune befalls her team, making the mission come clean in the wash, but still, she is now lost. Lost, yet in her palms rests the cord that could collapse the Empire.











darcy



taken





AUDIO EVALUATION #1: ā€œSubject is brilliant, albeit, self-taught but highly skilled. They will often pursue high-profile targets such as political figures and businessmen; exposing sensitive information and damning evidence. The subject uses crude language and humor, but is intelligent and well-versed in demolitions, engineering and programming. The subject is considered dangerous.ā€ 6R1M, known as Darcy, known as Arden, hides so well, lining the fox-hole. Yet, she has been ousted, left vulnerable, and any one who knows the hunter-hacker well enough wonders how will Darc take to living underground?










raven



taken





When she holds on, she holds on perhaps a little too tight. No one had ever really wanted her in her life, so, when the government did, she felt in no position to deny them. When the scientists were done with her, Erethea was bereft once more... but they left her with something. Something terrible. And now, with this terrible heft of hers, she lives life as a bounty hunter, walking the lines between good and evil. Orphan and adult. Human and something less... or more. What will Raven do when the world beckons her, calls her to its aide in the form of a fashion line?
















guidelines.







1. the due date for applications will be short, though undecided as of right now. extentions can be given, though.

2. roles are not on a first-come, first-serve basis. therefore, feel free to apply for whatever role youā€™d like !

3. Code is not required.

4. please reach out with questions or concerns ! other than that, we canā€™t wait to see what your big juicy brains come up with !









this is a bullet point.
two lines







this is a bullet point.
two lines

















ā™”coded by uxieā™”
 
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twin sylvester

RAMIEL


I don't know what you want from me
When I'm sunburnt lips and summer feet
I'm tattered like these Levi's jeans
Punch-wasted on redundancy
Now what the fuck does all this mean?
You know I'm still somebody's daughter, see
I spilled the milk you left for me
My tears are falling flawlessly now
Go on and be a big girl
You asked for this now
Go on and be a big girl
Well, everybody's gonna drown you out
Go on and be a big girl
You asked for this now
You better show 'em why you talk so loud



/* ------ credit -- do not remove ------ */

Ā© weldherwings.



















































  • that soul is done away with, and youā€™re a fool for thinking them still alive.












    appearance











    height

    5'2''






    build

    lithe but bony






    hair c.

    muddied tufts of brown, bleached blond, and natural black






    eye c.

    heterochromatic w/ one blue and one brown.












    details.

    Notches into a bootā€™s hoof, one, two, three, come into reality across the plain of their body. A countdown, but also a record of days served. Boiled flesh, taut and hungry, but she doesnā€™t feel the need to eat. Less than a year ago there was a person to behold, but now only fragments. She stands, wobbly but like a cattle out to the final field, not a calf just removed from the womb. Surely, nothing too drastic has changed about Twinā€™s appearance, though locks of hair are missing, along with more chunks of skin. Yet, even this is aligned with the person that once was. He is a tenderized piece of soul, fleshy and misunderstood. Lost, flimsy, and weary. Shoulders still hunched, matched with a cane on occasion.

    Yet, something is rumbling beneath his skin, peaking out like flowers from his back. What was once bundles of scars and dead tissue grows into nubs, grows into hangers for something to drip off of. Aching, still, like it always has, but in a new genre of pain. A new form. Twin hopes for a revival, a phoenix-like irrigation of the body into new heights, but they simultaneously destroy said hope. It, unlike the terrain of their back, cannot grow in the fields of the mind. Instead, they stare forward, one animal eye, one half-seeing, into the concrete walls that surround them, wishing it all to fall away to ruins, like the kind he saw before he failed. Before all became null.






    body mods

    a septum piercing with two nostril piercings connected by an ornate chain, gauges, a brand on their ribs with their test number, a similar tattoo on an ear with part of the corner missing, faint scar marks around her eyes and [TW: self-harm marks] on her arms. other scars unseen too, especially the ones across her back, vertical and parallel. they ache from time to time, and occasionally more surgeries are required for their damaged spine. a small scar lines their jaw, a clean cut from long ago.






    distinguishing features

    Beyond the porous scars on his back, their eyes are also fetching, with one side revealing an icy, almost white eye. Milky, with the pupil blending into the iris. The other holds an ever-blown out pupil shelled by an almost-black chocolate exterior, highlighted with flecks of gold. Additionally, they have a shaved head and don't quite care about the believability of their wigs, so you either see tufts of hair or a clear wig line on his forehead.

    Hair length [x]
    hair color [x]






    style.







    aesthetic







    faceclaim

    kitty chicha amatayakul
















































ā™”coded by uxieā™”

 
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"There has to be a better means of talking than hanging spoons everywhere." . . . . . . . "No? I suppose there isn't much to expect from you."
dai mae (ė‹¤ģ“ė§¤)


SYNOPSIS: You're connecting the wrong wires to each other. There is no doubt that once there was something untouchable about this Echo, a shimmering cloth that covered his body as repeated words smelled like grass on a shaded hill, the feeling of dipping toes in the local creek. An artistically mangled collection of limbs lived to serve and entertain through strained inflections and desperate vocal chords. He named himself Dai Mae, a stolen collection of syllables repeated in the solitude of his mind and painstakingly etched onto each possession. Twenty one years felt like such a lucky number to find a name that he carved the numbers into the tepid flesh of his palms. That was a mistake. A sense of individuality that broke the mold he had nestled so neatly into, blinking eyes helpless against the peering audience. Time to make a new door. Several years later teeth flash at him from the reflection of the spoon and fingers allow the metal device to clatter to the floor, lips that part in helpless misery. The damage was done and now he finds himself in a hole, the dampness of the underground soaking into weary bones.

Dai understands his situation, sees the sparks coming from the taped wires as a finger sinks into the fleshy part of his mind. A really big fuckin' hole coming right up. There is no time for jokes but the idea of blowing up a city flicks like a knife along willing taste buds. As someone hidden deep below there is no telling the level of depravity the broken Echo has fallen to, company so rare he has turned to the teeth in the mirror.

Fingers are kept busy, another swipe of charcoal along a page, another measurement of chemicals he almost inhales. A soldier in word alone, a pest in reality. Feet glue themselves to the walls surrounding and eyes follow patterns, measurements racing through the broken synapses of a twitching head.

They already know.

POV: YOU'RE GOING INSANE.

Your starved tongue presses to roughened stone, lapping at the drop on the wall like the forgotten mutt you have come to see yourself as.

So cold.

Metal mixes with the liquid, an unknown source with a putrid composition. Maybe it's the cut on your tongue from when you tried to scream last night and instead bit down too hard. Perhaps a luckier chance would be hoping the liquid contains a toxin that will allow you to slip away. But no, you're waiting for somebody.

A form stands in the shadow of your mind, an outline you stare at from the corner table, tracking each blurred motion like an entertainment only you bought a ticket to.

The remains of fingers press into wires, a solvent worked along the stripping of metal as you fuse lines together, a contraption of your own design. Oh, you love to design; each blueprint and sketchbook filled with the dark recesses of your mind scrawled onto paper, a feverish language you keep to yourself. So delicate in lines but unnerving to the soul, a blasphemous thing.

Everything has a part to play in the inventions you give out, trembled fingers nervous despite the praise. You are perfect, are the words you will interpret in your mind, a translation you mutter to yourself in wisps of glee under the cover of shadows and sheets of chemical grime. Ticking bombs and tightened waists keep your hands busy with those words playing over and over in your mind.

Bigger explosion, skirt needs more body. Another layer, wire? Both.

Only you hear the satisfaction in your mind, a hollow shell as lips move with the words that pull from the depths of the Broca area of your mind. Beezlebub would know. Bitter are the thoughts but softened to the idea of a lamp that draws them closer, a spark that ignited a sort of something between the two of you. Perhaps it is no more than a heavily fond friendship, a licking of lips and tapping of chalk shared in unrealistically intimate moments. Beezlebub knows more than Madame above, a softness dampened by the shadows but fluttering, falling.

They are a comfort, a shadow to share the darkness with, a silence that you welcome because for once it is not alone.

When will we go back up?

An answer is never given, a spasm of lips that briefly curls into bared teeth before tightening. There is use for you above but it is out of reach, a sliding in the shadows and silence passed over by the ones you so easily blended into despite the shorting of your mind. You're capable but you choose not to be, a knife along your jawline guiding your hands through your job with a diligence as the tension is placated and you give them everything they want. Everything but the Echo you once were.

Gods of gods, this is why they locked us down here.

Us?


Just you, a foreigner, a broken wire. While the other Echos above silently dazzle the crowds you have lost the polished sheen; a broken device. You were a bomb carefully created to trigger with the correct sentences only to fizzle out during your last hurrah. Maybe that's why they keep you down here in the dark, scuttling and tapping to the tunes you remember once repeating. They don't need a broken part.

But they needed you, Echo.

HEADCANONS:

āœ– A mouth that twitches unintentionally, teeth flashed in a paralyzed grimace.

āœ– Over time has come to hear whispers when staring longingly into his reflection, a voice that squawks with broken tones and whispers unappreciated jokes.

āœ– The soundtrack in his mind during periods of solitude consist of dystopian-esque showtunes and an anthem for being a 'short king'.

āœ– Finds novelty in sculpting leftover wires into animalistic forms, heaps of bronze with wings nestled carefully on a crooked shelf.

āœ– Thinks the most distasteful fabric to work with is wool, perhaps blames this on previously setting some on fire, temporarily relieving him of eyebrows.

āœ– Carries a powerful magnet to pick up dropped needles from the floor, a habit towards shoeless shuffling having resulted in too many pricks.

āœ– Has never touched the spiraling keratin of Beezlebub but finds twitchy fingers growing bolder with each day.

āœ– Communicates primarily through morse code and sign language, a bad incident with 'accidentally' biting chalk having put him off that method for the time being. Will use a simple text-to-voice program but insists that the voice output be a thickly accented British male.

āœ– Smells of motor oil and almonds, a smear of chemicals along his wrists and neck the unfathomable culprits.

āœ– His sketchbooks have degraded over time, a movement from fine paper to a sketch on a paper napkin stapled carefully to a carved pattern. He has made a form of apology but seems incapable of fully returning to sketchbooks.

.
role | Exodus
scroll
location | a rat in the slime of Babel
/* ------ credit -- do not remove ------ */
Ā© weldherwings.
 
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coded by bad ending







Jamie Chung as
6R1M
hacker and

anarchist demolitionist.


HIT ME
FIT FOR RIVALS










REQUISITE
FULL NAME
[REDACTED]


ALIAS
ā€”


AGE
ā€”


GENDER
[REDACTED]


SEXUAL ORIENTATION
[REDACTED]


ROLE
DARCY ā€”

AUDIO EVALUATION #1: ā€œSubject is brilliant, albeit, self-taught but highly skilled. They will often pursue high-profile targets such as political figures and businessmen; exposing sensitive information and damning evidence. The subject uses crude language and humor, but is intelligent and well-versed in demolitions, engineering, and programming. The subject is considered dangerous.ā€ 6R1M, known as Darcy, known as Arden, hides so well, lining the fox-hole. Yet, she has been ousted, left vulnerable, and anyone who knows the hunter-hacker well enough wonders. How will Darc take to living underground?



VISAGE

APPEARANCE
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FASHION
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AILMENTS
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AESTHETIC WORDBANK
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EXTRAS
etc.



PERSONA

PERSONALITY
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VICES
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VIRTUES
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LIKES
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DISLIKES
etc.



TIME MACHINE

PART I: GOODBYE, MAXINE
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PART II: AS THE WORLD CAVES IN
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PART III: OUT OF CONTROL
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PART IV: INTO THE LABYRINTH
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GALLERY













 
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  • 04
    03
    02
    general
    xander
    full name
    Xander Eugene Lloyd
    age
    Twenty-Five
    gender & pronouns
    Male, He/Him
    sexuality
    Bisexual
    date of birth
    June 15th
    place of birth
    Antoinetta, Central Egress
    Xander Lloyd ā€” Cleio
    occupation.
    Former Concert Pianist. Current Wanted Criminal. Helps Pin Prick through marketing consulting, and is a hacker for the Tower of Babel.

    species.
    Oracle


left
 
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  • FRAGILE & UNHOLY
    Eula Evangeline


01.
02.
03.
04.
05.
code by birth of venus.
 
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ursula bride




















scatter-hearted, rabbit-toothed, dark-blooded










ā™”coded by uxieā™”




ursula bride
abispa
25
afab nb
bisexual
accursed
P.O.B
degree

visage
Ursula is not pretty. She's not much of anything, if we're being honest.

She looks like painstakingly made painting that must have once demanded great care and was now left to rot; her movements are of something that drowned and crawled out with mud beneath it's nails. A tall, lankly figure, thin armed and with a neck that stretches like a curious goose's, a straight body with no hint of curves. She is awkwardly built, like a spider curling into itself to die; she is as much a stranger to her own body as any onlooker. Her skin is pale, a constellation of dots and freckles littered across it.

Small, fragile teeth that look like they got torn out of a doll's mouth, always a little red with blood. Wispy blonde hair, haphazardly cut short like tall summer's grass. Her face is sharply thin, lips a small rosebud, cheeks like a fox's. The most defined feature of Ursula are the long, dropping eyes, painted a bloated gray. They remind eerily of a stuffed deer's watching you from a wall.

sypnosis
A born leader that doesn't know when to stop squeezing. Believe her, had she a large enough knife, she'd bleed out all of Egress.
headcanons

  • Most people would consider her ugly. Ursula only cares a little bit.
  • Uses she/her or they/them pronouns.
  • An awful singing voice, but a darling at playing instruments.
  • Smokes to keep her mind off things.
  • A great posture, only slouches when unfocused.
  • Very expressive, even when she doesn't mean to be.
  • Dangerously contagious laugh.
  • Has a prominent voice; thought-out and careful.
  • Painted red nails, very neat.
  • Loves unnaturally spicy food that would kill a lesser person.
  • Better at keeping technology out than working with it inside.
  • A camera looks at her for 0.0003 seconds and her eye starts twitching.
  • Refuses to fall for Joe Mama jokes.
  • Her friends are about the only ones who see her genuine grins.
Do you feel the same right now?
personality
Sometimes Ursula is like the fire crumbling a castle's stones under siege.

Her ambition is too large to hold; it leaks out of her, drip drip drips right there on the floor everytime she guts herself for another person. Had she the education, she might have been a great politician - or an exceptional saint. Fever-dream charisma that you'd have to kill for, a passion rising up in her chest that you couldn't fake if you studied it for decades. It is the fact that she believes every word she speaks, every ideal she sells to her team; inspiring, devoted, a person that will make decisions when others falter in the face of them.

Awkward, perhaps. Unsure of social skills and clumsy, flushing red under compliments and too-close attention. She isn't one for scripted speeches or song that would crumble or make a country - but it's far too easy to see why she commands followers, why anybody bothers to listen to what she has to say in the first place.

But sometimes, she's a little like the fire from a lighter; there for a moment, burning blind and gone the next. When the world is dark and nothing is right, Ursula will sit by herself and do the biggest mistake she could possibly could: doubt herself.

virtues
here
here
here
here
vices
here
here
here
here
likes
here
heree
here
here
dislikes
here
here
here
here
backstory
People say you can never quite beat out the stench from your very being if you're born in the slums. You can clean the dirt from under your nails and hide the urge to lunge for money once it drops on the ground - but there is a chasm between you and the elite, one that makes song everytime you try a little to hard to cover it up.

Ursula wonders, when people look into her eyes, if they see the smoke rising out of Devil's Kettle.

A memory, now. Ursula a child with bleeding soles and worn hands, sweat pouring down her neck from nerves; one eye peeking out the blinds and a hand gripping the windowsill - outside on the street a woman with dry gold in her eye socket, shining every so often in the evening sun. The woman is laughing, laughing, her arm heavy with a fabric bag that cost more than all of Ursula's five sisters.

In her mind's memory she is always stuck on that cusp of doing something horrible.

What she did doesn't matter. It's what she grew up to do.

From a child of burning eyes and tattered clothes she grew; and she grew hungry. Hungy not for food, but for dragging the world to her own level. She created the team not just for money - of course she needs it, everybody does. She's not proud enough to say she doesn't. But the team?

It meant more. It always meant more.

love language
here
MBTI
here
fun facts
here
Heize - We don't talk together (Feat. Giriboy)

coded by Stardust Galaxy
 


























































Linda Perhacs






















Peridot



























R


equisite


















name




Perryn Ageishi













age




26 years old













Gender




Cis Woman













sexuality




Bisexual













Species




BlessƩd













Callname




Peridot













Synopsis




Perryn is a soft spoken seamstress, and a doting and devoted employee. She takes pride in what she toils; seams that aren't hers but are hers to make. The humming of sewing machinery quiets the ringing in her ears, and the hunger that swims in her veins. She bears a primal thirst that seems like it will never cease, slowly engulfing her like kudzu to a tree. However, she is remarkably persistent with her trimming, just as she is with most everything in her life- persistent and perfectionistic. She keeps herself ever so busy, and intentionally so.



























A


ppearance






















Her large, monolid eyes are deeply dark to the point of near blackness, like that of a frightened doeā€™s, and emanate a sense of perpetual, gentle sadness in her gaze. Her skin is a pale olive, soft and featuring undertones of rose-colored flush, though bearing the scars and coloration of a rough upbringing. Thin wavy hair falls to the small of her back- black but fulvous when catching the sunlight. Her figure is soft and plump, and she stands at 5ā€™3ā€.













Faceclaim




Serena Motola























p


ersonality











She is charming in her own strange way, though rather bashful, shying away from attention and crumbling like flakes of mica after any amount of time in the spotlight. After all, with a keen ear and a demeanor that warrants little suspicion, she is a magnificent fly on the wall. Under scrutiny, she becomes a fortress- impenetrable and unknowable. With those she knows and trusts, she is sweet as can be- just like the honey that she cooks with and stirs in her tea. Perhaps she can be too dutiful, trying too desperately to prove herself worthy. She is known as a bit of a try-hard and stick-in-the-mud, but her dedication is admirable at the least.

VICES

Lacks Assertion, Single-minded, Anxious, Inferiority Complex, Clingy

VIRTUES

Loyal, Considerate, Intelligent, Observant, Driven

STRENGTHS

Highly observant and a professional eavesdropper, Perrynā€™s mind is an archive of information and dirt on clients and the like. She is incredibly intelligent and possesses a great memory, and is also very detail-oriented. She also possesses the ability to turn invisible, though her powers are untrained.

WEAKNESSES

Perryn struggles to operate independently, often relying on others to bark orders at her. She prefers to work away from the heart of combat, and struggles when put in the thick of it.

FEARS

Crippling fear of rejection and abandonment, being forgotten, imprisonment

HEADCANONS

-
She canā€™t pick a favorite color; thereā€™s something she loves about everything in the spectrum.
-
Though she is proficient with a sewing machine, she occasionally opts to sew by hand with needle and thread, or knits personal projects in her spare time (though she rarely has any.)
-
She has a ā€œpetā€ mouse named Kyward. She calls it hers, but in reality it tends to just come to her occasionally for scraps of food and attention before returning to whence it came.
-
She loves tea, and always offers to brew some for guests that come over.
-
She is a master at disguising her emotions, but only does so when necessary. She prefers to be genuine.
-
She often plaits ribbons in her hair.
-
Though her voice is breathy and thin, she loves to sing and hum.
-
She is a morning person, and is often up very early though she doesnā€™t necessarily go to sleep early.
-
She used to play the xylophone in high school.
-
She loves to wear lacey, lolita-esque fashion.
-
She wears large, round spectacles with thick lenses, as her natural vision is quite poor.
















h


istory









Perryn was born, raised, and lived most of her early life in a quiet part of the coastline of Rass with her mother. Her father died when she was very young, about three or four years old. She remembers little of him, but she does remember that when he wasnā€™t working on the assembly line he would harvest oysters on the coast for the family to eat, and would bring her home little ā€œtreasuresā€ in the form of pearls and abalone shells. When he died, Perryn was too young to understand why her mother became so distant and bitter; a heart-wrenched shell of who she used to be to her. She wasnā€™t financially or emotionally equipped to raise a child alone, but she did against all odds, and Perryn remembers vaguely and through layers of dense fog the nights that she and her mother shared; a childhood of disillusionment, of rats boring through cupboards, of religious fanatics, and of not quite enough of anything.

When she reached her late teens was when her mother passed. It happened so quickly that it seemed like some kind of mistake. The quietness in that home on that day was grotesque; the sea pawing at the shore seemed to be the only sound she could hear, humming a mocking eulogy for her mother and the mess she left behind. It was clear she couldnā€™t stay there, not if she wanted to survive, so she packed her things and traveled to the big city in central Rass. A land of opportunity, she had hoped, but it was too quickly that she realized the naivete of such a thought. She couldnā€™t find work. She took to stealing to survive, and the meager scraps werenā€™t enough.

Only on the fourth day of her time in Rass was the first time she had killed a man, and the first time she drank human blood. She didnā€™t know what she was doing at first; she was just so hungry, and it was like a primal instinct to sink her teeth into his skin. The Madame herself found her lying there in the alleyway, a pitiful thing- weeping, drenched in blood, paralyzed with fear and shivering like a wet dog. Madame Georgiette raised her up from nothingness and sat her back upright; a more than welcome release from what she had been lately. She owes everything she has now to her, and would be content to live her life repaying that unspoken debt.

















g


allery
























































ā™”coded by uxieā™”
 
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coded by bad ending







The
madame
creative director

& rebel leader.


I PUT A SPELL ON YOU
NINA SIMONE










REQUISITE
FULL NAME
GeƶrgƩt of the Fates


ALIAS
The Madame Georgiette, simply The Madame if you prefer. Georgie, if she's feeling sweet.


AGE
Ageless; appears like she's entering quite gracefully into her early fifties. Her I.D. profile will pull up that her age is 51.


GENDER
femme-presenting


SEXUAL ORIENTATION
not something particularly relevant to a timeless soul.


Occupation
The CEO of Pin Prick House and creative director



VISAGE

APPEARANCE
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Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Elit at imperdiet dui accumsan sit amet nulla facilisi morbi. Amet consectetur adipiscing elit ut aliquam purus sit amet luctus. Auctor augue mauris augue neque. Eu augue ut lectus arcu bibendum at varius vel pharetra. Et netus et malesuada fames ac turpis egestas integer eget. Velit aliquet sagittis id consectetur purus ut faucibus pulvinar. Varius vel pharetra vel turpis nunc eget lorem dolor.


FASHION
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AILMENTS
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AESTHETIC WORDBANK
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EXTRAS
etc.



PERSONA

PERSONALITY
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Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Elit at imperdiet dui accumsan sit amet nulla facilisi morbi. Amet consectetur adipiscing elit ut aliquam purus sit amet luctus. Auctor augue mauris augue neque. Eu augue ut lectus arcu bibendum at varius vel pharetra. Et netus et malesuada fames ac turpis egestas integer eget. Velit aliquet sagittis id consectetur purus ut faucibus pulvinar. Varius vel pharetra vel turpis nunc eget lorem dolor.


VICES
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VIRTUES
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LIKES
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DISLIKES
etc.



TIME MACHINE

PART I: GOODBYE
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Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Elit at imperdiet dui accumsan sit amet nulla facilisi morbi. Amet consectetur adipiscing elit ut aliquam purus sit amet luctus. Auctor augue mauris augue neque. Eu augue ut lectus arcu bibendum at varius vel pharetra. Et netus et malesuada fames ac turpis egestas integer eget. Velit aliquet sagittis id consectetur purus ut faucibus pulvinar. Varius vel pharetra vel turpis nunc eget lorem dolor.


PART II: AS THE WORLD CAVES IN
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PART III: OUT OF CONTROL
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PART IV: INTO THE LABYRINTH
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GALLERY












 
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siĆ²bhan.
















an idea you could be if only you were braver














ā™”coded by uxieā™”




Siobhan was a dancer, once. Before the ankle.

You can still find glossy, overshined pictures from that time - if you're particularily daring, you might even pull them out in their presence. Old magazine interviews, photoshoots, talking of Siobhan as a promising debutante. Them in painfully white dancing dresses and yawning black suits. A teenage awkwardness to their smile, but their eyes so loud and proud - Siobhan might not have been kind then, either.

But that might have been the cusp of them finding out what it truly means to love art.

FULL NAME. Siobhan Cross.
AGE. 24.

 
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and I am reverting to impossibility
one tiny thread in this abject infinity

nsira ebersol - 23 - nĆ³tt - witch




ā›¦ ā˜½ ā˜™ ā›¦ synopsis ā›¦ ā§ ā˜¾ ā›¦

Nsira is surrounded by mishaps. She misplaces objects, loses track of time, forgets her own thoughts. Carelessness, some call it.

You donā€™t have to talk to her for long to see how much she truly does care.

She cannot change the way that ideas and impulses slip through her fingers like sand, but she can set structure upon structure, patterns and pins and tacking-thread, to hold the shape of what she knows to be true. She cannot use her own face for so much of her work with the Tower of Babel, but she can hold on tightly, as she always has, to the identity that is truly her own.

She crafts, design after design, dazzling ideas scrawled on scraps of paper. She is crafted, again and again, into a thousand different characters, a patchwork lie made to seek the truth. She pulls all the threads of herself close around her body, as though that will stop it all spilling out through the cracks, and she is pulled, inexorably, by the singular shining strand that threatens to tear the rest apart. She takes in every part of the world, wringing from it seemingly unending inspiration and joy.

And now, it may consume her in return.



ā›¦ ā˜½ ā˜™ ā›¦ headcanons ā›¦ ā§ ā˜¾ ā›¦

ā§ Specializes in glamor/illusion magic
ā§ Keeps a journal with ideas, bits of inspiration, memories, anything that she wants to make sure she remembers. Sheā€™s been writing in it more than usual, recently.
ā§ Pretty quiet around new people or uncomfortable situations, but very chatty once she gets to know someone
ā§ The epitome of ā€œorganized chaosā€ - she usually knows where everything is, even in the midst of her mess
ā§ Very active with her hands when talking or restless
ā§ Doesnā€™t throw old clothes or scraps of fabric out; "you never know when they could be useful!ā€
ā§ Developed her own shorthand for notes, has to make an effort to make them readable on designs
ā§ Sings or hums when she works
ā§ Strongly believes that the most important factor in channeling energy is personal connections and intentions, so she often uses mundane objects. She can be pretty derisive of people who think witchcraft can only be done properly with expensive or rare materials
ā§ ā€œDo you have a scrap of paper? Itā€™s easier to explain if I draw a diagram.ā€
ā§ Gives out protection charms even though it's not really her field. She knows they may be mostly placebo, but she hopes her intentions carry through
ā§ Uses a lot of mantras to reassure herself and help her focus
ā§ Has a bit of a sweet tooth, which is more prominent when sheā€™s stressed. Her desk is often littered with wrappers
ā§ Tends to pick up on/remember little obscure details and miss out on the big ones
ā§ Will make little makeshift models out of whatever she can find, to explain complex or 3D concepts



ā›¦ ā˜½ ā˜™ ā›¦ writing sample ā›¦ ā§ ā˜¾ ā›¦



coded by weldherwings.
 
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coded by bad ending







xavier dolan as
GATSBY
gunslinger leader

& sharpshootin' model.


hacker
death grips










REQUISITE
FULL NAME
Asterix Rumple Walker


ALIAS
Trixie, Trix, Gatsby, *TR1X, Runt


AGE
Twenty-seven


D.O.B.
April 1st

BIRTHPLACE
Wayne, Hartland


GENDER
Non-binary; they/them; struggles with forgetting they aren't bound by traditional masculinity, so they will refer to themself as a 'boy' on occasion; Please do not follow suit unless you'd like a fist to the throat


SEXUAL ORIENTATION
Not something Gatsby is particularly worried about.


SPECIES
One of the Fallen 30


ROLE
Gatsby


OCCUPATION
Flagship model for Pin Prick, infamous for party-boy pursuits. The fire-thirsty and blood-hungry member of Tower of Babel, ready to maim. Tends to work with everyone at least once, as they prefer to be prepared for all kinds of ā€˜battle and bloodshedā€™.



VISAGE


APPEARANCE
Slanted angles built by angels and over-salinated skin wracked by tears. Trixieā€™s figure is Santaā€™s bag, endless and host to otherā€™s desires. Something unlike themself. With droopy eye-lids that speak of Hades and death-white paper across bone, they are a painting, a marveled, marbled statue. Iā€™m just a boy, theyā€™ll joke, sheepish yet the eyes tell all. Arms crossed for crucifixion, easy lean to the chair, and they are apart of the scenery, they make the world bleed. They were forged to be adored, either by virtue of destroying the atoms that bind, stuffing them as a suckling pig for feast, dipped in gold like a Midas ice cream cone, or simply, as they are now. Back meant to be broken, but Trix canā€™t stop. Refuses. The marrow has fused together, and their limbs will need to be broken, beaten over and over, for them to stop. Thatā€™s what the unflattering muscle is there for, the string of metal piercings, the sinews of scars that never healed right, all those bones that broke, that healed. Gatsby, the life of the party, until they die, embers stamped into Pompeii ruins.


HEIGHT
6ā€™6ā€™ā€™; The Madameā€™s current theory is that the Experiment did something to their growth hormones, but really, theyā€™re just ā€˜built differentā€™ (Their words, not Georgietteā€™s)


BUILD
muscular with broad shoulders; not a facet to their physique theyā€™re particularly proud of, but The Madame says it looks good on camera


PIERCINGS + TATTOOS
Ears are lined with thick, 8g-2g silver rings, with about 6 on each side in varying sizes. As a result, their earlobes sag, especially due to their need to tug on each one at least once. A septum piercing, simple barbel. Tattoos are primarily patch-work oddities that they or their closest friends and family drew. The only one of note is the Roman-type W on his heart.


FASHION
When working below in the Tower, they tend to dress simply, yet comfortably: a wife-beater, sweatpants, and fluffy bunny slippers. Of course, when residing above, Trixie dresses becoming of a Hartlandian-turned-model, sticking to highly stylized versions of the workwear they grew accustomed to. More here.


AILMENTS
Has to take Wolfsbane medication for beastly anger issues, certifiably depressed and traumatized, thinks that theyā€™re one of the four horsemen and that anyone apart of the Fallen 30 were actually just harbingers of death who survived being killed (they try not to talk about it, though, as most people think theyā€™re batty); should be diagnosed with paranoid schizophrenia and OCD, but isnā€™t


SCARS
Their signature: the scar that cuts through the left side of their lips, down from the nose, just through the corner. Born with a cleft lip, their parents had their palate repaired when they turned 17, just before being roped into the Fallen 30 experiment. Whilst away, they ripped open the stitches and proceeded to make the wound even larger, resulting in the scar. Beyond that, there are small patches across their body where skin is missing, either from burns or their dermatillomania.


AESTHETIC WORDBANK
gold-plated pistols, manic grins, slouched effervescence, smug-set jaw, crucified arms crossed, cryptic messages, impulsivity, jesterly, denial, control, a thorny crown, drinking until the day is forgotten, smokey accents, hazy recollections, screams of agony


AESTHETIC
link.


FACECLAIM
Xavier Dolan in Tom At The Farm


EXTRAS
AESTHETIC ā€“ here



PERSONA

PERSONALITY
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Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Elit at imperdiet dui accumsan sit amet nulla facilisi morbi. Amet consectetur adipiscing elit ut aliquam purus sit amet luctus. Auctor augue mauris augue neque. Eu augue ut lectus arcu bibendum at varius vel pharetra. Et netus et malesuada fames ac turpis egestas integer eget. Velit aliquet sagittis id consectetur purus ut faucibus pulvinar. Varius vel pharetra vel turpis nunc eget lorem dolor.


VICES
overzealous, intense, delusional, a liar, a cheat, a scoundrel, impulsive, violent, blood thirsty, anything but humble, follows their own mind first and foremost


VIRTUES
Righteous, self-assured, charismatic, beguiling, bold, convincingly authentic, witty, well-timed, will-ful, loyal, convincing, quick-thinking, intelligent, good at keeping morale up, able to be subtle, a fantastic liar, a ā€˜team playerā€™


LIKES
gunsmoke, luxury items with a heft to them, getting their makeup done, walking the runway, feeling like all eyes are on them, receiving a new letter, people shivering in their wake, feeling free on rare occasions, getting high off their own supply, the sight of blood, having all their ideas confirmed / generally being correct, feeding their ego, feeling hot, giving themself a new tattoo when the voices compete and they need something to ground them, shooting things, chewing on a piece of straw from home, getting lost in Gholling, impressing The Madame, singing, writing something worth repeating, forgetting for those few brief moments when they first wake up in the morning


DISLIKES
reading reviews about themself, not receiving any new mail for awhile, reading the news, taking their medications, needing to see Doc, waking up with someone they donā€™t recognize, Siobahn, paparazzi that get handsy, shitty literature, anyone who says jack shit about Wayne (especially if theyā€™re praising Gacy), being alone, being with people, being anything at all.



TIME MACHINE

PART I: THE SAND
Actual narrative coming soon.
ā€“ born in Wayne, Hartland. Popped out to a woman named Aster and a man named Charlie in a small, wood-laden house. The floorboards werenā€™t straight, so the dust was the first thing Asterix inhaled. Not the breath of life. The scent of death.
ā€“ a swinging toddler, unruly as hell. ā€˜Just like his fatherā€™ Trixie mimics dear mother now
ā€“ As they grew older, Aster and Charlie departed more and more, leaving young Trix in the arms of Historia, a girl no older than sixteen. Charged with reeling in the tykes (as Early, a childhood friend, was always a must), she tended them while Aster and Charlie were off saving the stars for their wee one. Sortā€™ve.
ā€“ Aster and Charlie were both apart of Callowayā€™s group, typically just called The Line by anyone familiar enough with them to need a name. Cab Calloway, an infamous smuggler, dealer, and community leader. Trixieā€™s father, Charlie, was his cousinā€™s kid, making him family, while Aster was always a little shit who ran errands, snuck aruond for abit of change, perhaps some candy or a new bandana
ā€“ Peachy-keen, sunshine, and fresh laundry. Wayne stunk of horse dung, but it was home. Until Lykan Gacy entered the picture, and the world crumbled, bit by bit, as it always had been. Now, it was simply unable to be ignored.


PART II: AS THE WORLD CAVES IN
actual writing coming soon. For now ā€“ notes !

ā€“ Calloway moved most of his operations to Oasis, Hartlandā€™s one major city. Other villages began to cut off contact, wary of the new hoity-toity fella who was buying up as much land as he could under the Empireā€™s guidance. There was only Callowayā€™s home and warehouse that remained, besides the stables and Magsā€™ Millinery. They managed to keep the home via some sort of grandfather clause. The storage facility was lost, and with it, The Line moved, closer to Hellenic, where the real money still dripped.
ā€“ Aster went with him, so did Early. Charlie almost did, too, if it werenā€™t for his grandmotherā€™s house. It remained, untouched by even a single pink slip or eviction notice. There were years built within this house, within Callowayā€™s, too. He remained, a dutiful guard. The separation was bitter-sweet, but necessary. Always necessary.
ā€“ Trix remained with their father. The reasoning for this was left to smoke; primarily, it was safer for Asterix to inhale deadly dust than to risk being shot while Mommy went on a drug run. It was better, truly
ā€“ Until Gacy decided Charlie had to be put to work, until he found out that Trixie was nearign the age to start riding.
ā€“ Charlie was one of the first cowboys to work for The Pony Express. Trixie would follow soon after.
ā€“ At 17, they had finally saved enough with their meager earnings to get surgery on Trixieā€™s cleft palate. Of course, the week before, theyā€™d received the letter in regards to the experiment the Empire was requiring participation in. Offering a grand sum.
ā€“ Charlie and Aster decided, over the town squareā€™s port, that they werenā€™t going to send their kid.
ā€“ While Trixie was at home, recovering, Gacy called on Charlie to do a run. ā€˜Special delivery.ā€™ Trix sensed then that there was something off, something in the way Charlie shifted and kissed his kidā€™s head one last time.
ā€“ He didnā€™t come back. Gacy believes it was the Nephilim that took him.
ā€“Of course, Trixie found this out over a pair of soft-wristed handcuffs and ESID agets fighting to get them into the cart. The holding cell.
ā€“ When they arrived to Espiritu, they were bloodied, beaten, and coated in Hartlandā€™s earth.
ā€“ They say it was their already boiling anger that kept them alive, that kept them from succumbing to the torture and their bodyā€™s yearning. Except, underneath the veneer, Gatsby can admit that there were moments where the vitals machine beeped so slowly it was a lullaby.


PART III: OUT OF CONTROL
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PART IV: INTO THE LABYRINTH
actual writing to come. For now- notes!

ā€“ After being sent home, they found their home in tatters.



GALLERY












 
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coded by bad ending







Emma Stone as
FINNICK
Black market dealer

& Fashion genius.


SHITLIST
L7










REQUISITE
FULL NAME
Maxine Atilia Saint, formerly. Elvie Malum, currently. She'd renamed herself for a plethora of reasons, though the most prominent is to sever her ties to her family. Elvie, because she thought it suiting; Malum, Latin for evil, disaster, chaos.


ALIAS
Finnick, El, Vee; though these nicknames are readily available, she'd rather you call her by Elvie (or Finnick, though typically used for operations) ā€” there is only the exception given one's closeness.


AGE
27 years old.


GENDER
AFAB, non-binary; Elvie has gone through many cycles of self-discovery and has found comfort in knowing that they are secure with whichever pronouns are used to identify her.


SEXUAL ORIENTATION
Pansexual; there is not much to explain about this, Elvie's interests solely rely on more than gender.


ROLE
FINNICK; one could say the victim of the wolf's bane project ā€” a gifted designer and highly profitable black market dealer. Finnick had found her way to the top, falling into the title of the head of Pin Prick's Black Market. Though, despite being held deep within the hands of such an organization, Elvie has made her rivals within the same scope. A rival to most; aggression and chaos bundled with twine. A Wolfsbane Project survivor.



VISAGE

FACECLAIM
Emma Stone


FASHION
Elvie thinks of their designs and fashion as revolutionary; a complete rebellion from fashion norms, challenges the eye and crushes the ordinary under platform heels. Inspirations for their designers are: Thierry Mugler, John Galliano, and Vivienne Westwood.


AILMENTS
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AESTHETIC WORDBANK
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EXTRAS
etc.



PERSONA

PERSONALITY
Where there is genius, there is obsession and madness. Few choose to claim it and, unfortunately, Elvie has claimed such role; now, donā€™t get this wrong, Elvie is much more than the gun-toting, knife-wielding maniac. Theyā€™d rather keep the blood off their handsā€”physically, that is. The thing is, when faced with Elvie and her ambitions, there is the look you get when you are faced with an insurmountable danger: a shaky ladder, the inevitable kiss of death, a rip of the sleeve, whatever it may be. It seems that Elvie, in all of the extravagance, is someone whoā€™d lost a few too many stitches; perhaps in more ways than one, the stitches had already been loose beforeā€”never secure, always ready to unwind.


VICES
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VIRTUES
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HEADCANONS
- Requests that models are drag queens/in drag during runway shows.
- If they do not like what you're wearing, they are quick to rip off an article, sleeve, etc. as a basic improvement; then says that you look better and it was because of her.
- Many of their designs are based on Victorian and Mod fashion silhouettes.
- Takes the minimum requirement of medication after escaping the Wolfsbane Project; dislikes the full effects and feelings, feels that it gives them a creative block.
- Always drinking black coffee and copious amounts of sugar.
- High Maintenance: regularly upkeeps the split dyed hair, opts for makeup, and does not care how long it takes, likes higher-end things but why pay for it when you can steal it?
- Passionate about fashion and rebellion; dislikes oppressive regimes (who does aside from the oppressors) and often organizes protests. In fashion.
- Black Market division head and dealer, won't be afraid to tell you your product is shit.
- Always dresses up, doesn't matter where you're going with them. Would rather die than be caught wearing something ugly.
- more to come


DISLIKES
etc.



TIME MACHINE

PART I: GOODBYE, MAXINE
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PART II: AS THE WORLD CAVES IN
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PART III: OUT OF CONTROL
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PART IV: INTO THE LABYRINTH
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GALLERY













 
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coded by bad ending




yeule
BEELZEBUB

jewelry-maker

& weapons-smith.
 







XII.
raven




erethea muir.


coded by xayah.įƒ¦

ERETHEA ā€” down, down to hell; and know thou sent me thither

BASICS --
FULL NAME: erethea muir
NICKNAME: some may affectionately call her eri (said like "airy") or thea
AGE: 24
GENDER: cis woman
SEXUALITY: pansexual
SPECIES: one of the fallen 30
ROLE: raven
OCCUPATION: sews for pin prick, does anything for abispa and darcy
SYNOPSIS: when erethea holds on, she holds on perhaps a little too tightā€”she's afraid of being let go.

erethea was (and, in a way, always will be) an orphan. she knows this. she knows that she is defined by lackā€”by what she is missing rather than what she has. she has glimpsed the vast canyon between "orphan" and "child." between human and something less. no one had ever really wanted her in her life, so, when the government did, she felt in no position to deny them. once the scientists were done with her, erethea was bereft once more... but they left her with something. something terrible. and now, with this terrible heft of hers, she lives life as a bounty hunter, walking the lines between good and evil. orphan and adult. human and something less... or more. what will she do when the world beckons her, calls her to its aide in the form of a fashion line?

APPEARANCE --
VISAGE:
erethea has brown skin and a small sharp face framed by black locs. she remembers that a girl at a children's home showed her how to do her hair this way. erethea had never cared much about her hair before, often leaving it unstyled. the girl, however, was so kind about it that erethea endeavored to grow and maintain the locs. she has kept true to that promise ever since; the locs fall nearly to her waist now. erethea has the dark eyes of both prey and predator; oblivious when wandering, but deadly when focusing on something. erethea is 5'6 and appears thin, but years of hard labor have given her strength that is hidden by her smaller frame. erethea has a calm air when left alone, but takes on an intensity when invoked. she often looks pensive, and has a softer voice.
FACECLAIM: erethea's faceclaim is aliya will, though i won't be using too many pictures

PSYCHE --
PERSONALITY:

- some say that life is about hard work. others say it is about the fulfillment of aspirations. becoming rich. mastering a craft. none of these ever quite resonated with erethea, and, at some point, she figured that, for her, life is really about love: about loyalty and pledging herself to someone else's wellbeing and goals. she doesnā€™t desire money or esteem. her contentment has always seemed to lie in the beauty of other peopleā€”in being close to them and of use to them. erethea is an allocentrist at heart; in her mind, the self is simply a means of creating and receiving love. some may call her altruistic, although she wouldnā€™t use that word for herself. living this way is what she wants to do.
- a life of transience has made erethea tough and observant. she has a talent for reading people and situations, which lends itself to her ability to serve others. she can endure and recover from pain and hardship without much complaint. her resolve comes from her wish to help those she cares for, and, because of this, it is near unbreakable.
- although erethea has chosen a life of being of seeking love and serving others, she rarely ever feels secure in her position. a life of being lost or let go time and time again has made her cynical about how much she can be loved before she becomes boring or a burden. her love language is promises, but she doesn't ask them of people. so she lives in a constant state of questioningā€”of being ready to be abandoned again while knowing how much it will hurt. resigned but very far from numb.
- as a friend, erethea is empathetic, soft-spoken, and a good listener. she is understanding but also willing to provide alternative perspectives to people she believes need to hear them. she can come off as impassive or vacant, but she's actually quite sensitive to the actions/emotions of othersā€”she's just not very expressive.
- erethea doesn't care much for morality. she will do what is asked by those she cares for, no matter the consequences.
- when not doing things for others, she finds herself drawn to art and literature. she likes learning about and seeing the ways in which people have captured themselves and other people. she has her own small whims and desires and will pursue them when she's feeling curious. she can even let her curiosity get the better of her. however, she considers these whims ultimately mutable. if they get in the way of her duties, she will put them on the back burner.
- her constantly looking to others gives her the impression of a lost puppy dog. although people may want to protect her, she doesn't expect anyone to.

VIRTUES: loyal + perceptive + resilient + empathetic + allocentric + soft-spoken + stoic + level-headed + resolute (when given a task/mission) + artistic + curious
VICES: lacks her own purpose - low self-esteem - clingy - amenable - sensitive - allocentric - cynical - self-sacrificing - prone to melancholy/dread (tends to ponder existence) - amoral
FEARS: being let go, not being of use to anyone, dying alone, drowning
HEADCANONS:
+ has a habit of carving names in places, even if she shouldn't. she usually carves the names of people she considers friends
+ can recite some of her favorite childhood books word for word
+ worked in a hole-in-the-wall restaurant when she was fourteen and knows some good recipes as a result
+ tried to visit her father in prison once, but couldn't make it past the gate
+ she doesn't snore, but she is irrationally afraid that she does. she'd hate to ever inconvenience someone she was sleeping near
+ knows the birthdays of anyone who's ever told her by heart. that includes birthdays of kids she met at orphanages, social workers, or people she worked for through her childhood. she never forgets
+ snuck into a piano recital with an orphanage boy when she was twelve. when they got back, the boy was beaten by the headmistress. he took all the blame, so erethea was not beaten. she's wanted to learn to play piano ever since.
+ cried whenever kids would flee an orphanage she was at because she wished they would've taken her with them
+ strangely good at board games, but often loses on purpose
+ loves ghost stories. her mom used to tell them to her
+ both loves and dreads the snow. it was great when she had somewhere to stay but made living on the street awful
+ takes promises very seriously. promises are a part of her love language, but she rarely asks them from people because she doesn't want to trouble them. she makes quite a few though, and has a habit of keeping them
+ had a minor speech impediment growing up
+ has never been to the beach, but would like toā€”to see the jellyfish
+ she cleaned for a university for some time after escaping from the fallen 30 experiment. she had bathroom duty in the main library and read extensively, often to calm herself down. one day, a professor caught her and scolded her. she never did it again while she worked there
+ loves bread and butter. it is simple and cheap, she has eaten it a lot throughout her life, and it is still so good
+ writes poems about everyone she meets and natural phenomena to focus
+ used to dress very simply, but has recently experienced a surge of fashion inspiration

STRENGTHS:
+ resilient and resolute
+ can keep a level-head
+ plenty of street smarts, shrewd
+ enhanced durability, competent with pyrokinesis (specifically hellfire), mild levitation
WEAKNESSES:
- struggles without directions/commands from a superior if things get complex
- may underestimate herself/overestimate opponents
- sometimes too self-sacrificing to where it becomes irrational
- a weak swimmer, scared of drowning
- waiting makes her a bit anxious (a lot of things require waiting)

THE PAST --
HISTORY:
not much is known about erethea's past. some may think this is due to a concerted effort by her to conceal itā€”she will tell you that there simply isn't much to know. she was born in leninbog to a poor mother. where her memories begin, her father is in prison, where he has remained her entire life. her and mother lived in a small two-room apartment that they entered through an alley. it was squished between a multitude of similar homes carved out in the same building.

at first, her life was simple. her and mother had a daily routineā€”they would wake up and eat a meager breakfast. then, mother would leave for the day to go work, while thea stayed behind and found something to occupy herself in the small apartment. early on, she found ways to have fun by herself. she watched tv. she read the few books sitting around the apartment over and over. she carved her name into the wall behind the bed over and over. "erethea. erethea. erethea." the front door would be triple bolted. she always received strict instructions from her mother to never open the door for anyone but her. mother would return at the end of the day with food, both for dinner and for breakfast the following morning. they would eat a small dinner. mother would tell erethea a story. and then they would sleep.

when erethea was eight, the routine came to a sudden endā€”one day, mother didn't come home. she decided to wait out the first night, going without dinner and sleeping by herself. she waited out the next day, drinking water from the tap, which she wasn't usually allowed to do. on the third day, she felt sick. on the fourth day, she cried. on the fifth day, erethea stepped out into the world. she felt compelled to justify it: her mother had always said to not open the door for anybody, but nobody was there. mother had never said that thea couldn't open the door for nobody. it was, erethea thought, a different matter altogether.

she never saw mother again, but she did get to know leninbog. this is where her story gets hazy. she jumped from orphanages to shelters to living on the floor of anywhere that would employ her child's labor to orphanages again. her mother hadn't been particularly loving, but she had at least been gentle. erethea went across leninbog, from place to place, from job to exploitative jobā€”everywhere was ungentle. she met so many social workers, so many minor bureaucrats, so many foster parents, but they always had a way of losing herā€”of letting her go. many of the adults she met were cruel. many ended up in prison. she always looked within them for that gentleness that mother had, but it was never there. at least, not for her. no matter where she was, she worked diligently to please those around her. she was usually the most helpful child at the orphanage or the star employee of wherever she worked. but it never stopped people from letting her go. when erethea was fifteen, she was sitting on the street with a "will work for food" sign. a man in a suit walked by and asked her if she would be willing to participate in government research involving young people, intellect, and motor functions. erethea was unable to say no.

those adults, erethea would say, were the cruelest of all, and it pains her to think about them. when they were finished with their experiments, she thought that they were going to kill her. maybe they had been planning to, but simply forgot until it was too late. adults always had a way of forgetting erethea, after all. somehow, she found her way out of the facility and back into the world, but she knew she wasn't the same. she felt awful. she suffered for a long time until she gained some control over whatever terrible weight they had put on her. she thought about almost starving to death in the apartment all those years ago. she thought about waiting at the door. she thought about opening it and finding "nobody" there waiting. she decided to put this terrible weight to use. she trained, became a bounty hunter, and got in with darcy and abispa.

after their last mission, erethea and her companions sought refuge with the madame in the tower of babel. erethea is still adjusting to the new location and, potentially, a new purpose. at least she gets to put her sewing skills to use.
 
Last edited:


coded by bad ending







Jeremy White as
HATTER
Psychotic Beast

With the taste of power.


SHITLIST
L7










REQUISITE
FULL NAME
Name Here


ALIAS
Mad Hatter and sometimes Sinister;


AGE
31 years old


GENDER
Gender Identity Here


SEXUAL ORIENTATION
Homosexual


ROLE
Mad Hatter



VISAGE

APPEARANCE
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FASHION
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AILMENTS
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AESTHETIC WORDBANK
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EXTRAS
etc.



PERSONA

PERSONALITY
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VICES
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VIRTUES
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LIKES
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DISLIKES
etc.



TIME MACHINE

PART I: GOODBYE
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PART II: AS THE WORLD CAVES IN
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PART III: OUT OF CONTROL
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PART IV: INTO THE LABYRINTH
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GALLERY












 
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neo



beelzebub.














name.

neo ???






n. names.

beel/s, beelzebub






age.

he has a poor concept of time, and how much of it has passed from then and now. most assume heā€™s somewhere in his mid-to-late twenties, therefore when inquired he picks a number between 26-29.






codename.

beelzebub






occupation.

for pin prick, his nimble fingers work steadily to craft various pieces of jewelry and accessories to embellish the newest collectionsā€”meanwhile in the depths of the tower of babel, heā€™s seen constructing weapons of all sorts and in the shadows conducting negotiations for bullets and guns.




gender.

doesnā€™t concern himself with such frivolous matters; he cares little for what people refer to him as, but is more accustomed to he/him pronouns.




sexuality.

bisexual




species.

satyr




face claim.

lee jong suk














a foreigner in the garden of chaos. tread lightly and you might find a flower that reminds you of home. contort yourself small and suffocate your nauseous identity. youā€™re a foreigner in the land of the starved, and you are not made to withstand such greed. it leaves you gaping, until there is little left of the person you knew before. what remains is slightly blurred and out of reachā€”these memories are echos, fast-fading and pale in color.


misfortune is all youā€™ve ever known. marked with an inconceivable darkness, difficult to see until it isnā€™t ā€” before you burn anyone who dares to venture close enough to the fire. you live because you are too stubborn to die, clawing at survival with the desperation of someone who knows what it is to have nothing, to have no one, until you do. you find home in the marrow of anotherā€™s fate, creating for others and tinkering away when the world grows quiet becomes your solace. but, you are a foreigner and you do not belong.

false security cannot glue back together your broken fragments and create something whole.







you lure me to the flame

A feeling such as this ought to be forbidden, like it shouldnā€™t exist in the aftermath of horrors.

Guilt laces in his stomach, and a feeling of dishonor that cannot deserve softness gnaws at his heart, encroaching on his soul like an insatiable parasite searching for the bountiful fruit of regret and fear seeping from his heart. Itā€™s the belief that his bloodied palms cannot hold anything so precious, yet he seeks their light like a moth to a flame, listening to the words they speak and almost convinces himself for them to be trueā€”that he could be something more than what they made him.

ā€œBut, Mr. V you already are a good person.ā€ The little girl uttered, eyes lifting to meet Sahilā€™s own as astonishment sneaks into his visage; a gentle shade slipping into murky hues and softening the normally hardened gaze. ā€œYou think so?ā€ He murmurs, but the question was directed towards himself, rather than the tiny being sitting across from him. He hadnā€™t realized when their conversation drifted past numerical equations, and confusing passages, for Sahil often enjoyed conversing with the children he tutored past regular lesson plans. His question for the children was one of harmless nature; ā€œIf you could be anything, what would you be?ā€ Most blurted out frivolous answers, such as wishing to be the birds in the sky, while others pondered the question further and wished to be the best leader on the island. Yet, when faced with the same question at the hands of inquisitive students, the question weighed heavily on his beingā€”almost suffocating.

ā€œIā€™m cutting our time short for the day in preparation for tonightā€™s gathering. I hope to see you all later today.ā€ Clasping his hands together to commence the ending of their class, a chorus of cheers sounded from the group. Bidding each of them goodbyes, Sahil watched as they dispersed from his sight and in tow to their homes not far from where they were.

The sun still sat tall in the sky as hues of blue bled across the expanse. The day was still young, yet exhaustion seeped into his being like unrelenting waves crashing to shore. Although, Sahil had no one to blame except himselfā€”preparations for the event and what all to come took precedence over sleep in the late hours of the night. Even when he found the time to lay down, his mind forbade him from succumbing to the sweetness of his blankets and the comfort behind closed eyes.

Gathering tonight to symbolize the harmony of two clans was something Sahil stressed relentlessly to Akua, who was less than pleased with the idea. It took him days to ease her into a reluctant agreement as many things did, for he was as insistent as she was stubborn. The Shati were a presence Sahil avoided when possible, finding the likes of them to be annoying and unwanted, but he couldnā€™t deny the importance of peace between them, even when the line dictating peace only seemed to grow thinner and thinner with each day.

--

Twinkling lights above and the low thrum of music weaves itself amongst the crowd; the air crisp and heavy with musk and mingled breaths of intoxication. Within the masses of people stands Sahil who finds his salvation at the bottom of amber liquid, it tastes saccharineā€”almost cloyingly sweet and clings to his tongue. His fingers trace patterns around the edge of the cup, eyes fleeting from person-to-person observing the waxing and waning of emotions across their faces. Moments ago Sahil found himself in the company of others, conversing lightly with any he crossed paths with, but now he stood an outsider looking in. Never much of a social butterfly and these sorts of events always made it more apparent how much more he enjoyed his own company.

Suddenly, something cackles in the air that hits his bones, leaving Sahil uncomforted; wary. He feels it in the air, before he hears it above the music and piercing through the crowd, before his feet are carrying him forward. By the time he reaches the scene, something akin to a disease has already stretched out, overtaking the minds of the clans with dripping tongues and feverish teeth, they descend upon each other only able to see what was right in front of them and not what awaited themā€”war was nigh on the horizon.

Akuaā€™s words are a knife, dropping like gravity in this space of unruliness, nips at the feet of Shajarans as some drag along and others linger bearing teeth. Sheā€™s behaving the exact opposite of what Sahil expected, and for a brief moment pride blossoms in his chest amongst the muddled feelings of anguish and rage. Sahilā€™s hands grasps the grieving mother, who struggles to stand on her own, feet faltering to withhold her own body weight. She begins to unravel before him; a mantra of grief spilling from her lips, unrelenting in their assault. It feels as if he has failed her, failed Akua, failed his people for the horrors of tonight.

How could something so horrible sneak from under his nose?

ā€œLeave him. Your chance will come, but today is not the day.ā€ Sahil speaks to Akua, referring to Day who stood not that far. His gaze is unrelenting on the leader, before he departs from her presence with the mother. He knows he cannot bring her son back from the dead, but the words he speak are ones brimming with a promise.

He would rain hell on the Shati for the days to come.




then you fire.

  • his wings suffered from a bit of damage after being transported through the portalā€”heā€™s grown to become very self-conscious of them and rarely shows them off.
  • horrid posture; heā€™s constantly hunched over or slouching and doesnā€™t readily realize it until someone brings it to his attention causing him to instantly straighten.
  • puts hot sauce on everything he eats somebody please stop him before he gets HBP
  • he only remembers fragments of his life before being transportedā€”yet, the horrors he witnessed fighting the feed seem to stick with him and haunt him through the night.
  • the horns sprouting from his ears are sensitive to the touch; please refrain from touching them unless asking first.
  • his name is derived from the character neo from the matrix; a movie he used to be obsessed with.
  • a bit of a hoarder; any item he can get his hands or collect goes in a collection that he never needs, but can never part from
  • his fingers are always tinged with the black dust of coal that he can never quite rub off
  • the times that neo is able to drift off to sleep, it can be extremely difficult to awaken him as he sleeps very deeply
  • forgets the amount of strength he carries and can be a bit heavy-handed. things are broken almost routinely when neo is around












battered and bruised in your multicolored maze.
























ā™”coded by uxieā™”








 
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